Hmm. I'm going to give it a shot.I tried replicating this one, couldn't get it to work right. The thing goes out of control fairly quickly usually, and I can't figure out how they hooked the bombs to the decouplers without using grabby claws.
Hmm. I'm going to give it a shot.I tried replicating this one, couldn't get it to work right. The thing goes out of control fairly quickly usually, and I can't figure out how they hooked the bombs to the decouplers without using grabby claws.
I tried replicating this one, couldn't get it to work right. The thing goes out of control fairly quickly usually, and I can't figure out how they hooked the bombs to the decouplers without using grabby claws.
I'm EvilEsc on PSN. Friend me!Welp, Jun got me Evolve for Valentine's Day, so off I go!
Yeah, it has a 3 gig day one patch.Sent. Apparently gotta download the update first. Played through tutorial at least
Should be done now.Yeah, it has a 3 gig day one patch.
I'm just ripping into hunter teams. Tonight I didn't even evolve in one game, just kept leading them around in circles because I could until they eventually killed me.Going to admit, playing as the monster is Hella fun.
That's not really hiding in plain sight... that's hiding behind some crates.I'm just ripping into hunter teams. Tonight I didn't even evolve in one game, just kept leading them around in circles because I could until they eventually killed me.
Another funny bit:
I love the share function on the PS4. Just save the last 15 minutes with a couple button presses, trim it later, upload.
My character even at stage 1 is at least 10 times a hunter's bulk. If any one of them had turned my direction, they'd have seen me. Instead they kept their eyes on my footprints and kept running.That's not really hiding in plain sight... that's hiding behind some crates.
Nice how the physics respects the spread.Everybody else's Besiege creations are always cooler than mine
It counts as in plain sight because he becomes completely visible without physically moving anything other than the observer. That's the definition of that term. If I put cheese in the tub, it's still in plain sight even if the mouse has to climb over the edge of the tub to see it - which is 20+ times his height. It becomes not in plain sight if I cover the cheese with a lid or make it go invisible with a cloaking device or something.That's not really hiding in plain sight... that's hiding behind some crates.
That's a weird name for a Donkey Kong remake...Muddled around in the War for the Overworld beta. It has promise. It's definitely a DK remake, with some nice touches added in. Only 3 campaign levels so far, so I didn't get to play it long, but I'm excited to see where it goes.
MoreBesiege4uM8@GasBandit and @Terrik, this is for you guys:
http://www.dorkly.com/post/72580/the-problem-with-engineering-games
You know you can download a mod to skip the Fade? I'm 100% serious.Dragon Age Origins, Circle Tower quest, in the Fade.
FUCK THE FADE.
Also, I seem to have a weird bug where it'll just randomly crash, so basically I'm saving every time I enter a room now.
Do I miss out on anything by doing so?You know you can download a mod to skip the Fade? I'm 100% serious.
You gain all the attribute points, codex entries, etc that you would've received on a completionist run of the Fade. The only thing you're missing out on is the wonderful experience of running around in circles in a dream world.Do I miss out on anything by doing so?
- You will be teleported to each of your companion's nightmares.
- If all companion quests are done, you will teleported to the final boss.
- You get all the attribute points, codex entries and XP you normally would get, when you complete the Fade.
- Attribute Points:
Strength: 4
Dexterity: 4
Willpower: 4
Magic: 2
Cunning: 5
Constitution: 2
Total = 21
- Codex Entries:
Codex 013: Ghoul
Codex 014: Golem
Codex 022: Rat
Codex 027: Sloth Demon
Codex 031: Wisp
Codex 063: The Rite of Annulment
Codex 065: The Black City
Codex 075: Hierachy of the Circle
Codex 076: History of the Circle
Codex 078: The Harrowing
Codex 080: Maleficarum
Codex 083: The Cardinal Rules of Magic
Codex 085: The Four Schools of Magic: Creation
Codex 086: The Four Schools of Magic: Entropy
Codex 087: The Four Schools of Magic: Primal
Codex 088: The Four Schools of Magic: Spirit
Codex 089: Beyond the Veil: Spirits and Demons
Codex 092: The Veil
Codex 283: Stealth
Codex 292: Shapeshifting: Burning Man Form
Codex 293: Shapeshifting: Golem Form
Codex 294: Fade Shapeshifting (Mouse)
Codex 295: Shapeshifting: Spirit Form
Oh thank fucking christ.You gain all the attribute points, codex entries, etc that you would've received on a completionist run of the Fade. The only thing you're missing out on is the wonderful experience of running circles around a dream world.
http://www.nexusmods.com/dragonage/mods/816/?
Everyone hates the fade.Dragon Age Origins, Circle Tower quest, in the Fade.
FUCK THE FADE.
