5. Pandaria
Most players that have been around since The Burning Crusade can recall what they felt when they first stepped through the Dark Portal. It was something akin to butterflies in the stomach, fear, and utter excitement. Where we were going was someplace new, we knew that much -- but we had no idea what to expect when we took those first few steps. Pandaria represents an Azeroth we have never, ever seen before. It is a wholly new concept, with all-new, vividly different terrain.
Cataclysm gave us a lot of new vistas with Deathwing's transformation of the world -- but at the end of the day, it was still Azeroth. Pandaria, on the other hand, presents us with someplace so completely foreign that we have no idea what to expect. And we still don't. The starting zone is a wandering island on the back of a turtle. Is that what Pandaria looks like? Nope! There were shots here and there of the different areas of the new continent, and it looks absolutely gorgeous. But there are also parts of that continent that we haven't seen yet.
4. Pandaren
Remember when the Draenei were announced as the second race for The Burning Crusade, and everyone scratched their heads and said, "What is that? Space goats? You're giving us space goats, really?" What did we get out of that experience? We got a race of alien creatures that we'd never seen before, with a story that ended up being so ultimately compelling that we were (and still are) annoyed that their story was not explored further.
Here, we have a race that was previously a tongue-in-cheek joke. Now they are not. Pandaren have been fleshed out a little here and there in the RPG books -- I've covered that before in Know Your Lore. We do know, however, that not everything in those RPG books is considered canon; they may have an entirely different history than what the RPG source books spelled out.
Beyond that, you should see the level of detail on these guys. The facial expressions are absolutely enchanting, the body movements are well constructed and fluid, and the models themselves are utterly polished. There are not any female Pandaren yet -- but that's OK. That'll come with time. If they're anywhere near the level of detail of the male Pandaren, it's going to be fantastic.
3. New talent system
Remember once upon a time when you didn't have to think about where to put your talents, you just looked up the best spec online, plunked the points in and called it a day? Guess what? That's utterly boring. There is nothing engaging about that process whatsoever, unless the website with the cookie-cutter build also happens to have an entertaining article or two to look at while you are plunking in points.
The new system is drastically different than anything we've seen before. Choosing between talent perks is going to take thought. Are some specs going to be better than others? Maybe. We won't know until we see it all finalized.
Is it different and new? Absolutely. Why would Blizzard want to give us the same old thing, when we aren't happy with the same old thing? The old talent trees were clonky, unwieldy, and they just didn't work in a fluid and fun fashion. That's what playing a game is supposed to be about -- fun. If it's not fun, why play it, right?
2. New lore
Maybe this isn't as high on everyone's priority list as it is mine. Some people care about the story; others don't. But the core of World of Warcraft has always been the heart at the center of the stories that play out as you're wandering around the world. People have been saying for quite some time that they would like to see the world move on from addressing old topics that happened back in the earlier Warcraft games. This is exactly that. We aren't addressing anything old. There isn't a Lich King or Illidan or Kael'thas to wonder about, and the Aspects haven't even been mentioned.
This is brand new stuff, guys. This is the new frontier. We are the big damn heroes who mopped up what the world threw at us from the past, and now we are moving into the future. With that future come new stories and lore -- and new obstacles to overcome. We aren't addressing the old storylines anymore because they've been taken care of. Remember when Warcraft III came out and how the story was fresh, and new, and interesting? We get to relive that feeling again. I don't know about you, but it excites me to think about what kind of new things we are going to see.
And the #1 reason you should love the new expansion:
1. The unknown
Yeah, you heard me right. Everyone is looking at what was announced and saying that it isn't thrilling or particularly exciting. Guys, you are calling the glass half empty here and turning away in disgust. This is where the tinfoil hat work that I do comes into play. I don't look at what I'm being told, half the time -- I look at what I'm not being told. And guess what? There is a ton of stuff here that we simply have not been told yet. Blizzard bombarded us with information about new talent systems. It let us play through the starting zone of the new race. It told us about the pet battle system. But what didn't Blizzard tell us?
For example, let's look at the monk class. First off -- guys, this class is a blast to play. There is no auto-attack. Every time you push a button, your character does something. You don't get to sit there and do nothing while your character idly whacks away at something; you are engaging with the world. It's unique, new and utterly different -- and that's what makes it fun! But beyond that, the monks themselves perform all kinds of fancy new moves. They have cool stances and moves that I've never seen before. They roll.
Now think about that for a minute. Every race can be a monk, except for Goblins and Worgen -- the two newest, freshest, most detailed character models and skeletons that have come out. What do you think is going to have to happen in order for your Gnome, Dwarf, Human, Night Elf, Draenei, Troll, Orc, Tauren, Forsaken, or Blood Elf to be able to perform those kinds of acrobatics?
You following me?
Let's look at previous expansions. In The Burning Crusade, the first expansion, the trailer made it emphatically clear that Illidan was the big boss of the expansion and we'd be killing him. Then we got Kil'jaeden added in at the end, which was pretty unexpected and cool. In Wrath of the Lich King, we knew from the second the expansion was announced who the big, bad guy was going to be. In Cataclysm, it was utterly clear who the final boss was going to be, because he's the one that caused the cataclysm in the first place.
When you are reading a book and the villain is known from the get-go, how fun is it to read that book? When you're playing a game, how fun is it to know who the final boss is going to be? Let's go back a step further and look at vanilla. We knew Onyxia was a bad guy; it was pointed out in questing. We knew Ragnaros and the Molten Core were coming into play. When they announced Blackwing Lair, everyone was frothing at the mouth with excitement, thinking they were going to wield an Ashbringer because there were hints thrown in implying that they might find it there.
When AQ-40 came into play, we were blindsided. What was this strange temple, who were the Aqir, what the heck was C'thun? We had no idea. We didn't know what we were in for. The lead-up event, the final payoff, all that lurking through the depths of Ahn'Qiraj and finally seeing what the heck that thing looked like -- that was where the excitement played in. It was the unknown that kept us guessing -- and guessing games are fun.
Do you know why we don't have a big, bad boss? Because Blizzard hasn't given us one yet. And it's not going to. Every previous expansion, we've known exactly what we were getting into from the moment we saw the trailer, and we knew what we were going to be doing every step of the way. Everything we played through in The Burning Crusade led up to Illidan's defeat. Everything in Wrath led us to the Lich King. We knew we were going there. There was no mystery, and there was no excitement.
If you take away the mystery, the fun ceases to exist. That's what's been missing with every expansion to date. That's why expansions get boring at the end, because we know it is coming to an end, and we know how it is going to end, and we are bored because we know it.
Do we know what's coming? No. Is the glass half empty? If you want to look at it that way. The way I'm looking at it is that it's a glass half full. What we have been presented with is what we have been missing for three expansions -- the sense of mystery and wonder that we had in classic WoW. That excitement that was prevalent with every step we forged through the new and entirely alien world of Azeroth, a world we hadn't seen before, a world where we had no idea what to expect. Guys, we are getting back the awe and wonder of those first days of World of Warcraft.
Then you don't want to play ANY MMO. The problem isn't with "WoW".Fade said:Boy I remember the first time I stepped through the Dark Portal. I thought, "Gee, I hope this is the end of 'Kill X of Y' missions", only to have the first zone consist of basically nothing but kill X of Y missions.
I'm going for the CE Diablo III editionThe Annual Pass Diablo 3 deal is supposedly a limited time offer. They nailed it when they said if you buy the Diablo Collector's edition, the extra $$$ you spend will be put toward 4 months of WoW time.
Then you don't want to play ANY MMO. The problem isn't with "WoW".
Heh. good. cause I have a level 85 Pally and couple of 60s and did my share of raiding.I still say that any gamer who doesn't give WoW a try and play to at least level 50 or so is doing themselves a disservice. After that, you can quit with no regrets or fears that you might have missed out on anything worthwhile.
I quit at level 38 about three months after the game launched. I wasn't having any fun, and I've since realized the whole MMO model doesn't appeal to me. Close enough? Or should I go redeem my free 14 days offer?I still say that any gamer who doesn't give WoW a try and play to at least level 50 or so is doing themselves a disservice. After that, you can quit with no regrets or fears that you might have missed out on anything worthwhile.
I hope by "raiding" you meant attacking other players in their cities. Because if you meant smacking the same ubermob with 40 other neckbeards for 3 hours, I have some bad news for you.Heh. good. cause I have a level 85 Pally and couple of 60s and did my share of raiding.
Close enough. You experienced enough of the game to have a frame of reference for memetic purposes.I quit at level 38 about three months after the game launched. I wasn't having any fun, and I've since realized the whole MMO model doesn't appeal to me. Close enough? Or should I go redeem my free 14 days offer?
