Never saw that. Crap.I was able to justify it through the steam pre-order bonus that gave Xcom, seeing as it's been on my wishlist for a while now. I look at it as 2 30 dollar games
I remember being so surprised and elated by the ending of portal that I bought and played portal 2 the day it came out because I knew I wouldn't be able to resist the temptation to look for spoilers. For the most part, though, if you don't go actively looking for spoilers for the first few months after release, you're ok. People seem pretty respectful of the experience.I have to say that the only temptation is that I knew the twist in Bioshock for a good two years before I played Bioshock. I'll have to be a bit more adamant about avoiding spoilers on this one.
Holy shit, I just got gifted bioshock infinite! I won't say by who, but they rock!
So much for job hunting time.
Nope. It's equivalent to redeeming a code on steam.I wonder if I still get xcom with it being a gift.
I redeemed the gift, and suddenly xcom is in my game list, so I'm guessing yes! (And Bioshock is too, which I already own but didn't have on steam)Nope. It's equivalent to redeeming a code on steam.
You can always masturbate all day.Pre-ordered, picking it up tomorrow, AND I have off from work tomorrow...
...but since my wife has been looking forward to it as much as I have, I can't play it until she gets home so she doesn't miss anything.
I'm still curious as to what drew your interest to this game, since you said you're not interested in most games. It sounded like you were being coerced into playing it.AMD actually delivered the code earlier than they promised, so it's preloading right now! Woo!
Still have to wait for the card, though. I'm guessing my GeForce 6200 is just going to laugh at me if I try it...
You have a better game waiting for you called System Shock.[DOUBLEPOST=1364265634][/DOUBLEPOST]Man, the launch trailer makes me want to live in a poisonous hell hole like Australia so I could be playing this now.
[DOUBLEPOST=1364265950][/DOUBLEPOST]Man, another thing I can thank Bioshock Infinite for is now I'm buying Nico Vega music. They're fantastic.
I'm interested, I just don't usually have the time.I'm still curious as to what drew your interest to this game, since you said you're not interested in most games. It sounded like you were being coerced into playing it.
You know that video games are more satisfying.You can always masturbate all day.
Wow, you seriously lucked out. Usually that's not the case, in my experience.I redeemed the gift, and suddenly xcom is in my game list, so I'm guessing yes! (And Bioshock is too, which I already own but didn't have on steam)
Aww... why can't I hug and brofist you at the same time?I'm interested, I just don't usually have the time.
But the reason I'm making the time is because my brother worked on the game, and recently lost his best friend, one of the few people who truly appreciated his work. I can't replace him, but I can play it and enjoy it.
I assume you're talking about dynamic shadows and ambient occlusion.Switching between the DX11 and non-DX11 effects is night and day. Holy crap.
I feel for you on this one console peasants.
And yes, also the post-processing as well. I wish the V-sync wasn't set to 30 fps though. It's either 30 fps or way over 100 with crazy screen tearing. I guess I could set that stuff in my video card's options.I assume you're talking about dynamic shadows and ambient occlusion.
Me too. Oh damn.Holy fuck, the combat is grisly.
I am in, hook, line and sinker.
This. Sigh.I need to stop reading this thread. It's making me want to buy and play this game. And that'd be bad because:
2. I have neither the money nor time
FleshlightYou know that video games are more satisfying.
My wife said "No, you can play it, I don't want to hold you back." Yeah, I'm not falling for that trap, love.
Truth man. After Crysis 3 made my computer it's bitch something fierce (while not looking all that good, seriously, it's got good graphics, but it's optimized for shit) I was worried. This game runs at like 12 trillion fps and is jaw dropping."Casually opens Nvidia control panel"
"Looks at SLI configuration"
*SLI disabled*
......
*SLI disabled*
......
*Enable SLI*
*restart computer*
*Open Bioshock*
*Set graphics to Ultra*
I know those feels bro.I need to stop reading this thread. It's making me want to buy and play this game. And that'd be bad because:
1. My computer sucks and will probably burst into flame if I try to run it
2. I have neither the money nor time
Goes to show, I don't even remember the original Bioshock having DLC.Just picked up my pre-order. So hard right now...
...to resist playing.
I also got the Season Pass and I'm hoping I won't regret it considering how crappy and tacked-on the DLC was for the original Bioshock.
I don't think it got much attention. I didn't even know about it until I was on the PSN store and saw there were challenge maps.Goes to show, I don't even remember the original Bioshock having DLC.
Minerva's Den for Bioshock 2 was better than Bioshock 2.
Hands on, just moving around for a little while, a little moreso than the original Bioshock.If anyone can stop playing long enough to answer this without spoilers, I'd appreciate it:
Is the opening game a "watch, don't play" cutscene or is it hands-on like the original Bioshock? If the latter, is it a lot of running and gunning, or just moving for a little while?
The opening is hands on, with a lot of exploring and introducing you to the world. The run and gunning doesn't happen until a bit after.If anyone can stop playing long enough to answer this without spoilers, I'd appreciate it:
Is the opening game a "watch, don't play" cutscene or is it hands-on like the original Bioshock? If the latter, is it a lot of running and gunning, or just moving for a little while?
Trying to gauge whether I start this while eating dinner.
"I've never heard that song before"Fair warning to someone thinking about getting this game. Did you like Bioshock? No? Don't touch this game with a ten foot pole. Everyone else, touch this game with a ten foot pole.[DOUBLEPOST=1364346742][/DOUBLEPOST]How many psuedo-modern songs have you guys come across done in the turn of the century style. So fucking weird and really adds to how off this world feels. Hearing Tainted Love in old timey style is something else. Every time I come across one I have to listen to the whole thing.
If those who make those decisions remember it by then. Not that anything this grand or anticipated is coming down the pipe, but it feels like the Oscars--end of the year stuff gets the big titles.I'm calling it right now. This will be pretty unanimously game of the year.
I'm crying for you. Really. I mean that in all sincerity.Oh wait, I have to stay late some days this week.
Me too. Fortunately, we have zero plans this weekend.I'm crying for you. Really. I mean that in all sincerity.
Welcome to PC gaming! You have been gone awhile.[DOUBLEPOST=1364354534][/DOUBLEPOST]Why the disagree, Gilgamesh? If you're a PC gamer, you keep everything up to date as often as possible because of this.Had to update my bios to install the video card drivers, and now the game crashes occasionally. Turning the video settings down has decreased the crash frequency, but obviously I have a bit more work to do to make it play smoothly. Probably should updat all my motherboard drivers....
