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Halforums House: Rimworld - the story thread

#1

GasBandit

GasBandit

In the distant future, humanity has spread to the stars in countless numbers. However, despite the postulation of myriad science-fiction authors and movies, no "faster than light" travel has really been discovered. Interstellar travel means entering crytptosleep - a bizarre and slightly unsettling state of suspended animation in which you do not dream, age, or experience anything whatsoever - frozen in time for hundreds of years.

Closest to Earth, the cradle of humankind, are the Glitterworlds - shimmering balls of light on which the wealthy live and play in the pampered luxury of their beautiful skyscrapers and plazas, with little thought spared for those whose lot in life is worse elsewhere. But the farther out into the black you go, the more the harsh realities of life become apparent. Thieves and urchins choke the dirty streets of the urbworlds, and men and women toil ceaselessly in the factories of the indworlds. But they are comparatively lucky still. The underground dwellers of the hiveworlds might never see sky, the iceworlders huddle in their caves and hydroponic bays, eking out a living, and the midworlders rediscover the "joys" of serfdom as they till the soil for their feudal lords in a new spaceship-studded dark age. And worse off still are the glassworlders, whose planets' radioactive surfaces mean short, sick lives for any who do not frantically work to keep running the technology that keeps them alive in the vaults below the beautiful, deadly crystals of their home.

But by far, the worst off of humanity has to be those consigned to the planets out on the rim of explored space. The rimworlds are barely even settled, if at all. Many of their populations have reverted completely into neolithic tribes, while more recent, often unwilling population additions struggle to make some life for themselves on this new frontier - or find some way to escape it back to more comfortable climes. It's rare that anyone comes to a rimworld by choice, aside from a few opportunistic trade ships looking to abuse the abject poverty for huge profits back home. Thus, most people who wash up on the shores of a rimworld spend the rest of their lives there - however long or short that might be.

And short those lives often are - dangerous creatures, inhospitable climes, natural disasters, pirates, hostile tribals, and worst of all the biomechanical remnants of a great cyberwar that ended millennia ago are all found on these untamed planets, and the law of life is that for one to live, usually someone else must die. Survival of the fittest claims the lives of tens of thousands every year, as spacers discover themselves particularly unsuited to the rough life one must lead... on a RimWorld.

Take, for example, one such unlucky bunch. Attacked by twisted, alien, mechanoid monstrosities, their ship was destroyed. Their lifepods found only one minimally "safe" place to take the survivors within range. Keeping the humans in cryptosleep, the lifepods silently made their way to the rimworld. Many didn't make it. Malfunctions, malefactors and plain old misfortune cut short many lives who never even woke to know their doom.

But four and a half score doughty survivors survived the perilous plummet through the atmosphere, and woke to find themselves marooned. The last message left by the AI of their old ship was that this planet would only be safe for 11, maybe 12 years... for though there was no other place to take them, a planetkiller moved steadily in the wake of the fleeing lifepods, and when it arrives, no one at all will survive, anywhere.

maxresdefault.jpg


Edit - might as well throw in the teaser here, too, eh?



#2

PatrThom

PatrThom

IMG_0033.JPG


IT'S COMING...

--Patrick


#3

GasBandit

GasBandit

View attachment 25110

IT'S COMING...

--Patrick
I think you need the music, too.



#4

GasBandit

GasBandit

The story begins-

APR 2, 5500 - The survivors of the destruction of the mothership crashland in a hilly temperate forest, with some food and basic equipment. Beyond the reach of any rescue, they have 12 years to find a way off-planet before the alien planetkiller weapon arrives and destroys all life. Construction begins on rudimentary facilities, while growers start planting and others wander the area picking up scattered supplies from the haphazard drop. But first order of business is to make sure that the work is properly assigned, the supplies are properly inventoried, and the weapons are distributed.

Pictured: Divvying up the work

Pictured: Scheduling special work and sleeping hours for the night owls


There are five other major factions in the area, not counting the menacing mechanoid monstrosities. There are two other outworlder "unions," a friendly tribe, a hostile tribe, and of course, pirates.
Pictured: the factions


Pictured: building a storehouse to preserve the supplies


Pictured: A nearby ruin is refurbished into a kitchen. A lot of cooking is going to need to be done, to support 50+ colonists.


Pictured: farmland is designated and planted a ways to the south, and then work begins on a bunkhouse/barracks, so that people will have a place to sleep until more permanent accomodations can be made.


Apr 3, 5500 - Far and Film Fanatic get in a fist fight. Both of them are laid up for the day, and Film an additional day. They really laid into each other.


Apr 3 - Work begins on a dining hall that can seat most of the population. It will serve as the central social gathering point for the colony.

GenSpec and Celt Z apparently shared a lifepod on the way down, and woke up before it landed. The experience helped them form a kinship, which within two days planetside, has blossomed to romance.


Apr 5 - While out salvaging metal from a nearby ruin, Gryfter is attacked by a mad hare and bitten multiple times. Painful, but not life threatening.


Apr 6 - Container pods full of chinchilla fur land nearby. Ok... we will take what we can get.. The first rice harvest comes in. Charon gets a cracked rib when hunting an ibex goes south, and it attacks him. Zero is suffering go-juice withdrawal symptoms, which makes him extra tired, extra hungry, extra slow, and all around miserable as hell.

Pictured: The first rice harvest.


Apr 7 - Zero suffers a psychotic break and wanders off in a daze. A single pirate wanders into the area. The militia assembles and downs him easily. It is decided he can't be allowed to leave, but they can't afford to feed him either... Celt Z surprises everyone by solving the issue, killing the pirate with her bare hands, snapping his neck. Wasabi's fennec fox can't accept her as its master, and instead bonds with SpecialKO.

Apr 8 - The group hunts an invasive pack of alphabeavers - both to protect the local tree population, and for meat. They turn vicious, and attack Frank. He is wounded by their bites, and also by a smidge of friendly fire. One of the bites gets infected. Bert's Alcohol withdrawal starts to take a toll. Jwhouk's husky bonds with Frank during his convalescence.
Pictured: Niiiice beaver


Pictured: Frank's infection


Apr 9 - A psychic drone sets every female colonist's teeth on edge. Gasbandit is ambushed by 3 hares while hunting one of them, but bests them in fisticuffs with only minor injury.
Pictured: The bunnies around here are awfully bitey.


Apr 10 - The Psychic drone flips polarity, and instead of irritating females, it soothes males. PATRIARCHY. Way out in the woods, Eriol is attacked by a Timber Wolf. It takes him down, but gruebeard draws its attention before it can kill him. Eriol loses a finger, but it could have been a lot worse. Thynne carries him back to camp to be healed up. That night, another timberwolf attacks Gruebeard, but is killed before it does any real damage.

Pictured: Eriol is set upon by a wild wolf, and struggles to hold out until help arrives.


Pictured: Eriol in shock, nearly killed by the wolf - Gruebeard to the rescue.


Pictured: Eriol, rescued and tended by Thynne, recuperates in his new private room.


Apr 12 - A heat wave moves into the area, which is already struggling with heat and power outages. No traders have come, and mechanical components have run out. Dei, CeltZ, Bubbbles and GasBandit take the muffalos with some silver to a nearby town to buy some. They sell off the huge amounts of leather the colony has built up during hunting, and purchase components, medicine, steel, and a new shotgun for Dei. GasBandit longingly stares at a shiny new pulse rifle for sale, but decides they can't afford it.

Pictured: The caravan enroute to town


Apr 14 - On its way back, the HF caravan is attacked by mad hares. GasBandit is bitten. WHY ARE THE BUNNIES HERE SO BITEY


#5

Celt Z

Celt Z

@General Specific : :unibrow:

Also:
. Celt Z surprises everyone by solving the issue, killing the pirate with her bare hands, snapping his neck.
:twisted:


#6

SpecialKO

SpecialKO



WHAT FUCKING PLANET HAVE YOU BROUGHT US TO?!!


#7

Soupy

Soupy

Great write up and a fun time watching the stream last night!


#8

GasBandit

GasBandit

*made minor change to Apr 12 -

"Apr 12 - A heat wave moves into the area, which is already struggling with heat and power outages. No traders have come, and mechanical components have run out. Dei, CeltZ, Bubbbles and GasBandit take the muffalos with some silver to a nearby town to buy some. They sell off the huge amounts of leather the colony has built up during hunting, and purchase components, medicine, steel, and a new shotgun for Dei. GasBandit longingly stares at a shiny new pulse rifle for sale, but decides they can't afford it."


#9

General Specific

General Specific

:megusta:

Just no one tell my IRL wife, who's sitting on the couch next to me. :aaah:


#10

Cheesy1

Cheesy1

Just because I want to use this picture again, Gas hunting the wabbits:
Gas Bandit Fudd.jpg


#11

Tinwhistler

Tinwhistler

GasBandit longingly stares at a shiny new pulse rifle for sale, but decides they can't afford it.
"The shopkeeper takes note of the groups lack of decent weapons, and sells both the pulse rifle and the location of the fairly low-tech outpost to a passing pirate."


#12

Eriol

Eriol

I'm just glad I didn't ENTIRELY die on the first update!


#13

PatrThom

PatrThom

I think you need the music, too.
I wanted it, but since I was on tablet my options were limited.

--Patrick


#14

Frank

Frank

I can't even escape infections from wounds in a video game.


#15

Gruebeard

Gruebeard

I'm just glad I didn't ENTIRELY die on the first update!
:waves:

Also:
@General Specific : :unibrow:

Also:
Celt Z surprises everyone by solving the issue, killing the pirate with her bare hands, snapping his neck.
:twisted:
Dude, you might want to avoid any sort rough sex.


#16

Bubble181

Bubble181

Gruebeard to the rescue of Eriol - and with that, it was firmly established this is fiction and nothing like the Real World.

Also, damn you GenSpec! :p


#17

Gryfter

Gryfter

Stoopid rabbits.


#18

DarkAudit

DarkAudit

All we need now are man eating ducks and the circle will be complete.

(@Cheesy1, if you would be so kind as to insert a "GasBandit Season" picture here. I'm in the middle of breakfast and a complete reinstall on my main PC. Thank you.)


#19

LittleKagsin

LittleKagsin

I swear to God if my fox bonds with anyone BUT ME, I will kill. :fu:

EDIT: And his name is Count?? I'm in love! THIS IS THE BEST DAY EVER!


#20

Siska

Siska

You should have Moffa make everyone better beds. It would totally be a thing he would do, even if everyone told him not to bother. And he got a bunch of crafty bonus stuff.


#21

SpecialKO

SpecialKO

I'm reasonably sure I still don't have a melee weapon, but I appreciate you giving me a hat. Looks slick.


#22

GasBandit

GasBandit

I'm reasonably sure I still don't have a melee weapon, but I appreciate you giving me a hat. Looks slick.
I think I finally got one for you last night. But yeah, I set the tailors to making cowboy hats and dusters as much as possible to help prevent heat stroke among the population.

What the trendy halforumite is wearing this year:



#23

Dei

Dei

I think you should spend the first hour of your stream today manually prioritizing tasks. Because if you're going to individually bond pets, you might as well take twice as long making everyone's double flame jobs their #1 priority. ;)


#24

LittleKagsin

LittleKagsin

What the trendy halforumite is wearing this year:

I know what my Halloween costume is gonna be this year.


#25

Gruebeard

Gruebeard

I think I finally got one for you last night. But yeah, I set the tailors to making cowboy hats and dusters as much as possible to help prevent heat stroke among the population.

What the trendy halforumite is wearing this year:

Huh.

If the coat was a darker brown, and the hat had a flatter crown, that would be what I'm wearing this year.

And not just on Halloween


#26

GasBandit

GasBandit

I think you should spend the first hour of your stream today manually prioritizing tasks. Because if you're going to individually bond pets, you might as well take twice as long making everyone's double flame jobs their #1 priority. ;)
SOOOO much WUUUURK


#27

LittleKagsin

LittleKagsin

SOOOO much WUUUURK
Don't do it! Don't give in to peer pressure. You're a strong independent bandit that don't need no symmetry!


#28

Dei

Dei

SOOOO much WUUUURK
This post is in the wrong thread


#29

Gruebeard

Gruebeard

SOOOO much WUUUURK
All your games look like so much wurk.


#30

Dirona

Dirona

Story time!


#31

GasBandit

GasBandit

Part 2 (doesn't really conform to any nice round date number)

Apr 14 - Klew attempts to tame a bear which is killing local wildlife. He fails catastrophically and it chases him. His wolf, Killer, tries to defend him, but the bear is too strong and rips off one of the wolf's paws. The militia comes to defend Klew, and the bear is killed and Killer rescued. Krisken passes out from heatstroke and is carried to bed. In order to help with the power strain during this heat wave, passive evaporative coolers are researched and ordered built in every room.
Pictured: Killer defends his master, as Klew flees

Pictured: No dog left behind


Pictured: Krisken is overcome by the sweltering 51 degree (123 F) heat


Apr 15 - BErt passes out from heatstroke. Zero finally overcomes his go-juice addiction while wandering in a mental break state, but it leaves him exhausted and starving. The heat wave finally subsides, but this is small comfort as now the summer proper is about to begin.
Pictured: Bert passes out


Pictured: Zero finally has the monkey off his back, but it has been a grueling process.


Jugust 1 - A local Boomalope goes mad and attacks the colony. The militia takes it out, but it starts a fire. A message is received from a friendly AI that there is a ship on planet that can take the colonists into space! But it is a very long, treacherous journey into the western mountains across a vast desert that will need lots of supplies. At least it's not at the north pole, I guess.
Pictured: The Message


Pictured: The blue house in the middle of the continent is us. The Purple flag on the west coast is the ship. You know, the one behind the gigantic mountain range on the other side of a desert the size of China, and the only pass through that mountain range is controlled by pirates.


Jug 2 - Killer gets a peg leg to replace his missing paw. BErt finally kicks his alcohol addiction, and feels much better about everything. 13 pirates arrive during a raid. Frank is downed, and there are moderate injuries all around, but Frank is rescued and nothing permanent is lost on anybody. The pirates are driven off. The downed pirates are finished off, and their weapons distributed among those with the skill but lacking the equipment to hunt.
Pictured: The Pirate raiders arrive


Pictured: The fight against the pirates


Jug 3 - Several Chunks of spacecraft fall in the vicinity. Free salvage!

Jug 4 - Construction begins of a wall around the colony to help defend from pirates and wild predators. It will take a good long while to complete.

Jug 6 - A pair of labradors decide they live with the colony now. Dei figures out how to fix all the wrong pet bonds so everybody gets the pet they wanted. Thanks, Dei!
Pictured: The corrected bonds


Jug 7 - Another swarm of alphabeavers, but they are hunted down without incident.

Jug 8 - For some reason, Pez gets really sad and wanders around all day instead of doing any work.

Jug 9 - The first layer of the wall is completed. A killbox is constructed at the main entrance. A poison ship lands outside the wall. The plan to lure the mechanoids to the killbox doesn't work, and a frontal assault must be attempted before the poison leeching out of it kills all the crops. Frank, with his new AR-15 assault rifle, keeps the mechanoids distracted with suppressing fire from the northeast, supported by Charon, Gas and Dei - while the bulk of the militia (with their shorter range pistols) flank the mechanoids from around behind their ship chunk to swarm them with rapid fire. Unfortunately, in the fight, Tinwhistler takes a charge-lance straight to the gut, gets a basketball-sized hole blown through his torso, and is dead before he hits the ground. GasBandit gets shot in the face with an inferno cannon, and is left with a nasty scar across his left eye. Null catches a minigun bullet in the eye, and it is irreperably damaged. This causes people to have a hard time looking at either of them. Tinwhistler is interred in an ornate sarcophagus in a cave on the south side of the colony. His pistol, and place on the line, is reassigned to Wasabi.

Pictured: The killbox, for all the good it did


Pictured: Sic Transit Gloria Tinwhistler


Jug 10 - The first caravan to come along has a myriad number of relatives of colonists among it - apparently other lifepods must have landed elsewhere on the planet. Null's mother, and Zero's, Pez's, and Hylian's sisters all come visiting along with the caravan. A mad boomalope attacks, but the militia easily puts it down.
Pictured: Family reunion


Pictured: Boomalope in the killbox, put out the fire!


Jug 11 - Null's labrador, Bellboy, is attacked by a timberwolf. Dirona's Lynx, Paddy, manages to keep it busy until help arrives, and the wolf is put down. Bellboy, unfortunately, has already lost an eye.

Jug 13 - The ancient unsettling structure to the north is finally cracked open, and the militia is ready for whatever is to come out. Or so they thought. A caterpillar mechanoid with an inferno cannon comes out blasting. Several colonists are set ablaze, including Thynne, who collapses while engulfed in flames. He is rescued by GenSpec, but he's going to have a facial scar, too. Moderate burns all around for everybody else. Things look to be going badly, until Dei and her Muffalo run forward, the muffalo tanking the mechanoid while Dei unloads on it with her shotgun. Finally the metal beast goes down. It is finally decided to name the faction and the colony, now that the local terrors are put to bed.

Pictured: Making it Official


The colony's relationship cloud - green is friendship, blue is romance. Higher intensity colors are stronger. Unfortunately this display doesn't show hair on people with hats, for some reason, so rest assured if you are wearing a hat your hair/beard is not really missing.


#32

Dei

Dei

You forgot to mention how stuck up Snuffles won't even decorate a sarcophagus with his erotic art.


#33

GasBandit

GasBandit

You forgot to mention how stuck up Snuffles won't even decorate a sarcophagus with his erotic art.
Well, it's more like Snuffles refuses to haul anything, especially a corpse, and since the artwork is done at the time of interring, that precludes him from decorating the sarcophagus.

But yeah, he's a prima donna to be sure.

I also left out the part where
I accidentally told Zappit to EAT Tinwhistler's corpse rather than inter it. Don't worry, Zap, I caught my error before you actually took a bite :p


#34

Celt Z

Celt Z

Gee, if I had known snapping a pirate's neck would have made me so popular, I would have done it in high school!

*No, not really.




**Maybe.


#35

Tinwhistler

Tinwhistler

I accidentally told Zappit to EAT Tinwhistler's corpse rather than inter it. Don't worry, Zap, I caught my error before you actually took a bite :p
wait..i'm dead already? :'(


#36

Emrys

Emrys

You will live on forever in our hearts.


#37

Celt Z

Celt Z

You will live on forever in our hearts.
And Zappit's colon.


#38

Emrys

Emrys

And Zappit's colon.
:rofl:


#39

GasBandit

GasBandit

wait..i'm dead already? :'(
You need to read posts in order, bub.


#40

Ravenpoe

Ravenpoe

I accidentally told Zappit to EAT Tinwhistler's corpse rather than inter it. Don't worry, Zap, I caught my error before you actually took a bite :p
You say that like it's a bad thing.


#41

figmentPez

figmentPez

"Jug 8 - For some reason, Pez gets really sad and wanders around all day instead of doing any work."

Just like real life!


#42

Dei

Dei

"Jug 8 - For some reason, Pez gets really sad and wanders around all day instead of doing any work."

Just like real life!
If I recall, the reason was vaguely something like you walked into an ugly room and said "Fuck this I'm out."


#43

GasBandit

GasBandit

It's noteworthy how an origin story becomes a eulogy with no editing - just a change of circumstance.



#44

Adam

Adam

His name was Robert Paulson.


#45

Squidleybits

Squidleybits

Gee, if I had known snapping a pirate's neck would have made me so popular, I would have done it in high school!

*No, not really.




**Maybe.
It was bad ass! I think so even if my mini me didn't appreciate it.


#46

klew

klew

Awesome peg leg wolf


#47

General Specific

General Specific

When I rescued Thynne, was it him or me that got the scar?


#48

GasBandit

GasBandit

When I rescued Thynne, was it him or me that got the scar?
Thynne.


#49

General Specific

General Specific

Awwww, face scars are cool. All I did was rescue someone from a fire...</humblebrag>

;)


#50

Dei

Dei

Face scars are only cool in Rimworld if you like having no friends.


#51

GasBandit

GasBandit

Awwww, face scars are cool. All I did was rescue someone from a fire...</humblebrag>

;)
In this game, facial scars count as disfigurement and cause a -15 penalty to your social standing with all the other colonists. Less "cool knife scar" and more "The Hound's horrifying burns." Null, Thynne, myself and a couple others now all have them. I'm in the process of trying to find enough plasteel to make bionic eye replacements for us, because bionic eyes aren't offputting at all, apparently.

Anyway, like Dei says


#52

Emrys

Emrys

I'm listening what happened last night and have just one thing to say.

<ahem>

@Far, you bastard! My rat will haunt you day and night!


#53

Emrys

Emrys

@GasBandit, get busy and update the summary. You think your job takes precedence over this? That's crazy talk.


#54

Dei

Dei

I'm still mad about last night. :O


#55

Dave

Dave

I'm still mad about last night. :O
Hey! That's my wife's wedding vows!


#56

Far

Far

I'm listening what happened last night and have just one thing to say.

<ahem>

@Far, you bastard! My rat will haunt you day and night!
:eek: I assume this means the relationship is off?


#57

Dei

Dei

Hey! That's my wife's wedding vows!
*bites tongue to refrain from spoilers*


#58

GasBandit

GasBandit

HALFORUMS HOUSE: RIMWORLD - PART 3

Jug 13, cotd - Dei's Muffalo, Juliette, miscarries due to injuries sustained fighting the crypt centipede. Dodge sets about burning a huge cache of Luciferium found in the crypt before anybody else can get into trouble with it. Charon's burns were not particularly well-dressed, and he contracts an infection.
Pictured: Dodge throwing luciferium in the fire as fast as he is safely able to do so.


Pictured: Evidence of Malpractice


Jug 14 - A group of lost Huskies join the colony.
Pictured: What I just said


Jug 15 - The groundwork is laid for an infirmary. No beds yet, but at least the colony will start to be able to manufacture its own medicine.

Septober 1 - Dave and Dei become lovers.
Pictured: Bow chicka wow wow


Sept 6 - Dolly, Far's husky, has two puppies, Celia and Newton. A boomrat goes mad. It attacks CynKat, and her Spelopede defends her. It blows up, setting both of them on fire. Fortunately, it is raining. Unfortunately, her face is disfigured by a scar. Another caravan must be sent to buy supplies. Frank, Bubble, Celt Z and Dei leave with the muffalo and all the sculptures they can carry.
Pictured: They call it a boomrat for a reason


Sept 7 - The caravan is attacked by 7 pirates. The Muffalo are critically injured, and the caravan has to stop and make camp. They're not too far out from home, though, so Terrik, Gas, and Jun head out to bring them medicine and food. Unfortunately, Dei's muffalo does not survive its blood loss, and Dei's own injuries become infected. The trip to town must be aborted, and the wounded must be carried home so they can heal safely.
Pictured: The ambush


Pictured: Trying to save the wounded. Terrik, Jun, and GasBandit arrive as reinforcements, and bring medicine.


Sept 8 - A pack of manhunting grizzly bears attacks the colony. The militia manages to take it down, though Grifter catches a friendly fire graze. Later that night, Far dumps Emrys at dinner. There is no apparent reason. She hates him now.

Pictured: Our defenses are BEARly adequate


Pictured: How's your food, hon? By the way, we're over.


Sept 10 - Silence, the last Muffalo, finally develops an immunity to its infection. It was a close call, but he will survive. The task of replacing Juliette, however, will be a long and arduous one. The cryptosleep caskets found in the ancient crypt are opened, inside are found a dead body, and a live person. Closer inspection of the live occupant reveals she is a luciferium addict (and a pyromaniac). A horrifying prospect. Fortunately, a pirate tradeship is in orbit, and both the addict and her stash of deadly luciferium are sold. Everyone's a little uncomfortable with the fact that they basically just sold someone into slavery.

Pictured: Cracking open some cold ones with the boys


Sept 11 - When he thinks nobody is looking, Ravenpoe butchers the dead body that was found in the crytposleep casket. Somebody noticed. Word spreads, and everyone (Except Wasabi) is horrified.

Pictured: Looks like meat's back on the menu, boys!


Sept 12 - A cold snap rolls in. The crops are hurriedly harvested even before being fully grown, lest they die to the cold and be completely wasted. That night, Putt-Putt, JWhouk's husky, has a heart attack, but miraculously walks it off. Tough girl.

Sept 14 - The hard snows set in. Hopefully the colony has enough food to make it through the winter.

Sept 15 - The cold snap ends, but winter proper begins.

