World of Warcraft: Mists of Panderia **RAAAAANT**

Status
Not open for further replies.
B

Biannoshufu

my theory? Blizz CEO's and shareholder board are diverting majority of A Team devs to Titan, and patching WoW with B team expansions, saying to them "have fun, don't create any PR messes."
 
C

Chibibar

my theory? Blizz CEO's and shareholder board are diverting majority of A Team devs to Titan, and patching WoW with B team expansions, saying to them "have fun, don't create any PR messes."
You know. I can go behind that idea. I mean how old is WoW now? it has a pretty long running as MMO goes but Blizzard knows eventually it will go away (maybe another 3-4 expansion?) so I can totally see their A team working on Titan their new "toy" for the next 10-20 years ;)
 
If you think blizzard's paladin BS is a contentious point... just wait until Dark Millenium Online.
Honestly, all they need to do is let females be Sisters of Battle. They are practically the same thing at this point, except they occasionally get miracles.
 
my theory? Blizz CEO's and shareholder board are diverting majority of A Team devs to Titan, and patching WoW with B team expansions, saying to them "have fun, don't create any PR messes."
This is somewhat true, though Blizzard does not really like calling them the "B" team, since a lot of the developers that started on WoW years ago are still working on it. Not all of them, but a good deal of them. Blizzard even said on the forum that the vast majority of the developers on the WoW team have been working on it for at least a couple years, so it's not like they just brought them in to take over for others.

Most of the adjustments have been to the head developers, like they took Jeff Kaplan, and moved him over to Titan. Rob Pardo was actually promoted to vice president of game design, so he works on more then one project now. Tom Chilton still works mostly on World of WarCraft, as do a lot of the other senior developers. Alex Afrasiabi was one of the more recent members to move to the Titan team.

In the end, it is foolish to assume the development teams have not changed, but it is also foolish to assume that the majority of people on the team now are "B" stock development.
 
B

Biannoshufu

In the end, it is foolish to assume the development teams have not changed, but it is also foolish to assume that the majority of people on the team now are "B" stock development.
My statement was my opinion regarding how the game was (A List) versus how I feel about it now (B list, like B Movies.) And while I'm sure the devs are all top notch at what they do (come on, it's Blizzard, not CCP *) that doesn't necessarily mean the game decisions made by Blizzard as a whole regarding WoW hasn't left me feeling blah about it. I'm sure you disagree with my opinion nonetheless, but I didn't want a misunderstanding of terms left on the table.

*yes, that was a blatant, factless trolling comment.
 
My statement was my opinion regarding how the game was (A List) versus how I feel about it now (B list, like B Movies.) And while I'm sure the devs are all top notch at what they do (come on, it's Blizzard, not CCP *) that doesn't necessarily mean the game decisions made by Blizzard as a whole regarding WoW hasn't left me feeling blah about it. I'm sure you disagree with my opinion nonetheless, but I didn't want a misunderstanding of terms left on the table.
I can understand that. You are not the only person feeling bleh about the game right now. I personally felt Cataclysm was the weakest expansion. Not in the form of content, which seems to be where most complain, but instead to changes in how they handle guilds, progression, and quests. I miss smaller, friendly guilds over mega-leveled guilds. I miss easier heroics with clear progression that helped me gear up for raids without lots of time investment. I miss quest "hubs" that actually allowed me to easily pick and choose my questing location without having to slog through a huge nearly forty quest prerequisite just to unlock the questing area I liked.

I am hopeful since Blizzard seemed to be changing back when it comes to progression design, but it will remain to be seen what they do with quests and guilds. We know they are adding more guild levels, which makes me a little worried unless they also reduce the time it takes to level a guild.
 
C

Chibibar

I can understand that. You are not the only person feeling bleh about the game right now. I personally felt Cataclysm was the weakest expansion. Not in the form of content, which seems to be where most complain, but instead to changes in how they handle guilds, progression, and quests. I miss smaller, friendly guilds over mega-leveled guilds. I miss easier heroics with clear progression that helped me gear up for raids without lots of time investment. I miss quest "hubs" that actually allowed me to easily pick and choose my questing location without having to slog through a huge nearly forty quest prerequisite just to unlock the questing area I liked.