Still, what I've played through so far is a lot of fun!
The guy with seven kids got to play more than me today.Got to Elizabeth. Everything everyone has said so far is true.
I'm waiting for more people to finish this. I'm not going to comment about the ending except to say I'm wondering if we're going to see a lot of people talking about it on the major news sites in the next few days, especially considering some recent comments by Ken Levine.I'm...finished now.
.
I'd put in some extra playtime for you tonight but I've got stuff going on until late, so I probably can't.The guy with seven kids got to play more than me today.
I feel similarly about my mouse, which while not horrible, really isn't a gaming mouse and doesn't perform as I would like.My mouse is holding me back so I'm looking at
http://www.amazon.com/Logitech-Gaming-Mouse-Call-Duty/dp/B005S0KHIC
Which is apparently the same as
http://www.amazon.com/Logitech-Programmable-Laser-Gaming-Precision/dp/B001NTFATI
But nearly half the cost and has a logo on it.
It's the customizable weights, 3 programmable multi-speed quick options and the programmable buttons on the thumb area that really put it over the top.Gilgamesh, thanks for pointing that one out, I was looking for a good one under (or at) 50 bucks.
Aw, guess I should have asked here before ordering. Well the g9x will still accomplish my goal, and for $10 cheaper, so no biggie.This right here is the king of mice.
It's predessor the G5 was my previous mousy god. This one? An improvement over perfection.
Except for left handed gamers.I can't recommend this mouse enough.
Amazon product
It adjusts in every way to cradle your hand in smagical ways. It's expensive though.
That's true, Rat don't give a fuck about lefties.[DOUBLEPOST=1364397320][/DOUBLEPOST]Except for left handed gamers.
You think the 7 is expensive. Check out their crazy WoW mouse that has an actual app for macroing specific spells to buttons on it.$80 for a mouse? Holy cow, Frank!!
I suppose if you game for more than a few hours a week and if the mouse lasts for more than two years then you're only paying a dime or so per hour to use the mouse, and if it enhances your games sufficiently it's not a big cost.$80 for a mouse? Holy cow, Frank!!
If it makes you feel better I have 4 kids and think that I might be able to play an hour and a half of Black Ops 2 before I head to bed tonight.The guy with seven kids got to play more than me today.
I think the ending makes perfect sense but then again that's how I felt about Alan Wake's ending and few understood that ether. If anything my questions are about how that ending was even possible in the first place.I think I need to play through the game again to wrap my head around the ending.
Yes, that's what I mean. We'd better get some story DLC to explain what the fuck was going on with them.Why the very, very end makes sense sure, but a lot of what surrounds it is pretty unclear. I missed a couple of audio logs so maybe that would help.
The twins are as much main characters in the story as Booker or Elizabeth.
I'm probably going to wait for a Steam sale or something so I can get it on PC, but this is mostly because my PC can't run it right now and not because of the quality of the game. I firmly believe it's worth full price as it is.So from what I see... he game takes about 12 hours to complete? Meh.
GOTY edition.
I finished the game tonight. It was just plain fantastic.Yes, that's what I mean. We'd better get some story DLC to explain what the fuck was going on with them.
I'd also like to mention that my favorite part of this game is, hands down, the music.
Especially all the 80's-90's remixes that hint at what's going on. I've heard...
- God Only Knows (Beach Boys)
- Girls Just Wanna Have Fun (Madonna)
- Shiny Happy People (REM)
- Everybody Wants to Rule the World (Tears for Fears)
- Tainted Love (Soft Cell or Gloria Jones)
I'm amazed at how many people didn't pay attention to all these subtle clues!
How bout some legit criticisms?
Elizabeth basically being an ammo/health dispenser whenever you needed it was a little easy moding it. My fault for playing on normal I guess, didn't die once. Elizabeth and the Return to Sender vigor meant you were effectively immortal.
Finkton seemed to really drag on for me. I started just rushing through it (I think this is where I missed stuff) and the resolution between Fink and the Vox seemed pointless, especially after what followed.
These didn't detract too much from the game overall. It's fucking mind-blowingly good.
In Borderlands 2 when you carry around a sniper rifle, you can see the terrain reflected in the scope even if you aren't aiming through it. It blew my mind.I'm amazed at how far graphics technology has progressed. Using the sniper scope to zoom in on faces already close to you to check out the skin shows some really excellent progress in duplicating skin tone and how light reflects and refracts off it. Neat, neat stuff.
A lot of the songs can be easy to miss because they're redone in an old time style, and if you're not listening carefully, just sound like background period music.Finished it. Wow.
Now I can go around and read spoiler reviews and such.
Also I'm going to be interested in playing it again. I believe I got nearly all the voice recordings, but I'm sure I still missed a lot because I don't recall hearing many of the songs mentioned in the credits.
For the songs...
There are 6 I know of, one of which has a cover AND is in the game proper. Without spoiling WHERE they are, I will give you some hints. 2 are on phonographs, 2 are in the background in certain areas, and 2 are actually performed by characters in the game.
If you want to be spoiled, you can just go here and watch them instead.
I also want to know if decisions change anything. For example, the interacial couple that you can chose to hit with the baseball or not shows up later in the game and thanks you if you chose not to throw it.
Decisions...
The ones that I can remember are...
The Interracial couple: Saving them gets you a clothes drop. Random, like all of them.
Brooch: It changes Elizabeth's model, but I think that is it.
Slate: If you don't shoot slate, he shows up later in the prison in Finkton. He's been interrogated by Finkton's guys and won't respond to you because he's basically shattered at this point. Turns out killing him may have saved him some misery.
Shooting First at the Ticket stand: Shooting first makes the fight easier and keeps you from hurting your hand, I think. Neither has much effect in the scheme of things.
After that you have the dimension hops and your decisions don't matter anymore because of the jumping shit.
Hard is fine right up until near the end, where the difficulty curve goes out the window because of a single enemy type (that you thankfully only need to fight a few times). Your going to be very frustrated later.I am playing it on hard this first time, after that I wont be bothering again with anything but easy so I can enjoy the story.
Hard is fine right up until near the end, where the difficulty curve goes out the window because of a single enemy type (that you thankfully only need to fight a few times). Your going to be very frustrated later.
I assume you're talking about the ghost Lady Comstock. I HAAAAAAATED her. The only times I died outside of not being able to identify where I was being attacked from were the fights with her and the airship final fight due to the generator being destroyed.
