I'm kinda tired of games that make it clear that the developers spent more time making the game bigger and more complex, and not enough time working on making the game function well. I'd rather have a smaller, more polished game, but apparently publishers don't care.
Here is a screenshot of just one example of how this game is a thousand paper cuts of bad and broken gameplay. The navigation arrows are broken every time you get on the highway. The minimap is showing the correct route, exiting the highway. The purple guide arrows don't show the exit path. If you follow the purple arrows, they'll very quickly switch to pointing behind you.
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The navigation sucks for other reasons, too. Unlike previous Saints Row games, you don't unlock shortcuts. The reboot has no concept of cutting through alleys or parking lots, and is way too fast to reroute if you drift even a small bit off of the lane it wants you to drive in. It doesn't function as well as the previous SR games, and those weren't anything exceptional.
Not that everything is worse than previous games. There are some improvements. I'm really glad you get unlimited sprinting right off the bat, instead of having to unlock it. The assassination / wanted missions are finally treated as actual missions, rather than being an after-thought in the menus.
There's also a lot of stuff that's both better and worse. For instance, you no longer have to purchase a clothing item multiple times to get it in different colors. Which is nice, except for the fact that you have to choose custom colors every time you go to reequip the clothes. I think you can save whole outfits, but I don't see a way to save individual items. (I do appreciate that guns can now have custom color schemes, though.)
Dressing weird in Saints Row games is fun:
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