Decembruary 1 - A poison ship crashes out in the hinterlands and must be dealt with. There's not enough resources to make sandbags around it, so trees and rocks have to do for cover. The fight is violent and dangerous, and Snuffles takes a chargelance shot to the chest, destroying his sternum and his life. He is interred next to Tinwhistler in a sarcophagus, the artwork for which depicts Snuffles writing his masterwork novel, which is still in the storage room.

Pictured: The Setup


Pictured: Snuffles buys the farm


Dec 2 - Celt Z accepts GenSpec's marriage proposal. A rose garden is planted near the south wall to serve as a site for the ceremony

Pictured: social standings. Ignore the ravenpoe data, I didn't mean to have anybody selected when I took the screenshot and forgot.



#59

Gryfter

Gryfter

Well, I guess being grazed by a friend is better than being mauled by a grizzly.


#60

jwhouk

jwhouk

Geez, I went to the edges of the group pretty darn quick there.


#61

Hylian

Hylian

my character doesn't seem very sociable, lol


#62

GasBandit

GasBandit

I don't think I understand how the social cloud is generated. At first I thought it was "more popular people in the center," but now I don't know. So, if your character is on the outer rim of the cloud, don't think that means you don't necessarily have friends.

I DO know it only bothers drawing green lines for friendships over 50 (even if they are one sided, as most of Celt Z's are - notice most of her outgoing arrows are gray).

A relationship is considered "friend" if a pawn has +20 social toward another. -20 makes it a rivalry. The scale goes from -100 to 100. Any romantic relationship that falls below 30 is generally in danger of coming apart.


#63

Far

Far

Jesus my pawn is a terrible person. Insulting people and getting in fist fights when people are offended by the insults and then dropping Emerys for nothing. At least the puppies will be a welcome addition until they start over running the place.

Just leave me with the dogs. I can't hurt them too badly emotionally.


#64

GasBandit

GasBandit

my character doesn't seem very sociable, lol
I have to say, there's a flaw with how this game handles gay characters. I don't know for sure this is what is happening to you, but in the past I have noticed that a gay character doesn't check to make sure their target is also gay before hitting on them. So, it's likely that every time you start to get real friendly with a gal, it might be the case you try to initiate a romance which is then shot down for being incompatible, and ends up with hurt feelings on both sides.


#65

MindDetective

MindDetective

I don't think I understand how the social cloud is generated. At first I thought it was "more popular people in the center," but now I don't know. So, if your character is on the outer rim of the cloud, don't think that means you don't necessarily have friends.

I DO know it only bothers drawing green lines for friendships over 50 (even if they are one sided, as most of Celt Z's are - notice most of her outgoing arrows are gray).

A relationship is considered "friend" if a pawn has +20 social toward another. -20 makes it a rivalry. The scale goes from -100 to 100. Any romantic relationship that falls below 30 is generally in danger of coming apart.
I am pretty sure it is using a standard network display method that places people in the most convenient spot for drawing the edges connecting the nodes. Nothing more than that
.


#66

GasBandit

GasBandit

Oh, one thing I forgot to mention in the update... the colony, upon noticing that the surrounding area is overflowing with boomalopes at the moment, is now attempting to tame and train them to be front line fighters. Next batch of pirate raiders is gonna be in for a little surprise.


#67

Emrys

Emrys

Jesus my pawn is a terrible person. Insulting people and getting in fist fights when people are offended by the insults and then dropping Emerys for nothing. At least the puppies will be a welcome addition until they start over running the place.

Just leave me with the dogs. I can't hurt them too badly emotionally.
You will face the wrath of the rat!

<I still love you ;)>


#68

Dave

Dave

Yo, @Dei, how you doin', girl? :unibrow:


#69

Far

Far

You will face the wrath of the rat!

<I still love you ;)>
As sad as I am the relationship fizzled, when you said your rat would haunt me I thought I had killed it and was not looking forward to the repercussions of that!


#70

GasBandit

GasBandit

Yo, @Dei, how you doin', girl? :unibrow:
... Remember her quip about your wedding vows? :p


#71

Dave

Dave

... Remember her quip about your wedding vows? :p
It all makes sense now! Sorry about last night, Dei!


#72

Celt Z

Celt Z

I'm sad you didn't include the recap of my muffalo vengeance.

Looks like I went to bed too soon. GenSpec liked it so much, he's put a ring on it! :awesome:


#73

Emrys

Emrys

:notes:All by myself! Don't wanna be all by myself anymore!:notes:

:(


#74

Dirona

Dirona

:notes:All by myself! Don't wanna be all by myself anymore!:notes:

:(
I'm picturing your doomie avatar singing that.


#75

Snuffleupagus

Snuffleupagus

Damnit, Terrik was supposed to die first. I never even got to make everyone uncomfortable with inappropriate pictures of them.

Sent from my VS986 using Tapatalk


#76

GasBandit

GasBandit

Damnit, Terrik was supposed to die first. I never even got to make everyone uncomfortable with inappropriate pictures of them.

Sent from my VS986 using Tapatalk
Actually, Dei makes a convincing argument that the masterwork novel you wrote was porn... the title was "2 and Krisken."


#77

Snuffleupagus

Snuffleupagus

Actually, Dei makes a convincing argument that the masterwork novel you wrote was porn... the title was "2 and Krisken."
Well that softens the blow a little. Maybe not for Krisken though [emoji6]. ..sorry Krisken.

Sent from my VS986 using Tapatalk


#78

General Specific

General Specific

I'm sad you didn't include the recap of my muffalo vengeance.

Looks like I went to bed too soon. GenSpec liked it so much, he's put a ring on it! :awesome:
single-ladie.gif


:trolol:


#79

SpecialKO

SpecialKO

...wait, so we've had a wedding and two funerals? Something about those numbers seems...off.


#80

GasBandit

GasBandit

...wait, so we've had a wedding and two funerals? Something about those numbers seems...off.
An engagement, the wedding is yet to happen.


#81

Celt Z

Celt Z

...wait, so we've had a wedding and two funerals? Something about those numbers seems...off.
Two more weddings, stat!


#82

Dei

Dei

You are just the rebound from my poor dead muffalo. Start hauling my stuff Dave!


#83

Terrik

Terrik

Damnit, Terrik was supposed to die first. I never even got to make everyone uncomfortable with inappropriate pictures of them.

Sent from my VS986 using Tapatalk
Just like overwatch. Always dying first.


#84

Dei

Dei

Damnit, Terrik was supposed to die first. I never even got to make everyone uncomfortable with inappropriate pictures of them.

Sent from my VS986 using Tapatalk
I kept telling Gas to send Terrik in first, but he wouldn't listen.


#85

jwhouk

jwhouk

I suspect that between the scarring and Celt's choosing someone else that I was hurt and driven into the arms paws of Putt-Putt.


#86

Terrik

Terrik

I kept telling Gas to send Terrik in first, but he wouldn't listen.
BETRAYAL


#87

WasabiPoptart

WasabiPoptart

and everyone (Except Wasabi) is horrified


#88

Squidleybits

Squidleybits

I need more cats!


#89

PatrThom

PatrThom

I need more cats!
Yeah, I've seen your husband's avatar.

--Patrick


#90

GasBandit

GasBandit

PART 4 - rounding out the year.

Dec 3 - A psychic wave sweeps over the area, soothing the mind of all male colonists. And then a group of pirate raiders arrive. Gryfter's father is among them. They break through the north wall, and a shootout commences. There's some injuries taken, but no casualties. Terrik gets hit by friendly fire from Frank. Frank himself absorbed a surprising amount of LMG fire. Celt Z was the one to gun down Gryfter's father, and in so doing earned the son's enmity. Dave's husky, "Puppy," who is actually full-grown, loses her tail. DarkAudit bandages Puppy up, and the two form a bond. As Dave has not done so yet, he gives the dog to DA. This victory means a good number of gun upgrades among the militia, including sniper rifles. Gas Bandit also pockets the grenades, and Terrik is given EMP grenades.

Pictured: Gryfter's dad IS the sapper.


Pictured: The aftermath of the fight


Dec 4 - As they convalesce, Dave pops the question to Dei. Bit soon there, don'tcha think? Dei certainly does, and turns him down. We shall see if their relationship survives.

Pictured: Maybe wait more than a week, Dave. Also maybe wait to ask when she's NOT in agony from gunshot wounds.


Dec 5 - A group of passing pilgrims has more surprise family members among them - Kags' father, and Zappit's.. WIFE?!

Dec 6 - Early in the morning, a solar flare knocks out all electric devices for most of the day. A cougar gets into the compound and attacks Bellboy, the lab. GasBandit and SpecialKO take it down. TommiR insults Poe, and they get into a fistfight in the dining hall. They beat each other up pretty good. Then around noon, Mind Detective insults Dirona and sets her off. They scuffle, and by the time it is over, she's torn off two fingers from his left hand! Yowza. It makes Dirona feel a little better, but MD is understandably pissed at her. Between the raids and the fights, the colony is running out of good medicine. There's plenty of herbal stuff left, and they could make some more real medkits if the cotton crop would just come in.

Pictured: Putting down the cougar


Poe v. TommiR:


Pictured: MD vs Dirona



Dec 8 - One of Bront and Putt-Putt's puppies, Debt, is eaten by a Warg. Paddy the lynx also suffers a wargbite. Bert and Bront go out to deal with the warg. The warg attacks when Bert's pistol fire first hits it, and he runs back toward the colony, with Bront biting at the warg as it chases his master. Charon finishes it off when BErt makes it back to the wall. That night, while both are out trying to tame boomrats, Zero insults Wasabi and she takes a swing at him. Unfortunately for her, Zero's much better at fisticuffs, and he takes a couple bumps while she needs medical treatment.

Pictured: Warg-garbl


Pictured: Warglbargle


Pictured: What, MORE of this??


Dec 9 - Ash clouds fill the sky. A volcanic winter chokes off the sun... right in the middle of regular winter. This could be a problem. Gruebeard and Kags become lovers and move in together. That night, Cog and Gryfter go at it. WHAT is WITH everybody lately?! Fortunately, they come to their senses pretty quickly, before any real injury occurs.

Pictured: Aw fuck.


Pictured: Grue and Kags - Tappin' it.


Pictured: MAYBE IT WOULD BE NICE IF EVERYBODY COULD MAYBE COOL OUT MAYBE


Dec 10 - A Muffalo herd wanders into the area. The colonists attempt to tame the females.

Pictured: Muffaloooooooooooo


Dec 11 - Early in the morning, a herd of maneating Caribou enter the area. The Militia tries to deal with them, but BErt foolishly goes out on his own, and is caught unawares. He is set upon by 3 caribou and stomped into unconsciousness. Once the threat is dealt with, Adam rescues him... but BErt has lost his left arm. One of the Muffalos are tamed, and Dei is made her master.

Pictured: Man. Eating. Caribou.


Pictured: Caribou GORRRRNN


Pictured: "Can't we talk about this, guys?" - BErt, moments before being stomped to paste


Pictured: Emrys and Dei visit Tin and Snuffles.


Dec 13 - A Boomrat goes mad, and charges into the colony way early in the morning. It attacks Frank, but when it is killed is when the most damage is done - it explodes all over him. Fortunately, the burns aren't too bad, and he just has to spend most of the day recouperating in the infirmary. He gets out just in time - a hostile tribal raid arrives and attacks! The dumb savages stumble across one of the trained boomalopes and get a face-full of fiery ouch for their numbskullery. Then they wander into the killbox and get a great big heapin' helpin of industrial tech in the form of a hail of gunfire, cutting down half of them before they are completely demoralized and flee. No Halforumites are wounded at all. Three captives are taken, with the intent to treat and release them to help bolster relations with the tribe.

Pictured: Frank go boom


Pictured: Oh shit. I don't think you can take them all on your own, SpecialKO.


Pictured: That'sa spicy-a meat-a-ball


Pictured: Hammer, meet nail


Dec 14 - Despite having a rose garden grown specifically for the purpose, Celt Z and GenSpec decide to hold their wedding ceremony in the dining hall. I guess that's where all the food is. Everyone has a grand time, and it's the social event of the year. A huge dent is put in the food reserves.

Pictured: Mawwaige. Mawwaige is what bwings us heah today.


Dec 15 - One of the captives dies of an infection. The other two were more successfully stabilized, and their release went some way to beginning to mend fences with their tribe. BErt and Emrys become lovers.

Pictured: Emrys, on the rebound


Aprimay 1, 5501 - Dave calls off the relationship with Dei, never having gotten over his proposal being rejected. The food supplies run out, and the emergency rations have to be invaded again.

Pictured: Dei-ve is no more


Pictured: Wow, first time seeing RED arrows on the social network layout...



#91

Far

Far

I figured it out. Emerys just likes husky men...men that own huskys I mean...


#92

Dei

Dei

PART 4 - rounding out the year.

Dec 3 - A psychic wave sweeps over the area, soothing the mind of all male colonists. And then a group of pirate raiders arrive. Gryfter's father is among them. They break through the north wall, and a shootout commences. There's some injuries taken, but no casualties. Terrik gets hit by friendly fire from Frank. Frank himself absorbed a surprising amount of LMG fire. Celt Z was the one to gun down Gryfter's father, and in so doing earned the son's enmity. Dave's husky, "Puppy," who is actually full-grown, loses her tail. DarkAudit bandages Puppy up, and the two form a bond. As Dave has not done so yet, he gives the dog to DA. This victory means a good number of gun upgrades among the militia, including sniper rifles. Gas Bandit also pockets the grenades, and Terrik is given EMP grenades.

Pictured: Gryfter's dad IS the sapper.


Pictured: The aftermath of the fight


Dec 4 - As they convalesce, Dave pops the question to Dei. Bit soon there, don'tcha think? Dei certainly does, and turns him down. We shall see if their relationship survives.

Pictured: Maybe wait more than a week, Dave. Also maybe wait to ask when she's NOT in agony from gunshot wounds.


Dec 5 - A group of passing pilgrims has more surprise family members among them - Kags' father, and Zappit's.. WIFE?!

Dec 6 - Early in the morning, a solar flare knocks out all electric devices for most of the day. A cougar gets into the compound and attacks Bellboy, the lab. GasBandit and SpecialKO take it down. TommiR insults Poe, and they get into a fistfight in the dining hall. They beat each other up pretty good. Then around noon, Mind Detective insults Dirona and sets her off. They scuffle, and by the time it is over, she's torn off two fingers from his left hand! Yowza. It makes Dirona feel a little better, but MD is understandably pissed at her. Between the raids and the fights, the colony is running out of good medicine. There's plenty of herbal stuff left, and they could make some more real medkits if the cotton crop would just come in.

Pictured: Putting down the cougar


Poe v. TommiR:


Pictured: MD vs Dirona



Dec 8 - One of Bront and Putt-Putt's puppies, Debt, is eaten by a Warg. Paddy the lynx also suffers a wargbite. Bert and Bront go out to deal with the warg. The warg attacks when Bert's pistol fire first hits it, and he runs back toward the colony, with Bront biting at the warg as it chases his master. Charon finishes it off when BErt makes it back to the wall. That night, while both are out trying to tame boomrats, Zero insults Wasabi and she takes a swing at him. Unfortunately for her, Zero's much better at fisticuffs, and he takes a couple bumps while she needs medical treatment.

Pictured: Warg-garbl


Pictured: Warglbargle


Pictured: What, MORE of this??


Dec 9 - Ash clouds fill the sky. A volcanic winter chokes off the sun... right in the middle of regular winter. This could be a problem. Gruebeard and Kags become lovers and move in together. That night, Cog and Gryfter go at it. WHAT is WITH everybody lately?! Fortunately, they come to their senses pretty quickly, before any real injury occurs.

Pictured: Aw fuck.


Pictured: Grue and Kags - Tappin' it.


Pictured: MAYBE IT WOULD BE NICE IF EVERYBODY COULD MAYBE COOL OUT MAYBE


Dec 10 - A Muffalo herd wanders into the area. The colonists attempt to tame the females.

Pictured: Muffaloooooooooooo


Dec 11 - Early in the morning, a herd of maneating Caribou enter the area. The Militia tries to deal with them, but BErt foolishly goes out on his own, and is caught unawares. He is set upon by 3 caribou and stomped into unconsciousness. Once the threat is dealt with, Adam rescues him... but BErt has lost his left arm. One of the Muffalos are tamed, and Dei is made her master.

Pictured: Man. Eating. Caribou.


Pictured: Caribou GORRRRNN


Pictured: "Can't we talk about this, guys?" - BErt, moments before being stomped to paste


Pictured: Emrys and Dei visit Tin and Snuffles.


Dec 13 - A Boomrat goes mad, and charges into the colony way early in the morning. It attacks Frank, but when it is killed is when the most damage is done - it explodes all over him. Fortunately, the burns aren't too bad, and he just has to spend most of the day recouperating in the infirmary. He gets out just in time - a hostile tribal raid arrives and attacks! The dumb savages stumble across one of the trained boomalopes and get a face-full of fiery ouch for their numbskullery. Then they wander into the killbox and get a great big heapin' helpin of industrial tech in the form of a hail of gunfire, cutting down half of them before they are completely demoralized and flee. No Halforumites are wounded at all. Three captives are taken, with the intent to treat and release them to help bolster relations with the tribe.

Pictured: Frank go boom


Pictured: Oh shit. I don't think you can take them all on your own, SpecialKO.


Pictured: That'sa spicy-a meat-a-ball


Pictured: Hammer, meet nail


Dec 14 - Despite having a rose garden grown specifically for the purpose, Celt Z and GenSpec decide to hold their wedding ceremony in the dining hall. I guess that's where all the food is. Everyone has a grand time, and it's the social event of the year. A huge dent is put in the food reserves.

Pictured: Mawwaige. Mawwaige is what bwings us heah today.


Dec 15 - One of the captives dies of an infection. The other two were more successfully stabilized, and their release went some way to beginning to mend fences with their tribe. BErt and Emrys become lovers.

Pictured: Emrys, on the rebound


Aprimay 1, 5501 - Dave calls off the relationship with Dei, never having gotten over his proposal being rejected. The food supplies run out, and the emergency rations have to be invaded again.

Pictured: Dei-ve is no more


Pictured: Wow, first time seeing RED arrows on the social network layout...

But who kept the bed?!


#93



BErt

It's nice to see all those points I put into animals is serving me well in all my animal interactions.

@Officer_Charon @Adam thanks guys! Um...high five?

@Emrys ... girl, how you do?


#94

Squidleybits

Squidleybits

What is mini Squidley doing all day then lol? I don't think I've seen her mentioned once.


#95

SpecialKO

SpecialKO

Man, how did that cougar get so far into the base that I could poke it to death? That usually doesn't happen.


#96

MindDetective

MindDetective

Ripping off fingers in a fist fight is pretty intense!


#97

Dave

Dave

But who kept the bed?!
Me. I kicked you to the curb, not the other way around. Don't mess with me, woman.


#98

LittleKagsin

LittleKagsin

Hey @Gruebeard...;)



#99

Gryfter

Gryfter

Daddy!?!?!? Nooooooooooo.....


#100

GasBandit

GasBandit

What is mini Squidley doing all day then lol? I don't think I've seen her mentioned once.
Not picking any fights and managing to not get shot :p she's part of the militia but so far has avoided injury for the most part. Just living life, doing her jobs, and managing to be fairly happy. She's one of the few people who's good enough at medicine/crafting to make medkits, which is important. Also she's getting to be a pretty good hunter.[DOUBLEPOST=1501856217,1501855711][/DOUBLEPOST]
But who kept the bed?!
Me. I kicked you to the curb, not the other way around. Don't mess with me, woman.
Dei's in the bed for the moment, but if she doesn't find somebody else to shack up with pretty quick, it's likely she'll have to move back down to a single, too, to make room for whoever the next couple is that needs it :p


#101

Cog

Cog

I was the one insulted? I'm surprised.


#102

Emrys

Emrys

@Emrys[/USER] ... girl, how you do?
Yowza!


#103

Adam

Adam

It's nice to see all those points I put into animals is serving me well in all my animal interactions.

@Officer_Charon @Adam thanks guys! Um...high five?
Well, it certainly won't be a high ten any time soon....


#104

GasBandit

GasBandit

We need a lot of plasteel in a big ol' hurry for prosthetics/bionics.

Unfortunately, we need food in an even bigger hurry. Now that the rice is more or less gone, and regrowing slower because of the volcanic winter, there's only about 3 days (give or take) worth of packaged survival meals left from when we crashed. I'm trying to set up sun lamps and hydroponic bays, but metal and electricity is really at a premium (we had to get through the winter with wood fires because we didn't have the resources to build heaters).

The winter month is technically over, but with the volcanic ash, spring will be cold and dim - which is not good for plant growth. If something doesn't turn around, I anticipate a desperate situation in the next update.


#105

Dave

Dave

What? Why does she get the bed? *I* kicked *HER* out! Favoritism, I say!


#106

Adam

Adam

What? Why does she get the bed? *I* kicked *HER* out! Favoritism, I say!


#107

Dave

Dave

:thumbsdown:


#108

Bubble181

Bubble181

What? Why does she get the bed? *I* kicked *HER* out! Favoritism, I say!
Let's be honest: who's gonna need a double bed again first?


#109

Adam

Adam

Let's be honest: who's gonna need a double bed again first?
Oh I like this response much more!


#110

GasBandit

GasBandit

For those actually paying attention to the numbers on the left side of the screen:

Every day, every colonist needs 2 meals. It takes 10 units of raw food to make a meal (10 veg to make a simple meal, or 5 veg 5 meat to make a "fine" meal which confers a morale boost).

That means, with roughly 50 colonists, approximately 100 meals (plus whatever the animals get into) are eaten per day... or 1000 worth of raw food.

We went into this winter with around 6000 rice in reserve, and were managing to stretch it pretty well with meat from hunting (the caribou attack was actually a big help). But then the wedding happened and WHOOMP there it went. Now, with my sun lamp and 2 hydroponic nutrient troughs, rice is still trickling in little by little, but it's not enough. There's about.. 312 (I think) emergency meals in storage.

The first thing that's gonna happen is the male muffalos in the wild muffalo herd are gonna get hunted. After that, we may have to risk hunting/butchering boomalopes and boomrats... I'll request a bulk goods caravan, but that will take 4 days to get here, and it is an expensive way to get food but we can't exactly eat silver coins. In the meantime, I'm starting to fear for the lives of any tame animal that hasn't bonded with a colonist yet - including dogs. And that's if things don't get any worse. If anything more happens, like a crop blight or another cold snap... we're gonna have some real hard choices to make.


#111

Adam

Adam

Eat the women first!

And then potentially cannibalize them :D


#112

GasBandit

GasBandit

Let's be honest: who's gonna need a double bed again first?


#113

Dave

Dave

You guys hurt me. You hurt me bad.


#114

MindDetective

MindDetective

You guys hurt me. You hurt me bad.
Well, if it makes you feel better, chalk it up to the fact that the numbers are not on your side. There are a lot more guys than ladies in the colony, I think.


#115

Dave

Dave

But...but I'm young, virile, and (relatively) unscarred! I'm a damned catch, I tell you!


#116

Dirona

Dirona

Do I want to know if mini-D kept the fingers she ripped off?


#117

GasBandit

GasBandit

Well, if it makes you feel better, chalk it up to the fact that the numbers are not on your side. There are a lot more guys than ladies in the colony, I think.
Especially on the night shift.[DOUBLEPOST=1501862290,1501862160][/DOUBLEPOST]
Do I want to know if mini-D kept the fingers she ripped off?
She did not :p they're apparently under one of the workbenches in the shop or something... couldn't find em even to reattach them.

Good thing you don't need all your fingers to do research.

Speaking of research, building three research stations and having so many ardent researchers working day and night is making us SHRED through research. Right now, we've just passed the one year mark and have accomplished easily 5 years worth of research. That's good. Now if we only had the resources to make the things we research.


#118

Terrik

Terrik

I like how the world is covered in volcanic ash and Dave is worried who's going to get the bed.


#119

GasBandit

GasBandit

I like how the world is covered in volcanic ash and Dave is worried who's going to get the bed.
It's not even a really good bed! It's just larger than a regular bed.


#120

Dave

Dave

It's not even a really good bed! It's just larger than a regular bed.
It's not about the bed. It's about keeping the power dynamic. Had she dumped me I'd have expected to lose the bed and have to go to a cramped single. But NOOOOO!

(By the way, I really don't care. But my character HATES Dei now, so...)