That stupid generator. I thought at first I should perch on top with a sniper rifle, but when the mecha-Lincons starting coming out, I said screw all this crap, picked up a rocket launcher, blasted away, picked up the Gatling gun, and started throwing fire everywhere. The whole battle was a blur
WAIT WHATI didn't have much problem with the mecha-patriots, the best thing I did in that game was upgrade the electric power to jump to other targets. I was able to disable the entire crew and pick off the mecha-patriots. Using lightning was also the only way I was able to be able to circle around back to shoot them in the gear for extra damage. Zap- few shotgun blasts to the back and they went right down.
Oh, just in case anyone else was as dumb as I was until the very end. If you use your posession power on the vending machines, they spit out money. Didn't know that till towards the very end. I would have been able to do my upgrades WAY earlier had I known that.
I used the sniper rifle and the hand cannon mostlyIt really helped me out towards the end. But I literally went through a good 90% of the game using only the machine gun and sniper rifle. But that's pretty much how I play most shooters. Machine gun for close quarters, Sniper for hot death from above.
Comstock's wife, I'm gonna assume is also Anna's mother in the Booker realities given how much she resembles Anna/Elizabeth. Her constant is a real kick in the mouth of shitty fate. Die in childbirth, or be murdered for not being able to keep her mouth shut about Comstock's sterility and his lies about the baby.
I had to choke back a few tears as well.Not like it matters all that much now, unless we take the scene after the credits as an indication that Booker and Anna/Elizabeth still exist in one final complete reality. Considering Booker is drowned at the baptism, that means he will never go on to meet the woman that would become Anna's mother.
Also, did anyone tear up at the scene where you relive the memory of trying to get back Anna from Comstock? As a new father of an almost 6 month old boy, the idea of giving away my child and watching them disappear from my life was a bit hard to handle.
Some other tidbit I've been thinking about.
It's really Elizabeth who's making the big sacrifice. She didn't tell Booker that he and Comstock are the same person in order to not give him the chance to try and stop her. Without Comstock, she doesn't exist either, only Anna.
Some other tidbit I've been thinking about.
It's really Elizabeth who's making the big sacrifice. She didn't tell Booker that he and Comstock are the same person in order to not give him the chance to try and stop her. Without Comstock, she doesn't exist either, only Anna.
I don't know if she would. The story isn't just about time travel, but also about parallel worlds. That opens up pretty much the possibility for anything.
It's all wibbly wobbley, timey whimey.
So, what gave Elizabeth, and the Letuces, their powers? Letuce theorizes in one of the recordings that it's because a peice of Elizabeth was left behind in her world, and the universe doesn't like mixing its peas up with its potatoes (or something like that). So it was her being a paradox that gave her the potential to breach worlds.
The Letuces have obviously mastered the whole infinite worlds thing, due I think to them being together. They're the same person from different possibilities in the same world, creating a paradox that allowed them to shrug off being dead.
Yup.OH, that would explain the significance of the pinky being chopped off. There's a piece of her in all these alternate realities. Because she exists in all these realities simultaneously, that would probably be why she can create the tears. Because she instantaneously exists in all realities at once.
Let's just come out and say it: The Letuces are fucking Time Lords. All that's missing is the TARDIS.
They do, it's just stationary instead of flying.
Now that I'm thinking about this, it's making much more sense. The Letuces have the rift generator to travel through the alternate realities, and given that one of them is an alternate counterpart, they have extensive knowledge of multiple universes because when the realities are brought together, that's what causes the "realignment" that happens with the nosebleeds, giving the person all memories of their counterparts at once.
This shit be deep, yo.
After they are executed by Comstock, though, they no longer need the rift generator. They somehow are able to perceive the reality in which they didn't die, and understand that quantumly (is that a word?) they are alive and dead at the same time. That's when they seem to gain the ability to shift through realities at will, even creating one early in the game in which a flipped coin comes up heads 100 times in a row.
Another little clever thing that this whole concept does, it inadvertantly suddenly makes Bioshock 2 more plausible. I kow that wasn't their intent, but if they look back, they can just say, yeah, Bioshock 2 took place in an alternate version of rapture where Andrew Ryan had this competing crazy bitch.
It also makes all 3 endings of Bioshock 1 true.
The last boss was so out of place and goofy compared to the rest of the game.[DOUBLEPOST=1364703920][/DOUBLEPOST]What are you talking about, the end of Bioshock 1 was amazing.
You could change clothes whenever and wherever you wanted to. Press O.[DOUBLEPOST=1364704313][/DOUBLEPOST]And a lot of the stuff you're complaining about, ammo, food, medkits, etc being everywhere is almost exactly the same as BS1 and 2. You were never hurting for ammo or health in either of them.Just finished the game, I got a copy of the game from a friend who finish the game and brought it to me last night. Played a bit last night amd finished it right now. I'd say it's a solid 12-13 hours of gaming. I'll judge the game as it's namesake deserves it to be judged... as a non-sequel Bioshock game.
All in all it's a solid game, however, as people will surely disagree from what I will write below I found Bioshock 1 and 2 much better than Bioshock Infinite as an overall experience.
1 being the best story and 2 with better game mechanics of all 3 games. I'd rank them 1>3>2.
Let me explain why before you bust a nut.
Storyline wise, it is solid even though I'm generally not into the whole religious stick. That's just my opinion. I don't mind subtle references to it but it all in all was too much for my tastes. The ending came as a disappointing surprise and I was disappointed they went with the whole Rebirth/Christiany thing. This even though I feel that the storyline really came together at the end and as an expecting father I was revolted that my character sold his daughter to cover his debts and the part where the finger comes out... damn... that was tough.
At some point when we ended up in the first level of rapture I was ECSTATIC and immediately wanted to play that game again. I had to take 2 seconds and think about the situation and I thought she was one of the little sisters... sadly this was not the case. Or is it? DUM DUM DUUUUUUUUM
IMHO, Comstock was a terrible villain.
Now before you go crazy, compare Comstock to Andrew Ryan.
Andrew Ryan had believable motivations and character. Comstock was what?.... slogans?
The game is beautiful and you can tell a ridiculous amount of effort went into the game to make it gorgeous. Sadly, the game felt too linear. Previously in other Bioware games, you'd have a stage to visit with lots of nooks and crannies... I felt the direction of the paths very linear. The Bioshock series were never about the sandbox and were very linear in some ways but the stages in Infinity was POINT A to POINT B (with sometimes a POINT C). Lastly, the lack of respawns and AI issues made things very predictable. See rifts up ahead? Expect a fight. Oh and sneaking sometimes works.
