But also satisfyingly devastating. Advancing on your enemy's last city with a huge pile of tanks really gives you that "we will bury you" vibe.I don't find non-stacking units to be a flaw. Stacks of 30+ units was ridiculous.
But also satisfyingly devastating. Advancing on your enemy's last city with a huge pile of tanks really gives you that "we will bury you" vibe.I don't find non-stacking units to be a flaw. Stacks of 30+ units was ridiculous.
I will admit, being on the receiving end of a 30+ stack of units, not fun at all. Being on the giving end, however... None of this "hope your units stay alive long enough to form a ring of melee units, then a ring of ranged units, and air support of some sort" shite.I don't find non-stacking units to be a flaw. Stacks of 30+ units was ridiculous.
I'm playing TIE Fighter and loving it...When I pulled out my joystick...
PATRIARCHYYYYYYYY!!!!!!you get the screw attack.
Someone needs to pass Metroid Other M along to Anita Sarkeesian.PATRIARCHYYYYYYYY!!!!!!
That game had some issues. You take badass bounty hunter Samus Aran, who's gunned down entire planets full of monsters, and turn her into a broken bird replete with weird daddy issues. No thanks.Someone needs to pass Metroid Other M along to Anita Sarkeesian.
In Metroid and Super Metroid, you're playing basically a female Boba Fett who actually kicks entire planetloads of ass. Mysterious, fearless, unstoppable. Then we get the game that's supposed to really develop her personality and how she got to be Queen Badass of the Galaxy... and instead we have her running around in a latex catsuit, babbling about "The Baby" and being in an abusive relationship with some asshole we're supposed to think is a hero, to the point of engaging in self-harm. On top of that, half of the places where these could have been made awesome - points where she could assert the control and badassery we associate with the character - instead she lets one of the men do it for her.I'll give them a pass for having her FINALLY break down over Ridley (the guy who killed her parents AND adoptive culture) after killing him close to a dozen times and having him come back stronger every time. But the rest of it was bullshit.
That was my reaction to the whole gameMy only reaction to watching that video is "that's not Samus."
"Following the brutal murder of a student and the lengthy, year long investigation of the school's staff disappearance, the prestigious Halforums Academy is expected to re-open it's doors for new students sometime in November!"Artificial Academy 2 finally has all the metatools I need available to do Halforums Academy 2. I need some time to familiarize myself with how the game works, and then expect a character generation thread within a week or so.
It will probably need to be a total reboot. I can't import old characters, much less their relationship statuses, from the previous game... and maybe Terrik deserves another chance at not getting stabbed by green-haired psychopaths, eh?"Following the brutal murder of a student and the lengthy, year long investigation of the school's staff disappearance, the prestigious Halforums Academy is expected to re-open it's doors for new students sometime in November!"
Well yeah, but it was too funny to pass up.It will probably need to be a total reboot. I can't import old characters, much less their relationship statuses, from the previous game... and maybe Terrik deserves another chance at not getting stabbed by green-haired psychopaths, eh?
You're in luck, I have the first one bookmarked.I don't recall the original but it sounds weird enough to be interesting.
Someone from hongfire tells me that the new male personality is indeed "warm," and that the new female personality is "Carefree," which tracks with your description.Well the first one (温) could also be used to mean gentle. This might be different than sensitive, which might mean THEY are sensitive to stuff and not to others.
As for the other (軽) it can also mean reckless, frivolous, unstressed, or neutral. So it could be all over the place.
Still way, WAY better than murder though.
I could have saved ya the trouble.The Incredible Hulk
Spotted this at Value Village for something like $4 ($2, with my staff discount) and got a chance to play it a bit. And...it stinks. I mean, it's sort of fun at first to play the Hulk, but the dull, repetitive gameplay gets old quick. Moving around the city isn't nearly as fun as other sandbox games. Worse, the draw distance is absolutely atrocious. At one point, I was leaping around Central Park and it oddly looked one long field of grass. Then all of a sudden, POP, trees galore. This was after a solid minute of leaping through the park.
Traded back in for $6 credit today at Gamestop. No regrets.
On the one hand, it's weird. I always liked the traditional momentum-based gameplay. On the other, when you really look at the Sonic games, 1-3 and S&K especially, you generally didn't get to go fast for long without having to make a timed jump/hit a switch/wait for walls to open paths/etc, so if Boom's not as fast-paced it makes sense, I guess.Tried out the demo for the 3DS version of Sonic Boom.
You have to hold the Y button to go fast. Hold a button. To make Sonic go fast.
End of review.
I have the original Sonic the Hedgehog on my 3DS and you go faster than this. You have the option to slow down, but you don't have to. In Sonic Boom, you have to. It just drags. The gameplay is boring, and you have to keep swapping characters in certain parts.On the one hand, it's weird. I always liked the traditional momentum-based gameplay. On the other, when you really look at the Sonic games, 1-3 and S&K especially, you generally didn't get to go fast for long without having to make a timed jump/hit a switch/wait for walls to open paths/etc, so if Boom's not as fast-paced it makes sense, I guess.
Still though, the designs are stupid and the game looked kind of uninteresting anyway, so meh.