#121

Bubble181

Bubble181

But...but I'm young, virile, and (relatively) unscarred! I'm a damned catch, I tell you!

Oh, hey, is it opposites day again already? Neat![DOUBLEPOST=1501862722,1501862684][/DOUBLEPOST]Y'know what? I think that might just qualify as an update to my signature, that one.


#122

GasBandit

GasBandit

It's not about the bed. It's about keeping the power dynamic. Had she dumped me I'd have expected to lose the bed and have to go to a cramped single. But NOOOOO!

(By the way, I really don't care. But my character HATES Dei now, so...)
Not as much as she hates you :p


#123

Emrys

Emrys

We have an over-abundance of men. Some of them would make a tasty stew.

But not @BErt.


#124

Adam

Adam

We have an over-abundance of men. Some of them would make a tasty stew.

But not @BErt.
@BErt's only half the man he used to be :(


#125

GasBandit

GasBandit

@BErt's only half the man he used to be :(
Eh, he's all right.


#126

Emrys

Emrys

@BErt's only half the man he used to be :(
[DOUBLEPOST=1501864506,1501864456][/DOUBLEPOST]
Eh, he's all right.
:rimshot:


#127

Gruebeard

Gruebeard

For those actually paying attention to the numbers on the left side of the screen:

Every day, every colonist needs 2 meals. It takes 10 units of raw food to make a meal (10 veg to make a simple meal, or 5 veg 5 meat to make a "fine" meal which confers a morale boost).

That means, with roughly 50 colonists, approximately 100 meals (plus whatever the animals get into) are eaten per day... or 1000 worth of raw food.

We went into this winter with around 6000 rice in reserve, and were managing to stretch it pretty well with meat from hunting (the caribou attack was actually a big help). But then the wedding happened and WHOOMP there it went. Now, with my sun lamp and 2 hydroponic nutrient troughs, rice is still trickling in little by little, but it's not enough. There's about.. 312 (I think) emergency meals in storage.

The first thing that's gonna happen is the male muffalos in the wild muffalo herd are gonna get hunted. After that, we may have to risk hunting/butchering boomalopes and boomrats... I'll request a bulk goods caravan, but that will take 4 days to get here, and it is an expensive way to get food but we can't exactly eat silver coins. In the meantime, I'm starting to fear for the lives of any tame animal that hasn't bonded with a colonist yet - including dogs. And that's if things don't get any worse. If anything more happens, like a crop blight or another cold snap... we're gonna have some real hard choices to make.
Yeah, @Ravenpoe predicted this.


#128

TommiR

TommiR

TommiR insults Poe, and they get into a fistfight in the dining hall. They beat each other up pretty good.
Criminal scum...


#129

Gruebeard

Gruebeard

To the growing circle of admirers surrounding @Celt Z, here's your theme song:



#130

Frank

Frank

We have an over-abundance of men. Some of them would make a tasty stew.

But not @BErt.
I'm probably a good option. I believe he's been burned so many times that a good char has set in and the meat inside is a nice medium rare.


#131

GasBandit

GasBandit

I'm probably a good option. I believe he's been burning so many times that a good char has set in and the meat inside is a nice medium rare.
Fun Fact: Frank is the only character who has taken enough damage to need new clothes (shirt AND pants) made for him because the old ones took too much damage to provide cover/warmth anymore.

It'd probably also have included the jacket, except he was the first to embrace the summer's Duster fashion trend, and switched to a parka in the winter.


#132

Frank

Frank

Frank the tank!


#133

GasBandit

GasBandit



#134

Emrys

Emrys

I'm probably a good option. I believe he's been burned so many times that a good char has set in and the meat inside is a nice medium rare.
Yummy! I'm breaking out the condiments as we speak.


#135

GasBandit

GasBandit

In all (simulated) actuality, if the colony ever DOES butcher and eat a colonist, there's going to be a massive morale problem. Like, Greendale Paintball levels of societal breakdown.

Assuming the food isn't somebody's spouse/lover/relative...

Penalties to mood:
"A Colonist died" -3
"My Friend (Name) died" -1 point per 10 social status
"We butchered a human" -6
"I ate cooked human" -20 (-25 if raw, and a FURTHER -12 if straight off the corpse)

Except RavenPoe. He'll get a +20 if he eats raw human meat, or a mere +15 if he has to cook it first.


#136

General Specific

General Specific

Daddy!?!?!? Nooooooooooo.....
He shouldn't have been attacking us, sorry.

I hope @Celt Z and my wedding doesn't cause starvation amongst the colonists. It would make it a pretty memorable event, though... The wedding that killed an entire colony.


#137

GasBandit

GasBandit

He shouldn't have been attacking us, sorry.

I hope @Celt Z and my wedding doesn't cause starvation amongst the colonists. It would make it a pretty memorable event, though... The wedding that killed an entire colony.
On the one hand, mass starvation is a horrific thing.

On the other hand, assuming some of the colony survives, it will drastically simplify escaping the planet before the planetkiller gets here :D


#138

Bubble181

Bubble181

Just remember you need to keep at least one highly social person around to help restore morale. Even if he'd otherwise taste like chicken.


#139

GasBandit

GasBandit

Just remember you need to keep at least one highly social person around to help restore morale. Even if he'd otherwise taste like chicken.
Everbody's mad at you for being the one who had to do the deed to sell that cryptosleeper into slavery. Which is not fair, I grant you.


#140

Bubble181

Bubble181

Everbody's mad at you for being the one who had to do the deed to sell that cryptosleeper into slavery. Which is not fair, I grant you.
Awww, that wasn't included in the briefs!


#141

GasBandit

GasBandit

Awww, that wasn't included in the briefs!
It was mentioned that everybody was upset about it, but I didn't realize they were mad at you specifically until I glanced at your social standings last night.

If it's any consolation, it's only -5.

If you'd sold somebody's bonded pet or loved one, it'd have been -10.


#142

DarkAudit

DarkAudit

When someone's relative is in a pack of attacking raiders, would said relative hesitate to kill that party member? If not, I don't get the hit to relationships for taking the attacker out.


#143

GasBandit

GasBandit

When someone's relative is in a pack of attacking raiders, would said relative hesitate to kill that party member? If not, I don't get the hit to relationships for taking the attacker out.
Well, *I* didn't code the damn thing :p

I suppose it's also a bit murky because shooting at someone is not always a guaranteed kill unless a critical organ is destroyed. Commonly, a target is just "downed" where most often they will bleed out if not rescued/captured and their wounds tended. This is especially the case on low damage weapons like pistols, machine pistols, and SMGs. But Gryfter's father was not lucky, and the shot that downed him also killed him - shot from Celt Z's AR.


#144

Dave

Dave

Based on these conversations, I just started a new colony. I have 10 colonists that fill at least 2 of everything and I loaded them up. Oh, and I'm using the random guy as the storyteller and all of my people are cannibals. Anyone I capture is being turned into food. I'm going to play until there's nobody left standing.


#145

jwhouk

jwhouk

Great, I joined the Donner party.


#146

Dei

Dei

It's not about the bed. It's about keeping the power dynamic. Had she dumped me I'd have expected to lose the bed and have to go to a cramped single. But NOOOOO!

(By the way, I really don't care. But my character HATES Dei now, so...)
Sorry you're so needy.


#147

Null

Null

Welcome to The Donner Party, where you are what you eat


#148

Celt Z

Celt Z

Daddy!?!?!? Nooooooooooo.....
Yeah....oops, sorry.
But at least it was quick?


#149

DarkAudit

DarkAudit

:ninja:


#150

Zappit

Zappit

So we're about to turn into a Brazilian soccer team. One misclick and I introduce the idea of corpse eating, trendsetter that I am.

And I get a wife that just suddenly drops out of the sky. Sigh - that's sadly accurate, because at this point that's probably the only way that would happen for me. :D


#151

Officer_Charon

Officer_Charon

Yeah....oops, sorry.
But at least it was quick?
Things that have been said in the bedroom for $400, Alex.


#152

General Specific

General Specific

Things that have been said in the bedroom for $400, Alex.
Hey! What have you heard? :oops:


#153

PatrThom

PatrThom

Yeah....oops, sorry.
But at least it was quick?
SLNPN!

--Patrick


#154

SpecialKO

SpecialKO

Yeah....oops, sorry.
But at least it was quick?
Sounds like Nick's prom night.


#155

PatrThom

PatrThom

Sounds like Nick's prom night.
;)

--Patrick


#156

Gryfter

Gryfter

Yeah....oops, sorry.
But at least it was quick?
It's okay.... fuck that guy anyway, he never loved me.... wouldn't even play chess with me.


#157

GasBandit

GasBandit

HalForums House:Rimworld - 5501, part 1

Apr 3 - The muffalo are hunted, and they turn violent, wounding PatrThom. A premature harvest is forced to get rice early for the low food crisis, it nets about 2000 rice.
Pictured: Pat drops his machine pistol as he flees the wooly stomping.


Apr 5 - Sara's... lover?? arrives as part of a visiting trade caravan :confused: He's actually quite the looker.


Apr 6 - Reverent1 begins having an extramarital affair with Squidleybits, despite being married to NobleHippy. Bubble181 accidentally slights CynicalKat, and she starts a fight with him. It's short and lackluster, though it still will gladly waste a MEDKIT EACH. That night, a pirate sapper raid arrives. Pez's uncle is among them. Dave and Null get shot up pretty bad, but nothing permanent. Terrik loses a thumb. Pez's uncle is downed and captured. He actively participated in the raid, but didn't kill anyone... so there's a debate about what to do with him. He's kept in a bare, lightless room, and allowed food, medicine and visitors.
Pictured: LOTHARIO!


Pictured: a slapfight in the rice paddy


Pictured: the sapper raid is routed


Apr 7 - Ashburner gets the munchies and eats all the ambrosia fruit the colony has.

Apr 9 - Sated, Ashburner decides it's time to spark up, and goes on a smokeleaf binge. Of course, there's only the 5 joints to smoke that were taken off dead pirates...

Apr 10 - A wild boar goes mad and bites Emrys on the toe. It is shot by nearby colonists. Fortunately, Emrys doesn't lose her toe. Another sapper raid arrives. The colony softens them up on their approach with mortars. Dirona takes an ill-advised shortcut around the OUTSIDE of the wall and gets shot in the chest by sniper, destroying one of her lungs. Only one pirate even makes it to the front gate, the rest are pounded to hamburger by the mortars.

Pictured: Fire for Effect


Apr 11 - At 4 am, MikeRC is somehow motivated to throw a party in the dining hall. Attendance is understandably sparse, at first, but people arrive as they wake up. As if on cue, the volcanic ash disappears from the sky.

Pictured: the party that ended the winter


Apr 12 - Zero performs surgery successfully on BErt, fitting him with a bionic arm - the first bionic made by the colony.

Pictured: An historic surgery


Apr 13 - An exotic goods caravan visits, along with which come Pez's sister and Charon's.... crossdressing father? Most of the non-bonded animal offspring is sold, along with the boomalopes, a lot of art, and a few other things. A flatscreen TV is purchased for the infirmary. Oh, and glitterworld medicine and plasteel.

Pictured: Charon's dad is a sailor moon fan


Jugust 1 - GasBandit commits a slight against Dodge, and Dodge gives him five across the eyes. The ensuing scuffle hurts both pretty bad, but GasBandit ends up getting KTFO. Ironically, the catharis brought by the fight improves their relations with each other. MindDetective does a sub-standard job of patching Gas up. A heat wave moves into the area, pushing the temperatures above 50c.

Pictured: I DO RESPECT YOU BRO


Pictured: KAY OHHHHH


Jugust 2 - Jun successfully installs a bionic eye in Null, fixing his disfigurement and giving him sight beyond sight. A psychic ship part crashes far to the west... but not far enough. Krisken passes out from heatstroke and must be carried to his bed. Eriol prematurely triggers the mechanoids to pop out from their husk, and pays the price. In the desperate fight that follows, Reverent1 takes a charge lance shot through the spine and is paralyzed. Hylian's nose is shot off. Unfortunately, just as medical attention arrives for Eriol, he bleeds out.

Pictured: Krisken couldn't take the heat, and getting out of the kitchen didn't help.


Pictured: It was at that moment... Eriol knew... he fucked up.


Pictured: Shot through the spine, and you're to blame, you OH GOD HELP ME I CAN'T FEEL MY LEGS


Pictured: Eriol didn't make it.


Jugust 3 - A hunting trip goes awry when the deer herd fights back. Attempting to defend Mikerc, Frank accidentally shoots him. BErt is overrun by several angry deer. Bront valiantly defends his downed master. Eriol is buried in a sarcophagus, the artwork depicting him hunting a hare.

Pictured: Why's every critter always pickin' on BErt?


Pictured: Eriol's interment


Jugust 4 - Jun installs a bionic eye in Thynne, and Zero does the same for Gas Bandit. However, something goes catastrophically wrong during the surgery and Gas's face starts spurting blood. Zero frantically tries to stop the bleeding, and fortunately succeeds. The bionic eye goes to waste, however, and Gas is fairly pissed at Zero when he wakes up and learns what happened. A Solar flare disables all electric appliaces for the rest of the day.

Jugust 5 - Jun fixes up Hylian with some rhinoplasty and an artificial nose, so that she won't be afraid to show her face any more. Bolstered by her successes, she attempts to replace Reverent1's shattered spine with a bionic one. The operation is a rousing success - not only can Reverent1 walk again, but he can move and manipulate objects 20% faster than he could when he was whole. On a roll, she installs a bionic eye in CynicalKat, and then just to prove who's boss doc around here, she fixes Zero's blunder, and installs another bionic eye for GasBandit. That night, more relatives arrive with another trade caravan. It's a pity the Halforumites won't be able to take them all with them when they escape... IF they escape...

Jugust 8 - GasBandit was having a nice chat with Jun when all of a sudden she insults him viciously. Bereft of his senses, he attacks her. They both rough each other up a bit and then stop. How did this even come to pass?! By way of apology, Gas personally tends her bruises in the infirmary, though it's clear she now regards him with disdain. She continues to slight him as they both recouperate. So much for the master plan, eh Terrik?

Pictured: And they were getting along so nicely


Pictured: An olive branch


Jugust 10 - Wasabi gets roughed up by a wild boar she is hunting. Nothing too serious, but painful. As steel and plasteel is starting to get plentiful, construction begins on a ship. It'll be a long, long time before it is finished, though... but hopefully not much more than 10 years.

Jugust 12 - A sapper raid arrives in the night, and Null's brother and Bubble's father are with them. How bitter. The attack is crushed utterly, and neither survive. The injuries to the colonists are barely worth mentioning. Bubble now hates Mikerc feverently, and Null feels the same about Thynne.

Pictured: the raiders are slaughtered


Jug 13 - For some bizarre reason, Bert goes hunting at 3 am - without his dog. He hunts a megasloth, which rarely ever fight back. Well, guess what. It tears off his left leg and leaves him to bleed out in the rainy night. Mikerc manages to rescue him, and Null finishes off the sloth. Pez's father, Teddy "Longshank" Pezzleton, is finally talked around into joining by, surprisingly, Jun - who isn't even all that interested in social work to begin with. He's a good crafter and grower, but he's gonna have a hard road to win over the other colonists.

Pictured: "NOM" - Megasloth. "MY LEG" - BErt


Pictured: Longshank joins


Pictured: The social network as it stands at the end of Jugust, 5501


#158

AshburnerX

AshburnerX

Well it's not like anyone NEEDED that ambrosia fruit. Or the Smokeleaf. Or the bags of Doritos...


#159

Gryfter

Gryfter

Well it's not like anyone NEEDED that ambrosia fruit. Or the Smokeleaf. Or the bags of Doritos...
Fights have started for less in this colony.


#160

Gruebeard

Gruebeard

and the shot that downed him also killed him - shot from Celt Z's AR.
Dang woman! You are one mercilessly murderous mistress![DOUBLEPOST=1501955133,1501954942][/DOUBLEPOST]
Things that have been said in the bedroom for $400, Alex.
Geeze, man. Y'all have got some real high priced hookers down there.

I get a helluva lot more out of 400 bucks than just dirty talk.


#161

Gruebeard

Gruebeard

Attempting to defend Mikerc, Frank accidentally shoots him.
This keeps happening. I thought Frank took some sort of Safe Shooter trait.


#162

GasBandit

GasBandit

This keeps happening. I thought Frank took some sort of Safe Shooter trait.
The careful aim trait gives you an aiming bonus while making you take longer between shots, but it's not a guarantee. Especially when trying to shoot from max range. In his defense, he shot the animal a lot more than he shot Mike.


#163

PatrThom

PatrThom

This keeps happening. I thought Frank took some sort of Safe Shooter trait.
Careful shooter, I think.
Is @BErt secretly a zoophile or something? He keeps ending up in these situations, far away from everyone, where an animal gets angry at him.

--Patrick


#164

DarkAudit

DarkAudit

A sapper raid arrives in the night, and Null's brother and Bubble's father are with them. How bitter. The attack is crushed utterly, and neither survive. The injuries to the colonists are barely worth mentioning. Bubble now hates Mikerc feverently
This is what I don't get. The dude is coming to kill us. Doesn't matter that he's a "relation," he's coming to kill us. Would he have gone after Bubble or not? Mike saved your stranded ass, too. So lay off the hate and be grateful. :p


#165

Gruebeard

Gruebeard

A couple more comments:

I regret that I couldn't save @Eriol this time.

@figmentPez, tell your creepy dad to stop hitting on my girl!


#166

GasBandit

GasBandit

@figmentPez, tell your creepy dad to stop hitting on my girl!
The green lines off longshank indicate who spent the most time visiting/recruiting him while he was locked up. However, those interactions are entirely one-sided. They raise the prisoner's social estimation of the recruiter, but the recruiter's estimation of the prisoner is unaffected.

Thus, pretty much everybody but Pez has him at a -20. Mostly cuz he ugly.


#167

Dirona

Dirona

I'm impressed that mini-D survived the losing of a lung!
And poor Eriol.


#168

GasBandit

GasBandit

Oh, and I forgot to mention. There's been a lot of weapon and gear upgrades among the colonists, what with the raids, caravans, and trade ships. Frank's got an armor vest and helmet now, and SpecialKO's got a plasteel gladius and a shield belt - which will block gunfire for a little bit, usually long enough for him to close the distance and engage in melee. It's not a get-out-of-jail-free card though, it can only deflect so much, and the recharge time after it breaks is quiet a while.

I'm trying to balance the use of resources between arming/armoring up the militia, building the ship, upgrading the colony, and so on. Though, I'm placing highest emphasis on bionic replacements for permanent wounds, currently.[DOUBLEPOST=1501957641,1501957447][/DOUBLEPOST]
I'm impressed that mini-D survived the losing of a lung!
And poor Eriol.
Indeed, I don't know what the hell posessed him to trigger the mechanoids like that. As for your pawn... unfortunately, replacing a lung is a lot harder than a limb. A bionic one can't be fabricated until we get our hands on some hyperweave cloth, which can't be grown or manufactured here - it comes from Glitterworlds, like glitterworld medkits. And it's really expensive.

There's another option though.

A regular human lung can be taken from someone else. Without their consent. But, like selling people into slavery, organ harvesting has a non-trivial colony-wide morale penalty, and social consequences for the doctor that performs the surgery.


#169

mikerc

mikerc

Attempting to defend Mikerc, Frank accidentally shoots him.
Yes, accidentally. I certainly never bribed Frank to shoot bits off me so I could get some sweet sweet bionic replacements.


#170

GasBandit

GasBandit

Yes, accidentally. I certainly never bribed Frank to shoot bits off me so I could get some sweet sweet bionic replacements.
Maybe you should have taken the prosthophile trait :p


#171

MindDetective

MindDetective

I bet I could have patched up Gas a bit better if I had all my fingers.


#172

mikerc

mikerc

Maybe you should have taken the prosthophile trait :p
I thought I did? :confused:


#173

GasBandit

GasBandit

I bet I could have patched up Gas a bit better if I had all my fingers.
Might be something to that.[DOUBLEPOST=1501958054,1501958041][/DOUBLEPOST]
I thought I did? :confused:
Maybe you did, I forget :p[DOUBLEPOST=1501958137][/DOUBLEPOST]Double checked, yep you did.


#174

SpecialKO

SpecialKO

A regular human lung can be taken from someone else. Without their consent. But, like selling people into slavery, organ harvesting has a non-trivial colony-wide morale penalty, and social consequences for the doctor that performs the surgery.
What if the organ is taken post-mortem?

Also, total side-note, what is your Twitch setup, GB? Are you running off the same PC, or are you using a capture card to a second PC like some do for performance?


#175

GasBandit

GasBandit

What if the organ is taken post-mortem?

Also, total side-note, what is your Twitch setup, GB? Are you running off the same PC, or are you using a capture card to a second PC like some do for performance?
There are mods that let you take organs post-mortem, but I'm not using them. Vanilla, for an organ to be viable, it has to be taken while its original owner was alive. I say "was" because removing a heart, liver, etc instantly kills the donor.

I'm using OBS v0.659b running on the same PC. My GTX 1060 seems to be able to handle it. It also is nice that OBS can use the GPU for its compression calculations.


#176

Celt Z

Celt Z

Dang woman! You are one mercilessly murderous .
Hey, people like me that way! Look at those green arrows! :devil:


#177

Sara_2814

Sara_2814

Apr 5 - Sara's... lover?? arrives as part of a visiting trade caravan :confused: He's actually quite the looker.
Hellooooooo, Nurse!

IMG_0046.JPG


#178



BErt

Careful shooter, I think.
Is @BErt secretly a zoophile or something? He keeps ending up in these situations, far away from everyone, where an animal gets angry at him.

--Patrick
Spoiler alert: I did it on purpose because I like my bionic arm so much I wanted the leg to match.


#179

Emrys

Emrys

Spoiler alert: I did it on purpose because I like my bionic arm so much I wanted the leg to match.
I was wondering.


#180

PatrThom

PatrThom

I bet I could have patched up Gas a bit better if I had all my fingers.
I bet I could've done it if only someone would train my pawn's med skill.
...I mean sure, the first dozen or so patients are going to die, but the ones after will reap(er) the benefits.

--Patrick


#181

Eriol

Eriol

:(

I thought I'd be more of a "homebody" with the construction focus so stuff like this wouldn't happen!

:(


#182

Squidleybits

Squidleybits

:(

I thought I'd be more of a "homebody" with the construction focus so stuff like this wouldn't happen!

:(
I'm sorry that your mini-me (mini-you?) didn't make it.[DOUBLEPOST=1501988910,1501988567][/DOUBLEPOST]
HalForums House:Rimworld - 5501, part 1

Apr 6 - Reverent1 begins having an extramarital affair with Squidleybits, despite being married to NobleHippy. Bubble181 accidentally slights CynicalKat, and she starts a fight with him. It's short and lackluster, though it still will gladly waste a MEDKIT EACH. That night, a pirate sapper raid arrives. Pez's uncle is among them. Dave and Null get shot up pretty bad, but nothing permanent. Terrik loses a thumb. Pez's uncle is downed and captured. He actively participated in the raid, but didn't kill anyone... so there's a debate about what to do with him. He's kept in a bare, lightless room, and allowed food, medicine and visitors.

Jugust 2 - Jun successfully installs a bionic eye in Null, fixing his disfigurement and giving him sight beyond sight. A psychic ship part crashes far to the west... but not far enough. Krisken passes out from heatstroke and must be carried to his bed. Eriol prematurely triggers the mechanoids to pop out from their husk, and pays the price. In the desperate fight that follows, Reverent1 takes a charge lance shot through the spine and is paralyzed. Hylian's nose is shot off. Unfortunately, just as medical attention arrives for Eriol, he bleeds out.

Jugust 5 - Jun fixes up Hylian with some rhinoplasty and an artificial nose, so that she won't be afraid to show her face any more. Bolstered by her successes, she attempts to replace Reverent1's shattered spine with a bionic one. The operation is a rousing success - not only can Reverent1 walk again, but he can move and manipulate objects 20% faster than he could when he was whole. On a roll, she installs a bionic eye in CynicalKat, and then just to prove who's boss doc around here, she fixes Zero's blunder, and installs another bionic eye for GasBandit. That night, more relatives arrive with another trade caravan. It's a pity the Halforumites won't be able to take them all with them when they escape... IF they escape...
What a roller coaster!! Other than the super gratuitous violence, this is some serious 90210 quality drama here! Including affairs, feuds and surprise family members!