I am hopeful since Blizzard seemed to be changing back when it comes to progression design, but it will remain to be seen what they do with quests and guilds. We know they are adding more guild levels, which makes me a little worried unless they also reduce the time it takes to level a guild.
Even thought I am out of WoW, I think higher guild level is a bad idea :( since it will kill any small guild trying to obtain those. Sure smaller guild CAN reach some levels which may take 3-4 times longer, but higher level would be near impossible unless with heavy recruitment (which kinda making small guild moot)

I do like small niche guild since it tend to be more family like (there ARE rare occasion where larger guild can be family like but those are rarer than small guild IMO)
 
B

Biannoshufu

Honestly, at some point it became World of Hamsterwheel. I just felt like the only reason I played was because my friends did, and we were all doing essentially the same stuff over and over. The game hadn't been fun for me since they nerfed the ability to raid the other factions cities. I suppose that makes me a griefer, but really, I prefer the sandbox style MMO over the themepark.
 
What would I like them to do? Remove guild experience through questing. It's already horrible, because not only do low level quests give .0002 of a guilds experience, but once at the higher levels you run out of quests, your contribution of the guild leveling goes to pretty much nothing.

They need to reduce the amount of experience and instead intertwine the experience gain with the guild challenges. Make high level challenges (that give experience and gold) and low level challenges (that just give experience). As long as you have a tight knit group willing to do challenges, you can then gather experience at nearly the same rate, whether you have 10 members or 100. Yes in some of the larger guilds some people will still not be contributing simply because others are doing the challenges and finishing them off for the week.

They also need to make it so when you leave a guild, you don't lose all the reputation you gained. There needs to be some penalty, like maybe you can't buy stuff from your new guild for a two week period after joining, but asking people to reputation grind again because their guild decided to kick them or they hated the old people in it is just torturous.

Honestly, at some point it became World of Hamsterwheel. I just felt like the only reason I played was because my friends did, and we were all doing essentially the same stuff over and over. The game hadn't been fun for me since they nerfed the ability to raid the other factions cities. I suppose that makes me a griefer, but really, I prefer the sandbox style MMO over the themepark.
That is understandable. I miss a few of the things that made the world feel more adventurous. I had my moments of wonder doing the old wetlands run on a night elf. Though a lot of that has to do with nostalgia. If I had to deal with something like that today, I probably would hate it. My sensibilities seem to be changing where the theme park style adventure is becoming more enjoyable to me then the sandbox.

On the bright side (at least from what it seems you enjoy), Blizzard is going to promote more PVP down the line. They are giving each faction their own "home city" on Pandaria, and neither will be considered a sanctuary. That means if you play on a PVP server, you can find yourself getting raided by the opposite faction and killed just while running your bank errands. They made it clear that the next expansion after this is supposed to be pretty much the culmination of the Horde/Alliance war, and will be pushing it to the forefront of everything. Pandaria is supposed to be the calm before the storm type of expansion.
 
I just realized what I'm going to be doing for ultimate "hilarity".

Level a Panderan to 90 (class to be determined, hunter or monk probably), then go and solo Illidan, C'Thun, Yog, Malygos, Magtheridon, Gruul and all the major lore/boss characters of Burning Crusade and Wrath of the Lich king, take screenshots of my Panderan over the corpses and title them "Lol Time Traveling Panderan saves Azeroth!"
 
Level a Panderan to 90 (class to be determined, hunter or monk probably), then go and solo Illidan, C'Thun, Yog, Malygos, Magtheridon, Gruul and all the major lore/boss characters of Burning Crusade and Wrath of the Lich king, take screenshots of my Panderan over the corpses and title them "Lol Time Traveling Panderan saves Azeroth!"
Too bad we don't have a bronze whelpling pet. Would be perfect for such shots.
 
Honestly, all they need to do is let females be Sisters of Battle. They are practically the same thing at this point, except they occasionally get miracles.
90% of SoB players will be males, mark my words...

But relax, no way GW lets them use female marines...
 
I just realized what I'm going to be doing for ultimate "hilarity".

Level a Panderan to 90 (class to be determined, hunter or monk probably), then go and solo Illidan, C'Thun, Yog, Malygos, Magtheridon, Gruul and all the major lore/boss characters of Burning Crusade and Wrath of the Lich king, take screenshots of my Panderan over the corpses and title them "Lol Time Traveling Panderan saves Azeroth!"
I don't Illidan is possible to solo no matter how high your stats are.

Just sayin'.

 
I've already soloed most everything I listed above with my Paladin. So yeah, it totally is.

Don't have to take my word for it either, tons of videos online showing how to do it on Paladins or Death Knights (just avoid the dumb ones that are done on Private Servers)
 

GasBandit

Staff member
90% of SoB players will be males, mark my words...

