My Co-Op partner is pretty much gone at this point so if we both happen to pick up this one, I'll be happy to play it through with ya.I think I would have liked DI much better had I played it co-op, but getting my best friend to play anything FPS like at all is like pulling teeth.
Pretty much this. Except the sewers.I loved Dead Island till the end, then again I only enjoyed it in Co-Op and it had really glaring issues that I couldn't get past, but the CEC building and area was fantastic.
Uuuuugh the sewer levels. Also, how could he get hit by the chargers? They were slow as shit!Pretty much this. Except the sewers.
It was a flawed game but I had fun. Particularly when my friend Pat couldn't avoid those chargers for shit.
I was the ranged girl, saved my ammo specifically for those mobs.Uuuuugh the sewer levels. Also, how could he get hit by the chargers? They were slow as shit!
The fat spewers gave me the most trouble because ranged was so shit in that game.
My sis played her as well, which is why we did well against them (I played melee fists guy). If I had been solo, that'd have been hell. Of course they appear for the first time in the freakin sewers.I was the ranged girl, saved my ammo specifically for those mobs.
I played throwing guy, and I had the same problem.I think one of my biggest problems was that I picked the knife throwing guy. I wanted to be primarily ranged. On that front, if you're throwing stuff, do not do it in random PUGs. I'd throw my shit and everyone would loot my great throwing knives.
3.) The ammo creation system breaks the game in other ways. Once you have enough repair and guns (and survival in 2-3 cases), you can take a perk and start making Hand Load ammo, which does much more damage. Put a Hand Load in a Brush Gun or Antimaterial Rifle and you have dead Deathclaws. You can do similar with energy weapons using science and energy weapons.Still working my way through New Vegas. Some thoughts:
3. There are things from Fallout 3 I quite miss. The Chinese Stealth Armor, for example, as well as other useful gear. I also miss being able to get a house within the first half hour of the game, so I have somewhere to store my things. Oh, and I miss my dart gun. I was all like "Oh a bunch of Deathclaws in your quarry? No problem, I'll just find out where I can make a dart gun... wait, this game doesn't have a dart gun? Oh shit."
4. There are lots of things that are improved from Fallout 3 too. Actual usable iron sights makes sniping out of VATS a very enjoyable experience.
It wasn't made by Bethesda. It was made by Obsidian, who tend to have even worst records for bugginess in their initial launches (but always produce amazing games). At launch, Fallout New Vegas was a crash fest of epic proportions. They did get it fixed up pretty damn well, though.Still working my way through New Vegas. Some thoughts:
1. This game is remarkably stable. I was expecting the usual Bethesda crashfest, like I found Oblivion and Fallout 3, but so far I've only experienced one crash, in like 20 hours of playing.
Not while playing for me, but as I'm pulling it out of somewhere. Never happened with the other DS's with the volume on the bottom, but on the side, I'll open it and suddenly BLAM, noise. I now have to double check its not all the way up before opening the damn thing.I don't like where the volume control is on the XL. Find I always move it to max volume while playing.
The gliding and such is the same as it was in Arkham Asylum, you just have a bigger environment this time around.[DOUBLEPOST=1366238922][/DOUBLEPOST]I played through the story mode of Injustice: Gods Among Us. Love the hell out of that game. They got some of the DCAU voice actors to reprise their roles. Too bad this came out after Mark Hamill officially retired from voicing the Joker. Wonder Woman, Superman (Not Tim Daily, the guy after him), Batman, at the very least got their DCAU voice actors and the guy who plays Cyborg in Teen Titans did his voice in the game.I've started playing Batman Arkham City, and I'm left wondering if Batman's cape shouldn't be yellow, it seems he picked up one of these between games:
Not that that's a bad thing, I'm just barely started but I'm loving the game thus far.
No, the dive bombing and then pulling up to gain speed and glide further is a new addition to Arkham City. Although you can't use that to fly forever, like you could in Super Mario World, it does allow you to glide a great deal further than you could otherwise.The gliding and such is the same as it was in Arkham Asylum, you just have a bigger environment this time around.
Keep at it, it's so worth it.Just picked up Dark Souls on the recommendation of a friend.
We are no longer friends.
Also I'm pretty sure there is no god.
I love modding communities. You find some real amazing gems. If/When I get New Vegas, I'll have to look this up.New Vegas, mostly mods by one guy, Someguy2000.
http://newvegas.nexusmods.com/users/2159825
His mod series is fantastic. Seriously amazing work for one dude (and all the people he gets to voice everything).
All the mods have an over-arching story that I hope he finishes.
I'm considering a replay through Fallout 3 and New Vegas for this mod alone:I love modding communities. You find some real amazing gems. If/When I get New Vegas, I'll have to look this up.