#183

General Specific

General Specific

Hey, people like me that way! Look at those green arrows! :devil:
I certainly seem to ;)


#184

GasBandit

GasBandit

Buckle up kids, it's been a wild year.

HALFORUMS HOUSE:RIMWORLD - The end of 5501

Jugust 14 - BErt gets a bionic leg to match his bionic arm. How many more animal-related mishaps before he is all machine, I wonder?

Pictured: Above.


Pictured: Surgery, then a game of horseshoes, yes?


Jugust 15 - A chunk of spacecraft falls through the roof over some grain storage. Thankfully it's not the kind that has mechanoids in it.

Pictured: Somebody order some orbital debris?


Septober 1 - I shouldn't have mentioned Mechanoids. A pack of them attack from the west. Cog obliviously goes outside a side entrance and unwittingly attracts the attention of a scyther. He gets shot full of holes, and loses a foot. CynicalKat almost loses a leg defending the main entrance. Wasabi gets too stressed out and just kind of wanders off.

Pictured: DESTROY ALL HUMANS


Pictured: Cog becomes the hunted.


Sept 2 - Zero manages to not fuck up installing Cog's bionic foot.

Sept 4 - Cheesy has a major depressive episode and goes on an eating binge.

Pictured: Fuck this farming shit, Imma eat my weight in rice.


Sept 6 - A new leisure hall is constructed. The card table is a big hit.

Pictured: I'll see your bet, and raise you 50.


Sept 7 - Gruebeard proposes to Kags, and she accepts. I smell another winter wedding. Good thing we're stocked up on food. BErt goes hunting another Megasloth, and it rips his right foot off. Bront tries to defend him, but gets his tail bitten off as well.

Pictured: Kagsbeard? Gruekags?


Pictured: WHY DOES THIS KEEP HAPPENING TO BERT


Sept 8 - Jun installs BErt's new bionic food. How much longer before he is more machine than man?!

Sept 9 - The colony is attacked by 38 man-eating deer. In the ensuing battle, Mikerc hits Pez with friendly fire - in the head, and he's killed instantly. BErt loses an eye. Reverent1 also gets hit in the eye, and while it isn't a total loss, it's almost as good as gone. Hylian has an ear torn off. Most of the injuries among the colonists come from friendly fire, actually - and it's a big morale dump.

Pictured: Carnage and loss.


Sept 10 - Frank insults Celt Z, and she plays him a little chin music. The fight is over before anybody's seriously hurt, and it comes out about even - what with Keltsy being better at melee, but Frank wearing armor. Pez is interred in an artful sandstone sarcophagus.

Pictured: Celt Z v. Frank


Sept 11 - a Poison ship crashes out west. It is bombarded with mortars, and the scythers rush into the killbox to be destroyed. The Caterpillars, however, are hit by mortars and thus move too slowly to get to the killbox, but are still too dangerous to charge out from behind cover. The bombardment of them continues well into the night. Bubble insults Gruebeard and it kicks off another fight. Hylian gets a bionic ear. Mikerc tries to install BErt's bionic eye but fails catastrophically, causing more harm. Meanwhile, every single thing that can be researched has been researched.

Pictured: Bubble v. Grue


Pictured: "I don't know, I wasn't there, he just started spurting blood on his own" - Mikerc


Sept 13 - Reverent1 gets a bionic eye. He hasn't seen this well in years.

Sept 14 - Emrys' pet rat, Blood, is eaten by a grizzly bear. The bear is hunted down, but the damage is done.

Pictured: A rat is lost


Decembruary 2 - Far slights Null. A few blows are exchanged, but the fight is not prolonged. Emrys gets food poisoning and vomits all over the place.

Pictured: Null, Far, wherever you are


Pictured: "Somebody hold my hair!" -Emrys


Dec 3 - An exotic goods trader passes by with a human lung on ice. It is purchased for Dirona.

Dec 4 - Mechanoids attack the colony again. Reverent1 takes an idiotic shortcut OUTSIDE the wall to get to the killbox and is shot dead by a charge lance to the chest. Now neither NobleHippy OR Squidley gets him, and they're both really upset about it. Mikerc's arm gets shot off. A cold snap moves in during the fight.

Pictured: Reverent1's lechery is ended, rather permanently.


Dec 5 - Zero botches Dirona's lung surgery so badly he nearly kills her. She's in the hospital for a long, long time. And the lung went to waste. Jun installs a bionic arm on Mikerc with no difficulty.

Pictured: ZERO. How do you fail a lung transplant so badly that you CRACK HER PELVIS? What'd you do, FALL ON HER?


Dec 6 - Called it. Gruebeard and Kags' wedding takes place in the dining hall. That night, pirate sappers arrive. PatrThom's father is among them. Dave gets his arm blown off. PatrThom's father is captured.

Pictured: Wuv, TWOO wuv... chewish your wuv...


Dec 7 - Jun installs Dave's bionic arm.

Dec 10 - Cheesy1 gets struck by lightning and is hospitalized. CynicalKat begins having an extramarital affair with Patrthom.

Pictured: The institution of marriage is a sham.


Dec 13 - Null and Dei become lovers.

Dec 14 - a poison ship crashes right in the fucking middle of the compound, narrowly missing destroying two storage pavilions. A defensive barrier is hastily constructed, and the militia attempts to deal with it. It's an ugly scene, Mikerc and GasBandit are severely wounded. SpecialKO loses his nose and an ear. Gryfter loses a foot.

Pictured: AVON CALLING, MEATSACKS.


Pictured: The bloody aftermath.


Dec 15 - Wasabi can't deal with being in the hospital and goes on a food binge. Zero manages not to fuck up installing Gryfter's bionic foot.

Aprimay 1, 5502 - SpecialKO gets a new artificial nose and bionic ear, courtesy of Jun.

State of the Colony: Food is no longer an issue. We're drowning in food. We also have plenty of access to the more mundane of building materials - wood is plentiful, and we're able to drill for steel and plasteel. The problem we face now is we need uranium - and a lot of it - to build a ship reactor and the ship's cryptosleep pods. I've been keeping an eye out on traders, but they've been kinda scarce and none of them have brought uranium. I'm starting to think we're going to have to send caravans to the surrounding towns looking to buy everything we can, AND possibly send mining groups to camp out in the mountains and try to find uranium there. We've got a good beginning to a muffalo herd, so that's helpful for caravaning.

Social outlook:


#185

Cheesy1

Cheesy1

First time I come up in the story, and it's accurate AF. Then God says, "Fuck you!"


#186



BErt

...everything is going according to plan. Shed ALL the limbs!

@Emrys, will you still love me when I'm an android? Also, I'm sorry for your loss :( ::hugs::


#187

figmentPez

figmentPez

NOOOOOO! I wanted RimKags and RimPez to become friends! :(


#188

Celt Z

Celt Z

@Frank : what, u mad bro? ;)


#189

Squidleybits

Squidleybits

That was so sad :(

And Jun's a beast in the OR, she should be at all the surgeries!


#190

Far

Far

Don't mind me. Just dropping by for my yearly insult and tussle.


#191

CynicalKat

CynicalKat

Welp, lets just hope I'm sneaky :cool:


#192

Emrys

Emrys

Blood! Noooooooo! I want a rug made from that bear's hide.[DOUBLEPOST=1502068101,1502068035][/DOUBLEPOST]
@Emrys, will you still love me when I'm an android?
As long as you come with rechargeable batteries. ;)


#193

Cheesy1

Cheesy1

As long as you come with rechargeable batteries. ;)
And adjustable settings.


#194

SpecialKO

SpecialKO

Thank God for Jun! :thumbsup:


#195

Dirona

Dirona

Ouch. At least I'll be safe in the infirmary! I hope!


#196

Ravenpoe

Ravenpoe

RimPoe hasn't eaten a single person yet? What is this?


#197

WasabiPoptart

WasabiPoptart

Secret footage of Wasabi feeling a bit out of sorts:


#198

LittleKagsin

LittleKagsin

NOOOOOO! I wanted RimKags and RimPez to become friends! :(
IM HONESTLY SO DISTRAUGHT.


#199

Denbrought

Denbrought

Welp, lets just hope I'm sneaky :cool:
bruh


#200

Officer_Charon

Officer_Charon

Quick drinker, that one!


#201

Bubble181

Bubble181

Bubble insults Gruebeard and it kicks off another fight.
Well, he shouldn't have stolen my girl. Admittedly, I hadn't actually ever talked to her, but in my heart, I knew she was right for me! I've been holding doors open for her and doffing my hat and everything!
Why do the good guys never get the girl, huh? Are women just that stupid?!

:whistling:[DOUBLEPOST=1502102582,1502102260][/DOUBLEPOST]Also, that's, like, the second person to get killed over taking a shortcut outside the base. Have you considered closing the backdoor? :p


#202

MindDetective

MindDetective

You know, it is kind of a relief not to be mentioned in an update. If you are, the odds are against being good news!


#203

GasBandit

GasBandit

Also, that's, like, the second person to get killed over taking a shortcut outside the base. Have you considered closing the backdoor? :p
Not everybody's always inside when the raid begins, and I don't always see it until they head for the front gate. Locking the posterns would make it even worse, then they'd have nowhere else to get back in.


#204

SpecialKO

SpecialKO

...man, who knew that charging two mad boomalopes could be so hazardous to your health!


#205

Gryfter

Gryfter

I miss my foot more than I miss my dad.


#206

PatrThom

PatrThom

I miss my foot more than I miss my dad.
You were very attached to it.

--Patrick


#207

Gryfter

Gryfter

And now I can only count to 15.


#208

GasBandit

GasBandit

And now I can only count to 15.
Well, 16. 10 fingers, 5 toes, one bionic foot.


#209

Cog

Cog

And now I can only count to 15.
Together we can count to 30


#210

Gruebeard

Gruebeard

You know, it is kind of a relief not to be mentioned in an update. If you are, the odds are against being good news!
Except for getting insulted by @Bubble181, everything that's happened to me has ben great. I saved a life, I fell in love with a girl who fell in love with me.

It's a wonderful life!


#211

GasBandit

GasBandit

Except for getting insulted by @Bubble181, everything that's happened to me has ben great. I saved a life, I fell in love with a girl who fell in love with me.

It's a wonderful life!


#212

GasBandit

GasBandit

@Gruebeard that's the "menacing rumble" sound from Jojo manga that indicates shit is about to hit fans.



#213

Gruebeard

Gruebeard

It's @klew, isn't it? He's gonna steal @LittleKagsin from me, murder me, then feed me to @Ravenpoe, ain't he?

Sigh.


#214

LittleKagsin

LittleKagsin

It's @klew, isn't it? He's gonna steal @LittleKagsin from me, murder me, then feed me to @Ravenpoe, ain't he?

Sigh.
DONT WORRY BABY, ONLY DEATH CAN PART US. AND I WONT GO DOWN WITHOUT A FIGHT.

Hopefully.

Shit.


#215

GasBandit

GasBandit

It's @klew, isn't it? He's gonna steal @LittleKagsin from me, murder me, then feed me to @Ravenpoe, ain't he?

Sigh.
Guess you'll have to wait til this afternoon's update to find out :p

But even after that... a lot can happen in 10 years. And then this is all over, one way or another...[DOUBLEPOST=1502129561,1502129532][/DOUBLEPOST]
DONT WORRY BABY, ONLY DEATH CAN PART US. AND I WONT GO DOWN WITHOUT A FIGHT.

Hopefully.

Shit.
Well, at least you're not in the militia... yet. Hrmm... it does have some vacancies to fill, now...


#216

SpecialKO

SpecialKO

Wait, we're still only in year 1? Dang, I don't think we're making it, guys.


#217

LittleKagsin

LittleKagsin

Guess you'll have to wait til this afternoon's update to find out :p

But even after that... a lot can happen in 10 years. And then this is all over, one way or another...[DOUBLEPOST=1502129561,1502129532][/DOUBLEPOST]
Well, at least you're not in the militia... yet. Hrmm... it does have some vacancies to fill, now...


#218

GasBandit

GasBandit

Wait, we're still only in year 1? Dang, I don't think we're making it, guys.
Actually, the last update was just the end of year 2 (5501). We landed Aprimay 2, 5500. The planetkiller will arrive... in Aprimay 5511 I think? So there's about 10 years to go.

Losing about 3 colonists a year so far, but hey, that's that many less Cryptosleep pods the ship needs before we can get outta here.

Just managing expectations here: It is unlikely there will be room for the animals. It'll be dicey just getting room for all the colonists!


#219

LittleKagsin

LittleKagsin

Actually, the last update was just the end of year 3 (5502). We landed Aprimay 2, 5500. The planetkiller will arrive... in Aprimay 5511 I think? So there's about 9 years to go.

Losing about 2 colonists a year so far, but hey, that's that many less Cryptosleep pods the ship needs before we can get outta here.

Just managing expectations here: It is unlikely there will be room for the animals. It'll be dicey just getting room for all the colonists!
Kill me. Save Count.


#220

Eriol

Eriol

Kill me. Save Count.
"... and put my donation towards saving the animals."


#221

Bubble181

Bubble181

I WONT GO DOWN WITHOUT A FIGHT.
Sheesh, so much for my fantasies of the wedding night being anywhere near accurate.


#222

GasBandit

GasBandit

Wait, we're still only in year 1? Dang, I don't think we're making it, guys.
Errr, correction to my previous post... I just wrote the wrong date on the top. Last update finished out 5501, not 5502... so yes, 10 years to go to the PK.


#223

GasBandit

GasBandit

HALFORUMS HOUSE:RIMWORLD, year 5502 part 1

Aprimay 3, 5502 - Adam completes an excellent sculpture of Null and Dei "gamboling between the sheets." It is installed in the main courtyard for everyone to enjoy.

Apr 4 - A caravan is sent to the nearest town to look for uranium.

Apr 5 - The caravan is attacked by 7 pirates right outside the allied town. Half the pirates are killed and the rest driven off, with moderate to light wounds among the caravaneers. Adam and Zero get into a fight. When the caravan reaches the town, there is no Uranium for sale. But there is gold, which is needed too, and chickens and roosters! New food source, ahoy! Hope everybody likes eggs.

Pictured: The Ambush


Pictured: Adam v. Zero


Apr 6 - Luckily, another Exotic trade ship hits orbit, with another lung. Another 2000 silver for another crack at fixing up Dirona.

Apr 8 - Dave hunts a dangerous grizzly in the area. He kills it, but gets a little shredded in return. Nothing permanent, though. Wasabi gets so upset that she "had" to eat standing up because "it was too far to the dining hall" and goes to sulk in her room for an entire day. Jun transplants the new lung into Dirona with no difficulty whatsoever. Word comes down that Zappit's brother, Bret Pitt, has died. The news saddens him, and he goes off on his own to mope.

Pictured: A summary sheet of Wasabi's living hell


Pictured: Note the distinct lack of pelvic fractures


Apr 9 - Another grizzly bear comes all the way into the colony, but it is shot down by multiple colonists before it can hurt anything.

Apr 12 - a pack of 27 man-eating lynx enter the area. CynicalKat is cut down in a hail of friendly fire from Klew. For that matter, there are heavy injuries all around, Squidley's nose has been bitten off and Terrik has lost a leg. Megumi the Spelopede loses its mind in anguish and becomes a manhunter as well, attacking other colonists. It starts by attacking Cog and JWhouk, who flee into the dining hall. Krisken unknowingly opens the door and lets Megumi in, then flees himself. Soupy is left to deal with it with his knife until the militia gets back from the front gate. DarkAudit runs to help him. Between the two of them, they put the poor insect down. The vast majority of the injuries in this fight were friendly fire, and tensions are high.

Pictured: Uh... this... can't be good.


Pictured: The fall of CynicalKat


Pictured: Megumi's last stand


Apr 13 - Squidley throws an unreasonble hissyfit in the middle of eating for being SO HUNGRY and she can't feed herself fast enough. Ironically, this prevents her from eating and makes everything worse. A red fox slips into the compound in the confusion and attacks a muffalo calf. Celt Z tries to save it, but her aim is terrible... not only does she fail entirely to hit the fox, she actually hits the calf. The Fox leisurely eats the calf while Celt Z completely ineffectively fires at it. It is only brought down when it finishes eating.

Pictured: The failure of Celt Z


Apr 14 - Jun fixes up Squidley with an artificial nose. Her broken heart, however, is beyond Jun's arts. Terrik also gets a bionic leg installed by his wife. Moffa is put in charge of interring CynicalKat in her sarcophagus, and he has no chill and minces no words - the artwork depicts Klew viciously and intentionally murdering her without remorse.

Jugust 2 - Clearly, caravanning is not getting us any Uranium. Moffa, Cheesy, Cog, and Zero are launched in transport pods with ample provisions to set up a mining camp to the north, where they can prospect for the stuff. Klew is wounded by gunfire from Celt Z, ostensibly in a hunting accident. "I was shooting at the Ibex" swears Celt Z. Klew has lost his ear. Mikerc and BErt go at it when BErt lets an insult fly. Both walk away with bruises.

Pictured: Where's the Ibex?


Pictured: Mikerc v. BErt


Pictured: Establishing a mining camp


Jug 3 - Gruebeard is the one to install Klew's bionic ear, as nobody else is really happy with him at all.

Jug 4 - Jun ameliorates Bubbles' bad back by implanting him with a bionic spine. Now he's better than he's ever been.

Pictured: Meanwhile, mining operations commence...


Jug 6 - Frank is insulted by Wasabi, and they beat on each other for a while. It's about even, but Frank comes away from the fight feeling better, and Wasabi more frustrated. A psychic wave sweeps over the area and turns every tortoise into a manhunter. Several feet are bitten. Gruebeard attempts to help Gas Bandit with a tortoise and shoots Gas' arm off instead. PatrThom's dad, still imprisoned, comes down with plague. Fortunately, the rest of the colony has been taking their penoxycyline, so it shouldn't spread to the general population.

Pictured: Frank v. Wasabi


Jug 9 - Far takes a swing at Frank when Frank insults him. The two don't stop until Frank is beaten unconscious. No sooner does Frank hit the ground, than a tribal raid arrives. Despite this disadvantage, the tribals are easily mowed down by massed fire. Null takes the "outside path" and gets stabbed but escapes with the loss of merely one toe, and Denbrought is beaten a bit in melee range, but nothing serious to either person. Really, Frank's the worst off of the bunch. Four tribals are taken prisoner, to treat and release, but one of them bleeds out during treatment. Gruebeard gets his foot torn off by a megasloth. Ashburner hits on Jun, Dirona, and Quining, and gets shot down by all three. He then wanders off to mope and not do any work for a day or so.

Pictured: Frank v. Far - Frank sure seems to be getting in a lot of fights.


Pictured: Frank hits the floor, and the tribals show up to rumble


Pictured: The tribe's attack is absolutely demolished


Pictured: "My turn to get some more bionics!" - Gruebeard


Jug 10 - Gruebeard gets a bionic foot.

Jug 12 - Terrik and GenSpec go at it over an insult, but only briefly.

Pictured: Terrik and GenSpec fight among the plasteel heaps.


Jug 14 - the first mining camp is a bust. A fair amount of steel, a little silver, and some components, but no Uranium. The miners return to the main colony to regroup and plan the next step. Emrys proposes to BErt, and he accepts! Will they get married before winter? That night, a psychic droning compels Adam to run into his room and barricade the door.

Pictured: Emrys visits BErt as he works a deep mining drill, and picks up the steel he's drilled up to deliver to storage. "Oh hey, before I go, wanna get married?"


Pictured: "SHUT UP VOICES, I WON'T DO WHAT YOU TELL ME"


Jug 15 - Dei accepts Null's marriage proposal. It's gonna be a fat couple days, whenever those weddings take place. Ravenpoe tries to tame a boomalope, and it reacts violently. The whole herd turns man-eater. He's forced to defend himself, and it explodes on both he and his dog Alexei. Dirona gets trampled, but nobody can get to her because the rogue boomalopes are in the way. SpecialKO rises to the occasion, killing 3 boomalopes with his plasteel longsword despite them exploding on him one by one. Good thing he's wearing power armor and it's raining. Dirona manages to regain consciousness during the fight and staggers back home under her own power. All three of them get patched up in the infirmary, though Dirona has to stay overnight.

Pictured: Null passes through the workshop where Dei is sewing. "Wanna get married?" "Eh, ok."


Pictured: "AH AH AH IT BURNS IT BURNS" - Ravenpoe "YIPE YIPE YIPE" - Alexei


Pictured: The physical layout of the colony, halfway through 5502


Pictured: The social layout as of 15 jug, 5502. Dusters and Cowboy Hats were once again in season during the hot summer.


#224

General Specific

General Specific

Hey @Terrik, no hard feelings?


#225

Celt Z

Celt Z

Geez, what is with my horrible aim this week?
Also, sorry you have to change your name to Van Gogh, @klew .


#226

Emrys

Emrys

@BErt, I want a destination wedding. Anywhere but here.


#227

Terrik

Terrik



#228



BErt

@BErt, I want a destination wedding. Anywhere but here.
I'm good anywhere where everything alive doesn't want to kill me.


#229

DarkAudit

DarkAudit

I'm good anywhere where everything alive doesn't want to kill me.
"Why BErt will never visit Australia."


#230

GasBandit

GasBandit

Did you think I was kidding when I wrote the expository paragraphs of this thread?

:D


#231

klew

klew

1v27 and prevented things from getting worse, so someone had to die



#232

PatrThom

PatrThom

"Gruebeard attempts to help Gas Bandit with a tortoise and shoots Gas' arm off instead."
Unknown.jpeg


--Patrick


#233

General Specific

General Specific



#234

Soupy

Soupy

HALFORUMS HOUSE:RIMWORLD, year 5502 part 1

Soupy is left to deal with it with his knife until the militia gets back from the front gate....
*flex*


#235

Null

Null

I'm fairly certain it was my world-class cooking skills what won the fair @Dei's heart.

That or I shot at Terrik.


#236

Dirona

Dirona

I'm gonna get that personalized hospital bed any day now! Yeesh.


#237

Officer_Charon

Officer_Charon

Man, I dunno why Zappit's beefing with me, but apparently my pawn is oblivious to it.... sounds about right.


#238

WasabiPoptart

WasabiPoptart



#239

Squidleybits

Squidleybits

Wow, art imitates life! I was born with practically no cartilage in my nose and it used to squish right down to my face. I had sinus surgery years ago and when the surgeon was in there, even though we hadn't discussed it, he grafted some of the extra bone he removed from my sinus into my my nose/septum so my nose stands up and looks sort of normal. Not quite bionic, but an interesting coincidence. I've also been on a crazy high short term dose of steroids for my AS that left me freaking out because I got so hungry and couldn't eat enough. Ask @HCGLNS about that night at The Keg lol.


#240

Frank

Frank

People are taking a lot of liberties with the gun guy.

Sent from my LG-H831 using Tapatalk


#241

GasBandit

GasBandit

HALFORUMS HOUSE:RIMWORLD - 5502 part 2 - Autumn

An interesting fall, though perhaps more interesting to play than to watch/read about. I had to stretch myself and try something I had not done previously.

Septober 1, 5502 - Adam can't deal with being rebuffed by Celt Z, and goes off to binge on the sweet, addictive euphoria of Ambrosia fruit. Shortly thereafter, a psychic ship crashes outside the wall. In the morning, the militia lines up at the killbox and the mortars begin bombarding the mechanoids to get them to take the bait. But Film Fanatic, Cog, and Kags can't hit a single thing with the mortars and the whole thing has to be called off before the militia starves at their positions. They try again after nightfall, and fortunately, Dodge, Sara, and Jwhouk prove to be better shots. At the killbox, the Scythers get there first, and though they are defeated, Celt Z takes a shot to the right arm that leaves her both in danger of losing the arm and bleeding out, so she is sent back to get it treated. The 3 remaining caterpillars are seriously damaged by mortar fire, and so the militia stands down to let the big cannons pound them the rest of the way. Sara can't take the stress and wanders off. When the mechanoids are down to one extremely damaged caterpillar, the bombardment stops, and SpecialKO goes out to finish it by sword.

Pictured: "Uh.. so... should we come back later?"


Pictured: These three are no longer allowed on the mortars.


Pictured: SpecialKO finishes off the last mechanoid


Sept 2 - An expeditionary force is dropped via transport pod into a detected mineral cluster to the northeast. No enemy is found, but no uranium either. Lots of gold and steel, though. Moffa, Gas, Cheesy, Dave, Terrik and SpecialKO grab everything they can before they have to head home. With no enemies to fight, Only Moffa and Cheesy really have much to do there.

