I actually read all their game promises and such....and .....they could actually deliver this. That's bonkers.
I actually read all their game promises and such....and .....they could actually deliver this. That's bonkers.
Unlike Bioware, Studio FOW has never left me disappointed.I actually read all their game promises and such....and .....they could actually deliver this. That's bonkers.
Oh wait, it's that game? Studiofow will actually make it happenUnlike Bioware, Studio FOW has never left me disappointed.
Oh, also where's that damn Scarlet Nights sequel?Unlike Bioware, Studio FOW has never left me disappointed.
I might not be remembering who it is, correctly... the search function doesn't work for the NSFW sections.I knew there was someone on this board that has some contract voice work for them, but couldn't remember who
That seems much more accurateI might not be remembering who it is, correctly... the search function doesn't work for the NSFW sections.
Edit - I don't think I was. I corrected to my amended guess.
the TLDW; by applying a relatively simple filtering method to Mode 7 scaling and rotation, the original textures from SNES games look a whole lot better. No interpolation, no AI upscaling.
They went from "you'll do business with us" to "we'll own you" pretty damn fast.Epic buys Rocket League developer Psyonix, will stop selling the game on Steam
Well, this is pretty disgusting.
"Epic has since clarified that it didn't make definitive plans to remove Rocket League from Steam. "Long-term plans will be announced in the future," according to an Epic spokesperson. We've updated the article accordingly. This doesn't guarantee that Rocket League will remain on Steam indefinitely -- just that Epic hasn't confirmed plans one way or the other. "Epic buys Rocket League developer Psyonix, will stop selling the game on Steam
Well, this is pretty disgusting.
I want to know more, but at the same time I'm kinda afraid to ask.I work with those guys on occassion (usually voice work)
I was wondering if you were gonna be involved with this one, too... heh.For those still curious on StudioFOWs new game, it hit over 2 million on Kickstarter. I work with those guys on occassion (usually voice work), so was happy to see them succeed with their own IP.
I was wondering if you were gonna be involved with this one, too... heh.