I meant the web hosting, not the game hosting. The MINECRAFT server is still up. The WEBSPACE is not.I was able to get in last night on the normal IP. I had to drop because as soon as I logged on my wife said, "We have to go to the store..."
I suppose not, but none of them came back for caprica, even when we didn't have a whitelist (and now that we don't again).We do have hundreds of lurkers here. Not hard for one of them to get the information off of the first page.
First, I built a fortified castle, mostly out of cobblestone. It was simple, but impressive for it's scope. Later I built a palace, ornate, elegant and opulent.What's that thing you're building in southern Caprica? It looks hollow?
Yeah, mining materials in the nether is an adventure in itself. heh.so thats what chiiki and you were doing to that stronghold last night....
I'm sure yours will be impressive, but mine will have a trump card. It's my... creative way of solving a problem with our server.I was actually gonna do something similar (and in the same spot! *shakes fist*). I'm sure my Temple of Doom will complement your Citadel of Evil quite nicely, once I finish up my other projects.
It probably won't be completely done for many weeks, but I'll just go ahead and tip my hand now - I'm going to abuse my admin position a little to integrate a working End Portal into the design of the citadel, because I found last weekend that AdventureLand end portals, which I found the old fashioned way... don't teleport. The end portal MUST be in Caprica to function since that is the primary map, and our fortress structure is all flummoxed up because the map predates that version of minecraft. So either we have to bloat the map wandering around hoping to generate a new fortress (which I don't want us to do due to size problems), or I can hand-build us a portal. I've already tested to make sure it works this way.Mmmmm, well color me intrigued. I look forward to seeing it.
It shouldn't be necessary. The generators and seed data has changed already. The issue is not the horsepower, the issue would be the resulting map size. As the caprica map displays, a great deal of things are far flung in caprica, abarring a few wandering tentacles. The issue is we can't predict where the fortresses will necessarily be, so the map might have to be very large indeed. Heck, the closest end portal in Adventureland turned out to be almost 800 meters away from the spawn.. and we've got people as far flung as 2km already.*stocks up on TNT for storming the citadel*
So anyway
Is it possible to generate a new map/seed for Carpica then use a map editor to place all currently generated terrain (minus to areas snipped that no one uses)?
Reading back some it seems like it is a matter of horsepower for the computer doing the work. I have recently aquired a beast of a machine and would be willing to give a shot to the task if there is interest.
Warps do function, as does /MC. So you can leave by warping out. Falling out of the world does kill you though.Do warps work to take you BACK from the End? I'm assuming yes, but still thought I'd ask. As I understand it in the "normal" game, you have to kill the dragon to get back if there are no mods.
I had to remove my portal because it was causing performance issues... turns out, the portal "blocks" all render a quasi-infinite starscape in 3 dimensions, so putting more than 9 of them together at once... made things a little clunky on not-so-beefy machines. I'll be redesigning and reactivating the portal there soon.if you find a way to the end, leave me directions, I want to explore, but not kill the dragon!
Ok, I reconfigured and reopened the portal, it should be accessible now for anyone who wants to be an Ender Tourist. You can /warp out when you want to leave. Portal's in the first floor platform in the big red evil thing south of drifter.
I'm thinking for decorative purposes, a memorial to an epic build.What, for when you want to make a physical mock-up of your build before you attempt the "real" virtual one in the game?
It's too bad he doesn't use it for minecraft...I was the one who taught all my friends what big O notation is and how it’s useful
I still stubbornly believe the whole “private members accessed via accessors” thing in java is bullcrap for internal projects.