EA Needs to F*** off and die

EA needs to get with the program and release their substandard crap through steam. Then at least we don't have to deal with Origin anymore.
 
I'll be honest about how I feel. From what I heard DA: 3 will have NOTHING to do with DA : 2.. that is it's saving grace in my book.

I loved DA:O, so I'm willing to give it a chance. Will I pre-order? Absolutely not. Will I buy it the first day? Nope. Will I buy it once the reviews come in? Nope.

So when? When all reviews are said and done and I fully gauge my interest in the game.

Odd are though? Torrent. Then buy GOTY edition if it's as good as DA:O. Particularly on the DLC shenanigans Bioware has been doing.

Sorry Bioware Arts, I just don't trust you anymore.

This is exactly my plan. Torrent the game, play through once -- if it's good, pick up the GOTY with DLC for subsequent playthroughs in another year or two.
 
YEAAAAAAAAAAAAAAH! LET'S FUCKIN' KILL EA! I got explosives and plenty of KNIVES if anybody needs them!

Then maybe my cousin's will get my little cousins GOOD games to play.
 
EA needs to get with the program and release their substandard crap through steam. Then at least we don't have to deal with Origin anymore.
But according to EA, steam is hurting games by devaluing them. That's of course why EA made a steam clone, and why they've continually tried to buy valve.
 
But according to EA, steam is hurting games by devaluing them. That's of course why EA made a steam clone, and why they've continually tried to buy valve.

Yeah, it kind of hurts their argument when they go out and do the exact same thing (only it's inferior, sucky, intrusive and unwieldly).

I think Steam has actually been great for PC gaming. EA can suck it.
 
Steam has done exactly what video game companies should have done as soon as the whole "online piracy epidemic" started to rear it's ugly head (as did Apple with iTunes). Rather than fight the technology, they embraced it and did it in a way where they could still make a profit and provide a good consumer experience. (though, initially iTunes had a policy where you could only download a song once, that has since changed).
 
True.Thanks to Itunes my pirating days are as good as over.Also I buy the musik directly from the band or the bands website if possible.As for games...why the hell do virtual copies cost the same as a boxset?
 

GasBandit

Staff member
True.Thanks to Itunes my pirating days are as good as over.Also I buy the musik directly from the band or the bands website if possible.As for games...why the hell do virtual copies cost the same as a boxset?
Games, schmames, the real outrage is that e-books cost more than hardcovers.
 
True.Thanks to Itunes my pirating days are as good as over.Also I buy the musik directly from the band or the bands website if possible.As for games...why the hell do virtual copies cost the same as a boxset?
I get my mp3's through Amazon now. They've got better prices and even brand new albums will start at like 9 bucks instead of 13-15.
 
I always bought the NHL series... this year I didn't.... even though I like the NHL series.

EA needs to die.
 
It's like EA's gone into a realm of self-parody.

"You guys think every new version of an EA Sports title is just upgraded visuals and a roster update? Well now we're not even bothering with the visuals! Ha!"
 
The real meat and potatoes of his post however falls in line with the mention of an upcoming business acquisition.
Please don't be Valve, please don't be Valve, please don't be Valve...
 
Please don't be Valve, please don't be Valve, please don't be Valve...
I seriously doubt it would be Valve. They aren't in the business to make shitloads of money... they are in it to make great games and influence the direction of the industry. They want ATTENTION, not money. From that perspective, they really don't stand to gain anything from a buy-out. Besides, with Steam they own the most successful and influential gaming service in existence. They can basically print money already.

I would, however, believe it was Capcom.
 
EA's constantly offering to buy Valve. Gabe's not interested.
Basically this. Valve is employee owned and Gabe owns most of that. He is also not on good terms with EA ever since they formed Origin to basically get out of paying him for DLC. I don't think he'll ever consider selling Valve as long as he's able to work there and/or Steam is the dominate market for PC games.
 
Basically this. Valve is employee owned and Gabe owns most of that. He is also not on good terms with EA ever since they formed Origin to basically get out of paying him for DLC. I don't think he'll ever consider selling Valve as long as he's able to work there and/or Steam is the dominate market for PC games.
I remember reading an interview with Gabe where he talked about EA and what he saw as the danger of superpublishers buying up game developers. He said that EA had continually offered to buy valve, and that the only reason they can continually say no is because they own the company completely and don't have to answer to shareholders. If it ever got so bad where the only choices were to close the doors or sell out to EA, he said he'd rather close the doors.
 
Yeah, it's less about EA and more about the shareholders thing. Valve just doesn't run in a way public shareholders are going to like. That said, the success of Steam would probably be enough to get shareholders to leave the dev side of Valve to their own devices, but why take the risk when you already are successful on that scale?
 
Same could have been asked for what they did to Bioware.
Yes and no.

BioWare certainly could have asked themselves the same question (and probably did), but BioWare was always a much more publisher-friendly/dependent developer than Valve ever was. Valve's relationship with Sierra turned contentious fairly early on, while BioWare regularly made more publisher relationships so they could make larger and larger games. You can make a really strong argument that BioWare always intended to be bought out.

(fun fact: Though John Riccitiello spent most of his career at EA, he was briefly CEO of the private holding company that owned BioWare and Pandemic before coming back to EA shortly before the acquisition)

Also, once Steam started making waves, Valve started reputedly making more money than BioWare ever did with less than half the employees (currently, enterprise value is guestimated somewhere North is 2.5Bn). Combine that with Valve essentially being a publisher in their own right, and it's a fairly different picture.
 
Why is it that the way you hit in EA baseball games sucks ass? It just feels awkward and clunky. Also-WHO THE FUCK DECIDES THE MUSIC TO THESE DAMN GAMES?!
 
What baseball game has EA made recently?
No your right, I'm thinkin' Sony games. I forgot they were made by different companies because both Madden and MLB baseball have incredibly annoying announcers and awful music. Also the "make a player" in either game is far too lenient. I'd mock the gameplay, but what's more to mock?
 
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