All the reviews I've read say it's:Playing Back 4 Blood. Playing with randos is the woooooorst.
Only good game I had last night was with 3 Russians.
That's honestly my experience with most online games. And why I don't really play many online games.2) Only fun if you bring your own friends, because randos are awful and solo is even worse.
Everybody's a noob at some point. It would probably take a few play sessions to get up to speed, but if you're not having fun, you're not having fun.That's honestly my experience with most online games. And why I don't really play many online games.
I also recently realized why I don't tend to join games friends are playing: by the time I join a game with them, they already know the game inside and out. So I feel less like I'm playing with them and more like I'm just tagging along at best or holding them back at worst. I think about that time I tried playing Left 4 Dead with you and some others and I was completely lost and overwhelmed.
I know this feeling exactly. It's probably the main reason I stopped playing Valheim. I was puttering around learning the game, and it seemed everyone else was zerg-rushing three bosses ahead of me. So it mostly just felt like solo play anyway.I also recently realized why I don't tend to join games friends are playing: by the time I join a game with them, they already know the game inside and out. So I feel less like I'm playing with them and more like I'm just tagging along at best or holding them back at worst.
I will play Left 4 Dead with you happily; I love it and have never gotten any better at it. I am an eternal noob.That's honestly my experience with most online games. And why I don't really play many online games.
I also recently realized why I don't tend to join games friends are playing: by the time I join a game with them, they already know the game inside and out. So I feel less like I'm playing with them and more like I'm just tagging along at best or holding them back at worst. I think about that time I tried playing Left 4 Dead with you and some others and I was completely lost and overwhelmed.
And the rewievs are dead on.All the reviews I've read say it's:
1) Only really worth it if you get it with gamepass
2) Only fun if you bring your own friends, because randos are awful and solo is even worse.
I told Emrys about this first before I made this post. Her reaction? "Doomsquirrels!"
The fact that all the RimWorld people look like Fisher Price Little People* somehow manages to make this story even more bizarre in my mind.Alright, I'm gonna tell you guys a story that might make some of you think a little less of me.
So, I started a new game of Rimworld recently. And I installed The Forbidden Mod That Shall Not Be Named. Suffice to say it... fleshes out the physical aspects of romance, makes allowances for pregnancy/children, STDs, prostitution, and adds other things that some people might find objectionable.
I started a random start "naked brutality" scenario. In this scenario you pick one of six randomly generated people, and are dropped completely naked and without any supplies whatsoever into a location of your choosing, and supposedly it's very difficult not to die, and it's going to make you have to make some hard choices about what you're willing to do to survive.
Me, I found it actually a little easier to be able to focus on micromanaging one pawn and ensure what needed to be done most urgently got done first, and there were no pesky social fights, and food was much faster to forage for just one person.
Anyway, all my options for who to drop were all pretty sucky, but the one I picked was a pretty good colonist - she was a a Glitterworld doctor with overall decent stats (most skills 2 or higher with medicine and artistic at 8 and 6) and had the added beneficial stats of being both a fast sleeper and a jogger - less time sleeping and walking is always a good thing. Also she was a nudist, so dropping naked now was a bonus instead of a detriment. However, the major drawback to this character is that she is incapable of violence, even in self-defence. She cannot fight, she cannot shoot. This could be a real problem. I could only hope that I could recruit more colonists as quickly as possible.
She dropped into a mountainous area at the southern edge of the temperate forest zone. I figured the year-round growing season and lots of caves to hide in would help. Plus, the warmer client helps with that whole nudist thing.
Oh and did I mention I chose Randy Random as the storyteller?
At any rate, progress is slow but steady. Most early days were spent dodging giant insectoid tunnel dwellers and getting a small patch of rice growing. Also some cotton so there'd be a commodity to trade with caravans that came past. I did manage to recruit another colonist, but he got caught by the megaspiders when I wasn't paying attention to where he was going to forage, and they oviposited him and the brood exploded out of his torso, killing him.
One thing I did not figure on was that, thanks to the aforementioned Forbidden Mod, being alone and horny started to become a serious mood dampener. You're able to mitigate it somewhat with, er, "self service," but it's no substitute for the real thing. And after living by yourself in a cave for most of a year can start to drive someone batty. Start considering things one previously would have thought they'd never think.
At one point, a local squirrel decided to self tame, and started hanging around her cave. And as it happened...
[REDACTED]
...some months later she gave birth to a litter of six healthy squirrels.
One of them was killed by a rabid wild guinea pig when it was out foraging for food as a juvenile a few weeks later. And it did cause a little depression in the colonist (a -5 moodlet for "My daughter, Squirrel 2, died")
And then the colonist's ex lover (yes, the human one) showed up as the single member of a hostile faction's raid.
Remember how I said the colonist is incapable of violence?
Her squirrel-children, not so much. As ex-lover closed in with his knife, the squirrels leapt forward to defend their mama, and though another squirrel fell in combat, they were able to bite him to death while the colonist ran and cowered.