Core mechanics the game lost some points for me, I felt the enemy AI was very weak, even on hard and I never died even once. Most "vigor" powers, that were never explained how they worked, felt generally underwhelming and I played most of the game with the possession ability with the occasional use of "return to sender" for the patriots. I played with the hand gun mostly (with a ridiculous 24 bullets) and the carbine when I was low with ammo. Overall, the abilities were lacking compared to their counterparts in previous games.
Furthermore, I see they haven't fixed the those AMMO CRATES AND MED KITS EVERYWHERE. Unless I was in a big fight, I was always full.
ALSO CASH WAS EVERYWHERE... and in this game... CORPSES... EVERYWHERE.
I also didn't enjoy backtracking to find lockpicks to open shit and the fact I couldn't change clothes whenever I wanted.
I really liked Elizabeth even though I abused the shit out of her when I found out she gave free coin, health, ammo and salts. The voice actress was exceptional and I found it really cool how she moved around, helping out with scavenging and leaning on things. And those big blue grey eyes. So cute. Before I met her, I ate bananas from garbage bins after I met her I was perfect no nonsense gentleman. I really enjoyed this character and how she was done, you can tell a lot of effort was put in. To the point that you can see her perfect dress slowly but surely get dirty and ripped as you moved along. Facial reactions and how she was NEVER in the way but always close.
Anyways, I'd write more but I'm tired. Later.
Yeah, you just need to make sure you actually take them with you, even if you don't equip them.You could change clothes whenever and wherever you wanted to. Press O.
20 hours? Dayum. I feel like I searched everywhere, stood around listening to every voxophone, and overall took my time, and I finished it at the 13 hour mark.I have a feeling the only reason I wasn't confused was because
I spent too much time as a teenager unraveling the mess that is Chrono Cross. This was not a mess in the slightest, so the decoding of parallel universes and such went lightning fast in comparison to that Squaresoft swamp of plot holes.
Plus I had a wife to hash theories with back and forth as we went through 2-3 hour sessions over the course of the week.
That reminds me, I must go through these kinds of games a lot slower than other people. Everyone's like 10 hour game, 12 hour game. I think my total playtime over the week was around 20 hours.
I started to play through again and noticed this right away. I was like, OOOOOHHHH!Only now that I understand, their banter is not insane.
"He DOESN'T row."
Indeed.
Whoops, I added an extra day between Tuesday and Wednesday. More like 18 hours. But still. I'm not surprised the people who did marathon sessions within the first day or so missed voxophones. There are a LOT of side paths. I'd hit the mission direction arrow not to find the right way, but to avoid it. And I still missed stuff--didn't find any of the Vox cyphers, or a couple places where I had a key, but nothing to put it in. Well, that's what a second playthrough is for.20 hours? Dayum. I feel like I searched everywhere, stood around listening to every voxophone, and overall took my time, and I finished it at the 13 hour mark.
I did the same thing with the mission arrows. I still have one safe in the beginning that I wasn't able to get back and open because I didn't have enough lockpicks. They usually only have money in them, though.Whoops, I added an extra day between Tuesday and Wednesday. More like 18 hours. But still. I'm not surprised the people who did marathon sessions within the first day or so missed voxophones. There are a LOT of side paths. I'd hit the mission direction arrow not to find the right way, but to avoid it. And I still missed stuff--didn't find any of the Vox cyphers, or a couple places where I had a key, but nothing to put it in. Well, that's what a second playthrough is for.
I think we missed the same.I did the same thing with the mission arrows. I still have one safe in the beginning that I wasn't able to get back and open because I didn't have enough lockpicks. They usually only have money in them, though.
To the more hardcore among us, Levine thinks the new mode will be a welcome return, demanding and challenging. "This mode is not going to feel like BioShock", he warned. There will be rage quits. Controllers will be thrown, even among the hardcore.
You can also unlock it right from the start using the konami code.It unlocks after you complete the game the first time.
Okay, what. Really? Geez...You can also unlock it right from the start using the konami code.
If they actually assume infinite universes, you've failed infinite times. Of course, there's also an infinite amount of every character and every combination there-of.Read another mind-bend on the ending's implications for the game:One comment I saw somewhere remarks on the nature of this having all happened before and failed, many times, hence the Heads tally on Richard Lutece near the beginning. But something added onto that is that every time we get a game over--that was one of those failures. In the next try, we make different choices and maybe fail again, maybe not (considering the ease of the game, probably not). That's pretty crazy integration of game mechanics into a complex plot. Not as fluid as what goes on in the big reveal to the first game and our roles as game players, but still crazy.
I haven't even played! How can I possibly spoil anything!? I don't really see anything spoilery in the non-spoiled text of my message; everything there is true for any universe with"infinite" realities. And that surely isn't a spoiler given the title of the game is "infinite"?
That said, spoilered.
By reading the other spoilers and responding to them, I suspect.I haven't even played! How can I possibly spoil anything!?
By reading the other spoilers and responding to them, I suspect.
This is a thread about the third game in a series, with the first title being released over 6 years ago. More over, it's about a game that was a smash hit, selling millions of copies, and it's reasonable to assume most of the people who frequent this thread would know about the contents of that game. It's a bit unfair to complain about such minor spoilers.Spoilers. A \"spoiler\" is a statement or piece of information that gives away information about the story of a book or film. An Ambush Spoiler is a spoiler in a thread which does not use our spoiler tag in a thread that has not been marked as having spoilers. There is a certain statute of limitations on what can and cannot be spoilered. Things which are common knowledge (IE: Darth Vader is Luke Skywalker's father, Hamlet dies at the end of the play, etc.) can safely be left unspoilered. Basically if it's over a year old it should be safe.
I think Fink was supposed to be Infinite's Sander Cohen. He wasn't, but I think that was the parallel in place.So, I played through the OG Bioshock.
Rapture is more fun to explore than Columbia. The combat and vigors are way more fun in Infinite. The first half of Bioshock is better than the first half of Infinite, while the latter half of Infinite is waaaaaaay better than the latter half of Bioshock. Infinite is missing a Sandor Cohen and Fort Frolic (the absolute highlight of Bioshock other than the tweest). There's some real dopey shit at the end of Bioshock. You become a Big Daddy, but they don't even bother to change your hands after you put on the suit. You're looking out a Big Daddy helmet but your hands are still tattoo hand and knit sweater. At least until you go up the elevator for one of most out of place boss battles outside of Deus Ex, at which point, apparently you aren't a Big Daddy anymore or something?
