Random Video Game Crap

I particularly like the one who gave a long spiel that sounds like actual Pokemon strategy, but is in fact complete rubbish.
 
So as much as I'd like to sell some of my cards (like the current holiday cards), I can't. Remember when I lived in Maine for a year about two years ago? I had bought and sold some things on Steam while down there and since the billing address for my credit card at the time was the US, I was considered a temporary US resident. Apparently for tax purposes, that means I'm limited to selling 200 things on Steam before I have to provide some tax information (basically just proof of address). And I just hit my limit.

And of course, because of the Steam sale, I'm accumulating a lot of these holiday cards. Honestly, I wouldn't mind making the badge for it. I kind of enjoy making badges.

So, I can't sell them, but I have a number of doubles and even triples of holiday cards. Anyone wanna trade them for ones I need? Here's the ones I have extras of:
-Clementine (1 extra)
-Sparkles (2 extra)
-Tender (1 extra)
-Zippy

The ones I'm missing are Itsy, Monte, Sage, and Silver.
I have an extra Sage. I need...

- Blase
- Rhombus
- Silver
 
I pre-ordered Mega Man from Amazon a while ago. Now I've ordered him and another through Gamestop at normal prices. If one store doesn't come through, hopefully the other will.
 
http://en.wikipedia.org/wiki/List_of_Sierra_Entertainment_video_games

So, on a whim, I was looking through the list of games made by Sierra. Holy crap. They pushed out like 10 games a year. What other game studio or publisher does that these days? It's like they had a new game engine and then created at least half a dozen new games with it each time. Not only that, but a range of genres, from fantasy to space comedy to sex romps to police procedures. And that's just the adventure games. I forgot they published puzzle games like Gobliins, Incredible Machine, and The Castle of Dr. Brain (all forgotten gems, in my opinion). Heck, I even liked some of their edutainment games, especially EcoQuest, which I firmly believe is a forgotten, underrated classic.

Hell, thanks to Sierra publishing it for Valve, we got Half-Life. Valve was able to break away after that, but still.

I grew up on adventure games and even today, it's still my favourite genre. I'm glad studios like Telltale and Wadjet Eye keep the genre alive and well.
 
http://www.gamespot.com/articles/why-1998-was-the-best-year-in-gaming/1100-6424354/

Gamespot is doing a series of articles right now about the "best year in gaming." So far, they've covered 1993, 1996, and 1998. It's interesting to see what some major, iconic, or influential games or series started in those years.

Personally? My favourite year was 1993. I played the hell out of many of the games from that year:

-Gabriel Knight: Sins of the Father (my second favourite game of all time)
-Myst
-Doom
-Sam & Max Hit the Road
-Day of the Tentacle
-Mortal Kombat II
-Secret of Mana
-Star Fox
-Syndicate
-7th Guest
-Master of Orion
 
http://en.wikipedia.org/wiki/List_of_Sierra_Entertainment_video_games

So, on a whim, I was looking through the list of games made by Sierra. Holy crap. They pushed out like 10 games a year. What other game studio or publisher does that these days? It's like they had a new game engine and then created at least half a dozen new games with it each time. Not only that, but a range of genres, from fantasy to space comedy to sex romps to police procedures. And that's just the adventure games. I forgot they published puzzle games like Gobliins, Incredible Machine, and The Castle of Dr. Brain (all forgotten gems, in my opinion). Heck, I even liked some of their edutainment games, especially EcoQuest, which I firmly believe is a forgotten, underrated classic.

Hell, thanks to Sierra publishing it for Valve, we got Half-Life. Valve was able to break away after that, but still.

I grew up on adventure games and even today, it's still my favourite genre. I'm glad studios like Telltale and Wadjet Eye keep the genre alive and well.
Even more, a lot of those adventure games were written or co-written by the female co-founder of the company. She did all of Kings Quest BY HERSELF.
 
If by "powers of darkness" you mean "the deepest, dankest corners of my basement," then you better get searching.

--Patrick
HA- jokes on you, I don't have a basement! Just a bunch of incredibly cluttered rooms, a crawl space, and an attic that my dad never let me go into Because of reasons.
 
Well, you can't play it on a Gameboy, or a Sega Genesis, or an Amiga, or an Atari 2600... so I guess it's kinda exclusive?
Aww... and here I was, looking forward to playing Assassin's Creed: Unity on my Genesis.

Guess I'll just have to go back to playing Brotherhood.

16bit_assassin__s_creed_box_art_by_fiendishwench-d3di2pw.jpg


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