Her moment of weakness that resulted in a biologically impossible pregnancy saved her life, and now I'm wondering if I need to recreate the circumstances that led to the squirrel-babies in order to ensure her continued protection from raids.
.... I am both horrified and fascinated by how this playthrough is turning out.
And The animation for doing the deed is just these little people bonking into each other over and over again. It's actually kind of comical.The fact that all the RimWorld people look like Fisher Price Little People* somehow manages to make this story even more bizarre in my mind.
(*Vintage Little People, not the current incarnations.)
You’ll need to work harder than that.Alright, I'm gonna tell you guys a story that might make some of you think a little less of me.
So when're we getting DoomEwoks?I told Emrys about this first before I made this post. Her reaction? "Doomsquirrels!"
Getting serious Tommy vibes here...I wish I had something more interesting to say about RimWorld right now, but things have progressed rather mundanely.
Two more colonists have joined, one simply wandered in and was useful enough to let stay, and the other was an enemy (with good stats) who crashed in a pod and had to be imprisoned and "convinced" to live here in this dark squirrel-infested cave. He came around eventually.
There was another raid, but the lone raider decided to take a shortcut through a tunnel that went through an insectoid nest, and got eaten. A wild muffalo went berserk but the colonists just hid in the cave until it calmed down.
There was a close call when a colonist decided to try doing some mining near the insectoid nest, but I caught it in time this time, and figured out the manager settings that were causing that to happen, and changed the allowable area for mining to exclude insectoid territory.
Something interesting about the squirrels though - as nobody in my colony has adequate "Animal" skill to train them, they slowly go feral and then return to the wild. However, before that happened, they started breeding with each other, and litters of squirrels are 2-8 baby squirrels. Subsequent generations of squirrels apparently do not count as Squirrel-Mama's "kin" so their eventual deaths do not affect her mood. So, the squirrels breed and produce a new generation, then the older generation goes feral and wanders out into the map. The result? A self-sustaining exponential progression of the local squirrel population, with dozens of squirrels set up right outside the entrance to the colony cave. I wonder if this will eventually cause a complete destruction of the local ecology.
Despite there now being male humans in the colony with which Squirrel-Mama is in excellent social standing, nobody seems particularly inclined to hook up with each other. There were some brief half-hearted attempts to woo, but they were always rejected. Sexual frustration is mounting among all concerned. One male colonist has attempted twice to go find himself a wild muffalo, but I intervened by drafting him for combat and then immediately undrafting him. The interruption apparently is enough to break the mood (or perhaps shake him back to his senses) and he returns to work/rest as normal.
I wonder how this will pan out.
Remember how I said the colonist is incapable of violence? Her squirrel-children, not so much. As ex-lover closed in with his knife, the squirrels leapt forward to defend their mama, and though another squirrel fell in combat, they were able to bite him to death while the colonist ran and cowered.
So I really liked this game for a while, and I dont give a shit about playing survivor ( I mean, when I played Evolve, all I ever did was play monster), but one thing that pissed me off to NO END was the infinite loops survivors would do by running in a circle jumping through windows/crates. Is that still a thing?So I've been playing a whole lot of Dead by Daylight, having picked it up during the Halloween sale.
I kinda ignored this game forever because I had played the Friday the 13th game and kinda hated it. But this game is... it's honestly pretty amazing. And there are so many characters and abilities to play with.
For anyone that doesn't know, DBD is an asymmetrical multiplayer game where four people play as survivors trying to escape a map, and one person plays as a killer trying to sacrifice them to an evil entity.
I've been playing mostly as the killer, and the game sports a wide array of both original and licensed characters. I started out playing as Michael Myers, who has the unique ability to stalk his prey. So while Stalking you no longer alert survivors to your presence (usually they hear an increasing heartbeat as you approach) and just quietly following and staring at survivors without being detected will increase your stalking level, until you eventually get to a point where you can instant-down survivors with just one stab. So as a survivor you are typically doing your shit when you turn around and BAM, Michael Myers just staring at you through a window.
It's great, 10/10 would kill all these teenagers again.
Oh, if anyone wants to pick up the game, there's a stranger things bundle going on right now that gets you the base game plus the stranger things dlc, including the Demogorgon as a new killer and Steve and Nancy as new survivors. I mention this because due to licensing being dumb, they will lose the stranger things license in like ten days, and after that point no one will be able to buy those characters anymore, though anyone that has them will still be able to use them.
Loops is a major part of the game but afaik they can't be infinite. But as the killer, if you find yourself against a really good survivor who is in a good area looping you, you have the power to just leave. They have up go to the objectives to get out, you don't have to hunt them there. Go hunt someone repairing generators.So I really liked this game for a while, and I dont give a shit about playing survivor ( I mean, when I played Evolve, all I ever did was play monster), but one thing that pissed me off to NO END was the infinite loops survivors would do by running in a circle jumping through windows/crates. Is that still a thing?