Sessler's WTF beard isn't the most polished looking eitherGood of Jeff Gerstmann to know he's going to be on camera and do his best impression of a disheveled hobo
That's why I stopped reading the thread the moment people even said they were finished with the game until I'd finished it too. They didn't have to say anything about its contents, but their reactions could give something away, even if it's just feelings about it. "I won't spoil anything, but ..." inevitably always spoils something, even if it isn't the plot.I think the genie's almost out of the bottle. I put a spoiler warning on the thread. Note: that's not permission to stop using the spoiler tag. People talking around spoilers, though, may be inadvertently spoiling stuff for those who want to go in completely blank slate.
I love the fact that he doesn't even realize that 90% of the games out run on the unreal engine.[DOUBLEPOST=1365219946][/DOUBLEPOST]Man, these are just too funny.Some random idiot said:Oh so this is a (10/10) perfect game? Rivaled only by the immortal game of Chess? No other game ever made can hold a candle to this modified version of Unreal Tournament 3? This is a game that uses another game's graphics engine on license. It is literally a modified version of another game. This is comical, really. Please, continue. I love reading all these /facepalm reviews from people.
ChristianJesus1
Mar 29, 2013
1
Absolutely horrendous game, full of racist over tones. The first scene where there was a white man with a black woman was absolutely repulsive, had to close and uninstall the game afterwards, it was too much to handle, especially with the white man saying it was him that deserved to be punished. Extremely disgusted. Game looks pretty but it was too bright for my screen, and sound was too loud. Good idea for a city in a sky but poor execution. Very unfortunate if you ask me, considering I bought this game for my brother, but now I don't think I'll want him to play it after screening it.
Lol, I was reading through Metacritic when I ran across this little gem of a negative review.
I love the fact that he doesn't even realize that 90% of the games out run on the unreal engine.[DOUBLEPOST=1365219946][/DOUBLEPOST]Man, these are just too funny.
So I was up until 7 this morning finishing this. I just couldn't put it down! It was engaging and addictive.
A spoiler-covered question, though.
If Booker is also Comstock, then...why was "Comstuck" demanding he give over Anna? How is that even possible? And why? He's being forced by...himself...to give over his daughter? And for that matter, how or why did he suddenly go from tough P.I. to racist ruler of a floating city? I get that it happened after the baptism, but I don't understand how he got there.
I guess all this might be answered with a repeated playthrough, but maybe someone can shed some light?
It's not so much that he's religious, but rather that he was able to forgive himself for every terrible thing he had ever done... and free of his inhibiting guilt, he was able to push himself forward with all his successes. He was able to leverage his success at Wounded Knee to a political career, eventually heading up Columbia as it's founder. Once he was able to make his own city, populated by people he could hand pick, it was simply natural to become a dictator. But his exposure to the rifts created by the device made by Lutece made him infertile, so he asked her (them?) to find him a daughter... one that was HIS daughter, but from another timeline. His own prejudice and pride wouldn't let him accept anyone but his own blood.
Compare this to Booker, who refused baptism and couldn't forgive the things he did. This prevented him from exploiting his military record for political reasons, so he became an investigator. He eventually found happiness with a wife... who died in childbirth. Anna, his child, was all he had left but he was destroyed by his wife's death and started racking up gambling debts. This lead the Lutece's to him, as he would be a DeWitt that would be willing to give up his daughter to get rid of his debts. He gave up his daughter (who he couldn't support anyway) to the Luteces.
What -I- want to know is why the Luteces came back for him. Was it because the rifts were getting out of control and they wanted to fix the timeline? What's the deal?
Male Lutece regretted what they had done, female Lutece did not. He was going to ditch her if they didn't do something about it and she didn't want to lose him.
I found an armor that had a 50/50 chance of igniting anyone who hit me for like 400 fire damage. It was stupid OP for those melee mobs that I'd miss when dealing with snipers/rocketeers/volley gunners. On top of that, I had a hat that would sometimes instantly reload a clip instead of manually with an animation, which almost felt like cheating.Ok, so Winter Shield breaks the game completely. It would make 1999 mode a cakewalk if you get it early enough.
To hotswap, yes, but you can change them out at any time.Oh I'm playing this. I'm playing it indeed.
I haven't gotten far mind you. I've just gotten to Monument Island.
When it comes to the Vigors are you limited to only having two at a time?
Assuming you pay for or find one you want to swap to lying around?To hotswap, yes, but you can change them out at any time.
Huh. I thought that might be the case, so I went into my vitals section and played around with it. I could not for the life of me switch it out. Figured I tried every button too. Eventually I just assumed I must have lost my fire trap vigor when I picked up Murder of Crows.Once you get a vigor power, you have it for the rest of the game. Most of them are given to you at story points, others just show up or can be bought, but you can always swap them whenever you want.
Your not going to have any problem finding vigors. Most of them are acquired in the story and the ones that aren't are EVERYWHERE. Money is really only used for weapon/vigor upgrades and supplies.Assuming you pay for or find one you want to swap to lying around?
Press and hold the hotswap button and it should open up the vigor choice wheel. I don't know what control scheme your using, so I don't know specifically what that button is for you. Go into the control menu and if you're playing on PS3, Xbox, or PC with Xbox controller, you will be able to look at the controller layout, if you are on PC with mouse/keyboard, go into the keybind section.Huh. I thought that might be the case, so I went into my vitals section and played around with it. I could not for the life of me switch it out. Figured I tried every button too. Eventually I just assumed I must have lost my fire trap vigor when I picked up Murder of Crows.
Elizabeth's cries of terror always made me feel bad. I'd dash over to a guy (I found gear early that made you lunge when meleeing) and drive my saw into his forehead, creating a fountain of blood, and Elizabeth would scream out "oh god!"Nothing is as satisfying as a death blow with your melee weapon. It's kinda like "Yeah. You BETTER shoot me long distance. Cause when I get over there you're going to wish I just shot you in the head."