Pictured: Setting up camp at the mineral cache


Sept 3 - Opening an ancient set of cryptosleep caskets reveals two dead bodies and a badly wounded nurse. The nurse is rescued. When she regains consciousness, Susy decides to join the group.

Pictured: cracking open the cryptosleep caskets - the discovery of Susy and her two departed friends


Sept 5 - The mining expedition returns with Susy and a fair amount of gold and silver, and a tiny bit of uranium salvaged from the cryptosleep pods Susy was found in. That night, Wasabi hunts a boomrat, and... well... On a surprisingly unrelated note, a boomalope mysteriously dies and sparks off a massive wildfire that consumes most of the others in a chain reaction. By the time it starts raining, easily half the boomalope herd is gone. Because Wasabi was wounded in the middle of the night (and also took time to do other things before seeking medical attention), she is not tended until the morning, by which time her leg has an infection.

Pictured: Wasabi, are you sure that's a g...


Pictured: BOOM


Pictured: This got out of control in a hurry


Sept 7 - The colony trades out the dusters of summer for the parkas of the upcoming winter.

Sept 8 - A trade caravan arrives and with them is.. Gas Bandit's lover?! I had no idea... At any rate, a charge rifle is purchased. It is also discovered that Siska has created a masterwork sculpture depicting Jun elbow-deep in Bubble's guts as she performs his spine replacement surgery. Dei insists it should be installed in the hospital. The ship's computer core is completed construction, thanks to the gold that was recovered. Now it just needs a reactor and cryptosleep caskets...

Pictured: I have a lover?! And she won't stay with us ;_;


Sept 9 - Zappit and Darkaudit have a fight in the hayfield. DarkAudit comes away with considerably less FEWER bruises. Squidley makes a masterwork sculpture of Dodge training a labrador while a vulture watches them... an omen?

Pictured: Zappit v. DarkAudit


Sept 10 - Gas and Terrik are sent to scout the other nearby possible mineral strike, to see if it is guarded. They find a tribal outpost. Frank, Charon, Gruebeard, SpecialKO and Dave are sent as reinforcements. They take up positions, then Gas goes and snipes one out in the open unawares to get their attention. The others chase him to the waiting Halforumites. Gas gets hit by an arrow in the right arm, but otherwise it's a one-sided slaughter. Not a single tribal escapes alive. It turns out the tribals had a cache of Uranium hidden in their huts! It's a start, and a pleasant surprise. Cheesy is dropped in to help mine the nearby gold, and then everything is loaded up into pod launchers to send back to the main colony. They return gradually over the next couple days. It's now getting too cold to travel, and everyone will have to bundle up and stoke the fires at home for the coming winter.

Pictured: Terrik and GB scout the enemy outpost


Pictured: Reinforcements arrive via drop pod


Pictured: After sniping one of the tribals dead instantly, GB leads the others on a chase.. into the waiting maws of the other HFers


Pictured: GB caught an arrow the hard way, but all the tribals are dead.


Pictured: The payday. The big blocky trapezoids are uranium.


Sept 13 - A boomalope goes mad, and attacks the colony. Gruebeard manages to snipe it before it hurts anybody.

Pictured: Sniped. Time to put out the fire.


Sept 14 - Work begins on improvements on the killbox. Ashburner decides to help himself to as much Ambrosia as he can stomach.

Sept 15 - The pirates switch tactics, and try to lay seige to the colony. Poe and Zappit's fathers are among the raiders. A mortar round dropped in the middle of their burgeoning fortifications convinces them to abandon the siege and charge to the attack. Working their way through the tamed boomalope herd, they lose more of their own to friendly fire, and mortar explosions (Boomalope explosions aren't as big a factor as they could be because it's raining, and they aren't stopping to finish off downed boomalopes). Poe's father is taken down by his own squadmates, and Zappit's father is downed by a mortar, and captured when his compatriots flee, leaving him behind. He shares the prison barracks with Patrthom's father.

Pictured: A mortar barrage dissaudes the pirates from digging in for the long haul.


Decembruary 1 - The first day of winter is commemerated by the wedding of Dei and Null. The food disappears in a whirlwind of gluttony.

Pictured: I now pronounce you Mr and Mrs Crowe


The social standings as of Dec 1


#242

Officer_Charon

Officer_Charon

People are taking a lot of liberties with the gun guy.

Sent from my LG-H831 using Tapatalk
I dunno brah... I'm not specced as a sharpshooter, and I'm not fragging friendlies... *grins*


#243

Frank

Frank

I dunno brah... I'm not specced as a sharpshooter, and I'm not fragging friendlies... *grins*
"Friendly" fire based on pawn Frank's interactions with fellow survivors.


#244

Bubble181

Bubble181

Jug 4 - Jun ameliorates Bubbles' bad back by implanting him with a bionic spine. Now he's better than he's ever been.
Hurray! I was touched by a real life woman for the first time since birth healed!

(what? My pawn's the creep, not me :p )

Also, I find it fitting - if sad - that Kat gets killed in a Lynx attack.


#245

Celt Z

Celt Z

Not mentioned: The Ballad of Bumpy, the World's Dumbest Dog (R.I.P.)


#246

Cog

Cog

RimCog had friends half a year ago and now he doesn't. And why doen't he have enemies? I made him especifically to be antisocial.


#247

Bubble181

Bubble181

RimCog had friends half a year ago and now he doesn't. And why doen't he have enemies? I made him especifically to be antisocial.
Yeah, Krisken liked me for all of 5 minutes there, too :p


#248

PatrThom

PatrThom



--Patrick


#249

GasBandit

GasBandit

Not mentioned: The Ballad of Bumpy, the World's Dumbest Dog (R.I.P.)
If I had to mention every unbonded animal that wandered off and died to being stupid, this would be the world's most depressing thread :p At least this time, it's not day-old kittens getting into the beer and drinking themselves to death. That was horrifying. [DOUBLEPOST=1502205848,1502205761][/DOUBLEPOST]
RimCog had friends half a year ago and now he doesn't. And why doen't he have enemies? I made him especifically to be antisocial.
It may be that he just isn't spending enough time around other people to form strong opinions, one way or the other. And also to really REALLY be hated you generally have to have a failed romance or kill someone's immediate relative.


#250

SpecialKO

SpecialKO

I feel like my pawn is doing things and contributing now. :aaah:


#251

GasBandit

GasBandit

I feel like my pawn is doing things and contributing now. :aaah:
It's pretty amazing what can be done with a high melee skill, a plasteel sword, a suit of power armor and a shield belt. You've pretty much become the shock troop I wanted Terrik to be :p

I only have the one shield belt for the whole colony, unfortunately. They take uranium to make, and I can't spare any... and they cost thousands from the traders...

Maybe I should start pulling them off dead pirates. Pawns don't like wearing stuff pulled off dead bodies, but maybe that won't bother Terrik, given his bloodlust trait...


#252

Dei

Dei

It's pretty amazing what can be done with a high melee skill, a plasteel sword, a suit of power armor and a shield belt. You've pretty much become the shock troop I wanted Terrik to be :p

I only have the one shield belt for the whole colony, unfortunately. They take uranium to make, and I can't spare any... and they cost thousands from the traders...

Maybe I should start pulling them off dead pirates. Pawns don't like wearing stuff pulled off dead bodies, but maybe that won't bother Terrik, given his bloodlust trait...
I thought you had a mod for that.


#253

GasBandit

GasBandit

I thought you had a mod for that.
No, the mod I have just adds an "allow dead man's clothing" filter for storage areas, specifically so it can be unchecked (as in, it allows you to say "no deadman's clothing allowed here). Why the vanilla version has "allow non-deadman's clothing" but not the other is mystifying to me.


#254

Dei

Dei

No, the mod I have just adds an "allow dead man's clothing" filter for storage areas, specifically so it can be unchecked (as in, it allows you to say "no deadman's clothing allowed here). Why the vanilla version has "allow non-deadman's clothing" but not the other is mystifying to me.
Well, there is a mod for that.


#255

GasBandit

GasBandit

Well, there is a mod for that.
Eh, it's a game mechanic that makes sense to me, though. Unlike the fact that every colonist who kills a chicken for dinner now is getting a -5 social penalty :mad: that's bullshit. I know Tynan said they're gonna fix it but that doesn't help me NOW.

I just googled up where it is in the game's files, I'm going to change the social penalty to 0.

For anyone else who wants to know, it is in

Mods/Core/Defs/ThoughtDefs/Thoughts_Situation_Social.xml

Entry "KilledColonyAnimal," change from -5 to 0.


#256

CynicalKat

CynicalKat

Entry "KilledColonyAnimal," change from -5 to 0.
Glad Megumi got her miraculous revenge off for me :c I was super sad I died to friendly fire. Such a boring way to go out. But she fixed it for me :3 what a good pet.


#257

GasBandit

GasBandit

Glad Megumi got her miraculous revenge off for me :c I was super sad I died to friendly fire. Such a boring way to go out. But she fixed it for me :3 what a good pet.
Pawns can be so dumb sometimes. Last night, there was almost a hunting accident that I stopped by noticing it happening.

Null: "Oh look, there's a deer behind Dave"
Dave: "Oh look, there's a squirrel behind Null"
(Both raise their guns, point at each other)
Me: "NO YOU IDIOTS"


#258

Celt Z

Celt Z

Hmmm... Dei's ex and her current flame "accidentally" aiming at each other...:whistling:


#259

Gruebeard

Gruebeard

Geez, what is with my horrible aim this week?
Also, sorry you have to change your name to Van Gogh, @klew .
At least you only shot off his ear . . . actually, I was rather upset that you only shot off his ear, but I see he's no longer arrowing in on my wife so I'm not so concerned he's plotting to murder me.

Oh, and I think I know what's up with your aim. You're getting soft. I mean, look at the all those arrows emanating from you - they're turning green. You're warming up to people. You're getting soft.


#260

Celt Z

Celt Z

At least you only shot off his ear . . . actually, I was rather upset that you only shot off his ear, but I see he's no longer arrowing in on my wife so I'm not so concerned he's plotting to murder me.
That ibex was coming straight at him! :ninja:

Oh, and I think I know what's up with your aim. You're getting soft. I mean, look at the all those arrows emanating from you - they're turning green. You're warming up to people. You're getting soft.
I blame all the snu-snu with GenSpec. Every time I tune in to Gasbandit Live! there's hearts coming out of our room. It's a good thing the game doesn't let us reproduce, because I swear our pawns caught Stienmanitis and we're going to repopulate the colony with GenZ babies.


#261

GasBandit

GasBandit

I blame all the snu-snu with GenSpec. Every time I tune in to Gasbandit Live! there's hearts coming out of our room. It's a good thing the game doesn't let us reproduce, because I swear our pawns caught Stienmanitis and we're going to repopulate the colony with GenZ babies.
Well, I mean, you guys ARE barely turning 20. What else would you be doing on what amounts to a farm with no internet and the constant threat of death at any given moment?

Also, there's a mod to add pregnancy and babies, but I decided not to :p it's hard enough to keep up with the people we've got, and despite my best efforts to block it, you guys keep finding ways to bring in more people.


#262

Celt Z

Celt Z

Well, I mean, you guys ARE barely turning 20. What else would you be doing on what amounts to a farm with no internet and the constant threat of death at any given moment?
Ah, so art immitating real life, then. Except less death and more internet.

No, I'm good with the lack of babies. Got enough in real life, kthx.


#263

Dei

Dei

I've found a mod that adds worrying about reproductive organs, but not one that actually adds babies...


#264

GasBandit

GasBandit

I've found a mod that adds worrying about reproductive organs, but not one that actually adds babies...
https://ludeon.com/forums/index.php?topic=28747.780


#265

jwhouk

jwhouk

I'm just wondering what exactly I'm doing in this game. It almost seems like I'm CeltZ's bodyguard and/or concierge.


#266

Celt Z

Celt Z

I'm just wondering what exactly I'm doing in this game. It almost seems like I'm CeltZ's bodyguard and/or concierge.

"And the Z family will never forget your loyality."


#267

jwhouk

jwhouk

Oh great, I'll end up getting Sopranoed.


#268

Celt Z

Celt Z

Just don't stop believin' !


#269

DarkAudit

DarkAudit

Oh great, I'll end up getting Sopranoed.
Or drowned in a pod in the Rimglades.


#270

General Specific

General Specific

I blame all the snu-snu with GenSpec. Every time I tune in to Gasbandit Live! there's hearts coming out of our room. It's a good thing the game doesn't let us reproduce, because I swear our pawns caught Stienmanitis and we're going to repopulate the colony with GenZ babies.
Dear I just had sex thread,

I never thought this would happen to me, but.... :unibrow:


#271

Squidleybits

Squidleybits

My poor mini me...there's no makeup that will cover a bionic nose.


#272

GasBandit

GasBandit

My poor mini me...there's no makeup that will cover a bionic nose.
Actually, the entire point of the artificial nose is to restore your looks, so no, nobody can even tell a difference :p

I'm just wondering what exactly I'm doing in this game. It almost seems like I'm CeltZ's bodyguard and/or concierge.
Mostly research and animal handling. Which doesn't often cause anything to explode, burn down, or die, so you don't make a lot of headlines :p Here, there will be an update on everyone's stats in the story post I'm about to make.


#273

GasBandit

GasBandit

HALFORUMS HOUSE:RIMWORLD - Year 5502, part 3 - Winter

Dec 2 - Breaking from tradition, Emrys and BErt decide to have their wedding ACTUALLY IN THE ROSE GARDEN specifically made for weddings. Whodathunkit?!

Pictured: Thank Jibbers, I thought this area was going to go entirely to waste.


Dec 4 - Cargo Pods land within the wall... full of painting supplies? That night a cold snap rolls in, and almost all the crops in the field die unharvested.

Pictured: The gods are mocking us.


Dec 7 - 18 man-hunting elk enter the area. Ravenpoe barely makes it back inside the wall in time. Longshank is not so lucky and gets badly stomped. Fortunately, the elk don't finish him off and move on... he regains consciousness on his own during the fight at the main gate, and sneaks back in a postern. Patrthom and Thynne are caught outside, too, but manage to hide in a ruined building until the Elk have passed them by. The fight at the gate is excellently conducted and there are no injuries on our side.

Pictured: Longshank Pezzleton gets trampled by angry elk.


Pictured: Well, I guess that decides the menu for the week.


Dec 8 - The cold snap finishes, but it's still pretty cold out at night. At least the days are warmer, though, and the fields can be replanted. Noblhippy propositions Bubble181. They are now lovers.

Pictured: Noblhippy cajoles Bubble into her bed.


Dec 9 - A poison ship crashes out west. New experimental EMP mortars are built, to help deal with the menace with less danger to colonists and structures. Turns out the EMPs don't damage the ship itself. When the centipedes pop out, turns out the EMPs only stun them. Regular mortars are added into the mix. The bombardment continues through the night. The mechanoids run back and forth in confusion, and kill off all the boomalopes sent to harrass them as well. Gotta start taming boomalopes all over again. Ah well, that's what they're for.

Dec 10 - Adam insults Zero and a fight ensues. They fight goes on a long time, and they both get pretty beat up, but nothing permanent.

Pictured: Adam v Zero


Dec 12 - An item stash is located through rumor that is said to have uranium in it. Terrik, SpecialKO, Frank and Charon are sent to check it out via transport pod. Turns out it's a pirate outpost. GasBandit, Ravenpoe, and Gruebeard are sent as backup. The fight goes reasonably well, with some light injuries to our side. The pirates are nearly annihilated. The reward is sweet. It, and the raiding party, are sent back to the compound by transport pod over the next 48 hours.

Pictured: Scouting the pirate outpost


Pictured: After the pirates are dead or run off, the loot is plundered.


Pictured: ooh, more loot.


Dec 14 - A mysterious blight wipes out half the crops, or more. DarkAudit and Dave get into a fight in the kitchen, gumming up the cooking routine and wasting medkits to heal their bruises. Ravenpoe tries to clear a bear out that has wandered into the compound, but it attacks him. Despite Wasabi helping him, he gets downed and his nose is bitten off. She carries him to the infirmary. Jun is able to install a new artificial nose on him that very night. With the spoils of the raid, there's enough uranium to build the ship's reactor core.

Pictured: Dave v DarkAudit


Pictured: Ravenpoe finds the situation unBEARable


Dec 15 - the prisoners stage a prison break! Emrys is in the jail feeding them when they spring into action, and wound her. She runs for it. The Militia arrives ASAP. Emrys has received a collection of bruises, and Klew gets hit by a suspiciously large amount of friendly fire, but the prisoners are downed. Patrthom's father's eye is shot out in the proceedings. The debate is rekindled about what to do with the prisoners. A fox attacks a muffalo calf. Thynne attempts to rescue the calf, but whatever affected Celt Z seems to have Thynne in its grip as well - he is completely unable to hit the fox, and in fact shoots the calf to death by accident. By the time the fox is killed, it has actually scratched the ever-loving shit out of Thynne and he needs medical attention urgently. That night, when Ashburner is looking in on the prisoners, they stage another prison break, despite being heavily wounded. Moffa and SpecialKO are first on the scene to deal with it. Zappit's father, Veniamin Pitt, is shot dead by Moffa, who is now the subject of Zappit's undying hatred. SpecialKO manages to down Patrthom's father while keeping him alive, but Sir Menner has infected wounds. Veniamin is buried in a grave to the west of the colony mausoleum. The ship's reactor is completed. Now the main structure and the cryptosleep pods. Several hundred more uranium will be needed for that, along with steel and plasteel. It's looking more likely that the colonists will get off... but if we want to take animals, and/or relatives of varying degrees of repute, we'll need even more... and that's assuming we can protect the thing while we build it. The other factions might get awful desperate when they learn about the incoming Planetkiller...

Pictured: PRISON BREAK (1)


Pictured: No chance to escape

Pictured: PRISON BREAK! (again!)


Pictured: Imminent violence


Pictured: Social standings at the end of 5502

Pictured: Everybody's skill stats at the end of 5502


#274

Bubble181

Bubble181

Well, I guess that does it as far as the annoying-good-guy-routine goes for my pawn.

Huzzah! Twue Wove!


Also, paint supplies, clearly the Gods have finally started listening to @Squidleybits.


#275

Dave

Dave

Susy's last name is Bong?[DOUBLEPOST=1502282978,1502282928][/DOUBLEPOST]God damn, I'm a shooting fool!


#276

AshburnerX

AshburnerX

LOL... what was my pawn going to do if they tried to escape? Grow them something?


#277

Bubble181

Bubble181

LOL... what was my pawn going to do if they tried to escape? Grow them something?
Keeping prisoners well-supplied with weed is a good way of making sure they're incapable of escape :p


#278

DarkAudit

DarkAudit

The question I keep asking still hasn't been reasonably answered. If X's daddy is in the raiding party, would they not attack X because of it? If daddy dies because he's trying to kill colonists, X better get down on their knees in thanks to whoever did it, not hold a lifelong grudge. Otherwise, go join the pirates and pray they never come after us again, because you're going down first.


#279

GasBandit

GasBandit

The question I keep asking still hasn't been reasonably answered. If X's daddy is in the raiding party, would they not attack X because of it? If daddy dies because he's trying to kill colonists, X better get down on their knees in thanks to whoever did it, not hold a lifelong grudge. Otherwise, go join the pirates and pray they never come after us again, because you're going down first.
You're trying to apply real-world logic/philosophy to a game where this situation has been defined differently. Regardless of your personal views, the fact remains that killing someone's immediate relative under any circumstances - even Justified self-defense - has social and morale implications of a magnitude that can't be ignored. It's all very well and good to say "fuck them they attacked us, string them up" but the numbers work how they work and define the game's reality. So killing them is something to at least try to avoid unless it can't be helped.

You are basically saying "Mario should just shoot the Koopas with a fucking machine gun." Yes, that would be a lot more effective and perhaps even more realistic than throwing fireballs and flying with a tail, but it is not how the game defines these interactions.

If you want an in-game explanation for why things are this way, maybe this will help - until 3 years ago, these people were family you saw every day. Then the ship was destroyed, the lifepods were scattered, and for all you knew they were dead (and for all they knew, you were dead). We had the luck to land as a group in a habitable area where there was no already established human presence, and could start a new colony - some of our parents, siblings, lovers didn't. Some of them landed near other colonies and got taken in by the other factions. Others landed amongst pirates and had to do what they had to do to survive. In all likelihood, they didn't even know they were shooting at kin because the pirates wouldn't know who they were related to, and the fog of war makes picking out faces difficult. So, what happens in the heat of battle has a logical flow, but what is discovered when the dust settles changes things, and must be taken into account.

I can even understand why they might try to stage a jailbreak. Sir has been held for over a year in a prison barrack with no indication that release will *ever* be forthcoming, and they've probably heard the debate outside of "what is to be done" with them. It's not guaranteed they'll be released at all, or even taken with the others when the ship leaves. It becomes really easy to become convinced you've got nothing to lose in a bid for freedom - at least on the outside, you can try to find your own way off the planet, even if it is unlikely.

So, their motivations are understandable, even if it doesn't change what they've done.

LOL... what was my pawn going to do if they tried to escape? Grow them something?
You were probably there taking them food or something.


#280

PatrThom

PatrThom

At first I didn't realize that your stat grabs were a gallery, and I thought you were trying to say that we were all becoming homogeneous because we all kept having the same things happen to all of us.

Also I'm happy you kept the legend of GenSpec and GenReSpec alive.

--Patrick


#281

GasBandit

GasBandit

At first I didn't realize that your stat grabs were a gallery, and I thought you were trying to say that we were all becoming homogeneous because we all kept having the same things happen to all of us.

Also I'm happy you kept the legend of GenSpec and GenReSpec alive.

--Patrick
For anybody else who didn't realize it THE STATS ARE AN ALBUM and you can click the arrows on the sides to flip pages until you find your own pawn self

And 2 genspecs in the album was a goof :p[DOUBLEPOST=1502305773,1502305605][/DOUBLEPOST]
God damn, I'm a shooting fool!
You put 2 interest points in it and started with a gun... it's only natural you spent a lot of your time hunting animals to satisfy the colony's bottomless appetite. Practice makes perfect, and passion speeds things along.


#282

PatrThom

PatrThom

2 genspecs in the album was a goof :p
It was quite the happy accident.

You can really tell who gets utilized. Dang, so many 20's.

--Patrick


#283

GasBandit

GasBandit

It was quite the happy accident.

You can really tell who gets utilized. Dang, so many 20's.

--Patrick
Well, the 20s in crafting is because I started making power armor, and put a minimum 15 skill requirement to work on it because it'd be a huge resource investment to end up shitty quality. Power armor takes a HUGE amount of time to work on, so it powers people from 15 to 20 in a hurry, especially if they have 2 interest points in crafting.

There are other dynamics involved in who got points where... for example, researching is technically a low priority "when nothing else needs doing" task, so the people who ended up researching most were those who generally weren't good at much else/didn't have an interest in much else. Someone with, for example, a high interest/skill in shooting or animals or growing would start their day hunting, tending, and farming (and cooking is going on 24 hours, with this many mouths to feed), which leaves the research benches open for grabs. Once a researcher gets on a workstation, they generally stay there until something makes them leave - hunger, fatigue, fire, combat, etc. So, it wasn't uncommon for, say, Wasabi or PatrThom to grab a research station first thing in the morning after breakfast and monopolize it all day.

Also, as a night owl, Dei doesn't have a lot of competition for the crafting benches. She hit 20 first. Sara was the first of the day shift to hit 15, so she was official "daytime power armor maker," and boom, 20.


#284

Celt Z

Celt Z

And 2 genspecs
There's TWO of them???:eek:

This would explain the libido...


#285

GasBandit

GasBandit

There's TWO of them???:eek:

This would explain the libido...
It's a Keltsy Sandwich!

Anyway, now you know why he rolls under the bed and comes out the other side ready for seconds every night.


#286

Emrys

Emrys

At first I didn't realize that your stat grabs were a gallery, and I thought you were trying to say that we were all becoming homogeneous because we all kept having the same things happen to all of us.--Patrick
He's saying that it's awesome to be Emrys.

<Just go with it. Don't burst my bubble here.>


#287

Gruebeard

Gruebeard

At first I didn't realize that your stat grabs were a gallery, and I thought you were trying to say that we were all becoming homogeneous because we all kept having the same things happen to all of us.

