It comes up again...ALSO...doesApollo know Trucy is his half-sister and that Lamiroir is his secret mom? Because after his intro game they NEVER bring it up, its weird.
As a dangling plot point at the end
It comes up again...ALSO...doesApollo know Trucy is his half-sister and that Lamiroir is his secret mom? Because after his intro game they NEVER bring it up, its weird.
...okay let me get the timeline here, 23 years ago the DC act was enacted, by then Apollo was 3. Apollo says he lost contact with Dhurke at age sixteen...was he still living with him? I mean, Apollo had a best-friend he knew in grade school, was said friend also Khur'ainese? Its not THAT much weirdness, but still pretty there.
1.) The only people who know that Scourge did this that AREN'T dead already are ether on the Sith or Jedi Councils, the fate of which is unknown after the events of Fallen Empire, want him dead, or served with him.Just going to take a minute here to do a little ranting about SWTOR and companions. In particular, missed opportunities and glaring omissions.
1) This is a big one: Your companions are completely meaningless through Shadow of Revan. They have no dialogue and don't interact with anyone. Why is that so glaring? Well, for the Bounty Hunter or Smuggler, for example, it's no big deal, but when you play through as a Jedi Knight, one of your companions is Lord Scourge, the Emperor's Wrath. He is literally the Sith that killed The Exile and helped defeat Revan 300 years ago. He should be a fairly major player in the scenario, but he isn't. I mean, he actually ought to show up in all classes going through Shadow of Revan as a special NPC.
2) Companions that even the people making the game didn't really give a shit about. In particular, Xalek and Tanno Vik. Xalek gets basically no character development and he's essentially a trophy for your Inquisitor. Tanno Vik is just a hired thug with some useful demolition skills for the Trooper. Hell, as for Fallen Empire, Vik just goes back to running a gang and even if his old leader shows up, he doesn't give a fuck. Xalek at least gets some development, having become a Sith Lord in his own right in the meantime.
3) Companions that suddenly change skillset once recruited. Broonmark starts off using a stealth infiltrator device, like an Operative. Once you recruit him, he doesn't. Gault Rennow uses pistols and grenades like a Scoundrel (which, since he's a con artist, makes sense). Once you recruit him, suddenly he's using a sniper rifle. Torian Caldera starts off using a sniper rifle and acting as a tracker. Recruit him, and he focuses instead on using an Electrostaff. Skadge uses a blaster pistol until you recruit him, when it's suddenly all about techblades and other melee weapons.
Sure but that doesn't mean they make sense for the character or the mechanics.1.) The only people who know that Scourge did this that AREN'T dead already are ether on the Sith or Jedi Councils, the fate of which is unknown after the events of Fallen Empire, want him dead, or served with him.
2 and 3.) These tie together. The reason you get 5 companions is because each companion used to fill a role: Ranged Tank, Ranged DPS, Melee Tank, Melee DPS, or Healer. Some of these characters were entirely tacked on to fill this arbitrary headcount and thus use different weapons than they did during the story for various reasons related to this.
I always assumed this was a product of the game going through like 10 different development teams because people kept quittingSure but that doesn't mean they make sense for the character or the mechanics.
I like Gault. He's funny. But he also seems like he could very well have been a "mission control" type character or a contact rather than a full companion. Personally I see no reason why Torian couldn't have been the ranged DPS character, and then maybe instead have the option to recruit Thana Vesh as melee DPS or melee Tank. Think about it - you constantly show her up on Taris, and it gets under her skin: how can this non-Force user defeat Jedi Masters, slay terrifying beasts, take down armies of droids, and constantly best a Sith? So she starts to follow you, and on one of the interlude planets, she challenges you again. If you win, you get the option to recruit her. Dark Side romance option.
It does feel that way frequently.I always assumed this was a product of the game going through like 10 different development teams because people kept quitting
Oh yeah... that's an issue. It's doable with someone at 20, but much easier with someone at 40+.It does feel that way frequently.
I like the game. I like enough to be a subscriber. But damn if there aren't some times when it just leaves you with major questions.
Also, the Eternal Championship is annoying. But I realized a very large part of my problem is that my influence levels with my crew aren't very high, which means presence is low, and thus the companion isn't as effective as they need to be. For example, my highest 2 with that character are Lara Beniko and T7-O1, at level 18 and 17 respectively.
