yeah, when I was a kid every body bought their music one song at a time, but the companies threw in a free song on the B-side...
Basically this. What the Fan subbers want is the ability to watch their favorite shows within a few days/hours of them coming out in Japan, with subtitles (even if they are sometimes a bit off) and no censorship. Since no one was doing this, they started to translate the shows for themselves and their friends. If companies were willing to offer it at a decent price, people would pay for the ability to get it legally.I think AshburnerX is saying that just as music song by song wasn't available at a fair prize the anime people can't get a product they want because it's not on the market yet
Companies have always been dragged screaming into the future... just google how many people though the phonograph was the death of musicians as a profession, or the video tape was going to kill cinema and Tv etc.on the other hand when I see those industries refuse to move past outdated models, treat their artists and the end consumer like crap it makes me think maybe they have to be dragged kicking and screaming into the new world even if it is by piracy. I'm not justifying piracy and I tend to think it is morally and legally wrong in most instances but the reality is the world has changed, and companies who don't keep up are going to end up dying.
That... was kind of my point?Companies have always been dragged screaming into the future... just google how many people though the phonograph was the death of musicians as a profession, or the video tape was going to kill cinema and Tv etc.
Well i was just reacting to your use of the word "maybe"...That... was kind of my point?
Ah, which really was me sighing and saying "I guess piracy might need to be the tool used to drag them". At least thats what was in my brainWell i was just reacting to your use of the word "maybe"...
Yes.So in the example above, people who pirate first and pay later (assuming the price will drop someday) hurt the company in terms of future development.
Yes, but it's more than that. They also look at it as lost revenue, period. It's what I was saying before, there's a difference between "lost revenue" and "lost sales".The company looks at it as potential lost revenue at the time of use.
What??If someone acquires a copy of their software without paying the company the legal asking price, that's an unpaid inventory liability on a balance sheet. The company has lost what they believe is the fair market value for their product and not gotten anything in return.
Sorry, I am doing multiple things and tried to cut words out. It goes on their balance sheet as a liability because it's inventory that hasn't been paid for.What??
You're still wrong.Sorry, I am doing multiple things and tried to cut words out. It goes on their balance sheet as a liability because it's inventory that hasn't been paid for.
I will defer to you, as I'm no accountant.You're still wrong.
Ah, I see, thank you.Deferred revenue is money you've received but haven't provided a product for yet. Kinda the opposite of what you're looking for
Unless it's a stolen disk they can't even have it as part of their inventory... best to leave accounting out of this really.Sorry, I am doing multiple things and tried to cut words out. It goes on their balance sheet as a liability because it's inventory that hasn't been paid for.
I guess the only way to do it (at least curb as much as they can) is the software has to phone home each time it is launched when internet is available or at least once for activation BUT NEVER keep phoning home while playing. Regardless of system, people who will never pay will figure out a way to play the game.Unless it's a stolen disk they can't even have it as part of their inventory... best to leave accounting out of this really.
And there's the caveat that the same thing happens if the game doesn't sell and there is no piracy... which just leave us with the fact that the problem is with people that would have bought it at the initial price if they couldn't pirate it.