Also I'm happy you kept the legend of GenSpec and GenReSpec alive.

--Patrick
We are Emrys. Resistance is futile.

Also, Lol at @Ravenpoe's traits: Cannibal Bloodlust Kind


#288

Emrys

Emrys

Lol at @Ravenpoe's traits: Cannibal Bloodlust Kind
He's very polite and says "sorry" before killing and eating you, so he's Canadian/Cannibal/Bloodlust/Kind.


#289

GasBandit

GasBandit

"Your flesh is so very succulent! My compliments!"


#290

Ravenpoe

Ravenpoe

We are Emrys. Resistance is futile.

Also, Lol at @Ravenpoe's traits: Cannibal Bloodlust Kind
Listen, I'm not gonna eat you while you're alive, that's silly. But should you fall, your flesh will not go to waste.


#291

DarkAudit

DarkAudit

Listen, I'm not gonna eat you while you're alive, that's asking her to find a new boyfriend.
:unibrow:


#292

General Specific

General Specific

There's TWO of them???:eek:

This would explain the libido...
Basically me:

F352E569-A030-4F8D-8BAD-E0364BBEB370-11252-00000DC6E96C89E3.jpeg


#293

PatrThom

PatrThom

It's like you have 4 hands.

--Patrick


#294

Denbrought

Denbrought



#295

Null

Null

Not pictured: at least one colonist off to the side, sculpting that exact scene.



#297

Squidleybits

Squidleybits

Not pictured: at least one colonist off to the side, sculpting that exact scene.
We do seem to pick the strangest things to capture forever :)


#298

GasBandit

GasBandit

HALFORUMS HOUSE:RIMWORLD - Year 5503, Part one: Spring

Aprimay 3, 5503 - A passing combat supply caravan has a uranium spear for sale for the jaw-dropping price of seven thousand silver. It is bought anyway, because we can smelt it to get some of the uranium back and we need every ounce we can scrounge up. Holy shit! It smelts for 225 uranium! NICE!

Pictured: SEVEN THOUSAND SILVER?! That's more than a good suit of power armor and the matching helmet! Better be worth it. Turns out, it is!


Apr 5 - Ten Man-eating polar bears attack! A careful and well-planned defense sees them off, with only moderate wounds to the defenders, and surprisingly little friendly fire. At Emry's insistence, one of the surviving downed polar bears is taken and healed in an attempt to tame. It is locked in a spare bedroom while it is "tamed"

Pictured: Polar Pounding


Apr 7 - A boomalope goes mad. The Turrets in the killbox take care of the animal, but the colonists have to deal with the fire afterwards. Null and Klew manage to set themselves on fire while trying to extinguish part of the blaze.

Pictured: BOOM


Apr 8 - Charon, Frank, Gas, SpecialKO, Longshank and Terrik are sent to check out another possible mineral source. An ancient danger is in the area. Inside is a mechanoid centipede! It blasts down Terrik. After the monstrosity is destroyed, Gas does his best to stabilize Terrik so he can be sent back home to recouperate. That night, Cargo pods full of neutroaleaf crash through the roof of Dave's room.

Pictured: Finishing off the centipede, with Terrik seriously injured (SpecialKO is standing over him)


Pictured: "Special delivery for Dave DeLong?" Dave's not home man... luckily. *CRASH*


Apr 9 - Terrik has stabilized enough to move, so he is sent back home in a pod to recover, along with a shitton of Jade. After that, the cryptosleep caskets are opened. Six hostile spacers with guns emerge, and attack! They are killed with only some wounds received. After that, a few days are spent breaking everything down for parts and mining the huge amounts of local steel (Cheesy is sent to help with that), and the spoils are sent home in pods, consisting of a huge amount of Jade, Steel, and a little gold.

Apr 12 - With a few payments of silver, peace is brokered with the hostile Bagabi of the Cliff tribe. They will no longer attempt to raid the colony.

Apr 13 - With the summer heat moving in, the colony swaps out their parkas for dusters. The last of the expedition to the mineral node returns.

Apr 14 - Cog's mother arrives as part of a slaver caravan. Well, at least she's not one of the slaves. The last year's worth of puppies are sold off to the caravan at a huge discount. Less mouths to feed. After that, a Pleasure Cruiser in orbit makes contact. The colony sells them all their statuary and other assorted odds and ends, and buys a whole lot of chocolate. That ought to boost some moods around here. DarkAudit insults Ravenpoe, and a brief fight ensues, with Poe getting a little more banged up than DA.

Pictured: Cog's mom and company


Pictured: DarkAudit v. Ravenpoe


Apr 15 - A flock of man-hunting... turkeys. 16 aggressive turkeys enter the area. This feels less of a threat and more of a "did somebody order a party platter" situation. I don't even bother waking up all the militia, I just let the night owls handle it (along with the turrets of the killbox). Well, as it turns out, the turkeys don't go to the killbox, they attack the departing slaver caravan, killing several tribals. This sours relations between the tribe and the colony, but a quick 1500 silver payoff smooths things over. Wasabi and DarkAudit get into a fight in the kitchen. What is with him these days?!

Picture: We are threatened by our food


Pictured: DA v. Wasabi


Pictured: The social standings as of the end of Aprimay, 5503.


Note that pretty much everybody now has an armored vest on under their duster, except Jun, who has opted for a surgical smock that increases her already-impressive medical capabilities.

The Polar bear is still not tamed, but is happy to sit in its climate controlled bedroom with wall-to-wall carpet and be fed by would-be tamers every day.

The ship is coming along slowly. Its primary systems are now all functional, and it has enough cryptosleep caskets for 13 people. Now that uranium is coming in, we're chewing through steel like nobody's business (it's 500 steel per casket, which, yes, is a lot - one tile of steel to be mined is generally 30-35 steel). Fortunately, steel is easier to come by than uranium... though we'll still need lots of uranium. But the outlook is a lot less bleak than it was a year ago.


#299

Squidleybits

Squidleybits

A polar bear!!!


#300

GasBandit

GasBandit

A polar bear!!!
It's not tame yet :p we're having to keep it locked in an empty bedroom. It's anybody's guess whether it will finally accept training, or maul and eat the trainer for bothering it.


#301

Frank

Frank

I made a friend!


#302

Dei

Dei

Apr 8 - Charon, Frank, Gas, SpecialKO, Longshank and Terrik are sent to check out another possible mineral source. An ancient danger is in the area. Inside is a mechanoid centipede! It blasts down Terrik. After the monstrosity is destroyed, Gas does his best to stabilize Terrik so he can be sent back home to recouperate.


#303

Eriol

Eriol

The ship is coming along slowly. Its primary systems are now all functional, and it has enough cryptosleep caskets for 13 people. Now that uranium is coming in, we're chewing through steel like nobody's business (it's 500 steel per casket, which, yes, is a lot - one tile of steel to be mined is generally 30-35 steel). Fortunately, steel is easier to come by than uranium... though we'll still need lots of uranium. But the outlook is a lot less bleak than it was a year ago.
What's the resource requirements on pods (steel per, uranium per, etc), and how many colonists are left, etc? Wondering about the "needed" manifest.

Also, anything else needed for the ship beyond more pods? Structure? Etc?


#304

Celt Z

Celt Z

That polar bear is a mooch.


#305

Bubble181

Bubble181

That polar bear is a mooch.
I could get used to spending a whole day in an airconditioned room with people coming over to talk to me and feed me, doing nothing. I don't see how that makes me a White House employee.


#306

Celt Z

Celt Z

I could get used to spending a whole day in an airconditioned room with people coming over to talk to me and feed me, doing nothing. I don't see how that makes me a White House employee.
Last I checked, it didn't make him a White House employee, either. :awesome:


#307

Sara_2814

Sara_2814

Yay, I'm friends with Jun! Does that give me a better chance of getting her as my doctor? I hope.


#308

GasBandit

GasBandit

I'm still trying to figure out why Terrik's shield belt failed to block a single one of those heavy charge blaster shots. I wonder if because it was at point blank range, the game mistakenly thought it was melee?

What's the resource requirements on pods (steel per, uranium per, etc), and how many colonists are left, etc? Wondering about the "needed" manifest.

Also, anything else needed for the ship beyond more pods? Structure? Etc?
To build a single Ship Cryptosleep Casket (its in-game name) takes 500 steel, 5 uranium, and 10 components (and components we generally machine ourselves out of 10 steel each). We have 50 colonists, so at a minimum we need 50 pods. However, we also have ~20 bonded animals (as in, colonists have emotional bonds with them) and Patrthom's father imprisoned. Ideally, we'd want pods for them as well.

And yes, ship cryptosleep caskets have to be attached to actual ship structure, and each length of ship structural beam requires 200 steel, 150 plasteel, and 10 components. Depending on its location on the ship, a structural beam can support between 2 and 5 caskets.

Right now we have 13 caskets completed, and IIRC, our stores have about 2500 steel, 6000 plasteel, 100ish components, and around 200 uranium. Right now, the main thing slowing up construction is my unwillingness to go below 2000 steel in our stores, but we're yanking it out of the ground as fast as we can (we've easily got tens of thousands of steel already put into the ship, and the stores have never gone above 6000 steel).

Originally, I was worried we wouldn't find uranium fast enough to get all the colonists off the planet, much less pets and prisoners, so I was starting to try and come up with a plan that involved sending as many of the non-combatant colonists as possible away on the ship we built in whatever state it would be in in the year 5510, leaving the toughest behind with a 2 year deadline to grab whatever supplies they can and make the perilous journey west through a desert the size of China to a mountain range whose only pass is controlled by pirates. On the other side of that mountain range is another ship that is guaranteed to have as much room is as needed for whoever shows up. The main problem in reaching it is actually provisions - feeding 50 people and 50 animals (because in addition to pets, we'd have to take muffalo to carry supplies) means that the caravan would easily consume 200 meals a day, which is insanely fast (my previous playthrough only needed to carry 2000 meals total to make a trip that lasted an entire year, albeit some animals had to be slaughtered along the way). At any rate, in the event something goes wrong, that's still my backup plan.

Yay, I'm friends with Jun! Does that give me a better chance of getting her as my doctor? I hope.
I am now manually verifying that any given surgical procedure is NOT performed by Zero :p He's still fine to bandage wounds, though.


#309

Eriol

Eriol

From what I'm reading there @GasBandit, you have 7-9 (not sure) years to get enough Uranium for not that many more pods (the 250 spear seems to have been an amazing boon, and provides most of the remaining pods you need), and then a buttload of steel & plastic, which is being continually produced?

Again, unless something goes drastically wrong (always possible) isn't it looking good to get off-planet sooner rather than later?


#310

GasBandit

GasBandit

From what I'm reading there @GasBandit, you have 7-9 (not sure) years to get enough Uranium for not that many more pods (the 250 spear seems to have been an amazing boon, and provides most of the remaining pods you need), and then a buttload of steel & plastic, which is being continually produced?

Again, unless something goes drastically wrong (always possible) isn't it looking good to get off-planet sooner rather than later?
Yeah, but saying so generally jinxes it :p

One thing to take into account is that as the ship progresses, its parts count as "buildings" in the colony, and the calculations for how badly the game's storyteller treats us is directly linked to the colony's "wealth" level, both in items, colonists, and building values (which is why our second pirate attack had 20 pirates with guns in it, instead of the normal ramping up that usually takes place where it goes from one, to two, to three, usually with crappy melee weapons. We had 54 colonists and a decent amount of starting supplies, so Cassandra Classic deigned our wealth value to merit a harsher event).

So, the more resources I gather and the further along the ship gets, the more the game will try to kill us.


#311

Dei

Dei

Yeah, but saying so generally jinxes it :p

One thing to take into account is that as the ship progresses, its parts count as "buildings" in the colony, and the calculations for how badly the game's storyteller treats us is directly linked to the colony's "wealth" level, both in items, colonists, and building values (which is why our second pirate attack had 20 pirates with guns in it, instead of the normal ramping up that usually takes place where it goes from one, to two, to three, usually with crappy melee weapons. We had 54 colonists and a decent amount of starting supplies, so Cassandra Classic deigned our wealth value to merit a harsher event).

So, the more resources I gather and the further along the ship gets, the more the game will try to kill us.
If there's a really bad raid/game event that kills 2/3 of the colony, you are also good to go. Look on the bright side. :p


#312

GasBandit

GasBandit

If there's a really bad raid/game event that kills 2/3 of the colony, you are also good to go. Look on the bright side. :p
Thing is, the first 1/3 to die will be the armed ones. If the militia is killed off/incapacitated, there's nobody left to stop the pirates from running around throwing grenades and setting fires, as is often their wont. It's entirely possible they would burn down the ship. We'd just have to keep our fingers crossed that they don't, in that unfortunate eventuality.


#313

Bubble181

Bubble181

Thing is, the first 1/3 to die will be the armed ones.
Sheesh, learn how to use the innocent as a meat shield :p


#314

TommiR

TommiR

leaving the toughest behind with a 2 year deadline to grab whatever supplies they can and make the perilous journey west through a desert the size of China to a mountain range whose only pass is controlled by pirates.
Have you considered utilizing pre-owned structures and resources along the way to the waiting ship for the 'tough' team? Could help with the the supply situation.


#315

Dei

Dei

I mean, that is true, you can set up permanent camps with leapfrog pods. Assuming you're using that mod. Or just leapfrog pods by repeatedly launching all your steel and chemfuel and building new pods along the way until you run dry.


#316

Eriol

Eriol

Yeah, but saying so generally jinxes it :p
Ya but I'm dead! This is all entertainment now.
So, the more resources I gather and the further along the ship gets, the more the game will try to kill us.
Mwahahahaha!!!!

I'm dead. I don't need to abide by EEL#20.


#317

GasBandit

GasBandit

I mean, that is true, you can set up permanent camps with leapfrog pods. Assuming you're using that mod. Or just leapfrog pods by repeatedly launching all your steel and chemfuel and building new pods along the way until you run dry.
I tried to take a pod-based single-jump shortcut last playthrough with a measelly 20 colonists, just to get myself a 10 day headstart and it was a fucking nightmare. Loading the pods was a complete clusterfuck. And my experience with pods in a playthrough previous to that (where I tried to set up trade networks with multiple towns using leapfrog transport pod stations) basically establishes that "leapfrogging" pods becomes exponentially more expensive with each successive jump. Unfortunately, given the logistical limitations of the game, transport pods are basically "small load" solutions at best.

And even then, somebody still has to cross that damn desert and fight those damn pirates, because it's bigger than pod-range.

Have you considered utilizing pre-owned structures and resources along the way to the waiting ship for the 'tough' team? Could help with the the supply situation.
... are you suggesting we raid our way across the landscape? :p

But yes, my calculations included BUYING supplies at every town we pass along the way, because even now money is plentiful, and probably will be even moreso in 7 years.


#318

Dei

Dei

I tried to take a pod-based single-jump shortcut last playthrough with a measelly 20 colonists, just to get myself a 10 day headstart and it was a fucking nightmare. Loading the pods was a complete clusterfuck. And my experience with pods in a playthrough previous to that basically establishes that "leapfrogging" pods becomes exponentially more expensive with each successive jump. Unfortunately, given the logistical limitations of the game, transport pods are basically "small load" solutions at best.

And even then, somebody still has to cross that damn desert and fight those damn pirates, because it's bigger than pod-range.


... are you suggesting we raid our way across the landscape? :p

But yes, my calculations included BUYING supplies at every town we pass along the way, because even now money is plentiful, and probably will be even moreso in 7 years.
Have one person with supplies pod jump across the entire route (max pod range each hop) and set up supply dumps with permanent camps.


#319

TommiR

TommiR

I mean, that is true, you can set up permanent camps with leapfrog pods. Assuming you're using that mod. Or just leapfrog pods by repeatedly launching all your steel and chemfuel and building new pods along the way until you run dry.
Well, I don't own a copy of the game, nor have I ever played it, so I can't say exactly how the mechanics work. But I was thinking more along the lines that you have a dozen or two of your toughest guys, all equipped to the max. Why not work with that? Plot a course to the ship which stops by some settlements along the way where you 'persuade' the inhabitants that their best course of action is to be somewhere else, and to leave their food supplies for us to make use of.

'Raiding' is such a coarse term, perhaps one could consider it more along the lines of a 'spirited negotiation to the sound of charged rifle fire'?


#320

Dei

Dei

Sounds like a suicide mission to me.


#321

TommiR

TommiR

... are you suggesting we raid our way across the landscape? :p
With a planet killer on the way, perhaps the time has come to be pragmatic about the situation.


#322

Dave

Dave

WHAT?!? You can make your own components out of steel?!? I've got steel everywhere but have run out of components several times. What the shit?


#323

GasBandit

GasBandit

A deeper explanation of how "leapfrogging" transport pods creates a huge ramping cost curve:

Every pod is single use and must be rebuilt and its launcher refueled after every launch. A pod takes 80 steel and 2 components to make. Assuming you're unable to source those requirements at each waystation (which is usually the case), it means the home base will have to ship replacement steel and components (along with chemfuel) along the same chain. One pod can carry a maximum of 300 steel (150kg weight limit). If you strip off their weapons and armor, you can usually squeeze two people into a pod.

So, you send one thing along a chain, of let's say 5 pod stations.

BASE -> S1 -> S2 -> S3 -> S4 -> S5 -> Destination

So, after the first payload reaches its destination, you have to rebuild the pods.

The base's pod is no problem, the materials are right there.

Each station requires 80 steel and 2 components, but for our purpses the components are of negligible weight, let's just focus on the steel.

To ship the 80 steel required to station 5 will mean that Station 4 now requires 160 steel (80 more to rebuild its own pod after it has launched station 5's required supplies).

To get 160 steel to station 4 means that station 3 will require 160 steel as well.

To get 320 steel to station 3 means station 2 will require 240 steel - since only 300 steel will fit in a single pod, sending the supplies to station 3 will require station 2 launch 2 pods.

That means sending 560 steel to station 2, which means station 1 will require 240 steel as well.

So, after sending one payload to its destination, Base will have to expend 240 steel of its own to send three pods with the 800 steel to station one, so it can then relay the rest of the steel needed to the stations further down the line. What costs 80 steel to send one hop now costs 1040 to send 6.

And that's not counting components and fuel, which also must be sent via pod.

All to get a single pod's cargo to the destination.[DOUBLEPOST=1502385069,1502384915][/DOUBLEPOST]
WHAT?!? You can make your own components out of steel?!? I've got steel everywhere but have run out of components several times. What the shit?
You have to research component assembly, which requires a high-tech research bench and a multi-analyzer (which itself requires its own research, plus gold and plasteel to build). That will allow you to construct a component assembly bench (which is a gigantic FIVE BY TWO structure) for 400 steel and 20 components.

Also you have to get the mod I have to make component assembly reasonable, otherwise machining a single component takes days.[DOUBLEPOST=1502385241][/DOUBLEPOST]
With a planet killer on the way, perhaps the time has come to be pragmatic about the situation.
It's unneccessary. Money is very light, and we've got enough to buy out the foodstores of all the other towns easily. I've got no moral compunctions about raiding pirate strongholds, however :p but that's not the issue.

The issue is the distance between towns and such, especially in the desert, may require more food than we can carry - especially given that there is no forage/grazing in the desert for the animals, which means they'll have to be fed meals.


#324

Eriol

Eriol

A deeper explanation of how "leapfrogging" transport pods creates a huge ramping cost curve:

Every pod is single use and must be rebuilt and its launcher refueled after every launch. A pod takes 80 steel and 2 components to make. Assuming you're unable to source those requirements at each waystation (which is usually the case), it means the home base will have to ship replacement steel and components (along with chemfuel) along the same chain. One pod can carry a maximum of 300 steel (150kg weight limit). If you strip off their weapons and armor, you can usually squeeze two people into a pod.

So, you send one thing along a chain, of let's say 5 pod stations.

BASE -> S1 -> S2 -> S3 -> S4 -> S5 -> Destination

So, after the first payload reaches its destination, you have to rebuild the pods.

The base's pod is no problem, the materials are right there.

Each station requires 80 steel and 2 components, but for our purpses the components are of negligible weight, let's just focus on the steel.

To ship the 80 steel required to station 5 will mean that Station 4 now requires 160 steel (80 more to rebuild its own pod after it has launched station 5's required supplies).

To get 160 steel to station 4 means that station 3 will require 160 steel as well.

To get 320 steel to station 3 means station 2 will require 240 steel - since only 300 steel will fit in a single pod, sending the supplies to station 3 will require station 2 launch 2 pods.

That means sending 560 steel to station 2, which means station 1 will require 240 steel as well.

So, after sending one payload to its destination, Base will have to expend 240 steel of its own to send three pods with the 800 steel to station one, so it can then relay the rest of the steel needed to the stations further down the line. What costs 80 steel to send one hop now costs 1040 to send 6.

And that's not counting components and fuel, which also must be sent via pod.

All to get a single pod's cargo to the destination.
This is also called "why rocketry is hard IRL." You have to bring fuel with you, which means you need fuel to lift THAT fuel... etc.


#325

GasBandit

GasBandit

Also... it just occurred to me, I've never built a ship with this many cryptosleep caskets on it before... am I going to need to build a second reactor? That'd put a serious dent in the uranium.


#326

SpecialKO

SpecialKO

Is there any other way to train melee? Gym equipment? People with guns can hunt shit, but the equivalent number of fistfights to raise melee would probably be counter-productive to the general well-being of the colony.

I know I'm the only dunce with no firearms skill so it is low priority, but if it wouldn't be too taxing...


#327

GasBandit

GasBandit

Is there any other way to train melee? Gym equipment? People with guns can hunt shit, but the equivalent number of fistfights to raise melee would probably be counter-productive to the general well-being of the colony.

I know I'm the only dunce with no firearms skill so it is low priority, but if it wouldn't be too taxing...
The only available way would be for me to manually send people who want to train melee out to kill animals with their melee weapon.

Problem is, that'll guarantee some form of injury, which means downtime in the infirmary and using up medical supplies faster.

The fact of the matter is, most people's melee skill stays pretty much where it starts.

The other side of that coin is that means good melee skill is rare - so those who spent the points to start with high melee skill are generally guaranteed to outclass most any human opponent they go up against in close quarters combat.

I could give you a gun and add you to the "hunt" job roster, which would raise your shooting skill over time (and your melee skill would come into play when an animal fights back), but that means I'll have to take off your shield belt. Shield belts block both directions, in and out. Wearing one means you won't be able to use any sort of ranged weapon.

And that means in a raid, you might be caught without time to put on your shield belt.


#328

SpecialKO

SpecialKO

I could give you a gun and add you to the "hunt" job roster, which would raise your shooting skill over time (and your melee skill would come into play when an animal fights back), but that means I'll have to take off your shield belt. Shield belts block both directions, in and out. Wearing one means you won't be able to use any sort of ranged weapon.

And that means in a raid, you might be caught without time to put on your shield belt.
Nah, I intentionally made a guy who stabs things all the time, so I'll stick with this. You've done a really good job making me useful. :)[DOUBLEPOST=1502396111,1502395973][/DOUBLEPOST]A sword, a power armor set, a shield belt and a Terrik-shaped mobile cover unit are all I need.


#329

GasBandit

GasBandit

I have to admit I had to chuckle a bit watching Terrik's pawn shake and convulse as that centipede hit him with EVERY SINGLE SHOT with its heavy pulse cannon. That NEVER happens. Heavy pulse cannons are almost as inaccurate as miniguns, they mostly just shower a 5x5 area at random. But no, when it's TERRIK charging in... Every. Single. Bolt. Hits. Good thing he was wearing power armor. I mean, even the shield belt, had it not decided to not work that time for some reason, would have only blocked 5 or 6 hits, and Terrik got hit like 15 times. I'm still amazed he didn't lose any limbs, eyes, ears, jaw, etc, or get brain damage from the headshot.


#330

Bubble181

Bubble181

get brain damage from the headshot.
He's not likely to get his uterus shot out, either, for a similar reason. :whistling:


#331

Null

Null

He's not likely to get his uterus shot out, either, for a similar reason. :whistling:
Jun wasn't even there!


#332

Emrys

Emrys

I think it's time for my polar bear to start thinning the herd. :D


#333

GasBandit

GasBandit

I think it's time for my polar bear to start thinning the herd. :D
Maybe I should lock you and Squidley in the Polar Bear's room, and whichever one he doesn't eat gets to be his master :p


#334

Gruebeard

Gruebeard

Maybe I should lock you and Squidley in Ravenpoe's room, and whichever one he doesn't eat gets to be his master :p
FTFY and @Ravenpoe.