Hmm.I tried the Pokemon trading card game online after I got myself some booster packs etc that had code cards in them. I'm hooked! Can't stop.
By IV, are you making a reference to the Pokemon term for Inherent Values, or what IV normally means?I'll have to google the one I'm on and check. Some of the meds I'm on have the weirdest side effects. The IV infusion I'm on has some super scary ones and some really embarrassing ones that kind of terrify me.
This will be true, right until it isn't, then you'll understand why Gunslingers still get some of the Scoundral survivability stuff. Personally, I prefer being able to stealth in and out of fights, especially the tough one on one battle sin Fallen Empire.I am getting burned out on SWTOR. I subscribed, mostly to try the different classes. I finished the Consular class story, and switched to a trooper. I also tried a Knight, and my original smuggler. Geez, the smuggler gunslinger is way overpowered compared to the rest of these. Even the trooper, which was a bit surprising. But I guess that class focuses more on survival. Most fights with the smuggler are resolved in one turn with the blaster sweep.
And range is never as much of a benefit as you'd think, because things are CONSTANTLY getting in your face at high level. And while gunslingers do huge damage early on, their lack of armor and shields later on does present a problem with certain elites or bosses. Mercenaries do have a good rotation with tracer missile and rail shot though.This will be true, right until it isn't, then you'll understand why Gunslingers still get some of the Scoundral survivability stuff. Personally, I prefer being able to stealth in and out of fights, especially the tough one on one battle sin Fallen Empire.
What Troopers/Bounty Hunters give up in damage, they get back in mobility and surviability. They get barriers, knockbacks, stuns, pulls, grapples... it's lots and lots of control and it's great. Commandos/Mercaneries are inferior to Vanguards/Powertechs in basically every way except range though.
It's also horribly unbalanced.Lords of the Fallen: Think of Dark Souls. Then make it look like Warcraft, act like Call of Duty, and have a generic as hell world and class set-up, with no impact from colliding objects and a hit box that is essentially a sphere around the enemy.
Bleh.
Didn't get far enough to find out. 10 minutes was enough to see it was trash.It's also horribly unbalanced.
Eh, it's not really bad, it's just Great Value Dark SoulsDidn't get far enough to find out. 10 minutes was enough to see it was trash.
Basically this. It's worth a single run through, but it's not quite the excellency we're used to from the Souls series. The upcoming Nioh however... that's looking like it has potential, if the demo was any indication.Eh, it's not really bad, it's just Great Value Dark Souls
If the combat is crap, that's going to be a big turn-off for me nowadays since that's what you do in the majority of a game (if it's that kind of game). And this floaty, no-collision detection combat where the targeting decides to fuck off if you so much as touch a wall, isn't something I want to put up with for 12 hours of the game's running length. It reminds me of Dragon Age combat, without the stuff that made Dragon Age worth playing. Maybe it's better on PC.
Godzilla had collision detection. Godzilla PS4 > Lords of the Fallen .Every time you post something like this, all I can think of is "Didn't you love the Godzilla game?!"
But I honestly have no room to throw shade, because two of my favorite games from last year were Dragon Ball Xenoverse and WWE 2K16, both merely mediocre games if I'm to be honestly critical, but saved because I love the themes.
He was one of the better things about Screw Attack before it started to suck. Him, Brentalfloss and Kieth Apicary were tons of fun.ProJared always finds interesting things to play, that seems kinda neat.
Been playing more of this game, and it really turns a lot of things on their heads. I have six hearts and I've yet to even gain access to the second or third light world dungeons, but I have:I started playing The Legend of Zelda: A Link to the Past Randomizer
The link has a program that creates a ROM of ALttP with the location of most chests semi-randomized (among other things). Any given seed should be able to be completed, but beyond not placing key items in chests you can't get to without that item, and each dungeon still having it's keys, map, compass, & big key, you can end up with items scattered in wild places. In my run thus far I've found the Hookshot before the Boomerang, and I found it in a chest in Kakariko village. I've also got the Moon Pearl, Magic Cape, and L2 Shield, but I haven't even finished the first dungeon yet.
I found out about it when YouTube suggested a video that's part of this Let's Play:
There are also randomizers for the original Zelda, Super Mario World, and Metroid out there, that I know of.
What graphics card should I get for a 5 year old Dell Inspirion?You have GOT to up your graphics settings.