Yup. All MMO have grinds. There is no way to get around it. It is HOW it is grind can make it fun. I remember I had tons of fun leveling cause the stories were interesting and I didn't mind playing for hoursIf you don't care about lore, then yeah, it's just going to be "Uber npc #109300 vs 10/25 people" for a few hours a night.
Otherwise, WoW couldn't be closer to an interactive storyline game if it were single player right now.
Until last summer's patch that ruined it, Warhammer Online didn't have a grind if you didn't want it to. I had several characters that I got to max level exclusively through PvP (or RvR as EA-Mythic calls it)... and DELETED THEM and started over to do it again. I think over the course of my subscription, I had at least 30 warrior priests make it to the endgame (though I only kept one to progress through the end of the endgame, which in my opinion was a lot less fun than PvPing your way up from level 1 all over again).Yup. All MMO have grinds. There is no way to get around it. It is HOW it is grind can make it fun. I remember I had tons of fun leveling cause the stories were interesting and I didn't mind playing for hours
It's still chicken shit compared to Sunwell.If you think that Firelands Raiding is for Carebears, I think you're about 1 year behind on your information.
The percentages say you're wrong.It's still chicken shit compared to Sunwell.
I enjoyed the pandaren brewmaster mission in WC3. Back when I still played WoW, and the first expansion with new races was coming out, I was hoping it'd be pandaren.
Well, it's years too late for me to care now. But this whole pandaren/jack black thing to me smells just like the whole "Oh my god, have you seen this warhammer online stuff? Somebody should tell blizzard they're ripping off warcraft!!!"
I guess you missed the part where they're eliminating Normal Mode dungeons, added a LFR to keep casuals out of real raids (while giving them no real rewards past some weak gear and basic info). They added a mini-game for casuals and that's it. The end game today is harder than it's ever been and I've also been raiding since the beginning, I was a server first raider and even I know nothing but Sunwell has been as difficult as Heroic raiding is now. So yeah, I'm not seeing the "headed in a casual direction". They're giving alot of things for casuals to do, but the game is definitely headed to a more "end-game" style of gaming.Having been raiding since the beginning of the game, gotta side with Jay here. I have no problem with Mists of Pandaria, I find Pandaren to be a valid race option, but that doesn't mean the game isn't heading to casual land.
Yeah, this is Blizzard we're talking about, none of that means that they didn't copy stuff of Kung Fu Panda...I'm so ridiculously sick of hearing "The new WoW xpac is Kung Fu Panda, Jack Black lol!!!! WoW is dead blah blah blah".
If anything, Kung Fu Panda ripped off Ranma 1/2 (20yrs ago), Tekken (10yrs ago) and Panderans have been in WoW lore since 2003 (Not the April Fools Joke) but the stories of Chen Stormstout and all the lore that was written in the RPG books (they're not cannon but they pre-date Kung Fu Panda by years) as well as all the information that's been released that Panderan were originally going to be released as the Alliance class in Burning Crusade, also a full year prior to Kung Fu Panda.
That so explains the needless retcon of the Eredar being corrupted by Sargeras instead of being evil already and actually contributing to driving him crazy...Panderan were originally going to be released as the Alliance class in Burning Crusade, also a full year prior to Kung Fu Panda.
I miss the good old days of causing havoc on the goblin zepplins with my Paladin, and I definitely miss the city attacks that used to be launched. I remember that the tram in Ironforge was always getting invaded by the horde and we would have to muster a defense to clear them out. That was way more fun that the rest of the damn game. Then people started bitching and whining and the guards got buffed to obscene levels so you couldn't do shit in the opposing factions areas anymore. Lame.I hope by "raiding" you meant attacking other players in their cities. Because if you meant smacking the same ubermob with 40 other neckbeards for 3 hours, I have some bad news for you.
I know, and therefore, I educate. They honestly think that KFP was the first time to ever introduce a martial arts bear, it's ridiculous.I totally see what you are saying about how it's been in WoW lore for a long time. But most people don't know WoW lore like you and Scythe do. I would say 90% of the people are going to associate the new x-pack with Kung Fu Panda.
There are so many, very large, casual guilds that are recruiting on a daily basis. The fact that they added guild levels got rid of alot of the smaller, more "cliqcky" guilds and created massive, social guilds in their place. You shouldn't have any trouble finding a good social group in a guild like that in this current age of WoW.It looks interesting to me.
I'm in an odd position, though, where I'm sick of playing the game alone (done that plenty), and it's impossible for me to get a three-hour block of regular time to raid. I wouldn't say that makes me "bad" at the game, it's just that the game becomes me depending on random strangers on other servers, which isn't that fun to me.
I'd like to play it if I could find regular people that I know that would do content together (and in MoP, it looks like there'll be actual end-game 5-man content, so the bar is even lower with the # of people to find), but I'm no longer interested in repetitive daily solo grinds, and until now that's what's passed for "casual progression" in WoW. Either raid, or do daily quests every day.
On other boards? Sure. When I started seeing that attitude seeping into HF? I had to address it. Not exactly turning out as I expected though.I just...you know...ignore them.
Heck most people don't know much of any lore for most games past 1-2 years (IMO from what I have seen)I totally see what you are saying about how it's been in WoW lore for a long time. But most people don't know WoW lore like you and Scythe do. I would say 90% of the people are going to associate the new x-pack with Kung Fu Panda.
That's my main issue. I liked my cliquey guild. There was me, 3 Australians, 2 real life friends and a handful of others, mostly from Canada but 1-2 from Colorado. Hell, I'm still in that guild despite the fact that all but 3 of us had quit. Level 11 guild. Never going to get any higher. Boo.There are so many, very large, casual guilds that are recruiting on a daily basis. The fact that they added guild levels got rid of alot of the smaller, more "cliqcky" guilds and created massive, social guilds in their place. You shouldn't have any trouble finding a good social group in a guild like that in this current age of WoW.
Funny, Ive often though the same thing about you and half my ignore list.I never realized how much Biann and Jay are alike until now.
Funny, Ive often though the same thing about you and half my ignore list.
And yeah, watching you get frustrated over this is funny.
Damnit woman, I'm trying to make it look like I'm frustrating you and it's failing miserably! Just when I think I know it all, it seems I still have much to learn.Nah, they're on ignore, and you're not. My above remark was formed before I had the luxury of putting them into ignore.
And yeah, watching you get frustrated over this is funny.
Also known as this old thing:@Biann: The ignore list you still click the posts on to read everything they write? Then yeah, I must be identical. You on the other hand, have pretty much become an echo of everything Jay posts. Kind of like that "little dog and big dog" cartoon where the little one would just bounce around and "yip yip" everything the bigger dog was barking. Or is Jay the little dog and you the big dog? I can't tell anymore, it runs together too much.
side note: i wasn't actually aiming to troll you, but I honestly do think the argument of "KFP vs Panderan came first" is besides the point, and my point is that I just don't "care" anymore about WoW because of things that happened long before this, and in light of that, MOP just seems like they are phoning it in from an earnings call. And sure Panderia came first, but branding $ beat Blizzard to the punch.Damnit woman, I'm trying to make it look like I'm frustrating you and it's failing miserably! Just when I think I know it all, it seems I still have much to learn.
who?Tesla invented the radio, Marconi gets remembered for it because he monetized it.
who?
And see, instead of "correcting" them, I silence them. Cause really, if they are idiots in the truest sense correction is futile.I think what prompted me to post this thread here at all, was that I was starting to see some of that "mindlessness" seeping into posts here and I just felt that I could ACTUALLY reach people here before it overflowed.
Speaking of panties, I had one of my favorites (that are no longer made) rip last night. Granted it was ripped in a good way, but none the less frustrating after seeing them this morning.
That comes down to what you consider "casual".I have NEVER thought of ScytheRexx as a casual player.
As i pointed out, including those type of pop culture references is what Blizzard has always done...Interesting thread. I have a similar issue with how many people are seeing the game and going "LOL KFP!", but even I have to admit that Blizzard is not helping the situation. One look at the racials they chose for the Pandaren even made me think "Po", like the Bouncy and various eating and cooking racials. If Blizzard did some light changes to the aesthetic and racials, many people wouldn't be jumping on the similarity.
