[Gaming] RimWorld

Yay, modlist finally got updated so I can post my current list of mods without having to put forth effort! Spoilered for length.

HugsLib | http://steamcommunity.com/sharedfiles/filedetails/?id=818773962
EdB Prepare Carefully | http://steamcommunity.com/sharedfiles/filedetails/?id=735106432
[B19] Tiny Table | http://steamcommunity.com/sharedfiles/filedetails/?id=1488609351
[SYR] Blueberries | http://steamcommunity.com/sharedfiles/filedetails/?id=1488100231
[XND] Visible Pants | http://steamcommunity.com/sharedfiles/filedetails/?id=926698084
Dubs Bad Hygiene | http://steamcommunity.com/sharedfiles/filedetails/?id=836308268
Allow Tool | http://steamcommunity.com/sharedfiles/filedetails/?id=761421485
Better Roads | http://steamcommunity.com/sharedfiles/filedetails/?id=1489564822
Additional Lights .19 | http://steamcommunity.com/sharedfiles/filedetails/?id=1420721800
[SYR] Set Up Camp | http://steamcommunity.com/sharedfiles/filedetails/?id=1470065926
Lolidrop's hairshop | http://steamcommunity.com/sharedfiles/filedetails/?id=1444154109
Rimsenal - Rimhair | http://steamcommunity.com/sharedfiles/filedetails/?id=725949967
[FSF] Growable Grass | http://steamcommunity.com/sharedfiles/filedetails/?id=817350064
Spoons Hair Mod | http://steamcommunity.com/sharedfiles/filedetails/?id=725447220
Dubs Skylights | http://steamcommunity.com/sharedfiles/filedetails/?id=833899765
A Dog Said... | http://steamcommunity.com/sharedfiles/filedetails/?id=746425621
Pick Up And Haul | http://steamcommunity.com/sharedfiles/filedetails/?id=1279012058
[FSF] Efficient Utilities | http://steamcommunity.com/sharedfiles/filedetails/?id=951619111
Harvest Organs Post Mortem - 4.0 [B19] | http://steamcommunity.com/sharedfiles/filedetails/?id=1204502413
Delsin53's HD Terrain Texture Pack | http://steamcommunity.com/sharedfiles/filedetails/?id=1292715618
[FSF] Complex Jobs | http://steamcommunity.com/sharedfiles/filedetails/?id=1157350972
FashionRIMsta | http://steamcommunity.com/sharedfiles/filedetails/?id=745193823
Hardworking animals B19 | http://steamcommunity.com/sharedfiles/filedetails/?id=933324235
Xeva's Rimhair | http://steamcommunity.com/sharedfiles/filedetails/?id=705924057
RT Fuse | http://steamcommunity.com/sharedfiles/filedetails/?id=728314182
Hospitality | http://steamcommunity.com/sharedfiles/filedetails/?id=753498552
Moody | http://steamcommunity.com/sharedfiles/filedetails/?id=826998327
[KV] RimFridge - B19 | http://steamcommunity.com/sharedfiles/filedetails/?id=1180721235
MendAndRecycle | http://steamcommunity.com/sharedfiles/filedetails/?id=735241897
Heat Map | http://steamcommunity.com/sharedfiles/filedetails/?id=947972722
RBSE Hardcore Edition | http://steamcommunity.com/sharedfiles/filedetails/?id=850428056
[B19] RimStory | http://steamcommunity.com/sharedfiles/filedetails/?id=1500272404
Run and Hide | http://steamcommunity.com/sharedfiles/filedetails/?id=1499844236
What the hack?! | http://steamcommunity.com/sharedfiles/filedetails/?id=1505914869
Psychology | http://steamcommunity.com/sharedfiles/filedetails/?id=1499800980
[SS]Lovely Hair Style | http://steamcommunity.com/sharedfiles/filedetails/?id=1498706339
Colony Manager | http://steamcommunity.com/sharedfiles/filedetails/?id=715565262
Medical Tab | http://steamcommunity.com/sharedfiles/filedetails/?id=715565817
QualityBuilder | http://steamcommunity.com/sharedfiles/filedetails/?id=754637870