I was not prepared for the gore that thing unleashes. The first Bioshock was subtle about its use of blood and body parts. Nope, not Infinite! Just shove that pinwheel into some part of a guy's face, neck, or chest and start laughing. It took the first five or six kills for my wife to get comfortable watching it. Then I got one of the upgrades that causes enemies' heads to explode through melee attacks, which are actually less gory. I took that off pretty damn quick .Elizabeth's cries of terror always made me feel bad. I'd dash over to a guy (I found gear early that made you lunge when meleeing) and drive my saw into his forehead, creating a fountain of blood, and Elizabeth would scream out "oh god!"
Why is Belle looking at me like I'm a monster?
You can tell they knew what they were doing considering those executes have their own "horror riff". They knew they were a bit over the top.I was not prepared for the gore that thing unleashes. The first Bioshock was subtle about its use of blood and body parts. Nope, not Infinite! Just shove that pinwheel into some part of a guy's face, neck, or chest and start laughing. It took the first five or six kills for my wife to get comfortable watching it. Then I got one of the upgrades that causes enemies' heads to explode through melee attacks, which are actually less gory. I took that off pretty damn quick .
I really enjoyed that video. And how Levine had to keep asking them to stop being so good. In the end, what they came up with really was resonating, and the 'unpracticed' sound (that they oddily had to practice a lot for) really drove it home.There's a pretty neat video during the credits of Booker and Elizabeth's voice actors playing the guitar part with Ken Levine giving them directions too.
But Spoony is greater than God isn't he? He has every right to change facts to his will, because his opinion is LAW.Spoony's review is annoying me and I'm not even a half-hour in. Probably going to stop watching.
I don't care if people have a different opinion than me, but it annoys me when they sit and make a video and get their facts wrong. When discussing public transport implications of the skyrail: "I didn't see any gondolas." ...Spoony, you spend a good chunk of the game shooting guys off of gondolas. Booker and Elizabeth refer to them specifically as gondolas more than once.
And I won't even get started on how much he gets wrong about the original Bioshock, but I can at least forgive that since he probably hasn't played that one since it was released.
He's actually not coming across that way (for a change). I think the anti-depressants he's taking nowadays have been doing a lot of good for his mood.But Spoony is greater than God isn't he? He has every right to change facts to his will, because his opinion is LAW.
Most, but you ride gondolas on the rails a half dozen times throughout the game.Well, most of the gondolas I saw weren't attached to the rails, they were free-floating. However, there were plenty of cargo boxes on the rails that had to be moved.
It was actually explained early on in the game. Both in dialogue and through one of those old-timey video players. Pretty sure it talks about it before you even get the first combat scene.Booker DeWitt is a fucking man's man. Leave it to a guy to find a weird chainsaw-holy-shit-traption and think to himself "I'll use this to slide recklessly down a system of roller coaster-esque rails with no way of stopping except jumping off and landing on someone's face!".
One of the missions of the game is literally repowering a gondola so you can get to the next area.Well, most of the gondolas I saw weren't attached to the rails, they were free-floating. However, there were plenty of cargo boxes on the rails that had to be moved.
I always thought those gondolas were on cables, not steel bars. I don't recall having to clear skylines of cargo to use a gondola.One of the missions of the game is literally repowering a gondola so you can get to the next area.
That's true, but if memory serves it wasn't on one of the tracks you could use the skyhook on, was it?One of the missions of the game is literally repowering a gondola so you can get to the next area.
So I'm listening to this thing. And besides the nitpicks about the plot it seems his major complaint about the gameplay is that the video game plays too much like a video game. One example he uses is the food aspect, where Booker gorges himself on trash cake to fill up his life. That seems pretty on par with most games. There's always plenty of weird mechanics that wouldn't make much sense in a real life situation. But that's why it's not real life. It's a video game. If it was way too realistic, most games about a man taking down an entire army of opposition will never be winnable. So what if Mario increases in size when he gets a mushroom? It's just part of the game.Spoony's review is annoying me and I'm not even a half-hour in. Probably going to stop watching.
I don't care if people have a different opinion than me, but it annoys me when they sit and make a video and get their facts wrong. When discussing public transport implications of the skyrail: "I didn't see any gondolas." ...Spoony, you spend a good chunk of the game shooting guys off of gondolas. Booker and Elizabeth refer to them specifically as gondolas more than once.
And I won't even get started on how much he gets wrong about the original Bioshock, but I can at least forgive that since he probably hasn't played that one since it was released.
Yeah, that stuff is silly. There are reasons to have guns in the vending machines story-wise for both Bioshock (free market) and Infinite (American gun obsession).So I'm listening to this thing. And besides the nitpicks about the plot it seems his major complaint about the gameplay is that the video game plays too much like a video game. One example he uses is the food aspect, where Booker gorges himself on trash cake to fill up his life. That seems pretty on par with most games. There's always plenty of weird mechanics that wouldn't make much sense in a real life situation. But that's why it's not real life. It's a video game. If it was way too realistic, most games about a man taking down an entire army of opposition will never be winnable. So what if Mario increases in size when he gets a mushroom? It's just part of the game.
Yeah. Bioshock isn't exactly Mario, but having a weird game mechanic that doesn't make sense is still better than "You have been shot once. You do not have a good surgeon and several months of recovery available to repair yourself. You are dead.".
I think that Spoony's interpretation of the ending could definitely be seen that way.Yeah, that stuff is silly. There are reasons to have guns in the vending machines story-wise for both Bioshock (free market) and Infinite (American gun obsession).
I will concede that it would have been cool that if you start shooting things up in a citizen zone, they all run to the vending machines and pull out weapons. Would've been an interesting consequence. That said, I'm pretty sure there are a lot of places in Infinite where you're just not allowed to use your gun.
I think that Spoony's interpretation of the ending could definitely be seen that way.
But I like to think that if they stop the Comstock realities from occurring that he will not end up selling Anna. Yeah maybe he will still be in debt, but I think it's probably supposed to be clear that selling Anna was a bigger mistake than just dealing with the consequences of whomever he owed.
theres a very strong implication that consciousnesses collapse in the game. When the baby is crying in his office after the credits, I'm pretty sure that the memory of everything you had to go through in order to win Elizabeth back has collapsed back into you.
So not only do you no longer have the opportunity to sell her, but you remember, perhaps as a dream, or nightmare, what could have been. I like to think that you change as a result of this "dream".
When the Manipulated awaken from their Journey into the Tangent Universe, they are often haunted by the experience in their dreams.
Many of them will not remember.