Most casuals don't care about hitting the very end. All casuals want it easy to attain general progression. Casual players like me loved WOTLK because places like heroics were easy and raids were generally more open for us. That's why even as a DPS the longest queue in the Dungeon Finder during WOTLK was 12 minutes. When heroics became more difficult in Catacylsm, that jumped up to over half an hour because few were willing to deal with the stress of healing and tanking.ScythRexx: sadly no matter what you may have for hardcore, eventually have to make it accessible to casual crowd or they will make noise. Even if that item may take a casual player 2-3 years to obtain it, it can still be obtainable without having to go "hardcore" now that is one tough balance act.
heh, I guess you didn't meet some of the RP casuals this was before Cata so I might be wrong now. Some of the "phat purple" are awesome looking people like to have that for their look. Of course the only way to obtain them would be raiding. I am not saying that all casual would want that, but there will be some. Personally I believe in working for your stuff, so if people want phat loot, then they would have to raid.Most casuals don't care about hitting the very end. All casuals want it easy to attain general progression. Casual players like me loved WOTLK because places like heroics were easy and raids were generally more open for us. That's why even as a DPS the longest queue in the Dungeon Finder during WOTLK was 12 minutes. When heroics became more difficult in Catacylsm, that jumped up to over half an hour because few were willing to deal with the stress of healing and tanking.
Trust me, casual players are usually easy to please as long as you don't add serious cock-blocks to their options. The Raid Finder will "sate" most of the casual players need to experiance the raid content and get some "phat purplez", allowing the hardcore-players to get larger challenges in the normal and heroic modes. Added with easier heroics this time around, PVE scenarios, and pet battles, we may be able to get in some of the most challenging raids yet.
Yea. I do like the new way that you can get points/marks/whatever when you cap level to get some raid gearThere is nothing stopping RP casuals from going back to old raids and getting such stuff. I know groups that 5 man some of the WOTLK raids for gear due to Transmogrification. If they want the ultimate items when they are relevant, then yes, they have to stop being casual. Thing is, most casuals that actually whine about that are just as much of a minority as the hardcore raiders that complain about difficulty.
Most casuals only care that they can log on and have something to do in general, not sit around in Stormwind/Orgrimmar and twiddle their thumbs for an hour wondering if they want to chance a heroic or find a raid group that would be willing to take their "undergeared" ass.
LOL@Biann: The ignore list you still click the posts on to read everything they write? Then yeah, I must be identical. You on the other hand, have pretty much become an echo of everything Jay posts. Kind of like that "little dog and big dog" cartoon where the little one would just bounce around and "yip yip" everything the bigger dog was barking. Or is Jay the little dog and you the big dog? I can't tell anymore, it runs together too much.
We're related and grew up together, what's your excuse? If you couldn't figure it out, I was ribbing Biann, I wouldn't put her in the same category as you. Two completely different beasts. Dunno what's gotten under your ass recently but it's not helping keep the few people that still like you around.LOL
Well you sound just like Jiarn.
Pandereans cannot be Death Knights, Warlocks, Druid, or Paladins. They gave reason for the DKs, Druids and Locks, but not for the Paladin. Which is retarded because only having two options for Paladin on Horde side is ridiculous.It'll be a great time to roll a new toon in an old area. Or a Pandaren Death Knight.
Pandaren can't be Death Knights, Blizzard couldn't figure out how to make it work from a story perspective like they did with the Worgen and Goblins, so they will be the only race without the option.It'll be a great time to roll a new toon in an old area. Or a Pandaren Death Knight.
I think an entire guild of Gnome Monks would be more amusing.An all-Pandaren monk guild would be kind of amusing and fun, I'd think.
Dunno what's gotten under your ass recently but it's not helping keep the few people that still like you around.
True, both would be amusing on opposite scales.I think an entire guild of Gnome Monks would be more amusing.
Imagine the PVP battles. You enter Isle of Conquest only to see dozens of gnomes punching people to death.
Little bit of updated info on the monk, BTW. While the monk can hold weapons like swords, staves, etc... it looks like by design they are going to always fight with unarmed or fist weapons. Instead they are going to make it so certain large attacks causing you to pull out your equipped weapon so when you do use a weapon, it looks more impressive. At least that is the plan based on what seems to be coming out of the WoWInsider.
A wizard did it.Pandaren can't be Death Knights, Blizzard couldn't figure out how to make it work from a story perspective like they did with the Worgen and Goblins, so they will be the only race without the option.
That was also my first thought when I read that post. If you're doing "Heroics" or "Dailies" or whatever other things have special names with special rewards, I wouldn't consider you a casual player. What in the world do you call hardcore, then? I would call anyone who has had a long running subscription and a bunch of 85s NOT a casual player. They may not be 'hardcore', but they aren't casual by my count.I have NEVER thought of ScytheRexx as a casual player.
Well, really, they just were not around when death knights were being created by the scourge.A wizard did it.
There, done, story complete. I could write for Blizzard. (but then I'd have to make some kind of character corrupted by evil to be a fallen prince/princess, commanding legions of evil against our heros)
Scourge is still around no? Obviously new Death Knights are being created every day; why would Pandaren be any different?Well, really, they just were not around when death knights were being created by the scourge.
Thats about it. And, makes sense for not Panderan DKs. Though...give it time, they will eventually retcon them in.Nope, because we'll never now exactly how many he created "back then".
Wowwiki Lore:Lieutenants cannot create Death Knights, only the Lich King can.
It's fiction, but it's an established set of rules. You couldn't just suddenly say "Well Frodo sprouted wings and flew out of Mordor because his love for Sam is all a hobbit needs to grow wings!"
@Ada - I hope you're VERY aware that the "Death" Knights that Gul'dan raised and the ones being played today are NOT even remotely the same thing right?
The first set were just animated corpses with the souls of different warriors in them. The current set of Death Knights are raised soldiers of the Lich King that still retain their soul. Also the "Death" Knights that Gul'dan raised required a huge ceremony of many participants even though he was the most powerful warlock on the planet.
Not exactly "some random lieutenant that washed up on Panderia" could accomplish.
I know you're not dense, so I presume you're just purposefully ignoring the proof.
I know you're not dense, so I presume you're just purposefully missing the point.
The Lich King is not going back in time to create DKs, YOU the player are seeing the "past" when you create a Death Knight all the way to the completion of Light's Hope Chapel. After the event is finished, you are now in "current time".If the Lich King could travel back in time, he could have gone back to a time when Panderia was at least known of. So he then goes there and sets up a secret "DK Factory" or some such. Nobody knows about it until the next (not the one coming up) x-pack....
There seems to be a plague of missing the point going around. Vaccinations for everyone!well other than "At this time" there are no DK Pandas until Blizzard changes the rules. The current lore is valid.
currently, They can't.There seems to be a plague of missing the point going around. Vaccinations for everyone!
The argument isn't "Should there be Panda DKs?", it is "Can there be Panda DKs?"
I'm a blizzard exec. I tell the devs or lorekeepers/ writers, I want DK pandas. Fordragon is the new lich right?currently, They can't.
Cause the Pandarean wasn't discover during time of the Lich King "at this time" and also the Death Knight were fallen heroes. Up until MoP, there wasn't any Panda heroes during the Lich King story line in WoW.
So.... No, there CAN'T be any Panda DK. again. At this time until Blizzard somehow retcon in Panda heroes during the time of the Lich King to create Panda DKs.
Edit: this is what Shego is trying to say so you are missing the point also. Panderan was just "discover" in the MoP expansion.
Now of course you "could" integrate WC3 into the lore, but not sure how will that pan out (I'm not verse in that so I can't say) there was a quest for it so maybe a couple of lost "panda" could be DK. BUT
Currently all lores are tied into WoW only not Warcraft 1 - 3 lore (some did make into WoW). So until Blizzard retcon in Panda in Azeroth prior to Cataclysm event, then sure you can have Panda DK
Added at: 17:17
anything can be RetCon if done properly. I mean if Blizzard wants to introduce Lizardmen 2 years from now and wanting them to be DK, sure, Blizzard just need to figure out a way how to get Lizardmen into the world prior to the Cataclysm (basically retcon upto Lich King)
The Kobold and Goblins could be DK (I don't know if they could again I quit playing even I did get CE cata) since those are already in game since day one.
No, they can't. The rules have been established. It'd be like the Enterprise doing the Kessel Run in less than 12 parsecs.I'm a blizzard exec. I tell the devs or lorekeepers/ writers, I want DK pandas. Fordragon is the new lich right?
OMG BLIZZ RELEASED NEW CONTENT PATCH -- New Lich King invades the Mists of Pandara. Hell, the new Undead apothecary guy makes a potion of undeath after discovering the Lich Kings secrets from a found shard of his old sword.
It's fiction. They're the writers. The beauty of it is, they can do whatever the fuck they want. If they want to retcon DK pandas they will.
No, they can't. The rules have been established. It'd be like the Enterprise doing the Kessel Run in less than 12 parsecs.
You're the one not getting the point. I'm not saying it "can't be done" I'm saying that they've set a rule that says why it won't be done in Mists of Panderia.I don't know whose side you're arguing for Chibi, but you're certainly not helping either.