Relations Tab | http://steamcommunity.com/sharedfiles/filedetails/?id=709317151
[KV] Show Hair With Hats or Hide All Hats - B19 | http://steamcommunity.com/sharedfiles/filedetails/?id=1180826364
ameiro anime hairs B19 | http://steamcommunity.com/sharedfiles/filedetails/?id=1207934602
[T] MoreFloors | http://steamcommunity.com/sharedfiles/filedetails/?id=725623521
Simple sidearms | http://steamcommunity.com/sharedfiles/filedetails/?id=927155256
Pharmacist | http://steamcommunity.com/sharedfiles/filedetails/?id=1365242717
Replace Stuff | http://steamcommunity.com/sharedfiles/filedetails/?id=1372003680
Blueprints | http://steamcommunity.com/sharedfiles/filedetails/?id=708455313
Share The Load | http://steamcommunity.com/sharedfiles/filedetails/?id=1356838246
Nature's Pretty Sweet | http://steamcommunity.com/sharedfiles/filedetails/?id=1211694919
[KV] Trading Spot - B19 | http://steamcommunity.com/sharedfiles/filedetails/?id=1180719658
ResearchPal | http://steamcommunity.com/sharedfiles/filedetails/?id=946390822
ModSwitch | http://steamcommunity.com/sharedfiles/filedetails/?id=1139051045
Fences And Floors | http://steamcommunity.com/sharedfiles/filedetails/?id=784370602
Apparello 2 | http://steamcommunity.com/sharedfiles/filedetails/?id=728381322
Expanded Prosthetics and Organ Engineering | http://steamcommunity.com/sharedfiles/filedetails/?id=725956940
Haul to Stack | http://steamcommunity.com/sharedfiles/filedetails/?id=949498803
[T] MoreBedsVanilla | http://steamcommunity.com/sharedfiles/filedetails/?id=725828157
More Faction Interaction | http://steamcommunity.com/sharedfiles/filedetails/?id=1454024362
RIMkea | http://steamcommunity.com/sharedfiles/filedetails/?id=769201959
Less Arbitrary Surgery | http://steamcommunity.com/sharedfiles/filedetails/?id=1499832847
Dye Vat | http://steamcommunity.com/sharedfiles/filedetails/?id=740002420
SF [B19] Rain Removes All Filth | http://steamcommunity.com/sharedfiles/filedetails/?id=1502875716
[KV] Change Mirror - B19 | http://steamcommunity.com/sharedfiles/filedetails/?id=1390088618
[B19]GW-hair | http://steamcommunity.com/sharedfiles/filedetails/?id=1352123439
[B19]My Cute Ear | http://steamcommunity.com/sharedfiles/filedetails/?id=1502940113
Statue of Colonist | http://steamcommunity.com/sharedfiles/filedetails/?id=1308674160
Respect the Scars [b19] | http://steamcommunity.com/sharedfiles/filedetails/?id=1312986721
Door Mat B19 | http://steamcommunity.com/sharedfiles/filedetails/?id=1505423207
gloomy_hair | http://steamcommunity.com/sharedfiles/filedetails/?id=1346113625
Simple Stockpile Presets | http://steamcommunity.com/sharedfiles/filedetails/?id=1428628928
Giddy-up! Core | http://steamcommunity.com/sharedfiles/filedetails/?id=1216999901
Giddy-up! Battle Mounts | http://steamcommunity.com/sharedfiles/filedetails/?id=1217001091
Giddy-up! Caravan | http://steamcommunity.com/sharedfiles/filedetails/?id=1253251478
Giddy-up! Ride and Roll | http://steamcommunity.com/sharedfiles/filedetails/?id=1331961995
RunAndGun | http://steamcommunity.com/sharedfiles/filedetails/?id=1204108550
Glitter Tech | http://steamcommunity.com/sharedfiles/filedetails/?id=725576127
Better Workbench Management | http://steamcommunity.com/sharedfiles/filedetails/?id=935982361
Progress Renderer | http://steamcommunity.com/sharedfiles/filedetails/?id=1438693028

