The AT 3DS game is such a great package. Awesome music, great cartoony graphics, and a ton of fun. It just needed to be another 3-4 hours longer.
Yeah, was reading it's very, very short. A fun nostalgia trip. I'll wait till it's a daily deal.Picked up Evoland, which is a Project: Greenlight game. So far it's cute and some nifty callbacks to previous RPG conventions, but we'll see if it's worth the 9 bucks.
I want it so bad, but apparently it's gotten hard to find. I'll have to do some hunting after I get my tax return.Best nostalgia trip RPG that is long, fun, involving, and has an engrossing story is Radiant Historia for DS. That game is like someone discovered a precious relic from the '90s that somehow didn't get released until a couple years ago. Everything else is a candlelit flicker against Square-Enix these days--Radiant Historia is the fucking sunshine.
Honestly, I'm glad I pre-ordered it, because its first printing sold out fast and for a while it didn't look like they were going to do another. Eventually, they did. Amazon sells it directly from Atlus.I want it so bad, but apparently it's gotten hard to find. I'll have to do some hunting after I get my tax return.
The two to three steps things bothered me as well. The challenges felt a lot simpler than some of the ones in the first game. Of course, in the last third of the game that simplicity makes sense .Portal 2
Just finished the single player game. I really enjoyed the sealed off basement level stuff. Great little bits of Aperture history. Jokes were funny. Only critique is really the same as the critique I had of the first: it was too short. I'd like to see some test chambers that take more than 2-3 steps to solve, too. But overall, very enjoyable.
That sounds like a great game design. A lot of the great classics had essentially the same deal, mostly because they lacked a save option. You died and that was it. Start over. Contra. Megaman. Zombies Ate my Neighbors. Yeah a few of them had password systems, but if it was something like Zombies Ate My Neighbors it was a complete waste of time. You'd be facing harder challenges with the base equipment. Nah. The best way to tackle those games was form beginning to end in one sitting.I finally got to play the multiplayer for Luigi's Mansion: Dark Moon with an in-person group, my wife and cousins. Once they got the controls down, we had a lot of fun. It's really a great multiplayer and I love that the more levels you add to the tower, the harder it gets right from the very beginning. I also love that if you fail, THAT'S IT. You don't get to just retry that floor of the tower, even if you're at the top and the final boss. If everyone falls, it's game over and you'll just have to try again from the start. We made it to the top of a 10-floor sweep, almost had the boss down, but we ended up dying off. We lost, but we were laughing and had a great time anyway. That's on top of what's already a great single-player experience. I'm so glad I picked up this game.
Only the multiplayer works that way; the single-player is mission-based, so you go back to the hub if you die.That sounds like a great game design. A lot of the great classics had essentially the same deal, mostly because they lacked a save option. You died and that was it. Start over. Contra. Megaman. Zombies Ate my Neighbors. Yeah a few of them had password systems, but if it was something like Zombies Ate My Neighbors it was a complete waste of time. You'd be facing harder challenges with the base equipment. Nah. The best way to tackle those games was form beginning to end in one sitting.
I don't know if 3Ds work over an internet connection, but I wish I owned 1 so I could try this with you guys.Only the multiplayer works that way; the single-player is mission-based, so you go back to the hub if you die.
But for the short session workings of multiplayer, yeah, it's perfect. It forces you to work together if you want to win, or else lose everything.
It has online multplayer, though the download play only works locally. What's neat is that once someone has downloaded the data locally, they can play online so long as the source cartridge is still nearby. But each place where someone is playing from must have at least one cartridge.I don't know if 3Ds work over an internet connection, but I wish I owned 1 so I could try this with you guys.
I logged so many hours in that game. How far along as you?Killing Floor. This game is so crap. Why can't I stop playing it.
Not very. Only been playing it since thursday or so. And Tripwire's servers were offline all yesterday, so I'm only level 2 in most perks.I logged so many hours in that game. How far along as you?
Except way harder, with better weapon variety, more diverse settings, and more levels. I generally prefer Killing Floor to Mann Vs Machine.It's... kinda like Mann vs Machine TF2 meets Left 4 Dead on a very rudimentary level.
Or even just join a server with people already on it. Going it alone is not an option in this game. After all, you need another warm body to catch the tendrils and chainsaws with their bodies while you safely dispatch the baddies. And there's ALWAYS a fleshpounder inc from behind. ALWAYS.Killing Floor's pretty unspectacular as a single-player game though, so make sure you can play with friends.
http://tvtropes.org/pmwiki/pmwiki.php/Main/AnticlimaxBossSly Cooper: Thieves in Time. Great game, my only qualm is without spoiling anything to anyone who might buy it is that the final boss fight was kinda easy. Which is weird, because the other bosses were pretty challenging.
The really hard part of the game is getting all the treasure and the bottles....you can go mad looking for those bottles.
Yes.Can anyone give me the rundown on Legend of Grimrock? It's on sale right now, and I've been feeling a bit of the old-school dungeon crawl... worth picking up?
Did you ever play Might and Magic or Eye of the Beholder? It's like that, but with a more dungeon crawl focused experience.Can anyone give me the rundown on Legend of Grimrock? It's on sale right now, and I've been feeling a bit of the old-school dungeon crawl... worth picking up?