But relax, no way GW lets them use female marines...
Before Warhammer Online, a lot of Warhammer enthusiasts would have said "there's no way greenskins, dark elves and the forces of Chaos would be buddy-buddy and all move in together to the Inevitable City and have wacky adventures together." GW is notoriously intransigent about their IPs, and difficult to work with, but even they can be bent.

But Ashburner's probably right, they'll probably just fudge SoB to be the "female" option for the space marine class.

Myself, I'm hoping "Commissar" is a multipet class. Muaha.
 
All this WoW talk has my subscription finger itching; then I remember why I quit and I go into a torturous rage and throw my authenticator across the room.

Then I go pick it up and gently rock it back to sleep - it's too soon to replace another ipod.
 
Before Warhammer Online, a lot of Warhammer enthusiasts would have said "there's no way greenskins, dark elves and the forces of Chaos would be buddy-buddy and all move in together to the Inevitable City and have wacky adventures together." GW is notoriously intransigent about their IPs, and difficult to work with, but even they can be bent.
Meh, that was more like the way they let Empire fight Empire and orcs as mercs for anyone... GW was never intransigent on that. SM's on the other hand...

Frankly i was expecting words about teh male Sorcerers...
 
Myself, I'm hoping "Commissar" is a multipet class. Muaha.
This is my hope as well. Here are my predictions for possible classes.

Space Marine/Sister of Battle: Tank, with ether a melee or ranged option.
Guardsmen: Ranged DPS
Commissar: Multi-pet DPS, with team buffs.
Techpriest: Buffer/Debuffer and some heals, with a pet possibly.
Ecclesiarchy: Healer with some buffs.
Sanctioned Psyker: Mezzer who does damage primarily through DoTs.
 
All this talk is having me ponder checking out Pandaria... so I'm gonna stop reading this thread, because I've barely had time for New Vegas.
 
I signed back up a quick month. I wanted to see how WoW was since I left it back in June. Yep, same boring shit as ever...

I'll probably buy Mists, but the only soul reason being is that I've wanted to be a Pandarien brewmaster since like day one. Monk will be close enough.
 
The tank spec talent tree (well, I guess that won't be true once they overhaul it) is called brewmaster.
 
Honestly I quit WoW because my guild dissolved and I'm at the point where I don't feel like trying to find a new guild, when I already had my life scheduled around my old guild as it was. Though I do find myself completely baffled about what to do with myself at my normal raid times still, no lie.
 
I think the people that quit and are thinking about signing back up should wait. A few of us here are definitely going to be getting the expansion when it comes out, and it might be better to see how our reactions are. At the very least I will tell you honestly if the game is still the same old grinds that you hate, and hopefully save you a wasted sale.

I support Blizzard, but I also support people having educated choices and not rushing into games over the hype train, even more so when it's one they played and might not like anymore. A few people not purchasing on the boards on release day is not going to kill them.

BTW...

 
That seems to seriously misrepresent the point of view of the people "freaking out".
How so? The main point they always bring up is that they are panda people. After that it's the Kung Fu Panda argument which has already been debunked. Lastly a few people complain about the china culture influence. In the end, the vast majority are still hung up on the "panda people" fact more then any other.

The image is only pointing out "We had animal people and mutant animal people already, why is this a big deal now?"
 

fade

Staff member
How so? The main point they always bring up is that they are panda people. After that it's the Kung Fu Panda argument which has already been debunked. Lastly a few people complain about the china culture influence. In the end, the vast majority are still hung up on the "panda people" fact more then any other.

The image is only pointing out "We had animal people and mutant animal people already, why is this a big deal now?"
That's not what I've been reading. It seems people are less concerned about animal people and as gas said, more concerned about the KFP thing, whether it's valid or not.
 
That's not what I've been reading. It seems people are less concerned about animal people and as gas said, more concerned about the KFP thing, whether it's valid or not.
Maybe that is more casual WoW sites? I am speaking mostly about the game itself and the few hardcore locations I visit, like the main wow boards, wow-insider, and mmo-champion.

The KFP reference argument is still a major one that appear often, it's not a small grouping arguing it, but most as far as I see say that "Pandaren" don't fit the world of Azeroth as a serious race. Many still believe they should have remained jokes. To be honest, even if Blizzard made sure they looked nothing like KFP, you would be seeing the same amount of bullshit. In the end, it will blow over, just like the "LOL WORGEN? TWILITARD IN MY WARCRAF!? BULLSHIT!." that happens and the fizzled when Worgen were announced.
 
Status
Not open for further replies.
Top