What are you playing?

I put my money where my mouth was and replayed Dark Souls. I started fresh with a new character.

I think I like the game less now than I did before. This game is the very definition of tedious. I'm plowing through waves of generic, bland-o enemies with no motivation other than a vague cutscene. Live, die, we live again. 3 steps forward, 2 steps back. There's very little variation to the fighting pattern. No one has to explain to me that the point is to uncover the story as you go. I get it, I really do. But there's not enough hook for me, and it's not enough to encourage me to button mash repeatedly. Sometimes I feel like I'm playing different versions of Dark Souls and Skyrim than everyone else, or that everyone else has a much higher tolerance for repetitive time burning gameplay in muddy worlds.
I wanna know what your starting class is that you can button mash in Dark Souls, because I want to try it :p. (Unless it's the sorcerer.)

It isn't tolerance; people have a genuine interest. Hell, I legitimately love Dark Souls. I don't play something for seven hours straight out of tolerance; that'd be dumb as hell. Not to play analyst, but since you wouldn't open up, I searched your recent posts in this thread and I think I see the disconnect, which I also said was going to be a sticking point for Skyrim. This from when you were playing Deus Ex: Human Revolution:

I just don't have the time for long, drawn out, open games like this lately, and it's not much fun to play casually.
If I only have an hour, I do not play Skyrim. Because that just isn't enough time to actually enjoy it. Then we have the last game I saw you enjoyed:

Remember Me

Interesting so far. Yet another amnesia sufferer who is slowly remembering she's a badass. If I ever get amnesia, I'm just going to assume that means I used to be some sort of martial arts expert. In any case, it's pretty, and the story is sufficiently engaging.
Now see, I found this game boring because I had no freedom and it felt like it essentially played itself. I couldn't even finish it.

But to look at it outside my personal view, it's an objective-based game that's heavy on narrative and can be played in bits and pieces. Dark Souls is pretty much the antithesis of this because it gives you zero direction and you need a good deal of time to sink into it per sitting. Same with Skyrim, although for different reasons. So those aren't going to be your kind of games and nothing's going to change that. It's not worth your time trying to see what others see because people have different preferences. It's like if you hate a food, but someone you know loves it--would you just keep putting the food in your mouth trying to understand?

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NO ONE does the long route through Blighttown unless they want one of the items for some reason (and there are a few good ones, especially the Inner Fire pyromancery). It's just not worth dealing with the toxic.
I did like Inner Fire ... but I'm not a pyromancer this time, so screw it.

Did some other stuff before Sen's Frotress--got the Rite of Kindling early, cleared the asylum's extras, traded with Snuggly, killed the Capra Demon and Gaping Dragon in one try, got fucking cursed by those goddamn basilisks even though I had the crimson set in my inventory because I'm an idiot ...

And I beat those fucking titan demons, and I blame Frank for how long it took me, because I never even knew those other two were there. But now I have plenty of Demon Titanite, so yay, that'll be nice when I make Quelaag's Furysword.
 

fade

Staff member
There's nothing to fix, and there's nothing you need to feel compelled to explain. These are my opinions, and what you've said I've already said myself. I'm not sure why my opinions seem to bug you so much. They're just my reviews. I like some open games just not these two. Loved the fallout series for example.

Also for the record, my review of Remember Me was not high. I just found the story mildly interesting.
 
There's nothing to fix, and there's nothing you need to feel compelled to explain. These are my opinions, and what you've said I've already said myself. I'm not sure why my opinions seem to bug you so much. They're just my reviews. I like some open games just not these two. Loved the fallout series for example.

Also for the record, my review of Remember Me was not high. I just found the story mildly interesting.
Your opinions don't bug me; I'm trying to save you time and frustration. You don't have a lot of game time from the way you say it; I don't see why you spend it on stuff you don't like.
 

fade

Staff member
I'm not frustrated. I'm just giving the games I paid for a good chance in case I missed something. Only seems fair.
 
I remember renting Remember Me for 5 days and returning it in less than one because it was trite and boring, adding nothing to a genre while borrowing all of it's core mechanics from better games and under utilizing it's one creative measure.