You're arguing that they can't (Or won't) change it based on some ethereal rule, I'm arguing that they can (Or could) based on the fact that they've broken 'rules' in the past.Retcons happen in alot of major storylines that are written for years on end. It's to be expected. That doesn't mean that you should disregard everything currently in place because they "might" change it later.
You've moved the goalposts. I've been saying "They'll find a way" and you've been saying, AND I QUOTE BECAUSE GOD FORBID I PUT SOMETHING IN YOUR MOUTH "I'm saying that they've set a rule that says why it won't be done in Mists of Panderia."I never said "won't ever", I'm saying that established lore has it's place until specified otherwise. You're putting words in my mouth.
You're not the creator of that particular story. If JRR Tolkien would rise from the grave and start writing again, you bet your ass that anything he added to Lord of the Rings would be considered cannon.You're the one not getting the point. I'm not saying it "can't be done" I'm saying that they've set a rule that says why it won't be done in Mists of Panderia.
Anything "can be done" but that doesn't mean that the current rules in place can be completely ignored either. "Oh shit, Frodo started firing One Rings out of his ass, um, because he can, I just wrote that so it's cannon now, regardless of the previous established lore/rules".
Whatever you need to tell yourself to walk away from this conversation.You've moved the goalposts. I've been saying "They'll find a way" and you've been saying, AND I QUOTE BECAUSE GOD FORBID I PUT SOMETHING IN YOUR MOUTH "I'm saying that they've set a rule that says why it won't be done in Mists of Panderia."
We're in agreement, a Wizard will do it.
Once again, the term casual can change from one person to the next, but I am going off the term as we use it in WoW. "Hardcore" players are those that raid every night, doing it for hours and usually get the best rewards, run dailies, rated battlegrounds, arenas, work the auction house, have 200,000g, etc... They are the people that spend nearly ever minute on the game trying to beat everything there is to beat, have mammoths and protodrakes and frost wyrm mounts and stand around in full tier gear.That was also my first thought when I read that post. If you're doing "Heroics" or "Dailies" or whatever other things have special names with special rewards, I wouldn't consider you a casual player. What in the world do you call hardcore, then? I would call anyone who has had a long running subscription and a bunch of 85s NOT a casual player. They may not be 'hardcore', but they aren't casual by my count.
Not sure what you mean by this. Orcs have had females since the franchise was created. How did you think they reproduced?Shegs, they've already retconned an entire gender into the Orcs because of a dumb novel, if they want to find a way to have pandaren Dark Knights, they will. It's my opinion they're holding it back so they have something else to sell later.
There were no female orcs portrayed in Warcraft 1 or 2. The first mention of female orcs that I was able to find was in a 2006 novel, "Rise of the Horde." This is consistent with the original source matter for warcraft being Warhammer, in which greenskins ALSO do not have any females - they reproduce through fungal budding, the spores released when an orc suffers physical trauma.Not sure what you mean by this. Orcs have had females since the franchise was created. How did you think they reproduced?
That novel post-dates WoW (2004) which had female orcs as a starting option.There were no female orcs portrayed in Warcraft 1 or 2. The first mention of female orcs that I was able to find was in a 2006 novel, "Rise of the Horde." This is consistent with the original source matter for warcraft being Warhammer, in which greenskins ALSO do not have any females - they reproduce through fungal budding, the spores released when an orc suffers physical trauma.
You are wrong on most counts.There were no female orcs portrayed in Warcraft 1 or 2. The first mention of female orcs that I was able to find was in a 2006 novel, "Rise of the Horde." This is consistent with the original source matter for warcraft being Warhammer, in which greenskins ALSO do not have any females - they reproduce through fungal budding, the spores released when an orc suffers physical trauma.
What was benign about a character who made a deal to eat Bilbo if he didnt win the riddle contest, and then, when he lost, tried to sneak off to get the ring to go invisible and then kill and eat him?No, but you could, oh, have a relatively benign character who actually led Bilbo out of the goblin's lair in the 1st edition suddenly become a slavering, corrupted irredeemable thing when you wrote a sequel in which the ring is now very bad.
Also, agreed.
Also, the Last Guardian features Garona,a nd it came out before Rise of the Horde too...Second, you are wrong on both counts involving orc females. The first orc female to appear in WarCraft was shown in WarCraft 1. Her name was Grizelda, and she was the daughter of Blackhand, the leader of the orcs at the time. There is a mission that involves killing her, because she ran off to be with her love, the ogre renegade named Turok.
We also had Garona, a female half-orc that showed the orcs and humans (later retconned to Draenei due to timeline changes) were able to sire children together. You would know both of these things if you played WarCraft 1.
Even taking that into account, you are also incorrect about the novel. Rise of the Horde was released in 2006, which is well after the release of Lord of the Clans in 2001. Lord of the Clans started with the story of Thrall's birth at the hand of Durotan and Draka, a orc couple that was exiled into the Alterac Mountains with their clan, the Frostwolves. That was the first novelization appearance of the female orc in the series.
Sorry Gas, but you are mistaken.
I don't remember it very well, but i'm pretty sure after LotR was in th works Hobbit was slightly altered in that scene....What was benign about a character who made a deal to eat Bilbo if he didnt win the riddle contest, and then, when he lost, tried to sneak off to get the ring to go invisible and then kill and eat him?
I think you missed the point. Shegokigo kept quoting Tolkien as something that would be odd to retcon, and my point was that it already had been. What I was saying was from the first edition before the retcon that was designed to emphasize how the magic ring had really been the One Ring all along. To quote wikipedia:What was benign about a character who made a deal to eat Bilbo if he didnt win the riddle contest, and then, when he lost, tried to sneak off to get the ring to go invisible and then kill and eat him?
No, I got the point. I was actually curious.I think you missed the point. Shegokigo kept quoting Tolkien as something that would be odd to retcon, and my point was that it already had been. What I was saying was from the first edition before the retcon that was designed to emphasize how the magic ring had really been the One Ring all along. To quote wikipedia:
In the first edition of The Hobbit, Gollum willingly bets his magic ring on the outcome of the riddle-game, and he and Bilbo part amicably.[4]
If he was a kid in 1937 then Dave has some competition...I have to wonder...were you a kid back then who read the original hobbit, or a nerd later on who gained knowledge of the fact?
The picture's funny, but I clicked the link and his editorial is all kinds of stupid.I don't play WoW, so I don't really care about all this, but I laughed:
View attachment 3228
Dueling Analogs
There are at least three things wrong with this sentence that I can spot, and I wouldn't be shocked if other people found others.We have the
Kung Fu Panda
Pandarens and we have the World of Warcraft universe which is heavily based off of fantasy genre that J. R. R. Tolkien almost single-handedly created.
I'm sick of Blizzard making up lame ret cons to make sure they get a DK fit for every race.I think originally the argument was why Panderean can't be Death Knights. Most of us saying due current lore, they can't. then some how the argument becomes CAN Paderean be death knights? They can IF Blizzard change the lore. Will they? who knows. If enough people yammer loud enough or talk to the right people or something, I'm sure Paderean DK will come into light, but right now, initial release of MoP, there won't be because of the Lore in Place
I understand both sides of the camp really. I guess when Blizzard initially release the Paderean race into WoW, at that point, it would have been perfect to retcon any stories to creating DK, but since they didn't (DK is not allow at this time) it would be much harder to retcon them in at later patches (IMO) The main reason is that the progression of the story.
That aside, I guess if we are going to continue to argue over this, we could go with "How can we make Panderean DK by changing the lore?" Now just saying a wizard did it would kinda break the lore since DK player class are different than your WC3 DK (they are souless)
One way I think they could do it is via the time portal (which already exist)
This a hundred times.The most ridiculous ret con is Night Elves use of magic. Ok guys, we banished our High Elve brothers and sisters 10,000 years ago for wanting to continue using magic due to its destructive nature, one of our main leaders went mad in search of magical power and turned himself into a powerful demon; and for those 10,000 years we've built a society and culture based around druidism and nature worship. LAWL Burning Legion might be gone - LETS ROCK AND ROLL MAGES!
The original Panderan Brewmaster: http://www.wowwiki.com/Pandaren_BrewmasterI don't quite get "Panderans came first, so they can't have anything to do with Kung Fu Panda." Why? That's not logical unless the original Panderans were more or less the same as they are being described for the new release when they were originally conceived. Otherwise, there certainly seems to be some cross-polination, since the Panderans seem to have a lot of Po's powers and abilities. Just because something technically came first doesn't mean the new incarnation can't borrow heavily from something that happened in between.
DISCLAIMER: I know nothing about the original Panderans. I'm only going on what I've read in this thread.
