What are you playing?

I don't think there's anything you could choose to be that wouldn't let you fill out a reasonably balanced team with companions. They've got a solid spread of different options between them, and the highest difficulty is the only one that really demands that you try to build optimal characters or teams. Obviously there are better and worse choices, but it really did feel like they balanced the game assuming that players wouldn't know what they were in for from the start.
 
Yeah, I've been somewhat reassured by you guys that I'm not it won't be a disaster - and after all, most modern games won't let you completely gimp yourself to the point of "'start over, this isn't viable" anymore the way old games did (hurray for Diablo/Fallout/etc).
It's just a bit weird/overwhelming to have no clue at all. It's a different experience.
 
I think this is the point where you tell me, "any build is viable, sure, but you've just invented the one and only completely unplayable character, congratualtions!
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Enjoying the new Zelda game for what it is- a puzzle game.

Also, D2R Reimagined breathes so much new life into an old classic.
 
  • Agree
Reactions: Far

figmentPez

Staff member
Nobody Saves the World

My sister got this for me for my birthday. It's an action RPG where you play as an amnesiac, shape-shifting wizard trying to save the world from a cliched calamity. Aside from the shape-shifting, the other main gameplay mechanic is that all the leveling is done by completing quests. It's like doing achievements to level up all the different shapes. Do damage with a certain attack, heal yourself with a specific ability, etc.

It's fun, but it's also very visually cluttered. It can be difficult to know what is going on when there are dozens of enemies onscreen, each of them with multiple status icons floating next to them, and projectiles, area effects, etc.
 
Legend of Zelda: echoes of wisdom

As said above, it's a puzzle game. Arguably an action puzzle game. It's taken me a bit to get into, but I am enjoying it. No comment yet on the quality of the main quest, as I've avoided it in favour of running around the overworld. I like the fast travel system, and have really liked looking for caves and secrets on the world.
Oh, and the companion isn't annoying.
 
I think this is the point where you tell me, "any build is viable, sure, but you've just invented the one and only completely unplayable character, congratualtions!
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I didn't realize that W40k Rogue Trader actually used all the stats and skills and stuff from the W40k Dark Heresy role playing system. I may have to give this a try myself now. (Your character would be fine in the role play environment )
 
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