Those who do remember the journey are often overcome
with profound remorse for the regretful actions buried
within their dreams, the only physical evidence buried within the artifact itself; all that remains from the lost world.
The Philosophy of Time Travel
Roberta Sparrow
I'd recommend finishing it as-is and then playing it again on a harder difficulty (or 1999 mode) later. Starting over without finishing and added on a harder playthrough can made a game feel like it's taking forever.I'm considering starting over on a harder difficulty.
You can't apply one fiction's rules to another . Otherwise the whole immortal thing by that one bad guy in Dragonball Z could be solved by cutting off the guy's head.Spoilers
One thing that I didn't pick up on for a while was the fact that every time you die in the game until Elizabeth is around to revive you, it's not the same Booker that you're continuing with. When one Booker fails he Luteces grab another reality's Booker.
One thing that I didn't pick up on for a while was the fact that every time you die in the game until Elizabeth is around to revive you, it's not the same Booker that you're continuing with. When one Booker fails he Luteces grab another reality's Booker.
He's said he read all the spoilers in this thread.Out of curiosity, Shawnacy, have you had the ending spoiled? I hope not because it really steamrolls you when it happens.
So I just read this article where devout Christians took offense to the mandatory baptizing scene in the beginning of the game and demanded a refund.
WHAT THE HELL ARE YOU DOING PLAYING A GORY/CUSSING-FILLED GAME IN THE FIRST PLACE?!
Makes sense. Still. In the end it's about the same thing, just different reactions.Well, this might be a shot in the dark here, but it would seem to be, that we, as North American culture, we're largely desensitized to violence, and to an extent, foul language as we're exposed to it on a regular basis (although, even this has limits with most people), whereas religious imagery is tied to more personal beliefs and can therefore invoke stronger reactions. I don't find it all that odd a reaction, when you look at it like that.
The twist is Booker is actually a Ghost and has been the entire movie.I'll probably be getting this game Friday. I have not read any spoilers in this thread and know almost nothing about the game. Just the way I like it.
NO its that he's a firebender invading the air temples and has to capture the avatar.The twist is Booker is actually a Ghost and has been the entire movie.
Or is he just stuck in a village that pretends it's the 1700s?
Or IT'S THE PLANTS!
I really forget at this point.
I saw that coming a mile away.I think the reveal that the zombie brain of Hitler was behind the whole thing was a mind blowing twist.
Did you catch the Red Baron Easter egg in that fight?I saw that coming a mile away.
Now the fact Elizabeth was actually King Kong in a woman suit, that we had to fight off a floating Empire State Building? That took me by surprise.
Yeah, you're pretty much there, depending on how many times you have to do the final battle.I am so close to finishing this game. I'm currently on the third floor of Comstock's blimp. Life's kinda gotten in the way of any chance to play the last few days however. Tonight will be the night though. Well... crossing my fingers on that.
I think it's a great game. Very memorable. Game of the year? Well... I'd like to see what the year has in store for us.Aaaaand? Your reaction?
Big Daddies would count as bosses in my opinion. But then, so would Handymen in that regard. What I consider the boss fights of Bioshock Infinite were certain encounter areas that then through in a Handyman. I feel boss fights are more than just "big enemy you fight" so much as whether you've reached a point where your current skills are being tested.You want Boss fights... in a Bioshock game? Has there ever been a single GOOD ONE in this series?
Because its changes are inspired by System Shock 2 and it's intended for the people who played that game.Why is it called 1999 mode anyway?
Yeah, this, absolutely. I'm playing the Gamecube Resident Evil remake from just a couple years later. It isn't kicking my ass exactly, but each time I turn it on, it wracks my nerves because I'm just not used to playing a game with limited inventory, or a lack of checkpoints. That's become scarier than the monsters or atmosphere. Even the original Super Mario Bros. can have checkpoints on my 3DS, but Resident Evil's been messing me up because I've taken modern video game conveniences for granted.Not to mention ramping up the difficulty to compare with games that were out around 1999, which didn't have regenerating health, less save points, etc.
Really? That's interesting. Question though. If you can use an xbox controller for a PC, does that mean I can use a wireless keyboard and mouse on the xbox?I'm on PC, but I use the Xbox controller for games. I've actually become more comfortable with it than the mouse keyboard combo.
Ditto, Carbine was kind of the ultimate all purpose gun. I alternated between the hand cannon and the shotgun for my backup weapon. I used the Fire/Shock jockey a ton although once I had fully upgraded crows I had quite a bit of fun with that.I pretty much used the carbine for 90% of the game once I'd gotten it, and used the fire vigor except when against fire enemies, then I'd switch to shock jockey. But I was only playing on normal.
I don't think there's a way to buy it without having the pre-order bonus of extra starting moneyMoC seems like a lot of fun, and my first run through I think I used it the most. Though I never upgraded it. Once I got shock jockey I started using that a bit. I never really tried Bucking Branco, Return to Sender, Charge, or Undertow. I may have to play around with them.
I used the carbine and the shotgun as my fully ugraded weapons all the way through. I definitely want to try a different combination the second time through. Maybe the hand cannon and/or the heater.
Does anyone know if it's even possible to buy Bucking Branco from the vending machine in the fair at the beginning of the game? 350 is a lot of coins, and usually I can only get just short of 200 before I have to move on to the next section and can no longer go back.
That's good to hear, I heard it was about 90 mins, which was disappointing.Haven't finished it yet. I'm probably getting close, but whatever article I read yesterday saying it was less than two hours probably just ran around killing splicers. It's short, sure, but you don't guzzle a fine wine like it's gatorade. Bioshock should be enjoyed and I take in the atmosphere.
It took me more than 30 to get to where any action happens; I wanted to hear what NPCs were discussing, check out the locations, and find hidden audio logs. There's plenty to do if you're enjoying it. Whoever finished it in under two hours certainly didn't find all the logs (and probably wasn't the type who cares).That's good to hear, I heard it was about 90 mins, which was disappointing.
While I agree the meat of experience would be pre-combat, there's still plenty to see beyond there.There's only so much to savour...considering how little there is beyond the first bit that isn't just gunplay.
You may want to spoiler what he had spoilered when quoting him.Finished it, and my questions echo Shawnacy's.
Shit shit shit. Sorry about that; I meant to hit spoiler when I typed that out, but hit quote instead by accident.You may want to spoiler what he had spoilered when quoting him.
Finished it, and my questions echo Shawnacy's.
