I put my money where my mouth was and replayed Dark Souls. I started fresh with a new character.
I think I like the game less now than I did before. This game is the very definition of tedious. I'm plowing through waves of generic, bland-o enemies with no motivation other than a vague cutscene. Live, die, we live again. 3 steps forward, 2 steps back. There's very little variation to the fighting pattern. No one has to explain to me that the point is to uncover the story as you go. I get it, I really do. But there's not enough hook for me, and it's not enough to encourage me to button mash repeatedly. Sometimes I feel like I'm playing different versions of Dark Souls and Skyrim than everyone else, or that everyone else has a much higher tolerance for repetitive time burning gameplay in muddy worlds.
I wanna know what your starting class is that you can button mash in Dark Souls, because I want to try it
. (Unless it's the sorcerer.)
It isn't tolerance; people have a genuine interest. Hell, I legitimately love Dark Souls. I don't play something for seven hours straight out of tolerance; that'd be dumb as hell. Not to play analyst, but since you wouldn't open up, I searched your recent posts in this thread and I think I see the disconnect, which I also said was going to be a sticking point for Skyrim. This from when you were playing Deus Ex: Human Revolution:
I just don't have the time for long, drawn out, open games like this lately, and it's not much fun to play casually.
If I only have an hour, I do not play Skyrim. Because that just isn't enough time to actually enjoy it. Then we have the last game I saw you enjoyed:
Remember Me
Interesting so far. Yet another amnesia sufferer who is slowly remembering she's a badass. If I ever get amnesia, I'm just going to assume that means I used to be some sort of martial arts expert. In any case, it's pretty, and the story is sufficiently engaging.
Now see, I found this game boring because I had no freedom and it felt like it essentially played itself. I couldn't even finish it.
But to look at it outside my personal view, it's an objective-based game that's heavy on narrative and can be played in bits and pieces. Dark Souls is pretty much the antithesis of this because it gives you zero direction and you need a good deal of time to sink into it per sitting. Same with Skyrim, although for different reasons. So those aren't going to be your kind of games and nothing's going to change that. It's not worth your time trying to see what others see because people have different preferences. It's like if you hate a food, but someone you know loves it--would you just keep putting the food in your mouth trying to understand?
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NO ONE does the long route through Blighttown unless they want one of the items for some reason (and there are a few good ones, especially the Inner Fire pyromancery). It's just not worth dealing with the toxic.
I did like Inner Fire ... but I'm not a pyromancer this time, so screw it.
Did some other stuff before Sen's Frotress--got the Rite of Kindling early, cleared the asylum's extras, traded with Snuggly, killed the Capra Demon and Gaping Dragon in one try, got fucking cursed by those goddamn basilisks even though I had the crimson set in my inventory because I'm an idiot ...
And I beat those fucking titan demons, and I blame Frank for how long it took me, because I never even knew those other two were there. But now I have plenty of Demon Titanite, so yay, that'll be nice when I make Quelaag's Furysword.