I've heard a theory that the devs made it that way on purpose. They wanted it to be tedious, and frustrating, and a massive chore. That way, when you reach the end, you feel a stronger desire to take the gold, because fuck it, you've endured so much to get this far, you deserve to be rewarded. And that makes the message of "letting go" much more powerful.The story is fine, it's the identical looking everything (even every building you go inside is almost the same) and the incredibly stunted and tedious pace of it due to the gas and the radios and speakers everywhere. Not to mention if you aren't always staring straight down or haven't taken the light step perk (which I did, thank Christ) you're probably going to set off anywhere from 10 to 10 trillion bear traps. Everything about it makes you take the whole thing at a snail's pace.
And while the narrative isn't as strong in the other DLC's, they have a much better balance and don't end up being the most tedious things I've ever done.
The whole thing is literally the opposite of fun. If that was their intention, they succeeded. So congrats, you made a tedious game that wasn't fun. It almost makes me glad Bethesda fucked them over for bonuses (almost), I hated it so much. If it was as short as Honest Hearts, it might have worked, but it takes hours to drudge through.I've heard a theory that the devs made it that way on purpose. They wanted it to be tedious, and frustrating, and a massive chore. That way, when you reach the end, you feel a stronger desire to take the gold, because fuck it, you've endured so much to get this far, you deserve to be rewarded. And that makes the message of "letting go" much more powerful.
Personally, though, I think that's too meta for them to pull off. But it's an interesting way to think about it.
I've heard a theory that the devs made it that way on purpose. They wanted it to be tedious, and frustrating, and a massive chore. That way, when you reach the end, you feel a stronger desire to take the gold, because fuck it, you've endured so much to get this far, you deserve to be rewarded. And that makes the message of "letting go" much more powerful.
Personally, though, I think that's too meta for them to pull off. But it's an interesting way to think about it.
Way ahead of you...Letting go, you say?
I think I hear a song coming on---*takes a deep breath*
The gold gleams bright in the vault tonightLetting go, you say?
I think I hear a song coming on---*takes a deep breath*
Oh man... after completing all of that shitty Dead Money DLC, I got to the gold, only to discover it was way too heavy for me to carry it and get out of the vault in time. I immediately recognized that it was a classic 'you have to cut the treasure loose to save yourself!' scenario, and I decided.... FUCK THAT!I've heard a theory that the devs made it that way on purpose. They wanted it to be tedious, and frustrating, and a massive chore. That way, when you reach the end, you feel a stronger desire to take the gold, because fuck it, you've endured so much to get this far, you deserve to be rewarded. And that makes the message of "letting go" much more powerful.
Personally, though, I think that's too meta for them to pull off. But it's an interesting way to think about it.
Basically, it's only good for two things:Now who the fuck am I going to sell all this gold to?
Oh man... after completing all of that shitty Dead Money DLC, I got to the gold, only to discover it was way too heavy for me to carry it and get out of the vault in time. I immediately recognized that it was a classic 'you have to cut the treasure loose to save yourself!' scenario, and I decided.... FUCK THAT!
I CRAWLED THROUGH THIS WHOLE GODDAMN CASINO, I SURVIVED ALL YOUR SHITTY TRAPS AND HOLOGRAMS. THAT TREASURE IS FUCKING MINE!
I saved the game, and then crawled on hands and knees, using every shortcut I could, finding the perfect way to get through the vault to the entrance, finding a way to jump off a pipe and just barely survive so that I could just barely get out before everything collapses, and after 50 goddamn reloads, I MADE IT!
And then I crawled through the desert with thousands of pounds of gold on my back to get to my safehouse. It took for goddamn ever, but I did it! I made it, FUCK YOU DEAD MONEY, I'M RICH!
.....
Now who the fuck am I going to sell all this gold to?
It's easier to just go around Elijah with a stealthboy on, takes all of 30 seconds to escape with all the gold.Oh man... after completing all of that shitty Dead Money DLC, I got to the gold, only to discover it was way too heavy for me to carry it and get out of the vault in time. I immediately recognized that it was a classic 'you have to cut the treasure loose to save yourself!' scenario, and I decided.... FUCK THAT!
I CRAWLED THROUGH THIS WHOLE GODDAMN CASINO, I SURVIVED ALL YOUR SHITTY TRAPS AND HOLOGRAMS. THAT TREASURE IS FUCKING MINE!
I saved the game, and then crawled on hands and knees, using every shortcut I could, finding the perfect way to get through the vault to the entrance, finding a way to jump off a pipe and just barely survive so that I could just barely get out before everything collapses, and after 50 goddamn reloads, I MADE IT!
And then I crawled through the desert with thousands of pounds of gold on my back to get to my safehouse. It took for goddamn ever, but I did it! I made it, FUCK YOU DEAD MONEY, I'M RICH!
.....
Now who the fuck am I going to sell all this gold to?
This requires you to HAVE a stealthboy. You're going to be lucky if you find one in all of Dead Money, so it's not a consistent strategy.It's easier to just go around Elijah with a stealthboy on, takes all of 30 seconds to escape with all the gold.
Ugh... I always seem to miss a few.One of the Dean stashes always has one.
Other than all games i would like to play Monkey Island .
Which? There's a half dozen or so now.Other than all games i would like to play Monkey Island .
If you're not joking, the IOS remake with the full voice cast was delightful, and you can switch modes to play the classic, blocky, read-everything version whenever you want. The same is true of part 2.Other than all games i would like to play Monkey Island .
Other than all games i would like to play Monkey Island .
If he was playing trackmania I'd say "just another day at the races." Heh.So last night my buddy John sends me this image from a replay:
I'm kind of intrigued on seeing what exactly transpired there.
I love it, actually. It's one of the better tablet games. It translates well across the years. Thank god it's not still 320x200I'm sitting in a classroom right now, waiting for my wife to finish an exam, and I've been playing Carmageddon on my phone.
Surprisingly enjoyable, despite the age of the game, and the fact that racing controls suck on phones.
Green Lantern is amazing.Injustice: Gods Among Us. This game is awesome.
Playing pretty much exclusively as the Joker. Roommate playing pretty much exclusively as Doomsday. Played first to 25 wins last night. He beat me 25-24. We've decided to switch to new characters. I'm thinking Batgirl, Aquaman, or Green Lantern.
Well great, now my eyes hurt.I love Tetris and I love stereograms, so today I've been playing this:
http://3dimka.deviantart.com/art/3D-Stereogram-Tetris-36795242