Also, I seem to have a weird bug where it'll just randomly crash, so basically I'm saving every time I enter a room now.
Heh, Wraith is indeed a powerhouse. However, I am discovering they all have their weaknesses. The problem is, you don't have too much room for error as the hunters.Evolve: Think I played with my first decent group of hunters ... who I proceeded to piss off by playing the Wraith when it was my turn as the monster.
They all have their weaknesses, but I don't think Wraith's low health/low armor appropriately make up for it. Essentially, if I want to win, I play as Wraith. It's up to me whether I win or lose then, because of Supernova. I know the idea is that it's a bubble for the Wraith to be amazing in, but it's too big a bubble. I usually flash it when I've got the hunters pinned or I'm over an incapped hunter. Kill them, eat the bodies so Lazarus can't revive them. The Supernova bubble needs to be smaller, and to be honest, it doesn't seem like a power that works in Wraith's theme of mobility and subterfuge.Heh, Wraith is indeed a powerhouse. However, I am discovering they all have their weaknesses. The problem is, you don't have too much room for error as the hunters.
I actually think I might like playing as Goliath the most.
I dunno, I guess I can't speak much to wraith because I've played him only about an hour. Supernova radius does seem a little large, I agree. I've played hunters a few times against a Wraith and we seem to be able to kill it if the trapper and medic are on the ball and get harpoon traps and armor piercing shots loaded up. It goes down real quick, especially at level 1 or 2. I did play a game once where the hunters nearly got me as a Wraith---I probably would have died from another shot--the only thing that saved me was my clone illusion ability cooled down and managed to take down the last hunter right before he was able to shoot. It was epic.They all have their weaknesses, but I don't think Wraith's low health/low armor appropriately make up for it. Essentially, if I want to win, I play as Wraith. It's up to me whether I win or lose then, because of Supernova. I know the idea is that it's a bubble for the Wraith to be amazing in, but it's too big a bubble. I usually flash it when I've got the hunters pinned or I'm over an incapped hunter. Kill them, eat the bodies so Lazarus can't revive them. The Supernova bubble needs to be smaller, and to be honest, it doesn't seem like a power that works in Wraith's theme of mobility and subterfuge.
Kraken is my favorite. As it is, I'm becoming such a proficient monster that I don't even care about winning anymore. Winning for me is a matter of how much sneaking and false footprint trails I leave. Now I'd rather hit stage 2 and hunt the hunters. The last game I played with Kraken was a loss at stage 3, but I was proud of myself when afterward the hunter players called what I did a "performance." I should've saved the video.
I do the same if cornered. Hell, if they trap me, I'd rather be cornered. In a couple games they happened to trap me in a tunnel with the mobile arena wall on the other end, which meant they could only come at me from one direction. Made it very easy to wreck them when they couldn't surround me or make use of mines/harpoon traps.I dunno, I guess I can't speak much to wraith because I've played him only about an hour. Supernova radius does seem a little large, I agree. I've played hunters a few times against a Wraith and we seem to be able to kill it if the trapper and medic are on the ball and get harpoon traps and armor piercing shots loaded up. It goes down real quick, especially at level 1 or 2. I did play a game once where the hunters nearly got me as a Wraith---I probably would have died from another shot--the only thing that saved me was my clone illusion ability cooled down and managed to take down the last hunter right before he was able to shoot. It was epic.
I will agree that Stealth is the key to monster victory. Although, honestly, a little aggression goes a long way. If I get cornered as a Goliath as a level 1, I try to at least incapacitate one hunter so they're wasting time trying to rez them while I jet across the map. Once I hit evolve level 2, I load up 3 points Charge/Flame Breath and can usually end the game there if the hunters aren't a particularly coordinated group. Also, as dumb as it sounds, the perk to increase feeding speed is pretty useful, especially if you're getting chased and need to eat and gain armor on the go.
With Kraken, since AOE is the name of the game, every time someone puts an arena up, I jump on top of a cliff or hide around a rock so they all clump together in their frenzy and just unleash. Sometimes I drop a few mines off to surprise them as they come around the corner as well. I will admit that I'm a bit less adventurous with the Kraken since he can't take the hits the Goliath does. I use try to bomb the crap out of them, fly across the map, circle around and surprise them from behind. The mobility of the Kraken is just amazing.
That's really just the impression Terrik and I are giving off. A lot of people hate playing as the monster because it's unfamiliar and feels slow, or they can't wrap their heads around playing evasively. I spent pretty much this whole morning (snow day!) playing with a group of hunters. Using mics and coordination, we actually did take down a Wraith. I stuck with them as their dedicated medic. It was pretty fun.I feel like Evolve will have the same issue as Primal Carnage. No one ever wants to play the humans, and those who do will get tired of being steamrolled by monsters due to bad team communication and quit the game.