The most ridiculous ret con is Night Elves use of magic. Ok guys, we banished our High Elve brothers and sisters 10,000 years ago for wanting to continue using magic due to its destructive nature, one of our main leaders went mad in search of magical power and turned himself into a powerful demon; and for those 10,000 years we've built a society and culture based around druidism and nature worship. LAWL Burning Legion might be gone - LETS ROCK AND ROLL MAGES!
I will also add my hate to this thought. I went into fits of nerd rage when they mentioned Night Elf mages. And anytime one of my friends were like "Well they were in hiding", I was like NO GOD DAMNIT THE ONES WHO LEFT TO PRACTICE MAGIC LOOK DIFFERENT FOR A REASON AND ARE CALLED HIGH ELVES AND BLOOD ELVES. GOD DAMNIT &*)%&@*)%&@)*%&)@*%&)@*&%)*@&%)@. This went on for awhile. I usually don't lore nerd rage but this made me so mad.This a hundred times.
The original Pandaren since the time of the first April Fools Joke, were said to be a friendly people that loved food and beer. They would drink and celebrate as a way to commune with spirits. They also had the round form, but were considered light on their feet for their frame. The RPG also went into greater cultural detail.I don't quite get "Panderans came first, so they can't have anything to do with Kung Fu Panda." Why? That's not logical unless the original Panderans were more or less the same as they are being described for the new release when they were originally conceived. Otherwise, there certainly seems to be some cross-polination, since the Panderans seem to have a lot of Po's powers and abilities. Just because something technically came first doesn't mean the new incarnation can't borrow heavily from something that happened in between.
Dei, you are forgetting the Shen'dralar, which are the ones implied to have joined with the greater Night Elf culture once again based on the information gained in the pre-cata events, and always retained their Night Elf looks. If you forget they are the Night Elf Magi that lived in Dire Maul for the last 10,000 years, and we used to turn in various tomes for head enchants back in vanilla. They were actually used often in player argument that the Night Elves should have a Mage option, looks like those guys won.NO GOD DAMNIT THE ONES WHO LEFT TO PRACTICE MAGIC LOOK DIFFERENT FOR A REASON AND ARE CALLED HIGH ELVES AND BLOOD ELVES. GOD DAMNIT &*)%&@*)%&@)*%&)@*%&)@*&%)*@&%)@.
Um, why? Draenei were very much a part of Azeroth's main cultural races when the Lich King came a-calling. They were VERY much slaughtered during the attacks on the main Alliance city by the Lich King's forces.Pandarens being DKs makes no less sense than Draenei.
That is exactly what they did. When you reach the "friend" you are forced to kill, he talks about how the two of you escaped the grasp of Arugal and went off to adventure long before the Cataclysm, only for you to get captured by the Scourge. Be aware they also altered the storyline to imply that Pyrewood Village used to be Gilnean territory until Genn Greymane abandoned it on the other side of the Greymane Wall, thus why the Worgen under Arugal would retain the Gilnean accents which in turn are used by the DK worgen.I guess you could say that they're sons of Arugal worgen or something like that, but aren't worgen immune to the plague? They mention that a few times in Silverpine.
Priests are considered neutral because they all actually share very different methods of worship that fall on many sides of the coin.Priests, but no Paladin. Neutral classes.... riiiiiiight.
Heh, what you are describing often happened in Nordenwatch, the lowest level battleground (called "scenario") in Warhammer Online. There are multiple bushes at the "fortress" flag, and it's very common for a dwarf runepriest or goblin shaman to hide inside these bushes, healing their brains out.Healing is so out of control in PvP.
I just leveled a fresh shaman and was doing some pvp with my old crew. I had 0 resilience, was still decked out in leveling gear and I was playing decoy to greedy alliance who see my shoulders and instantly think easy kill. I was dancing in the middle of WSG spamming laugh while 5 people were just open seasoning on me while my friend sat back about 20 yards away (behind a bush she said) spamming heals on me. This lasted an entire minute before someone wised up. We got an easy flag capture out of it.
It was hilarious.
Thing about the healers in WoW is, if you are decent, you don't have to hide.Heh, what you are describing often happened in Nordenwatch, the lowest level battleground (called "scenario") in Warhammer Online. There are multiple bushes at the "fortress" flag, and it's very common for a dwarf runepriest or goblin shaman to hide inside these bushes, healing their brains out.
You think this is bad, wait till in Mists of Pandaria when every druid, whether healer, boomkin, or cat, is going to have Typhoon. I swear, LM in AB is going to be very interesting.Also, Thunderstorm in Eye of the Storm and Arathi Basin is the best thing in video games.
Can't tell you how many Undead Argent Crusaders there are too. Been driving me up the wall since Vanilla Naxx was around.Well, there are actually troll paladins, in Cannon. A couple, anyways.
Like I said, I would have loved undead paladins, but I don't think all the races should get them just because they have priests. We do still need some unique combos, and paladins always felt more interesting as one of the rarer combos with druids, due to the hyper-hybrid nature.Can't tell you how many Undead Argent Crusaders there are too. Been driving me up the wall since Vanilla Naxx was around.
Well not exactly, they did give a reason. Basically the Light hurts the Forsaken, when they use the power it feels like they are being burned by fire, whether they cast it or someone else casts it on them. Though it does "heal" the wounds it's supposed to be incredibly painful for them and only the most sadist consider becoming priests.No Forsaken Paladins? Just a *shrug* and a shake of the head.
My troll mage was wicked awesome. Raided with it in Icecrown. I'd put them in my top 5 races without a doubt.I just love trolls. Favorite race since the beginning. And when they said they were expanding Paladin races, I was reeeeeaaaaallly hoping for the troll one, since one of the first Argent crusader paladins that was trained was a troll.
One curiosity, but what Forsaken Paladins are you speaking about? The Argent Crusade itself is not a paladin exclusive faction, and actually allows in many other classes and creeds. They have warriors, mages, rogues, and other groups. The only well known Forsaken in the organization I can think of is Leonid the Revered, who is a warrior, Captain Rupert, who is a soldier and engineer, and Finklestien, who is the chief alchemist. The other Forsaken I remember seeing were all vendors, so we never got to know what class, if any, they were considered.I'll gladly take a sadist Paladin. Doesn't have to be "Dark" or Death Knight. Also that Lore explanation doesn't explain the IN LORE Argent Crusade Forsaken.
Kind of curious where you heard this, hope you don't mean Zabra Hex, as he learned to become a Priest. I don't remember doing any quests in Northrend that involved a Troll learning the paladin craft, maybe I missed it.I just love trolls. Favorite race since the beginning. And when they said they were expanding Paladin races, I was reeeeeaaaaallly hoping for the troll one, since one of the first Argent crusader paladins that was trained was a troll.
Zabra Hex is still a weirdo. His story as a priest starts just after the Third War, when the Scarlet Crusade found him hiding in what would become the Scalet Monestary. How a jungle troll got that far north, and directly in human territory, was never really explained, but he made the place his home for a small period of time and read all the holy texts, finding that suddenly the Light was speaking to him, and began training himself as a priest. The Scarlet Crusade almost killed him until Mograine Sr intervened and let him leave. He has been practicing the power of the Light ever since.yeah, i know I was first thinking of the Freethinkers, which were a full religious sect of trolls in the empire that went against Hakkar. And I mustve confulsed Zabra Hex with it.
No other races should have Paladins other than humans and dwarves, considering the only Paladins in WoW originated from the order of the Silver Hand. The Blood elves stealing a Nar'ru and leaching its power to become Blood Knights is the stupidest thing ever.These same races that have Priest, have Warrior, so I'm also failing to see the "lack of militant discipline".
No no... Paladins are holy men. They'd be masochists, because of all the self-flagellation.I'll gladly take a sadist Paladin. Doesn't have to be "Dark" or Death Knight. Also that Lore explanation doesn't explain the IN LORE Argent Crusade Forsaken.
That was my fault, I was the original one to say sadist when I meant masochists. Work was starting to kick my ass a bit at that point.No no... Paladins are holy men. They'd be masochists, because of all the self-flagellation.
Why are you totally rational in every single topic except for your favorite video games?Hey, you directly called the character I've played for years "stupidest thing ever", yeah, I'm gonna respond, obviously.
Why do you even bother? You're not even playing at this point.
*Blink* Seems you`re just fussy about which lore they change...Advocate of lore never changing, never moving, never evolving?
Gotcha.
Those "rules" are going out the door as soon as Blizzards pockets are hurting and they need a quick fix to bring players back.I already agreed that some lore should change earlier in this thread if you actually read my posts. I simply stated why there was rules against Panderan Death Knights and why they made sense. I didn't feel that the reasons they gave for such limited Paladin choices were so well stated.