I guess in at least one timeline, the stealing of Anna went horribly wrong, and to escape it, Comstock went through the Lutece machine to fuse with another biological duplicate in another timeline, this one being where Booker exists in Rapture.
However, there shouldn't be any more Comstocks. There shouldn't be any Elizabeths either. Possibly this is something that had existed, but now doesn't after the end of Infinite.
Constants and variables. Elizabeth seems a bit older too.A work associate had an interesting theory, which I'm guessing is actually what the creators must have had in mind, as I don't see it making much "sense" otherwise. Basically because he escaped into another dimension and became Booker, per help from the Letuce Twins, he was spared the genocide (used loosely) of all the Comstocks. But yeah. There is the whole "but if he was Comstock before, how could he exist if they got rid of all the Comstocks." And to that I say... "fuck if I know." The damn thing makes no sense. Basically we're suppose to just assume that Elizabeth is basically a God, the Letuce Twins are angels, and there are so many dimensions any crazy thing can happen. I guess if I had to take a guess... Comstock became Booker. This spared him, despite him originally being Comstock, cause apparently these dimension thingies don't always take time into consideration when you screw around with another dimension's reality. If he becomes Booker in one dimension, then he is and always has been Booker. The Dimension basically fixes itself to accommodate you (nose bleeds) and you are effectively saved from the effects of another dimension. So basically the chain reaction that Elizabeth set off to destroy the Comstocks couldn't find him. It might also explain the parallels with the infinite dimension, such as the grabber tool and the presence of "windows" to the infinite dimension. Elizabeth had a term for it, but I forget what she used.
I kinda figured Elizabeth exists because she's already melded with every dimensions, much like the Letuce Twins: only she possesses the power to combine elements of other dimensions and to cross them with passengers (I think the Letuce twins just tend to show up wherever they want). But because she's part of every dimension, time has no effect on her.
Awwww. I've heard thats the case. Is it really that bad?Do not play the DLC. You've been warned.
Is it supposed to be THE Rapture or is it a VERSION of Rapture in their multi-verse?The DLC felt... odd, in how it introduced a lot of stuff to Rapture that felt like it didn't belong (like the skyrails). The story wasn't too bad...
It is Rapture after having been exposed to the two-way windows of the experiments originating from Columbia. While Columbia starting stealing ideas from Rapture such as the Plasmids, Rapture scientists in turn stole ideas from Columbia such as the refinement of Plasmids into Vigors and the skyrails/hooks.Is it supposed to be THE Rapture or is it a VERSION of Rapture in their multi-verse?
The second part of Burial at Sea basically does a genre shift from FPS action game to stealth, which I'm sure several people found to their dislike. Ammo isn't as common in Burial at Sea, which means you need to hide and do backstabs. Salt is also much rarer.Hmmm. That doesn't sound so bad? Is it just not a good gaming experience then or is the story weak or what? Why am I hearing overwhelming negative reaction in general?
Bioshock as opposed to System Shock. It emphasizes the biopunk elements of the game over the cyberpunk elements of the games that came before and inspired it.Hmmm. I never thought about that. What is a "bioshock" anyway?
Bio: Short for Biology, a branch of science dealing with the study of living organisms
and
Shock: A sudden upsetting or surprising event.
So… it… kind of works? In a vague and general way?
Flappy Shock!Yeah I mean I figured it was a reference to the plasmids and vigors. But those are just a piece of gameplay. It's like naming a big fantasy epic "Choppy Slice" or "Pokey Cut" or something.
...
Actually, those are not bad names. Dibs!
Pre-Ordered.So, by applying the marketing techniques known to best reach the target demographic, we come up with the ultimate game franchise title:
BoobGun.
Go on.So, by applying the marketing techniques known to best reach the target demographic, we come up with the ultimate game franchise title:
BoobGun.
See, there are boobs, and there are guns. You get boobs by using your gun, and the boobs in turn are used to add power to your gun. This lets you seek more and larger boobs, which increase the spectacular nature of your gun until you are Boobgunning to the heavens and beyond.Go on.
Hmm. I don't know. It's an intriguing notion. But I feel like it needs more boobs.See, there are boobs, and there are guns. You get boobs by using your gun, and the boobs in turn are used to add power to your gun. This lets you seek more and larger boobs, which increase the spectacular nature of your gun until you are Boobgunning to the heavens and beyond.
No, no, no. The boobs are fine. I feel that it needs more guns. Perhaps we should put together a test group, get their reaction, then have marketing crunch the numbers.Hmm. I don't know. It's an intriguing notion. But I feel like it needs more boobs.
...I like the way you think. Figure out a way to work in Doritos and Mountain Dew and you'll be goin' places, kid.I feel that the boobs should also be able to transform into a boat of some type. Like one with a motor, if you will.
BOOBS!There are more boobs, and there is more gun. As long as there are boobs, your gun can get more powerful.. and as long as you have a gun, you can get more boobs.[DOUBLEPOST=1397064560,1397064383][/DOUBLEPOST]And at the end of every level you will be graded on your performance. Guess what the grading scale will be. Go on! GUESS.
Exactly. Never mind just factoring in the DLC that could concern asses.Well, we've gotta save SOMETHING for BoobGun 2: Assblaster.
We're looking into the female market. Preliminary testing of Weenerkitchen is not going well, however.Exactly. Never mind just factoring in the DLC that could concern asses.
Now, major question: can we work in microtransactions for players to get more boobs and more guns? Charge 'em $2 for the lowest ranking boobs and guns, go up to $15 for the premiun boobs and guns.
Well, that's your problem. What girls are going to play games? You've been lookin' at too many of our ads with the models. Just for that, we're loanin' you over to EA to do PR work for them unless you can come up with an idea to knock my socks right now.We're looking into the female market. Preliminary testing of Weenerkitchen is not going well, however.
BoobGun 3: ChickBallin'.Well, that's your problem. What girls are going to play games? You've been lookin' at too many of our ads with the models. Just for that, we're loanin' you over to EA to do PR work for them unless you can come up with an idea to knock my socks right now.
Nice. You just dodged the EA bullet. Now, don't come back 'til you get those DLC and microtransaction plans finalized! I want to hear the butts of our customers' wallets clench when they hear the costs.BoobGun 3: ChickBallin'.
Yeah, the WashboardAbScrubber DLC had premium soap on offer for 10 BoobBux per consumable (And 1 dollar is 9 BoobBux).Did they include cleaning supply micro transactions? Chicks love to clean.