What are you playing?

Finished Assassin's Creed: Revelations. It was good, but not great. I didn't feel much was revealed in any way, and the plot circumstances promised felt very slapped on.

MAJOR, GAME END SPOILERS
We really don't learn anything Subject 16 except that he's kind of creepy. We don't learn anything about the First Civilization that we didn't already know, except the location of the Grand Temple. Ezio's romance subplot seems tacked on. And honestly, Ezio seemed to do more damage than anything. He caused more problems than he solved, and his disregard for the lives of innocents seemed not only out-of-character, but against the Creed that he makes a big deal out of (unlike Altair in the first game).

I will say that there were satisfying conclusions to both Ezio and Altair's stories. The finale for Altair is cool and Desmond's last moments of playing as Ezio (presumably before he impregnates his new lover) are actually a touching reflection on Ezio's life, and how small a part he played in something larger.

I haven't watched Embers yet, but it had better not be Ezio getting picked off by Templars in whatever retreat he's taken to after retiring.
 
Been playing Duel of the Planeswalkers 2012 on PS3.

Playing the machinations deck against the AI, I lucked out with some great cards and ended up with a pretty significant overkill. How significant?
IMG-20120304-00443.jpg
 
Finished Assassin's Creed: Revelations. It was good, but not great. I didn't feel much was revealed in any way, and the plot circumstances promised felt very slapped on.

MAJOR, GAME END SPOILERS
We really don't learn anything Subject 16 except that he's kind of creepy. We don't learn anything about the First Civilization that we didn't already know, except the location of the Grand Temple. Ezio's romance subplot seems tacked on. And honestly, Ezio seemed to do more damage than anything. He caused more problems than he solved, and his disregard for the lives of innocents seemed not only out-of-character, but against the Creed that he makes a big deal out of (unlike Altair in the first game).

I will say that there were satisfying conclusions to both Ezio and Altair's stories. The finale for Altair is cool and Desmond's last moments of playing as Ezio (presumably before he impregnates his new lover) are actually a touching reflection on Ezio's life, and how small a part he played in something larger.

I haven't watched Embers yet, but it had better not be Ezio getting picked off by Templars in whatever retreat he's taken to after retiring.
It's even better than that and worthy of a watch. 30 minutes.

Loved Ezio.... loved.
 
Finished Assassin's Creed: Revelations. It was good, but not great. I didn't feel much was revealed in any way, and the plot circumstances promised felt very slapped on.

MAJOR, GAME END SPOILERS
We really don't learn anything Subject 16 except that he's kind of creepy. We don't learn anything about the First Civilization that we didn't already know, except the location of the Grand Temple. Ezio's romance subplot seems tacked on. And honestly, Ezio seemed to do more damage than anything. He caused more problems than he solved, and his disregard for the lives of innocents seemed not only out-of-character, but against the Creed that he makes a big deal out of (unlike Altair in the first game).

I will say that there were satisfying conclusions to both Ezio and Altair's stories. The finale for Altair is cool and Desmond's last moments of playing as Ezio (presumably before he impregnates his new lover) are actually a touching reflection on Ezio's life, and how small a part he played in something larger.

I haven't watched Embers yet, but it had better not be Ezio getting picked off by Templars in whatever retreat he's taken to after retiring.
The recent DLC The Lost Archives goes into Subject 16's story in more detail. It also contains a rather unpopular plot twist.
 
I played through the first AC for a little...got bored and quit. Played through 2 a little...got bored and quit. Have brotherhood and didnt touch it yet. I've no idea why it never hooked me, because it seems like the kind of game that would.
 
I actually loved the first one and like what I've played so far of 2, but with school and all, my video game time is pretty limited. Hell, I didn't even make it all the way through Skyward Sword yet.
Added at: 20:59
That's actually one of the big reasons I like Skyrim. I don't even feel the need to "complete" it. It lets me just do what I can and be happy with that.
 

figmentPez

Staff member
Something I'm noticing about Deus Ex: Human Revoltion... women in this game have really weird looking bodies. I can't put my finger on it, but something is not right with their shape, and they all have the same body model, I think.
 
Hector, episodes 1-3

Picked this up during its Steam sale recent. My god, it's one of the crudest, most disgusting games I've ever played. But I haven't laughed so heartily during a game in so long. It's downright obnoxiously crude, but the gameplay itself is incredibly solid with some really clever and hilarious puzzles. As a long-time fan of adventure games, I loved this.

Journey

Had to get this first day on Tuesday. My jaw was on the floor for the vast majority of it. It's an absolutely breathtaking game with some astounding visuals and simplistic gameplay that pulls you right in. There's been arguments for years whether video games can be art. Journey should be a definite argument in its favour.
 