Teh lore for Shamans to Warlocks Horde was there from at least WC2, they just expanded on it... unlike the Dranei/Eredar reveal, which totally reversed Eredar lore... needlessly too, as making them split off before Sargeras even started fighting demons would have worked just as well, even better if you consider that they could also make it so the Eredar where keeping the connection secret from the rest of the Legion, making the story more interesting...Draenei were actually a cause by this, one he apologized for, but ultimately I think he made the right choice. Draenei are probably one of the more popular races I see on Alliance, and have a pretty large following in many communities. Remember when the orcs were a bloodthirsty army of evil that burned cities to the ground? To most WC3 players, the sudden honorable Horde lead by Thrall came out of nowhere, yet we all accept it now as just a part of the race and the history.
What I find kind of funny, is the males also used to be skinny, but people complained they looked overly skinny and so they bulked them up, but obviously left the female thin. One of those things I don't think I will ever understand.Nope, thought it was fantastic and loved how it played through the storyline all the way to the end of the expansion. I just wish my BElf wasn't so air-headed and as thin as a toothpick with no muscle tone to speak of at all.
You know. I can go behind that idea. I mean how old is WoW now? it has a pretty long running as MMO goes but Blizzard knows eventually it will go away (maybe another 3-4 expansion?) so I can totally see their A team working on Titan their new "toy" for the next 10-20 yearsmy theory? Blizz CEO's and shareholder board are diverting majority of A Team devs to Titan, and patching WoW with B team expansions, saying to them "have fun, don't create any PR messes."
Honestly, all they need to do is let females be Sisters of Battle. They are practically the same thing at this point, except they occasionally get miracles.If you think blizzard's paladin BS is a contentious point... just wait until Dark Millenium Online.
This is somewhat true, though Blizzard does not really like calling them the "B" team, since a lot of the developers that started on WoW years ago are still working on it. Not all of them, but a good deal of them. Blizzard even said on the forum that the vast majority of the developers on the WoW team have been working on it for at least a couple years, so it's not like they just brought them in to take over for others.my theory? Blizz CEO's and shareholder board are diverting majority of A Team devs to Titan, and patching WoW with B team expansions, saying to them "have fun, don't create any PR messes."
My statement was my opinion regarding how the game was (A List) versus how I feel about it now (B list, like B Movies.) And while I'm sure the devs are all top notch at what they do (come on, it's Blizzard, not CCP *) that doesn't necessarily mean the game decisions made by Blizzard as a whole regarding WoW hasn't left me feeling blah about it. I'm sure you disagree with my opinion nonetheless, but I didn't want a misunderstanding of terms left on the table.In the end, it is foolish to assume the development teams have not changed, but it is also foolish to assume that the majority of people on the team now are "B" stock development.
I can understand that. You are not the only person feeling bleh about the game right now. I personally felt Cataclysm was the weakest expansion. Not in the form of content, which seems to be where most complain, but instead to changes in how they handle guilds, progression, and quests. I miss smaller, friendly guilds over mega-leveled guilds. I miss easier heroics with clear progression that helped me gear up for raids without lots of time investment. I miss quest "hubs" that actually allowed me to easily pick and choose my questing location without having to slog through a huge nearly forty quest prerequisite just to unlock the questing area I liked.My statement was my opinion regarding how the game was (A List) versus how I feel about it now (B list, like B Movies.) And while I'm sure the devs are all top notch at what they do (come on, it's Blizzard, not CCP *) that doesn't necessarily mean the game decisions made by Blizzard as a whole regarding WoW hasn't left me feeling blah about it. I'm sure you disagree with my opinion nonetheless, but I didn't want a misunderstanding of terms left on the table.
Even thought I am out of WoW, I think higher guild level is a bad idea since it will kill any small guild trying to obtain those. Sure smaller guild CAN reach some levels which may take 3-4 times longer, but higher level would be near impossible unless with heavy recruitment (which kinda making small guild moot)I can understand that. You are not the only person feeling bleh about the game right now. I personally felt Cataclysm was the weakest expansion. Not in the form of content, which seems to be where most complain, but instead to changes in how they handle guilds, progression, and quests. I miss smaller, friendly guilds over mega-leveled guilds. I miss easier heroics with clear progression that helped me gear up for raids without lots of time investment. I miss quest "hubs" that actually allowed me to easily pick and choose my questing location without having to slog through a huge nearly forty quest prerequisite just to unlock the questing area I liked.
I am hopeful since Blizzard seemed to be changing back when it comes to progression design, but it will remain to be seen what they do with quests and guilds. We know they are adding more guild levels, which makes me a little worried unless they also reduce the time it takes to level a guild.
That is understandable. I miss a few of the things that made the world feel more adventurous. I had my moments of wonder doing the old wetlands run on a night elf. Though a lot of that has to do with nostalgia. If I had to deal with something like that today, I probably would hate it. My sensibilities seem to be changing where the theme park style adventure is becoming more enjoyable to me then the sandbox.Honestly, at some point it became World of Hamsterwheel. I just felt like the only reason I played was because my friends did, and we were all doing essentially the same stuff over and over. The game hadn't been fun for me since they nerfed the ability to raid the other factions cities. I suppose that makes me a griefer, but really, I prefer the sandbox style MMO over the themepark.
Too bad we don't have a bronze whelpling pet. Would be perfect for such shots.Level a Panderan to 90 (class to be determined, hunter or monk probably), then go and solo Illidan, C'Thun, Yog, Malygos, Magtheridon, Gruul and all the major lore/boss characters of Burning Crusade and Wrath of the Lich king, take screenshots of my Panderan over the corpses and title them "Lol Time Traveling Panderan saves Azeroth!"
90% of SoB players will be males, mark my words...Honestly, all they need to do is let females be Sisters of Battle. They are practically the same thing at this point, except they occasionally get miracles.
I don't Illidan is possible to solo no matter how high your stats are.I just realized what I'm going to be doing for ultimate "hilarity".
Level a Panderan to 90 (class to be determined, hunter or monk probably), then go and solo Illidan, C'Thun, Yog, Malygos, Magtheridon, Gruul and all the major lore/boss characters of Burning Crusade and Wrath of the Lich king, take screenshots of my Panderan over the corpses and title them "Lol Time Traveling Panderan saves Azeroth!"
Before Warhammer Online, a lot of Warhammer enthusiasts would have said "there's no way greenskins, dark elves and the forces of Chaos would be buddy-buddy and all move in together to the Inevitable City and have wacky adventures together." GW is notoriously intransigent about their IPs, and difficult to work with, but even they can be bent.90% of SoB players will be males, mark my words...
But relax, no way GW lets them use female marines...
Meh, that was more like the way they let Empire fight Empire and orcs as mercs for anyone... GW was never intransigent on that. SM's on the other hand...Before Warhammer Online, a lot of Warhammer enthusiasts would have said "there's no way greenskins, dark elves and the forces of Chaos would be buddy-buddy and all move in together to the Inevitable City and have wacky adventures together." GW is notoriously intransigent about their IPs, and difficult to work with, but even they can be bent.
This is my hope as well. Here are my predictions for possible classes.Myself, I'm hoping "Commissar" is a multipet class. Muaha.
LOL. It is thread like this that keep me FROM signing back upAll this talk is having me ponder checking out Pandaria... so I'm gonna stop reading this thread, because I've barely had time for New Vegas.
LOL. It is thread like this that keep me FROM signing back up
Maybe a Vindicare Assassin instead then?No way a lowly trooper is a class of it's own...
I agree that a single guardsman probably won't be a playable/viable character. Vindicare could conceivably work, but I'm betting Psyker for ranged dps. Heck, they both could be.Maybe a Vindicare Assassin instead then?
Yeah, they're not upset about panda man, they're upset panda man "is a jack black ripoff."That seems to seriously misrepresent the point of view of the people "freaking out".
How so? The main point they always bring up is that they are panda people. After that it's the Kung Fu Panda argument which has already been debunked. Lastly a few people complain about the china culture influence. In the end, the vast majority are still hung up on the "panda people" fact more then any other.That seems to seriously misrepresent the point of view of the people "freaking out".
That's not what I've been reading. It seems people are less concerned about animal people and as gas said, more concerned about the KFP thing, whether it's valid or not.How so? The main point they always bring up is that they are panda people. After that it's the Kung Fu Panda argument which has already been debunked. Lastly a few people complain about the china culture influence. In the end, the vast majority are still hung up on the "panda people" fact more then any other.
The image is only pointing out "We had animal people and mutant animal people already, why is this a big deal now?"
