I am totally hooked on the Max Raid Cave in the Sword and Shield Expansion. I love it!!
My poor colonists have been ignored
My poor colonists have been ignored
I feel like it does itself a disservice by appearing like a boring third person shooter in the beginning before opening up into what is basically a third person action adventure game.
Early on in the game, all you have is a pistol, and combat can feel kinda slow because of this. But the game continues to open up more and more, you learn how to traverse the passages of the oldest house, and the game becomes exploring and solving puzzles and secrets while getting into supernatural firefights like this:
Yes, it's a transformer, and this means you can unlock more forms for it to change it from a pistol, to a shotgun, to a machine gun, to a grenade launcher, etc. Monsters also drop mods you can slot in to change its propertiesIsn't there something goofy about the "gun" you wield, too? Like it reconfigures itself into what you need?
--Patrick
He wants the entirety of the Pokedex availableWhat is that?
This.He wants the entirety of the Pokedex available
And that, folks, is why player base dropped by 93% in like a week.
Now you'll understand when I say I tried to romance a talking basketballHades is fun!
While I've never played FO4, comfort gaming is pretty much 95% of my gaming these days. It's why I play D3 every seasonIn times of stress and unhappiness, do you guys ever find yourself going back to a game that may not be perfect, but it's familiar, comforting, and kinda feels like coming home?
So anyway, I started playing Fallout 4 again. Building settlements is fun.
I need to get on that now that season 22 started last week.It's why I play D3 every season
This was my experience too. Now don't get me wrong... Final Fantasy 14 did something similar with the launch of Shadowbringers, but it told you flat out that you needed to make time for cutscenes. It was fine there because cut scenes in FF14 are actually...World of Warcraft: Shadowlands.
It went live yesterday and is a very interesting looking place. But it's got issues. Like serious issues. Not in the characters or anything like that, but the first time you go into the Shadowlands, it's nothing but cutscene followed by cutscene, followed by listen to this guy talk for 1/2 hour, followed by run to this place, followed by cutscene, It's a fucking slog to get through and you have to do it on every character that goes into Shadowlands.
Hey, remember that quest in Shattrath where you had to follow the ghost thing all around? You know, the slowly moving thing? The quest that everyone HATES? Let's add another one of those! Why not?
I haven't gone very far past the opening area because by the time I got through it I was just fucking done.
Another big factor with FF14 is, for most people, you only do those cutscenes once since you have only one character. The average WoW player has multiple.This was my experience too. Now don't get me wrong... Final Fantasy 14 did something similar with the launch of Shadowbringers, but it told you flat out that you needed to make time for cutscenes. It was fine there because cut scenes in FF14 are actually...
- well written
- well acted
- visual interesting
... all features that WoW lacks in general, so I don't know why they thought this lengthy would have been more interesting than say a 5-10 minute video.
And I hope it never does. I hope it ends careers.Marvel's Avengers Hasn't Recouped Its Development Costs Yet - IGN
Marvel's Avengers sales have been lower than expected, and the game hasn't yet recouped its development costs.www.ign.com
--Patrick