Modlist is https://steamcommunity.com/sharedfiles/filedetails/?id=1510045283 since it doesn't show itself in the list.

It also generates an HTML list that describes all the mods, but .html is not an allowed attachment type, and the formatting gets weird if I try to copy/paste that list.
 
I'm annoyed that boars can't haul anymore, but Randy has been showering me with Huskies and Labs in my current game, so I'll allow it for now. :p
 

Dave

Staff member
Muffalo are only good for food. Elephants are where it's at. Elephants can haul things (as in to haul things at your colony), muffalos can't. Elephants can rescue downed colonists and animals, muffalos can't. Elephants have twice as many hit points as muffalos. Elephants have 5.9 DPS while muffalos have 3.72. Elephants have twice the carrying capacity of muffalos (almost - elephants have 300 and muffalos have 158).

Elephants are far superior than muffalos in every way. And no, milking doesn't count. Who uses milk in RimWorld?
 

Dave

Staff member
Bah. You can grow that and you get enough leather and stuff from hunting. I'd rather have a hauling tank than a couple bundles of muffalo wool.
 

Dave

Staff member
And you can't even get that much food out of muffalos! Elephants have 360 units of food while muffalos only have 189.
 
Fuck Randy, that masochistic dick.
The thing that Randy did last game that annoyed me was that I kept declining to help people fleeing from other factions, then he had something like 4 pacifist wanderers with one awesome trait and the rest shit join me over the course of the next season. And I'm too nice to just turn them into hats. :p
 

Dave

Staff member
All right, RimWorlders. I have a question. Here's the lead-in.

I have a colony with (I believe) 10 people, two of which are not combat. I have a completely walled in base with one unfinished kill maze. At the south east side of my base is an ancient danger that I hadn't yet breached. So there was a raid. Sappers. Then this happened.



My question is, now that the bad things are loose, how would you deal with them? I have a few ideas, but want to hear yours.

Edit: And for some reason people typing in Twitch chat is not showing in OBS. Again.
 

GasBandit

Staff member
All right, RimWorlders. I have a question. Here's the lead-in.

I have a colony with (I believe) 10 people, two of which are not combat. I have a completely walled in base with one unfinished kill maze. At the south east side of my base is an ancient danger that I hadn't yet breached. So there was a raid. Sappers. Then this happened.



My question is, now that the bad things are loose, how would you deal with them? I have a few ideas, but want to hear yours.

Edit: And for some reason people typing in Twitch chat is not showing in OBS. Again.
Depends on if, after the raid was squashed, are the robots still actively attacking you, or did they become complacent to sit?

If they are attacking, I'd lure them through that hole in the south wall and overwhelm them one by one as they trickle through. You might sustain some injuries but it can be done.

If they're complacent, you might have time to build EMP mortars.
 
All right, RimWorlders. I have a question. Here's the lead-in.

I have a colony with (I believe) 10 people, two of which are not combat. I have a completely walled in base with one unfinished kill maze. At the south east side of my base is an ancient danger that I hadn't yet breached. So there was a raid. Sappers. Then this happened.



My question is, now that the bad things are loose, how would you deal with them? I have a few ideas, but want to hear yours.

Edit: And for some reason people typing in Twitch chat is not showing in OBS. Again.
Restrict your people from getting in their aggro range with zoning and finish your kill box. :p
 
Speaking of the kill maze, I find that putting lots of rows of doors in every three squares lets you lay out traps throughout the maze without stepping on them yourself. Most of the time enemies will start to flee before they even get through. (I've also seen people make all the inside walls out of wood and roof it so they can block people in and set everything on fire as they try to flee, thus roasting them from overheating, but that's a bit much for me :p)

baselayout.jpg
 

Dave

Staff member
They are complacent right now. I'm tempted to wall them back in at a greater distance, setting up my kill-box, and then opening the other side and leading them through. I want to get my turrets up before I face them.

I don't think I could, but I'd love to throw in a Molotov and then wall it in while they fry but I'm sure that's not possible.
 

GasBandit

Staff member
Makes me miss my pit traps back in Gnomoria. Nothing takes the piss out of an enemy raid like a 10 story fall down a shaft to a hard granite wake-up call. Makes loot collection pretty easy too. And sandwiches for daaaayys. Gets to the point where you want to send insult emissaries to all the neighboring goblin kingdoms just to get them to raid more and bring better gear when they do.
 
Hmmm, I just found a neat thing. It lets you have a Rimworld server where everyone can build a colony and send each other shit with drop pods and stuff. It seems the visiting colonies thing is still being worked on, and it's not on steam so you have to install it manually, but it's neat.
https://rim-world.com/phi-mod/
 

Dave

Staff member
Speaking of the kill maze, I find that putting lots of rows of doors in every three squares lets you lay out traps throughout the maze without stepping on them yourself. Most of the time enemies will start to flee before they even get through. (I've also seen people make all the inside walls out of wood and roof it so they can block people in and set everything on fire as they try to flee, thus roasting them from overheating, but that's a bit much for me :p)

View attachment 27708
1) Making the thing out of wood is pretty much what I started doing on mine.
2) I'm totally copying your kill box design tonight.
 
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