Maybe that is more casual WoW sites? I am speaking mostly about the game itself and the few hardcore locations I visit, like the main wow boards, wow-insider, and mmo-champion.That's not what I've been reading. It seems people are less concerned about animal people and as gas said, more concerned about the KFP thing, whether it's valid or not.
I was thinking that at the very least we'd get a Sergeant... but that works too.Maybe a Vindicare Assassin instead then?
I wish they utilized the faction a bit more often. Right now the storyline of the Death Knights only really continues in Western Plaguelands, with Thassarian and Koltira having a "friendly" war in Anderhol since they both integrated fully with their factions. They don't really appear at all in Eastern Plaguelands, which I found sort a waste since they still hover right there almost over Light's Hope Chapel.My favorite expansion edition is still the death knight. I love the class, and the lore behind it. The Knights of the Ebon Blade are a kickass order, and their starting zone is still the best laid out railroad storypiece in the game.
Maybe back when they first came out and they were designed to be slightly overpowered in the starting section, but they are a little more complicated now.My biggest problem with the DK was that it was too easy to play, and the game is already easy enough.
I wouldn't really say that. I have never seen a DK at the top of the charts in any of my runs these days. The reason DKs are able to solo old content is because of the powerful damage and healing abilities of blood spec, giving them an advantage over other classes in older encounters where they can mitigate that damage through Death Strike spamming. Other classes have to either leave tank form (druids), cast the heal and lose DPS (paladins), or simply don't have enough health to handle the damage in the long run (Hunter Pets). Hunters also have the disadvantage that the only pet heal they have is a HoT.DKs are currently the only class in the game that can solo content such as Yog 0 Light, Lich King etc. There are other classes that can come close (Hunters, Prot Paladins) but DKs do it with ease. Also, DKs are a hybrid class and therefore should be penalized the Hybrid tax on dps yet they frequently out dps pure classes such as Mage/Rogue/Hunter.
When they hit level cap. Until then they certainly are OP by quite a bit. Plate, massive DPS and autoheals. Yeah. Not OP at all.As a long time dk player, they're not op or easier at all.
Sigh. I am wondering if some of you just have a strange dislike for DKs.When they hit level cap. Until then they certainly are OP by quite a bit. Plate, massive DPS and autoheals. Yeah. Not OP at all.
World of Raids logs have some faults to them, though. If you check other logs around the web you will find that other classes have increased much more of the general median for Dragon Soul, with pure DPS like Mages and Rogues coming out on top. Arm Warriors have also seen a great improvement. DKs actually dropped in most specs compared to what they were in Firelands, and are considered one of the more "useless" classes for raiding unless played extremely well (which, in the top raid guilds, you have too).Blood and Frost spec DKs are always top 5 in all major PVE raids. Just check the logs at World of Raids.
All I am saying is that they are not as "OP" as people are making them out to be in a general set. In the scheme of being in competition with other classes in raid or PVP, they are usually in the middle of the road rather then the top of the hill. There are always exceptions, due to good play, but exceptions don't form the rule.Dunno what to tell you, I'm speaking from experience which I'm sure you are too. However they're doing in raids, they're easily topping the hybrid classes in terms of tankability and dpsing. As well as being the best solo raid class.
Job's done.Mike Morhaime said:Everyone,
We announced today that we’re in the process of cutting a number of active positions, mostly non-development, throughout the company. I'm sure this announcement has sparked some questions from all of you, so I want take this opportunity to address those as best I can. Over the past several years, the company has grown rapidly and evolved to better serve you and the rest of our global community. Thanks to all of your support, we continue to serve by far the biggest subscription-based MMO community, as well as the most passionate eSports and online gaming communities, in the world.
In order to keep making epic game content while serving players effectively, we have to be smart about how we manage our resources. This means we sometimes have to make difficult decisions about how to best maintain the health of the company. We’re in the process of making some of those hard decisions now.
After evaluating our current organizational needs, we determined that while some areas of our business had been operating at the right levels and could benefit from further growth, other areas had become overstaffed. As a result, we need to scale down some of our departments and part with some of our colleagues and friends here at Blizzard. I know that you all understand how difficult this type of situation can be for anyone who might be affected, so I want to assure you that we'll be offering each impacted employee a severance package and other benefits.
I also want to emphasize that we remain committed to shipping multiple games this year, and that our development teams in particular remain largely unaffected by today's announcement. We're continuing to develop, iterate, and polish Blizzard DOTA, Diablo III, StarCraft II: Heart of the Swarm, World of Warcraft: Mists of Pandaria, as well as other, unannounced projects. We'll have exciting news to share in the coming weeks regarding Diablo III's release date, and will soon be holding a private media event to showcase the latest work on Mists of Pandaria. It goes without saying that we're working hard to get all of these games in your hands as soon as possible.
You've all come to expect Blizzard to live up to our mission statement with every game, and deliver the most epic entertainment experiences ever. You can continue to expect that and nothing less from us as we move forward.
-Mike Morhaime
I said it's one of the things. A larger part of a whole. Thanks for sharing your opinion.Yeah, saying the class is OP because of its ability to solo old content is a ridiculous argument.
Um, you are aware of LFR right?I'd just like a chance to see some raid content before it's two or three expacs old. Sadly, I now have less time to devote to gaming during weeknights
This is wholly true. I am in an RP guild and I absolutely love itYou ever play on RP servers Gared? You don't have to RP but I find the people are genuinely more pleasant to be around.
Sorry, you just kept saying it. But as for the rest, Scy preeeeety much debunked everything you said, so I thought I would just toss my opinion in there on that.[/quote]I said it's one of the things. A larger part of a whole. Thanks for sharing your opinion.
Oh man, good gaming overload for the first time for me since the original NES days. I just picked up Mass Effect, so I could get into the franchise since 3 was released, and plan on picking up 2 and then 3 as I play my way through; I still have Skyrim to finish up (the dragonborn quest line at least); I've been meaning to give Dragon Age Origins another play through and then finish up Dragon Age 2, which I got to basically the end of and then decided I'd wait before finishing it off and then got sucked back in to WoW and forgot all about DA2; and now the MoP beta? Not to mention D3 shouldn't be too far off now. God damn... guess I won't be bored for a while.This week is going to be the big march press event, lots of new information coming out about Mists of Pandaria soon. One of the larger reveals is going to be the finished model for the Pandaren female, which right now is just a silhouette teaser. Going to be interesting to see what else is revealed. There are also rumors that beta will start in the next month.
I am in a similar spot, but I still play because I never run out of alts to dabble in, plus my wife and I love to PVP together regardless of level. Collecting gear sets is also a fun side distraction, though I seem to gravitate most of my characters towards the WOTLK pvp sets when it comes to design, which are not hard to get. The only thing keeping me from playing a whole lot more right now is with MoP on the horizon, it's the perfect time to try out other games.My recent drop out of WoW is simply because I have all 4 of my main chars fully LFR geared (I have no intention of raiding N/H modes), a 6 figure gold stock pile, capped professions on all 4 chars, and 85-90% of all the achievements in the game completed (That I'd want to achieve) throughout the 4 chars . Right now there's nothing holding my interest in WoW, however don't misunderstand, it's my go-to #1 game when there's new content and when Mists hits, everythingelse is going to take the backseat till I'm back again at that place I am now. I've very much anticipating the news release.
Is that like the Dance Studio in Wrath? Oh wait. =/Secret Fact: There will be new player models in Mists.
They are working on them. We know this because they didn't have to make a new unique model for Azshara or Illidan in the new WOT heroic, but they did. The implication is that the new models are in the building stages, so they simply took the basic skeleton they are using for the new models and added the new flare to make them viable for some one shot NPCs. It makes sense, because the easiest time to add and mess around with a model is when it's still able to be molded around easily.
Be aware that Blizzard is NOT announcing that these models are going to be coming out. They finally learned their lesson from Dance Studio and Path of the Titans, don't announce something as being in the game unless they know they can deliver it, and instead dance around it and say "maybe". It makes the surprise when the get them in to be more exciting, and if they can't finish it, less people will be riding their asses over it.
MMO-CHAMPION.COM said:Death knight gurus Raegwyn and Valacar took a team of 10 death knights and defeated the heroic version of 10-man Ragnaros. No healers, no casters with epics, just 10 amazingly badass death knights showing off their skills.
Their raid composition was as follows: 1 frost DK
6 DPS blood DKs
3 tank blood DKs
Raegwyn notes that the kill took six hours of wiping, but that's a small price to pay for this epic achievement. Take a look at some other accomplishments of his teams, including an all-death-knight clear of 10-man and 25-man Firelands, plus this interview we did with him back in February 2010.
I remember the old druid only raids too.@ Death Knights are not over-powered:
That's one tier back. That's not even "old content".