Journey

Had to get this first day on Tuesday. My jaw was on the floor for the vast majority of it. It's an absolutely breathtaking game with some astounding visuals and simplistic gameplay that pulls you right in. There's been arguments for years whether video games can be art. Journey should be a definite argument in its favour.
Ico and Shadow of the Colossus are strong cases as well. I mean, as a game, Ico is really frustrating, but as a piece of art, it's impressive.
 
You want an example of games being Art, play Pathologic. It's not fun, but it's not supposed to be... it's supposed to be a miserable, depressing experience, where surviving to the next day doesn't mean things will get better and it certainly doesn't mean that things will become simpler. You will do horrible things to horrible people as the town is overcome with the sickness infesting it and not even the children will be spared from it's wrath... and it will change you, as a person. It's literally been described as Oblivion, but with Cancer.

Pathologic is basically my Ur-example of a game where the writing is much more important than the gameplay and that a game doesn't need to be fun to be good. Don't play it if you want a fun romp. Play it if you want an emotionally deadening, but fulfilling experience full of sorrow and symbolism.
 
S

Soliloquy

I decided to try out an unused copy of the Megaman X collection I had lying around after watching this video:



And I've got to say, I've forgotten how friggin' hard Megaman games can be. It took me a good half a day before I was able to even start beating the game's bosses. But the great thing about Megaman games: It always feels so worth it.
 
I always thought X 1 was pretty easy, but only if you knew the order to beat bosses in like most other MM games. The ones after got a lot more difficult, and the original 1-8 are still hard as balls to me, even if I know the boss kill order (save for MM2, kill Metal Man, win everything).
 
I think the SNES X games are probably the easiest in the series save for Mega Man 8 for PS1. The later PS1 X games can be murder though.
 
You want an example of games being Art, play Pathologic. It's not fun, but it's not supposed to be... it's supposed to be a miserable, depressing experience, where surviving to the next day doesn't mean things will get better and it certainly doesn't mean that things will become simpler. You will do horrible things to horrible people as the town is overcome with the sickness infesting it and not even the children will be spared from it's wrath... and it will change you, as a person. It's literally been described as Oblivion, but with Cancer.

Pathologic is basically my Ur-example of a game where the writing is much more important than the gameplay and that a game doesn't need to be fun to be good. Don't play it if you want a fun romp. Play it if you want an emotionally deadening, but fulfilling experience full of sorrow and symbolism.
No, that's okay, I like actually enjoying games. And do you mean Ur- example, or Uber- example? Is it primitive, or superior?
 
I think the SNES X games are probably the easiest in the series save for Mega Man 8 for PS1. The later PS1 X games can be murder though.
I think it was X 3 that had you collecting Zero's parts? That was was tough because you could miss out on those roaming bosses, who were actually pretty challenging. I think there was another collection thing in X 3 that was tough to finish too, outside the usual armor/tank/heart thing.

Now you want a real challenge, play the Zero games on GBA. Jesus crackers, those were hard.

Damn, now I really want to play some Mega Man.

Edit: Also I think it was in X4 they added ducking. Man that was weird.
 
No, X2 had you collecting Zero's parts. If you didn't get them all, you had to fight Zero as a boss before Sigma (and it's pretty awesome).

X3 had you fighting against Bit, Byte, and Vile... and the hard part was knowing that each of them had a weapon they were weak against and you could only beat them for good by killing them with it... and that you had to do this if you wanted X to get Zero's saber.
 

GasBandit

Staff member
I always thought X 1 was pretty easy, but only if you knew the order to beat bosses in like most other MM games. The ones after got a lot more difficult, and the original 1-8 are still hard as balls to me, even if I know the boss kill order (save for MM2, kill Metal Man, win everything).
Actually, there were several bosses that were immune to Metal Man's Metal Blades. And some were just way more effective. The best order is Metal Man, Use Metal Blades on Wood Man, use Leaf Shield on Air Man, use Air Cannon on Crash Man (cause he jumps around like a bitch, and it's really effective), use metal blades on bubble man, use bubble lead on heat man, then beat flash man with whatever, and use flash man's time stopper on quick man because it hurts him to sit still.

That order also gets you the rush upgrades in a usable order that makes getting energy tanks and 1ups pretty easy.
 
I'm playing the new version of Dwarf Fortress.

I think there's a vampire dwarf among my denizens. And as soon as I figure out who it is, he or she is getting dropped into a magma pit.

Which reminds me, mental note, dig a magma pit.
 

GasBandit

Staff member
I'm playing the new version of Dwarf Fortress.

I think there's a vampire dwarf among my denizens. And as soon as I figure out who it is, he or she is getting dropped into a magma pit.

Which reminds me, mental note, dig a magma pit.
Have you heard of A Game of Dwarves?

 
Top