Compare this to Skyrim, which I've owned on two platforms and gotten all the achievements on one. I think my New Vegas time was something like 133 hours the last time I checked.
 
Those fucking Anor Londo archers ... are fucking dead! :D I got the poison arrows, but I wasn't sure how to actually use them at first. Turns out there's a spot way at the back where those pale demons are--from the right angle, you can hit the archers, but they can't hit you. Couple poison arrows and then it was just a matter of waiting.

Which means this is the quickest I've ever cut through Anor Londo. I don't see how I can even play my strength character's new game + knowing she won't have this trick. This is the hardest part of the damn game and it's so stupid about it.
 

fade

Staff member
Again didn't really like Remember Me, so it's a pointless comparison. Just said it had a interesting story hook.
 
Those fucking Anor Londo archers ... are fucking dead! :D I got the poison arrows, but I wasn't sure how to actually use them at first. Turns out there's a spot way at the back where those pale demons are--from the right angle, you can hit the archers, but they can't hit you. Couple poison arrows and then it was just a matter of waiting.

Which means this is the quickest I've ever cut through Anor Londo. I don't see how I can even play my strength character's new game + knowing she won't have this trick. This is the hardest part of the damn game and it's so stupid about it.
You should ALWAYS be getting your DEX high enough to use the Longbow, if only for this one point in the game. It's just a good idea.
 
You should ALWAYS be getting your DEX high enough to use the Longbow, if only for this one point in the game. It's just a good idea.
True. My Dex at level 40 was higher than my other "dex" character at level 80. I didn't know what I was doing then.

At Sif, now. I'm used to sword and board playstyle at this point in the game using Havel armor, but that's not going to fly with this dex character, so I have to relearn my approach to this fight. In any case, I predict the fight will end happier this time:



Someday I'll have to do the DLC first to make this part extra sad.
 
:facepalm: I'm an idiot.

Apparently for half of this Dark Souls playthrough I've been running around in armor that's equivalent of paper. I knew it was low on defense, but I forgot the poise stat entirely. No wonder I kept getting stunned by everything. On the one hand, it's kind of cool I got so far without realizing this, on the other hand had I realized before Ornstein and Smough, I probably could've taken them by myself this time.

Got through the Abyss and ...

This was my first time speaking with Darkstalker Kaathe. I wish I could forget knowing about this beforehand and have experienced it blind, because after you're blown away by this divine audience in Anor Londo, you come here to the darkest pit in Lordran and find out the truth. Such a great moment.
 
Playing more Skyrim while I wait for the price of Fallout 4 to drop.

I've got a good mod setup, full of mods that I enjoy and want to use. I'm also getting very regular crashes, oftentimes when I save. I can't decide if I want to just live with the crashes, or start removing mods.
 
:facepalm: I'm an idiot.

Apparently for half of this Dark Souls playthrough I've been running around in armor that's equivalent of paper. I knew it was low on defense, but I forgot the poise stat entirely. No wonder I kept getting stunned by everything. On the one hand, it's kind of cool I got so far without realizing this, on the other hand had I realized before Ornstein and Smough, I probably could've taken them by myself this time.

Got through the Abyss and ...

This was my first time speaking with Darkstalker Kaathe. I wish I could forget knowing about this beforehand and have experienced it blind, because after you're blown away by this divine audience in Anor Londo, you come here to the darkest pit in Lordran and find out the truth. Such a great moment.
Is it the truth? Or is Darkstalker Kaathe manipulating you just as much as Kingseeker Frampt? Or are they parts of the same being? It's not like we ever see their entire bodies. And really, there is no evidence that his path is any better.
 

fade

Staff member
I played a little more DS. I really do want to like it. RPGs are usually something I find very fun.

Also, I started up a replay of Portal 2 (hey, it rained all day and all night Saturday). This game is loads of fun. Interesting puzzles, neat story elements, fun characters. The one complaint I have about Portal 2 is that it's too short. Well, and I wish the puzzles were a little harder. Most of them are pretty obvious.
 