Like I mentioned before, Death Knight's can heal themselves. The process the players used was likely a constant tank rotation in order for the injured ones to heal themselves up using Death Strike, Blood Pact, and Rune Tap, while the DPS just kept themselves alive through similar processes. This is why it took so long for them to take him down, as they had to make sure to keep moving him as much as possible and it would only take one screw-up for the whole thing to fall apart. Ragnaros himself is very heavy in location damage that can be avoided, so if they planned it correctly, they wouldn't have to heal often.Druids/Paladins could obviously do it, they each have a healer spec. Druids also have a ranged spec. Death Knights do not have either.
You contridicted your own point in the last two sentences. Healing class = one who can heal others. Self-Healing Class = one who can heal themselves only. I stated that they can do entire raids without a single Healing class as OP.I am not reaching at all, I am explaining facts. The Death Knight does have a lot of tools, one of those is self-healing. Under most situations that self-healing will not be enough to keep them alive unless they plan it out. Again, the issue is you don't see DKs as a "healing class", because you are not paying attention to the fact they are. The problem is they are not a healing class is the truest sense of the term, since all the healing abilities they have (and they have a lot) only work on themselves.
This has nothing to do with the current topic about the single class only raid, because Mages and Rogues would not be able to do what the Death Knights did.In a normal raid setting, aka you have true healers, a DK will not be spamming Death Strike unless he is the tank, because his runes go better towards other, more damaging abilities. A DK spamming those abilities that make them "overpowered" would make him the lowest DPS in the raid. They have to give up the "healing" factor unless they are a tank. If they could spam such abilities and still top all DPS charts above classes like Rogues and Mages (which they don't, ever, regardless of using those abilities or more damaging ones), then I would agree with you.
I'm trying to be clear too. I'm not calling them OP because of raid performance or what you consider "enviroments that matter". I say they're OP because they can do anything in the game, usually alone, in situations that no other class in the game can do. Can a group of 10 PLDs clear all of Firelands and Heroic Rag? Probably. Can they solo Yog 0? Nope. Can they solo Lich King? Nope. Can a Ret Paladin compete with a DK on dps meter? Sometimes. Can a DK do it with less gear and skill? Yep. Can a PLD/WAR/DRU tank HM end game raids? Yep. Are almost every single Min/Maxing guild in the game using DKs anyway? Yep. Those are the things that make the class over powered.I will try to be totally clear here one more time, but you are focusing on them being "overpowered" by focusing on things they can do outside of the environments they matter, using examples of rare cases of extreme skill. Yes, a group of 10-rogues can't solo Rag even with all the skill in the world, because they don't have that healing factor, but a group of 10-paladins can.
See above.hould I argue that Paladins are "overpowered" compared to rogues because they have that ability to carry out that setup and the rogue can not? It it pretty silly to argue that is the case when the 10-paladin group itself is less effective then a mix of classes, as was the design.
The encounter would glitch out. It was a glitch that was fixed. Yes, it was a glitch.P.S The rogue used a process that involved shadowstep-ing away from Grob and only attacking him now and then while removing himself from range on occasion to keep himself alive and bandage. Some call it a glitch, others call it an inventive usage of skill. In the end the rogue did nothing that technically counted as a glitch in the code, he simply took advantage of his skills in unintended ways by abusing the patching mechanics. Still an abuse, but not one of a glitch.
I was attempting to be clear that by "healing class" I meant they have abilities strong enough to heal themselves that a healing class would cast. I was attempting to bring the two together so you understood the concept, maybe I should have worded it better.You contridicted your own point in the last two sentences. Healing class = one who can heal others. Self-Healing Class = one who can heal themselves only. I stated that they can do entire raids without a single Healing class as OP.
I don't agree. We will have to agree to disagree on the term overpowered.I'm trying to be clear too. I'm not calling them OP because of raid performance or what you consider "enviroments that matter". I say they're OP because they can do anything in the game, usually alone, in situations that no other class in the game can do. Can a group of 10 PLDs clear all of Firelands and Heroic Rag? Probably. Can they solo Yog 0? Nope. Can they solo Lich King? Nope. Can a Ret Paladin compete with a DK on dps meter? Sometimes. Can a DK do it with less gear and skill? Yep. Can a PLD/WAR/DRU tank HM end game raids? Yep. Are almost every single Min/Maxing guild in the game using DKs anyway? Yep. Those are the things that make the class over powered.
I saw the videos after it happened, the accounting never "glitched", he abused pathing. Abusing a "glitch" is something like using bombs to raise the Lich King platforms early (which got the guild using it banned), but abusing pathing is not a glitch. It WAS fixed, by altering Grob's pathing system so that it was no longer possible to abuse his pathing in the first place, but it was not technically a "glitch" in the sense of the term, which is why the rogue was never banned. Blizzard calls it "inventive usage of game mechanics".The encounter would glitch out. It was a glitch that was fixed. Yes, it was a glitch.
Guess this is just going to end like fade and my argument about "superior" in the iPad 3 thread.I don't agree. We will have to agree to disagree on the term overpowered.
But I admit, I am saying that.One problem.... I never said they needed to be fixed. They're just the min/maxer's choice because of their abilities. I'm fine with that, my PLD tanks just fine for what I want it to and my dps can do the content I want it to with a bit of assistance. I don't begrudge DKs for their abilites, I just like to poke fun when people try and say "DKS ARE FINE, L2P NOOB" (not claiming you are saying that but putting things into context)
That was my fault, I didn't mean "literally", just the more respectful "I think DKs play fine, I don't think they are as bad as you are claiming". I got caught up in pointing out I was calling "DKs are fine" that I didn't specify I didn't mean it in the "idiot speak" you used as an example.Also: If that IS what you're saying, then I guess I should apologize for being such a "noob". It won't happen again.
I will agree with you there, thus why I think our problem is just how we use the term overpowered in the end. I think we just have drastically different ideas of when and how the word should be used.The place where I found DK to be overpowered is pretty much everythingelse in the game. Soloing content that nearly no other class could. Doing ridiculous things like 10m Heroic Mode bosses without an outside healer class etc. I would have added PLD to that list as well if Word of Glory hadn't been nerfed, because before that, PLDs were just as good at the rest of the game as DKs were. Maybe that's what's needed for a "nerf/fix" on DKs? 20sec CDs on their self healing? *shrug* I don't care, they can stay as they are.
No.The next expansion will be called New Jack City.
Cool, didn't go through the full list (didn't even read the full list of what you posted), just wanted to throw that rant out there.If you look at some of the ones listed, they would only work as Minor Glyphs, like the one that brings back the Bubble Hearth, or the one that makes your class mount glow with more holy power.
There is also one that changes the design of your Judgement spell based on the weapon type you have equipped, there is one that makes you look huge while under Avenging Wrath, and another that gives you a slow fall effect while under Avenging Wrath.
Well one thing to note is it's going to be a lot more like WOTLK then Cataclysm. They realized a lot of the faults in Cataclysm and are trying hard to correct them.I really want to like this and enjoy playing again.
Yes, I saw that... right now I'm trying to find the codes to Skynet's orbital weapons platforms so I can nuke Blizzard HQ from orbit. First pokemon style battles with non-combat pets, now Farmville? What did we do to deserve this hell?I also mentioned that farm you get to maintain, so that will cover the farmville lovers I guess.
Hey, I like the Pokemon style battles.Yes, I saw that... right now I'm trying to find the codes to Skynet's orbital weapons platforms so I can nuke Blizzard HQ from orbit. First pokemon style battles with non-combat pets, now Farmville? What did we do to deserve this hell?
Then play WoW?See, my issue is that, when I log into WoW, I want to play WoW, not Farmville. Besides, how can they give us enough space on the map (if there's going to be space on the map) for all of a server's Alliance and/or Horde population to have farms, but still deny us player owned housing?
It has to be my Pandaren Monk if I am going to stick to my 1 class per slot rule on my two servers.Side note: It's pretty much official my 11th slot will be for my Panderan Monk.
Are you talking about that Fires From the Heavens glyph? I mean it's a little of a stretch to assume it's based on FoH, but then again isn't one of the big names on WoW an ex-FoH leader?I can't fucking believe they are still blowing an old Everquest guild with names in WoW.
That company that pretty much carboned copied WoW was able to make their game play on the IPAD, my friend got it and surprisingly I was able to kill a level 1 boar without much trouble. Granted I would not want to arena with it.Okay, this is rather odd...
Rumor: World of WarCraft on leaked Wii U eShop Launch List
How would it even work? Will the UI be on the touch screen and you tap the skills to use them? Be interesting if it is true.
P.S. Sources are saying MoP Beta will be starting this week or next.