#335

Emrys

Emrys

I like that idea.


#336

Celt Z

Celt Z

I like that idea.
Gas' or Grue's? :D


#337

jwhouk

jwhouk

(insert "Why Not Both?" meme here)


#338

GasBandit

GasBandit

HALFORUMS HOUSE:RIMWORLD - Year 5503, part 2: Summer

Jugust 2, 5503 - A psychic ship lands right smack inside the compound wall and needs to be dealt with. It is accomplished with comparatively little damage to the colonists, but Masahiro, Dodge's cat, is caught in the crossfire and killed. BErt took two charge lance hits to the chest... if it hadn't been for the new armor vests distributed to all the colonists, we'd be making him a sarcophagus right now.

Pictured: Gad dammit


Pictured: Alas, poor Masahiro


Jug 3 - A cargo pod with some precious rare hyperweave cloth crashes east of the wall. That's a big deal. Hyperweave can only be made on glitterworlds, and is needed to make synthetic internal organs and synthetic skin (for removing scars from body parts that can't be replaced with bionics, like the torso).

Jug 4 - Moffa is attacked by maddened boomrats while out hunting. He kills them, but is set on fire and drops his charge rifle... which also catches fire. Expensive goof, Moffa.

Pictured: Moffa aflame


Jug 5 - Film Fanatic and Bubble get in a fight in the gaming room. Terrik, SpecialKO, Gas, Charon and Moffa go check out a mineral cache via transport pod. Turns out, there's a pirate outpost there... manned by Wasabi's mom and Snuffles' dad. They also have turrets and an inciendiary mortar! This might be a tough nut to crack. GasBandit snipes turrets until the two pirates leave their entrenched area to attack. Terrik takes great pleasure in killing Mama Poptart with his sword. Pirate Upgaus tries to hit them with the mortar, but it's raining, and the rain shorts out the batteries and causes them to explode. Gasbandit snipes out the last turret defending the north side, and the party charges. Upagus is downed - but then his mortar explodes and kills him. It doesn't take long after that to take out the remaining turrets. Once the area is safe, Gas patches up the light wounds that were sustained, and Cheesy is sent in a pod with building materials for a temporary camp to exploit the resources of the region. Turns out, "Safe" might have been a generous appraisal. During the fighting, some of Upagus' mortars struck a nearby ancient crypt... which cause the cryptosleep caskets inside to eject their occupants. The psychotic men and women within managed to overcome the scythers inside the building by attrition, and the few that lived broke down the door to get out. Seeing the Halforumites, they attack. Gas and SpecialKO manage to take them out while the others are recovering/sleeping. A 35 year old female ninja named Mie is rescued from the crypt. The away team decides to use the now-vacant crypt as their shelter while they are on location.

Pictured: Film v. Bubble


Pictured: Upagus and Poptart, guarding the mineral cache


Pictured: Terrik feeds his bloodlust


Pictured: Upagus is downed, but... uh oh, that sparking mortar launcher can't be good news.


Pictured: The Crypt Spacers burst forth from their slumber



Jug 6 - Puppy, DarkAudit's bonded husky, has a brief, mild heart attack. The Polar Bear attacks and wounds Far while Far is trying to tame it. Far is treated in the infirmary, and the bear's door is locked until it calms down. Mie regains consciousness and mobility, but does not elect to join the group. She wanders, wounded and mostly naked, out into the wilderness. Mikerc makes a masterwork charge rifle and names it "SpecialKO's Cash."

Pictured: The Polar Bear tries to eat Far


Jug 8 - Krisken insults Frank, who knocks him right the fuck out. Bubble proposes to NoblHippy, who accepts. Wasabi's been smoking a lot of weed to deal with the death of her mother. Goes without saying she now hates Terrik with a burning passion.

Pictured: It was a short brawl.


Pictured: Tiptoe through the spectago with Bubble and NoblHippy


Jug 9 - Dave is out hunting wild muffalo, when the herd turns on him. There are so many they quickly stomp him into unconsciousness. The herd then goes charging at the colony itself, into the killbox. The colonists deal with them there, while Null's dog Bellboy goes and retrieves Dave, and drags him to safety. He is laid up for quite a while. Count and Romeo (Kags and Hylian's foxes) are caught in the crossfire and are wounded, but survive... though Count loses a leg.

Pictured: I hope Dave wore his brown pants today


Jug 10 - Jun installs an experimental animal-type bionic leg on Count, replacing the one that got shot off. A group of pirate sappers stage a surprise attack from the east. They have a doomsday rocket launcher! They fire it through the hole in the wall, causing widespread damage and injury. The pirates are driven off, Gryfter's grandfather is killed and Susy's father is captured. Many colonists sustain burns from trying to fight the massive fire in the east dormitory. Many beds are lost, but the building is saved. There's lots of bandaging and repairing done the rest of the day, and that night, a heat wave begins.

Pictured: Count - the cyborg fox


Pictured: Surprise sapper attack - this is the downside of building close to the edge of the map.


Pictured: KA-DOOOOOM


Jug 12 - Just barely getting back on our feet, a group of mechanoids moves in from the north. Despite explicit policy set to not leave the home area, Ravenpoe goes outside and finds a scyther has cut him off from returning to safety. A pig goes berserk and attacks, and Moffa gets caught in the crossfire of the killbox and is downed by the turrets. He sustains several hits to the head and suffers permanent brain damage. Squidley sustains some minor injuries in the firefight with the mechanoids once they arrive at the killbox, but aside from her and Moffa, everyone ends up ok.

Pictured: No rest for the weary


Pictured: The automatic defenses cut down Moffa, trying to shoot the pig attacking him


Jug 13 - The heat wave ends. Moffa, depressed over his reduced mental capacity after leading such an active, self-sufficient, and productive lifestyle previously, turns to smoking reefer. It overwhelms what brain he has left, and he blacks out and must be carried to bed. There is a procedure that can return Moffa's brain function to normal... but it would require 150 uranium to make the AI chip that would be implanted in his brain. That's a doozy of a decision. Jun successfully uses synthetic skin made from the hyperweave that dropped in a pod to erase the painful scar Zero had on his torso. Gruebeard gets a bionic eye to replace the one that was mangled by the doomsday rocket.

Jug 14 - Patrthom is installed with a bionic eye for the same reason as Grue.

Jug 15 - The ship now has 23 caskets. The polar bear is still not tame. There's 254 uranium in storage... do we fix Moffa's brain?

Pictured: The social standings at the end of Jugust, 5503


#339

AshburnerX

AshburnerX

As a pawn who previous could do not the thinking good, I am for chipping Moffa.


#340

Null

Null

That's a tough decision, but I'd say chip him.


#341

Bubble181

Bubble181

Hey, as long as there's enough uranium left over for pods for me and my fiancee :D
We want to get off world so we can start a happy family :hump:


#342

Celt Z

Celt Z

Do we still have 7 years? I'd chip him, we could possibly get more supplies.

Told you that polar bear was up to no good. He belongs at Halforums Academy, not the colony!

(Looking at that last screencap: helllloooooo, Officer! :unibrow:)


#343

ncts_dodge_man

ncts_dodge_man

Well, dang, Masahiro, if only you could have been trained to stay out of the way when the militia is firing wildly at things...


#344

Celt Z

Celt Z

Well, dang, Masahiro, if only you could have been trained to stay out of the way when the militia is firing wildly at things...
Why? Our people haven't yet.


#345

Gryfter

Gryfter

What?!?! Grampy was still alive all this time and running with pirates? Well, fuck that guy, he taught Dad all he knew and look how that turned out.


#346

SpecialKO

SpecialKO

If we're voting, I am also for chipping in for Moffa.


#347

LittleKagsin

LittleKagsin

My beautiful cyborg baby! :heart: :heart: HE'S ALIVE!

And praise Jun.


#348

Eriol

Eriol

Why does it require so much uranium in your head? Game-related reasons, such, but still... yikes!


#349

GasBandit

GasBandit

Why does it require so much uranium in your head? Game-related reasons, such, but still... yikes!
The uranium doesn't actually go in his head, it is used in a process to "energize" components, which are then used to make the chip.

I forget what all else goes into making the AI chip... I think gold and plasteel, but got plenty of all that. The stumbling block is it needs 5 "energized components," and it takes 30 uranium a pop to energize a component.


#350

Siska

Siska

Poor Moffa! He's gotta be so embarrassed.


#351

PatrThom

PatrThom

The fact of the matter is, most people's melee skill stays pretty much where it starts.
I will say, if I'd known ahead of time that you were NOT planning on maximizing the colonists' potentials, I may have allocated my points differently.

--Patrick


#352

Dei

Dei

I will say, if I'd known ahead of time that you were NOT planning on maximizing the colonists' potentials, I may have allocated my points differently.

--Patrick
Melee is really hard to raise. Just period.


#353

PatrThom

PatrThom

Melee is really hard to raise. Just period.
More due to the associated risks, I assume.

--Patrick


#354

GasBandit

GasBandit

I will say, if I'd known ahead of time that you were NOT planning on maximizing the colonists' potentials, I may have allocated my points differently.

--Patrick
I didn't "plan" anything :p and furthermore, "maximizing" melee potential would require way too much micromanagement, to put it lightly.

What I did was basically create the facilities, then tweak everyone's job assigments so that they'd try to do things they were passionate about first. After that, it was up to everyone to figure it out for themselves.

Sometimes that has unexpected results. For example, I didn't TELL Keltsy be a great white hunter, and she has no interest whatsoever in shooting, but damn if she hasn't gained SO many levels in it.[DOUBLEPOST=1502466861,1502466812][/DOUBLEPOST]
More due to the associated risks, I assume.

--Patrick
That and there's no automatic job that raises it. Hunting raises shooting. Dealing with prisoners raises social. Etc etc.

But there's no "job" that requires/raises melee.


#355

Celt Z

Celt Z

Sometimes that has unexpected results. For example, I didn't TELL Keltsy be a great white hunter, and she has no interest whatsoever in shooting, but damn if she hasn't gained SO many levels in it.
Snap one pirate's neck, and it opened a floodgate of insatiable bloodlust. Just ask the chickens. :twisted:


#356

GasBandit

GasBandit

Snap one pirate's neck, and it opened a floodgate of insatiable bloodlust. Just ask the chickens. :twisted:
You are just ACHING for me to make a rooster joke, aren't you.


#357

Celt Z

Celt Z

You are just ACHING for me to make a rooster joke, aren't you.
No, that's GenSpec and the other kind of lust. ;)


#358

General Specific

General Specific

No, that's GenSpec and the other kind of lust. ;)
You just like my giant cock

8C56AD91-A230-4F18-BE53-17875110577E-11722-00000E9A37575C20.jpeg


#359

ncts_dodge_man

ncts_dodge_man

Why? Our people haven't yet.
True, but you'd think a cat'd be a lot smarter to not go near it (though that's based on real life) - still, it's a much smaller target...


#360

GasBandit

GasBandit

True, but you'd think a cat'd be a lot smarter to not go near it (though that's based on real life) - still, it's a much smaller target...
And here's the plot twist... the fatal wound came from a sniper rifle, not an automatic weapon.

Dun dun dunnnnnn...


#361

jwhouk

jwhouk

I vote nay on chipping Moffa. We're not certain enough it'd help at this point - right?


#362

GasBandit

GasBandit

I vote nay on chipping Moffa. We're not certain enough it'd help at this point - right?
I'm not sure what you mean "not certain it would help." Barring an accident during surgery, implanting Moffa with an AI chip would definitely restore him to 100% function. As it stands, he's at 40% - which basically precludes him from being trusted to do anything other than feed himself and haul items (and both of those extremely slowly). Implanting the chip would return him to full productivity as a hunter, builder, and miner (in fact, one of the best miners we have - 18 skill).

The issue is, to build the chip he needs would consume enough uranium to build 30 crytposleep pods on the ship (150 of the 250 we have on hand).

Now, the planetkiller is still 7 years out, so it's extremely possible we'll replace the uranium during that time and more. But not guaranteed. However, as it stands... without the chip implantation, it'd almost be better to go ahead and put him in cryptosleep now, because he's only consuming resources without productivity and his quality of life could be classified as "barely tolerable."


#363

AshburnerX

AshburnerX

Now, the planetkiller is still 7 years out, so it's extremely possible we'll replace the uranium during that time and more. But not guaranteed. However, as it stands... without the chip implantation, it'd almost be better to go ahead and put him in cryptosleep now, because he's only consuming resources without productivity and his quality of life could be classified as "barely tolerable."
Well... there IS... another option.



#364

Dave

Dave

I know what I'd do. Of course, this is my current meat freezer.

20170811181824_1.jpg


#365

WasabiPoptart

WasabiPoptart



#366

GasBandit

GasBandit

HALFORUMS HOUSE:RIMWORLD - Year 5503, part 3 - Fall

Septober 1, 5503 - Foodstores are not where they should be for the approaching winter. A cotton field is repurposed to rice. After a series of frustrating days, Moffa enters a ship cryptosleep pod and goes into suspended animation to wait for either an AI chip implant, or for the ship to leave. Ashburner goes on a weed smoking binge.

Sept 2 - Gas, Thynne, Charon, Terrik and SpecialKO pile back into the pods to check out another potential resource find. The overabundance of armament turns out to be overkill, as there's nothing there but minerals and animals - not even an "ancient danger" crypt. Cheesy and Cog are sent immediately after the area is confirmed secure, to help mine the resources. Ako and Sir stage a prison break. They split up, and Akio (Susy's father) runs afoul of Frank, who blasts him. Sir (Patrthom's father) manages to sneak out a back door in the commotion. Somehow that back door was left unlocked... an inside job?! Since Akio attacked Frank (and beat up a husky puppy!) on his way, instead of going out quietly like Sir did, he is judged guilty and executed. Jun performs the medical execution as humanely as possible. Susy still hates her now, though. The negative vibes are too much for Ashburner, man, and he like, goes on another weed smoking binge. Somebody has let the polar bear out of its room. Akio is buried next to Veniamin Pitt.

Pictured: This mineral cache is actually kinda far


Pictured: A veritable cornucopia of nothing


Pictured: Frank shoots at the escapees


Pictured: Sir Menner escapes


Pictured: The execution of Akio is quick and painless.


Pictured: Ash, 420 blazin' it


Sept 3 - Silence, Celt Z's muffalo, gets struck by lightning during a thunderstorm. Fortunately Kags is nearby to help extinguish the flames, and Silence is then anesthetized and his burns are treated by Susy. SpecialKO returns home via transport pod, followed soon after by Terrik - they being the least useful in a mining situation. Jwhouk finally tames that razzafrazzin bear. As Squidley doesn't have the requisite animal skill to handle a bear, Emrys is made her master. It's not set in stone, though - the bear has yet to form any bonds with anyone.

Pictured: I bet that tingles


Pictured: The taming of the bear


Sept 4 - Thynne is sent home from the mining camp. Now it's just Gas, Cheesy, Charon and Cog. Cheesy and Cog are showing signs of stress, so Gas spends some time constructing objects to try to make them feel more comfortable. Bubble and Noblhippy get married in the rose garden. Cheesy's stress levels cause him to spend the rest of the day moping around.

Pictured: Bubble and Noblhippy's wedding reception


Sept 5 - A flash electrical storm sets many wildfires and imperils the northern power conduit. Many colonists spend the entire day fighting the blaze. A trade caravan comes through with a large number of relatives in it. Seems a great many of the ship's survivors fell in with the Alliance of (indecipherable). It is made sure that the next supply pod sent to the mining camp includes some smokeleaf joints to take the edge off for certain people.

Pictured: That's a lot of relatives


Sept 6 - A large sapper raid arrives from the southeast - and Sir is with them, and he's also brought Patrthom's mother, Aletta. Seems there's hard feelings for keeping him locked up for 2 years. The sappers try digging through a corner where there are no defensive structures on the inside, and stay too close to the wall for mortars. A smaller part of the defensive force stays where they are digging while the larger part heads out to flank them. Sir is shot dead in the first volley - by who else? Celt Z. A pirate fires a rocket poing blank at Klew's arctic wolf, Killer, which kills the pirate and the wolf both. When the pirates break through the wall, a well-timed pincer move by the defenders catches them and smashes their ranks. Aletta is also killed. The most serious injury on our side (aside from a dead pet wolf) is Null - who loses a toe. Any surviving downed pirates are executed immediately on the battlefield. Patrthom's parents are buried with the others.

Pictured: That is also a lot of relatives


Pictured: The flanking maneuver


Pictured: White wolf down


Sept 7 - Bellboy, Null's labrador, gets an infection from a wound sustained the day before. As the infection is in a leg that is already missing the paw, it's decided to amputate the entire leg and replace it with a bionic animal leg. But a solar flare knocks out all the electricity, so it will have to wait a day. Late that night, Gas is finally the last colonist to return from the mining camp.

Sept 8 - Jun installs Bellboy's bionic leg - and just in time - that infection was getting out of hand. Jwhouk is slighted by Squidley and a fight breaks out. Squidley finds the fight cathartic, but it pisses off Jwhouk even more. Ashburner reacts with another pot binge.

Pictured: Jwhouk v. Squidley


Sept 9 - With the nights getting colder, the dusters and cowboy hats are traded back out for Parkas and Tuques.

Sept 10 - A pack of alphabeavers goes violent, and attacks Gryfter, then Wasabi. Dirona, Patrthom and Squidley save them, and no important limbs are lost.

Pictured: Drowning in beavers


Sept 12 - Nothing bad has happened for a couple days. Ashburner can't take the suspense, and goes on a pot smoking binge.

Pictured: Ashburner happily tending to his smokeleaf crop


Sept 15 - The last harvest of the fall is a bumper crop. There's now plenty of food to make it through the winter, even if hunting is scarce.

Pictured: Social standings


#367

Cheesy1

Cheesy1

Geez Ash, we should rename you "Smokey".


#368

jwhouk

jwhouk

Sure, I tame the polar bear and what happens? CeltZ is no longer my friend. :(


#369

Officer_Charon

Officer_Charon

(Looking at that last screencap: helllloooooo, Officer! :unibrow:)
Oshit, waddup?


#370

klew

klew

Goodbye peg-leg wolf


#371

Dei

Dei

I see marriage has brought Null into the Cult of Celt Z.


#372

Null

Null

I see marriage has brought Null into the Cult of Celt Z.
The love of a good woman can make a mediocre man into his best self?


#373

AshburnerX

AshburnerX

Geez Ash, we should rename you "Smokey".
It's why we grow it! And at least I didn't eat all the damn ambrosia fruit this time.


#374

Celt Z

Celt Z

Silence, noooooooooooo!

And sorry, Sir. :thumbsdown:

Sure, I tame the polar bear and what happens? CeltZ is no longer my friend. :(


But The Dude cannot abide a polar bear....apparently.

I see marriage has brought Null into the Cult of Celt Z.
I have a cult?! I am ready for this!


#375

DarkAudit

DarkAudit

I have a cult?! I am ready for this!
Notice on the compound bulletin board: KEEP @Celt Z FAR AWAY FROM THE APPLESAUCE AND VODKA.


#376



BErt

@PatrThom ...well what's your problem anyway?!


#377

PatrThom

PatrThom

@PatrThom ...well what's your problem anyway?!
.......mmmmmwwwwwwiiiith?
I mean it's my parents that've been causing all the trouble, not me.

--Patrick


#378

SpecialKO

SpecialKO

Wait, why am *I* angry at PatrThom?


#379

GasBandit

GasBandit

Wait, why am *I* angry at PatrThom?
I didn't specifically mention it (because it got buried in all the other stuff happening and I didn't note it down), but I screenshotted it - remember the screenshot showing how many of the pirates in the raid when Sir came back with his wife? One of those relatives was your father. Looks like Patr was the one to get the killshot on him. Patr himself is mad at Celt Z for killing his father (but only to -24 because they were becoming friends before it happened) and utterly hates BErt for killing his mother. Denbrott's mother And Gryfter's great-grandmother were also in the raiding party but were some of the few who escaped. Celt Z also killed Krisken's grandfather, but apparently Krisken didn't like his grandfather enough to counter her pretty permabuff.


#380

DarkAudit

DarkAudit

How many families were ON that ship?!?


#381

Gryfter

Gryfter

Note to self, do not pet Aphabeavers, they are not your friend.


#382

GasBandit

GasBandit

How many families were ON that ship?!?
The ship I used in the teaser had a crew of 30,000... soo... probably ALL our families :D


#383

Emrys

Emrys

Except mine.


#384

DarkAudit

DarkAudit

The ship I used in the teaser had a crew of 30,000... soo... probably ALL our families :D
Is it the original code or a mod that is throwing so many relatives at us? Because it's getting a bit off-putting and taking me out of the story. I know, "real world logic" and all that. But it's starting to show why this is still in alpha after all this time.


#385

Dei

Dei

Is it the original code or a mod that is throwing so many relatives at us? Because it's getting a bit off-putting and taking me out of the story. I know, "real world logic" and all that. But it's starting to show why this is still in alpha after all this time.
The game itself automatically seeds relatives all over the planet.

Keep in mind as well that the game itself doesn't actually know what the starting scenario/story is per say, most of it is just from Gas's mind.


#386

GasBandit

GasBandit

Is it the original code or a mod that is throwing so many relatives at us? Because it's getting a bit off-putting and taking me out of the story. I know, "real world logic" and all that. But it's starting to show why this is still in alpha after all this time.
It's vanilla, and rather exacerbated by the fact that we started with 50-someodd colonists instead of 3 or 5.

But basically, you can just assume everybody had their whole family on the ship, and a decent number of them made it to the surface.


#387

SpecialKO

SpecialKO

One of those relatives was your father. Looks like Patr was the one to get the killshot on him.
You bastard, @PatrThom! I never got the chance to re-connect with my father after the wolves stopped sending me to finishing school!


#388

PatrThom

PatrThom

You bastard, @PatrThom! I never got the chance to re-connect with with my father after the wolves finished sending me to finishing school!
Too late! Your father is finished!

--Patrick


#389

jwhouk

jwhouk

Funny, he doesn't look Finnish...


#390

Terrik

Terrik

Funny, he doesn't look Finnish...


#391

jwhouk

jwhouk

I think that may be the first YDTTA rating I've ever received...


#392

Gruebeard

Gruebeard

I think that may be the first YDTTA rating I've ever received...
You have 2 of them.


#393

PatrThom

PatrThom

Funny, he doesn't look Finnish...
I considered saying that, but even *I* thought that was going too far.

--Patrick


#394

Bubble181

Bubble181

Celt Z also killed Krisken's grandfather, but apparently Krisken didn't like his grandfather enough to counter her pretty permabuff.
Sure, okay, she killed grampa, but...have you SEEN the size of her....eyes? :unibrow:


#395

GasBandit

GasBandit

HALFORUMS HOUSE:RIMWORLD - Year 5503, part 4 - Winter

Decembruary 2, 5503 - GasBandit is nuzzled by a muffalo while working around the ship and names him Aussie, which strikes me as humorous. Now Wasabi can tell her husband he's in the game, too. Dodge and Cog get into a fight in the workshop. It isn't long or brutal, but Cog is clearly worse for wear. That night, a bug infestation suddenly pops up around the steel mine. BErt is in the mine when it happens, and is downed with life-threatening injuries. Putt-Putt loses an ear. Thankfully, the militia is able to kill the bugs and get to BErt in time to save him. However, the mining equipment is damaged and the two masterpiece sculptures there to keep the miners happy are destroyed.

Pictured: I dub thee Aussie.


Pictured: Dodge v Cog


Pictured: The infestation begins


Pictured: Take that, bug scum!


Dec 3 - Cargo pods full of wort (unfermented beer) fall in the middle of the crops. Wut. Who..

Pictured: WHO SHIPS UNFERMENTED BEER INTERPLANETARY? WHY?


Dec 4 - Cog throws a party in the dining hall at 4 in the morning. Attendance is understandably low, but even BErt manages to limp his way out of the hospital to be there.

Pictured: Morphine. It's the only way to paaarty


Dec 5 - Score! Cargo pods full of 79 uranium land just outside the north wall. Nice. Maybe it's time to make Moffa's brain chip.

Pictured: Manna from heaven. Really heavy, ugly, radioactive manna.


Dec 7 - It's taken a couple days to manufacture the chip, but Moffa is finally taken out of Cryptosleep and implanted with an AI chip by Jun. When he comes around from the anesthetic, he's good as new! Well, except for the hearing loss in his ears, but that's another matter.