I dunno, I liked Portal better than Portal 2, despite liking the overall story of P2 better. With all the different types of goo, it's usually pretty clear which route to go, or what type of solution you're looking for. Portal had less, but that made it a..."purer" experience. Also, in P2, the "outside of the rooms" part was (a lot) larger, and while this was necessary and good in many ways, it also caused me quite a few "now where the heck am I supposed to shoot to now?" moments.

As for DS and its ilk: I've tried them a bit, the gameplay is pretty much entirely based on repeating the same fight(s) over and over, "Do It Again Stupid" style learning moves and counters by heart, and getting good at an arbitrary system....which I just don't enjoy. I like a lot of other stuff about the games, and I like reading about them, but playing DS is like playing Skyrim and having to fight the same rat 55 times until you know the move set, only then to go on to a skeleton...and fight him 55 times until you know how he works, etc. Not my idea of fun.

Just finished up Starcraft II HoTS again, i nanticipation of SC2 LotV. We'll see how I like that, I've never been a Protoss fan.
 
You guys are all over there with your Fallout, and I'm over here like TWELVE AND A HALF HOURS UNTIL LEGACY OF THE VOID YAAAAAAAY. ;)
 

Dave

Staff member
Taking a nap after dinner tonight. Waking up about 10 and getting my stuff ready. Then it's GAME ON!!
 
Geek and Sundry started streaming Fallout 4 3 hours ago on Twitch and will be doing it until 6:30 PST, if you are into that sort of thing.
 
Glad to be of service.

It's kinda odd they charge €59.99 for one and $59.99 for the other, given they're region free...So a European is far better off buying the American version. Ugh.

Anyway, $60 for all three games is incredibly well worth it, imho.
 
I've become a theme invader in Dark Souls with that SL1 character. Well, he's SL8 now, I needed to raise some stats to wield the great scythe. Now, he's the Reaper of Souls, wearing the Gold Hemmed set, Dark Mask and wielding a great scythe. Also, I like to spew toxic and acid mist at people.

It's super fun.

My defense is super low, so highly skilled people can still end me.
 
I played a little more DS. I really do want to like it. RPGs are usually something I find very fun.
You're making me feel like I need to give Dark Souls 2 another shot. Maybe I do ...

Two things that might help: talking to every NPC multiple times (yay, JRPGs) will give you more info. Early in the game, most of them know as little as your character and are just as frustrated and confused ... except Solaire, he's just perky as can be. If you keep going, once the Bells of Awakening are both rung, a new NPC will show up near Firelink Shrine and give some explanation of why this is happening to you. You'll then find out more a couple areas later and be given even more direction. So, an explanation is to come.

Second, the world does get more visually interesting after the Undead Burg/Chapel:






Is it the truth? Or is Darkstalker Kaathe manipulating you just as much as Kingseeker Frampt? Or are they parts of the same being? It's not like we ever see their entire bodies. And really, there is no evidence that his path is any better.
Hey, you were the one telling me this was the good ending! :p Don't back out on me now!

Some say it's Frampt at the end with Kaathe if you go the Dark Lord ending, but they all look pretty similar. That said, there's so much deceit going on with Anor Londo--the whole illusion, the Darkmoon Covenant helping preserve Gwyndolin's order, that you're really just prolonging the inevitable. Kaathe makes sense to me more now because of Humanity. They're crucial and they seem like they'd have something to do with the unique Dark Soul that the pygmy picked up. And it dawned on me some time ago that the pygmy was in fact a human, only a "pygmy" because he's smaller than the giants that everything else is. Anor Londo wasn't built for people our size, it was built for people the size of Gwyn and the other deities.

Also, the Abyss seems to be cleansed once you kill the Four Kings. I kind of thought Sif was right to defend the Covenant of Artorias because whether you said with Frampt or Kaathe, you're unleashing the Abyss that they fought so hard and sacrificed to contain. But since you don't need the Covenant anymore once the Four Kings are beaten, doesn't that mean the Abyss is no longer a threat?

It's really an unusual and fascinating lore once you get into all the details of it.
 
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