Pictured: Brain Surgery, now with helmets


Dec 8 - One of the other faction leaders sells us a tip on an item cache that has 211 uranium in it. Unfortunately, it is guarded by a pirate outpost. The usual gang of balla-shotcallas are loaded into transport pods and sent to wreck shit. Turns out Mikerc's dad, GasBandit's mom and Denbrott's mom were among the pirates. I didn't even realize it until the fight was over. Thynne killed Mr. Someguy, SpecialKO killed Mrs. Pomona while she was fleeing, and Mrs. Spaniard escapes with some wounds. Thynne was caught in a grenade blast and took a lot of damage, but nothing too serious. GasBandit loses a finger, Terrik loses a toe. But the day is one and the payday is made. If you want to watch the actual combat, here's a highlight, but I recommend cranking it to 1.25x speed, maybe even 1.50.

Pictured: The tip


Pictured: The payoff


Dec 10 - The last of the raiding party returns from the item cache.

Dec 12 - A herd of deer goes mad and Gruebeard is surrounded. He gets stomped bad, but rescuers are soon on the scene and he is carried to the hospital by Squidley.

Pictured: Oh deer, Gruebeard


Dec 14 - Apparently it's Frank's turn to throw a 4am party. All these parties are actually kinda doing us a favor, it's been a very mild winter, and the foodstores are bursting at the seams. As people wake up, they wander into the festivities for breakfast. 11 Man-eating grizzlies enter the area. The Militia meets them in the killbox. Although Dirona gets clawed up a bit, there is a delightfully surprising lack of friendly-fire given how these things usually go.

Pictured: 6 am and the joint is jumpin'


Pictured: We sustain bear-ly any injuries


Dec 15 - I just had to say something about how mild the winter has been. A cold snap slams into the area, causing a late hard freeze. Not that supplies are particularly threatened. At the end of the year, the ship has 45 Cryptosleep pods. Making good progress. I worry about the rising wealth levels of the colony, however, and what that means for the challenges ahead.

Pictured: the wealth graph of the colony


Trying something different for the social standings, as they're getting difficult to get useful data out of -

Here they are only reflecting "likes" of 40 or stronger


Here are the "hates" of 40 or stronger


Here is the combined graphic


#396

Gruebeard

Gruebeard

Jun is competing for Homecoming Queen, I see. Will she topple the reign of Celt Z?


#397

WasabiPoptart

WasabiPoptart

Was that a random action or did you give the muffalo his name? :rofl:


#398

GasBandit

GasBandit

Was that a random action or did you give the muffalo his name? :rofl:
It was random! Ain't that a hoot.


#399

WasabiPoptart

WasabiPoptart

It was random! Ain't that a hoot.
That makes it even funnier!


#400

Null

Null

Wow. My pawn has really improved in the social standings since getting a bionic eye.

I imagine that helping to feed a ton of people helps.


#401

PatrThom

PatrThom

Is there ever a time when someone kills their OWN parent/relative? If so, how does that affect him/her?

--Patrick


#402

Celt Z

Celt Z

Jun is competing for Homecoming Queen, I see. Will she topple the reign of Celt Z?
She saves lives, I take them. She really should be more popular. Our colony has messed up priorities.

Guess I just need to snap more pirates!


#403

Dei

Dei

She saves lives, I take them. She really should be more popular. Our colony has messed up priorities.

Guess I just need to snap more pirates!
Well, she did just execute someone.


#404

GasBandit

GasBandit

Is there ever a time when someone kills their OWN parent/relative? If so, how does that affect him/her?

--Patrick
It's possible, but I don't know that I've ever seen it happen.


#405

PatrThom

PatrThom

I just wonder if there's only a penalty for killing someone ELSE'S relative, and if so, does that mean you're supposed to micromanage it so pawns only kill their own relatives?

--Patrick


#406

Hylian

Hylian

My character seems rather insubstantial to the colony, lol


#407

GasBandit

GasBandit

My character seems rather insubstantial to the colony, lol
The nature of the reports is if it bleeds, it leads - if you don't do something egregiously stupid, or mean, or get sliced up like a christmas turkey... then I don't mention you a lot :p But you're there, you're doin stuff :p


#408

Dei

Dei

Really, it's the result of Gas not putting a cap on colonists.


#409

MindDetective

MindDetective

I'm okay with minimal mentions, really. I still find it entertaining.


#410

GasBandit

GasBandit

HALFORUMS HOUSE:RIMWORLD - Year 5504, part 1 - Spring

Brace yourselves. ☠

Aprimay 1, 5504 - As presaged by the cold snap that rolled in the previous day, it starts snowing.

Apr 2 - DarkAudit and Frank slug it out in the dining hall. DA finds catharsis, Frank is even more pissed.

Pictured: DA v. Frank


Apr 3 - It struggled valiantly, but the cold snap fails to kill off the crops and dies with a whimper.Temperatures start climbing again, and the crops continue growing.

Apr 4 - Charon hunts muffalo, and angers the herd, and they stomp him flat. Ravenpoe tries to come to the assist, but also gets trampled.

Pictured: Mooooooaahhh shit


Pictured: Poe down


Apr 5 - Wasabi hunts a cougar, and finds herself becoming the hunted. Her hunting dog is strangely absent, and the cougar shreds off her ear, crushes her jaw, and knocks her out. However, a muffalo she has been training comes to her rescue and stomps the cougar. Sissy, her dog, shows up late, and nuzzles the unconscious Wasabi until help arrives to retrieve her.

Pictured: Sissy nudges her motionless master's bleeding body


Apr 6 - Jun installs a bionic ear and jaw in Wasabi. Look out, she's a biter.

Apr 7 - as the weather warms up, the colony trades out their heavy winter gear for dusters and cowboy hats again. Seventeen colonists -including Jun- suddenly come down with the flu. The infirmary is far too small for them all, so most have to stay in their regular bed.

Pictured: The sick roster of the great influenza epidemic of 5504 (red dots)


Apr 8 - A heat wave grips the area. Evaporative coolers are installed in the bedrooms, infirmary, and major work areas. But before that can be completed, a Psychic mechanoid ship crashes in the north rice field.

Pictured: This doth not bode well


Apr 9 - Mikerc throws a 4-am party! What is with these people and their 4 am parties? Especially when we've got a mechanoid ship to deal with! Defenses are constructed and the shooting starts. Huge amounts of mechanoids pour out of the ship part. Since the sick colonists were in bed, we have about half the militia missing. Injuries are plentiful and horrific. Squidley is shot to death. Zero dies to friendly fire, and his rat goes berserk and attacks a muffalo - which stomps it flat. Seeing SpecialKO go down, DarkAudit whips out his knife and personally tanks three scythers before going down, losing his nose. Klew has lost a leg. Ravenpoe is dragged to safety, but bleeds out before he can be bandaged. GasBandit's, Wasabi's, and Gruebeard's wounds become badly infected and require intensive care. I neglect to take screenshot of much of it because I'm just desperately trying to staunch the gushing wounds of half the colony, while making sure the other half don't die of the flu.

Pictured: But at least I remembered to screenshot the 4 am party


Pictured: the half-strength militia, about to do and die for the colony


Apr 10 - The colony is a chaotic swirl of bandages, blood and vomit. Tensions are high. Mikerc decides to smoke some weed despite his blood loss and ends up passing out in the game room. Klew follows suit in the south storage room. Thankfully, the heat wave ends, lending some small comfort to the miserable colony. That night, Dave goes hunting, and manages to find THREE wargs. I've never seen more than one warg at once. He takes down one before the other two get him, tearing off one of his feet and mangling an eye. Due to a clerical error, Aussie is butchered for meat while I am busy dealing with the various other crises >_< .

Pictured: Mikerc's folly


Pictured: Dave is warg fodder


Apr 11 - A huge raid of pirate sappers shows up in the middle of the night, with everyone still down and wounded. A desperate fight ensues, requiring even flu-sickened colonists to fight. Terrik loses a hand. Mikerc hobbles late to the fight on his stump leg and catches a grenade for his trouble. There are other moderate injuries to several people, but the pirates are thankfully driven back. Astonishingly, there were no family members among the raid, for once. If this isn't the last of it for a while, we're in serious trouble - almost no able bodied fighters are left in the colony. A warg gets into the colony, but Dirona takes it down.

Pictured: The walking wounded after the pirate raid.


Apr 12 - Jun installs a scyther blade in place of Terrik's missing left hand. I pity whoever gets in a fist fight with him, now. Klew gets a regular old bionic leg. Siska creates a large, glorious, golden statue depicting Celt Z creating a statue.

Apr 13 - For the first time ever, Jun fails an operation, botching the installation of a bionic foot on Dave. Gruebeard also fucks up doing the same for Mikerc.

Apr 14 - Jun puts a bionic eye in Dave, without fail this time.

Apr 15 - Things are finally starting to return to some semblance of order, when a psychic drone suddenly starts driving all the women of the colony out of their minds. They're all on edge for the next day or two. Despite that, Jun manages to correct her mistake and installs a bionic foot on Dave, and then another on Mikerc.

Over 130 medkits were used this month. Thank god I stocked up. Eriol just HAD to talk about how assured our victory seemed, didn't he? :p

Speaking of, despite the monumental setbacks of the month, there are now 54 pods on the ship. There are 16 bonded animals and 46 colonists. We're in spitting distance of getting off this rock... so long as NOTHING ELSE GOES WRONG... (ominous music)

Pictured: Two different views of the social standings




#411

Null

Null

Just 8 more pods? Whoa. Edge of the seat time.

Also, interesting that my pawn's only strong emotional ties are to Jun and Dei.


#412

GasBandit

GasBandit

Just 8 more pods? Whoa. Edge of the seat time.
DON'T JINX US


#413

Null

Null

I know, it's like getting close to the end of a plot arc in George R R Martin


#414

GasBandit

GasBandit

Also, interesting that my pawn's only strong emotional ties are to Jun and Dei.
Unfortunately, the social cloud is kind of fucked up because I have to set the threshold for lines to be drawn to be much higher than actual friendship (which starts at 20), due to the Keltsy factor. If I put the threshold below 41, it's just a great big green splat around her, and no userful information is conveyed.

So, take heart anyone without lines, it doesn't mean you are without friends... just really CLOSE friends.


#415

Ravenpoe

Ravenpoe

I died without ever eating a single person? Man, why'd I even agree to this trip!


#416

Officer_Charon

Officer_Charon

I died without ever eating a single person? Man, why'd I even agree to this trip!
This is the worst trip... I've ever been on~!


#417

WasabiPoptart

WasabiPoptart

Aussie is butchered for meat


#418

GasBandit

GasBandit

I died without ever eating a single person? Man, why'd I even agree to this trip!
Welllllll you remember way back at the start, you butchered a raider, right?

And then the meat was turned into kibble, right?

Kibble making requires multiples of 20 meat.

There was 75 human meat.

So there was 15 left over.

It kinda... went missing?

Now, I can't say for sure whether you ate it, or one of the animals ate it... but somebody ate it.

I am kinda sad I didn't get to make you the humanskin leather outfit I wanted for you, though. Guess Terrik will have to wear it in your honor.


#419

Dei

Dei

Does Wasabi's dog not have rescue?


#420

Bubble181

Bubble181

Dec 3 - Cargo pods full of wort (unfermented beer) fall in the middle of the crops. Wut. Who..

Pictured: WHO SHIPS UNFERMENTED BEER INTERPLANETARY? WHY?
Belgians, obviously. And, of course, why wouldn't you? It's the best way to get decent beer shipped, and finishing the fermenting locally creates a richer taste, where you can have the combination of Homeworld hops and Pioneer wild yeasts, which will make for a great brew. Really, why do you think people have suddenly started throwing parties at any old time of the day? The beer's gotten better, man.

Apr 12 - Jun installs a scyther blade in place of Terrik's missing left hand. I pity whoever gets in a fist fight with him, now.
Soo, everybody else jsut gets regular old "replacement" parts, but Terrik is the one Jun decides to..."upgrade"? I call nepotism!


#421

Celt Z

Celt Z

Thank you? Siska.

... but Terrik is the one Jun decides to..."upgrade"? I call nepotism!
It's only an upgrade if he doesn't have to tie his shoes.


#422

General Specific

General Specific

Apr 12 - Jun installs a scyther blade in place of Terrik's missing left hand. I pity whoever gets in a fist fight with him, now.
:eek:

:confused:

:hide:


#423

GasBandit

GasBandit

Does Wasabi's dog not have rescue?
It does. My guess is it was still in "catch up to where Wasabi is hunting" mode when Wasabi was downed, and the rescue task got assigned to someone else much further away.


#424

SpecialKO

SpecialKO

Damn, what is it about Frank that everyone dislikes?

Every update has a new Frank fight, it seems. Is he the secret colony fight club champion?


#425

Dei

Dei

Damn, what is it about Frank that everyone dislikes?

Every update has a new Frank fight, it seems. Is he the secret colony fight club champion?
He probably hits a lot of people with friendly fire.


#426

Bubble181

Bubble181

Damn, what is it about Frank that everyone dislikes?

Every update has a new Frank fight, it seems. Is he the secret colony fight club champion?
The first rule of Secret Colony Fight CLub is, Gasbandit doesn't talk about Secret Colony Fight Club.



#428

GasBandit

GasBandit

He probably hits a lot of people with friendly fire.
And he doesn't get a lot of time to mend fences, being a night owl whose primary passion is shooting (so he spends as much time as he can out hunting by himself).


#429

Adam

Adam

And he doesn't get a lot of time to mend fences, being a night owl whose primary passion is shooting (so he spends as much time as he can out hunting by himself).
Thought I was still in the Trump thread for a sec there...


#430

Null

Null

Belgians, obviously. And, of course, why wouldn't you? It's the best way to get decent beer shipped, and finishing the fermenting locally creates a richer taste, where you can have the combination of Homeworld hops and Pioneer wild yeasts, which will make for a great brew. Really, why do you think people have suddenly started throwing parties at any old time of the day? The beer's gotten better, man.



Soo, everybody else jsut gets regular old "replacement" parts, but Terrik is the one Jun decides to..."upgrade"? I call nepotism!
You say that, but it definitely rules out fingerbanging from now on...


#431

GasBandit

GasBandit

You say that, but it definitely rules out fingerbanging from now on...
He's still got the right one, baby (uh huh uh huh).

(Anyone who gets that reference, my hat's off to you)


#432

Dei

Dei

He's still got the right one, baby (uh huh uh huh).

(Anyone who gets that reference, my hat's off to you)
So many of us are in the same age bracket, that I'm pretty sure a lot will get it.


#433

GasBandit

GasBandit

So many of us are in the same age bracket, that I'm pretty sure a lot will get it.
I take nothing for granted, especially knowledge of extremely-short-lived Diet Pepsi jingles from the early 90s. :p


#434

Dei

Dei

I take nothing for granted, especially knowledge of extremely-short-lived Diet Pepsi jingles from the early 90s. :p
It wasn't that short lived....


#435

GasBandit

GasBandit

It wasn't that short lived....
Well it definitely was no "I'm lovin' it" :p


#436



BErt

It was in Rookie of the Year for pants sake


#437

GasBandit

GasBandit

It was in Rookie of the Year for pants sake
Funky Buttloving!


#438

PatrThom

PatrThom

I take nothing for granted, especially knowledge of extremely-short-lived Diet Pepsi jingles from the early 90s. :p
It's hard to tell sometimes, since Ray is one of the few who have played both sides of the aisle.
It was in Rookie of the Year for pants sake
That was the weird medical thing gives kid a golden arm movie, wasn't it?
...yeah, I haven't seen it.

--Patrick


#439

GasBandit

GasBandit

It's hard to tell sometimes, since Ray is one of the few who have played both sides of the aisle.

That was the weird medical thing gives kid a golden arm movie, wasn't it?
...yeah, I haven't seen it.

--Patrick
Yeah. 12 year old kid injures his shoulder and the "tendons heal a little too tight" giving him a preternatural 100+mph fastball. So naturally, the hapless cubs bring him on as pitcher.

Also it had the laughable premise of a Cubs v Mets national championship game. :rofl:


#440

WasabiPoptart

WasabiPoptart

Does Wasabi's dog not have rescue?
If it's like any other pet I've ever had, then it's a derp.


#441

GasBandit

GasBandit

HALFORUMS HOUSE: RIMWORLD - THE FINAL CHAPTER

Jugust 1, 5504 - DarkAudit gets a new artificial nose to replace the one the scythers cut off.

Jug 2 - The 60th cryptosleep casket is installed on the ship. Excited about the prospect of going home, Ashburner goes on a weed smoking binge.

Jug 3 - The psychic assault on the colony widens, and the wild boomalopes in the area suddenly turn hostile! they catch Hylian and Frank outside the wall, but the duo gun down the attacking beasts... and set of a giant conflagration that nearly bifurcates the external power grid. Thynne and Soupy get into a fight outside the kitchen. Soupy clearly does more damage, and both now dislike each other much more than before. One more boomalope explodes, and Klew and TommiR are caught in the explosion. Despite having burns over most of his body, Klew decides he'd rather get in a game of billiards before going to the infirmary, and TommiR's first priority is to change out of his singed clothing before seeking treatment.

Pictured: Bringing the BOOM


Pictured: Well, that's inconvenient


Pictured: IT'S OK, IT'S FINE, WE CAN HANDLE THIS


Pictured: Thynne v. Soupy


Pictured: Klew's priorities


Jug 4 - GasBandit gets a bionic eye to replace his damaged one. That means he's got a matched set now. Achievement Unlocked: Battou

Jug 6 - It's a foggy, stormy night, and a large group of mechanoids moves in from the north. While the mortars try to pound the slower moving caterpillars, the militia lines up at the killbox to deal with the faster scythers. The Scythers try to get out of the killbox laterally - that's a new move from them - but they're still shot down. Wasabi takes a charge lance hit to the leg, but will not lose the appendage. The mortars do enough damage to the caterpillars that their advance is slowed to.. well, a crawl. The militia is released to get fed and rest. When they finally creep into the killbox, the turrets alone are enough to deal with them. Cargo pods full of potatoes rain down upon us.

Pictured: EX-TER-MI-NATE


Pictured: The militia lines up for the defense as the Scythers arrive


Pictured: The Scythers tried something new, but it availed them naught.


Jug 8 - Naturally, now that the ship is nearing completion, we start to get cargo pods full of uranium. Dolly, Putt-Putt, Puppy, Uma, Bront, Romeo and Hoagie are anesthetized and carried into cryptosleep caskets.

Pictured: Free Uranium


Jug 9 - Nora, Savanna, Ichabod, Bits, Count, Elmer, Dynamite, Paddy, Tattletale, and Silence are anesthetized and loaded into ship cryptosleep caskets. This accounts for all the bonded animals. To commemorate the last night of the colonists on the planet, 15 cases of beer are purchased from a passing pleasure cruiser, and the policy on beer and pot is relaxed to allow for unlimited recreational use. As if on cue, 22 colonists come down with the flu. Fortunately, this will just mean they get loaded into the pods first, instead of getting to party. Sorry guys!

Pictured: Sucks to be sick on your last night on the planet.


Pictured: Some of the sickies climbing into their cryptosleep pods


Jug 10 - after a night of surprisingly restrained revelry (you boring nerds drank all of FOUR beers), All the remaining colonists line up at 8 am to board the ship.

Pictured: Lined up to board


Pictured: GasBandit hangs back as the others board


GasBandit is the last to board, and before he does, he stops to visit the sarcophagi of the 9 colonists that didn't make it. Tinwhistler, Snuffles, Eriol, Pez, Reverent1, CynicalKat, Zero, Ravenpoe, and Squidley will not be forgotten.

Pictured: GasBandit pays one more visit to the departed. "Sorry, Guys."


All the remaining animals are set free so that they can forage and live on their own. GasBandit takes one last look at the colony, shakes his fist at the unseen planetkiller in the sky, and boards the ship.

Pictured: One last look at the colony, our home for the last 5 years


Pictured: GasBandit boards the ship, ready for liftoff


The End:


#442

PatrThom

PatrThom

You spoiler it but then call it THE FINAL CHAPTER?
Next time you might as well have it on planet Crystal Lake!

--Patrick


#443

Cheesy1

Cheesy1

We shall call our ship the "SS Minnow". Should get us back home in only three hours, what can go wrong?


#444

Soupy

Soupy

Awesome. Thanks for all your hard documentation and work on this @GasBandit!


#445

Dave

Dave

I LIVED!!

I'm so happy!

This was really fun, Gas. Bet you'll never do that again.


#446

Cog

Cog

I like that we left everybody else to die in that planet.


#447

Eriol

Eriol

I'm glad that at least I wasn't the first, nor the last dead colonist. Being the LAST dead would suck. You "almost" made it... kinda.


#448

Dirona

Dirona

I live! Woo hoo!
Thanks for running this Gas! It was fun to watch it all unfold.


#449

SpecialKO

SpecialKO

Well done, GB, this was great. :)


#450

Gryfter

Gryfter

Awesome Gas! When the next flight?


#451

GasBandit

GasBandit

You spoiler it but then call it THE FINAL CHAPTER?
Next time you might as well have it on planet Crystal Lake!

--Patrick
Didn't I? Kinda?
We shall call our ship the "SS Minnow". Should get us back home in only three hours, what can go wrong?
Dibs on the redheaded movie star.
I LIVED!!

I'm so happy!

This was really fun, Gas. Bet you'll never do that again.
Actually, compared to HFA2, this was a piece of cake :D It felt startlingly brief in comparison, actually... making an episode of HFA2 took 1-2 weeks - 2 hours of gameplay, ~30 hours of video editing. This one was usually just 4 hours of gameplay and 30-45 minutes of copy and paste to make an update. Heck, it was even easier than HFA1.

I like that we left everybody else to die in that planet.
I briefly considered prolonging it by:
1) trying to make the ship big enough to take ALL the animals, not just the bonded ones
2) waiting around as long as possible for other family members among the pirates to "find" us so they could be captured, rehabilitated, and taken with us
or
3) raiding other factions to capture family members back to take with us.

But I decided against all that when the second flu epidemic hit and I thought "oh shit gotta get outta here, here it all comes again!" That, and I'm going out of town next week, and I thought it better to end victorious now than go on hiatus for ~10 days.

Awesome Gas! When the next flight?
The locals, and the family members we left behind, better hope it's within the next 7 years :p Because when that planetkiller gets here, it's gonna blast right through like a rifle bullet into a water balloon, so I've heard from other sources. It doesn't just end all life on the planet, it converts it to a new asteroid belt 0_o


#452

TommiR

TommiR

I would also like to thank our host, GasBandit, for taking the time and effort to make this thing happen. Cheers!

As to my other fellow colonists on the planet, thank you for participating in this adventure and making our common project come through. You all deserve to live your lives in peace on the glitterworlds. I know my pawn was not the smartest, the most skillful, nor the most liked on this playthrough, but I am willing to accept that. I most certainy am not planning to kill each and every one of you in your sleep in the most gruesome ways that I can devise, and eating your hearts in front of your loved ones. After all, I didn't pick the 'jealous' trait, so please do sleep well in your comfy beds. There is absolutely nothing to worry about.

Ooc: And just in case someone didn't get it, the above is meant as a joke /ooc


#453

AshburnerX

AshburnerX

I have NO IDEA how you managed so many pawns, @GasBandit. Especially when you started getting MORE.


#454

Dei

Dei

I have NO IDEA how you managed so many pawns, @GasBandit. Especially when you started getting MORE.
Colony Manager. ;) And not really micromanaging unless combat.


#455

GasBandit

GasBandit

I have NO IDEA how you managed so many pawns, @GasBandit. Especially when you started getting MORE.
Well, I've had colonies get up into the 20s before, but over 50 right from the start was definitely a challenge. Unfortunately it meant that I couldn't give each individual pawn as much attention as I would have liked, and would have during an ordinary game. For example, apparently at some point @Krisken formed a bond with a tamed boomalope (named Tattletale) and I didn't even notice, so he went for weeks or maybe months getting a -5 mood penalty for not being assigned as that animal's master. Only the squeakiest of wheels ever got any grease, and many colonists were unhappy about one thing or another - usually that nobody had cleaned up dirt and/or blood from their room, or that they were wearing the wrong temperature clothes, etc.[DOUBLEPOST=1502817917,1502817894][/DOUBLEPOST]
Colony Manager. ;) And not really micromanaging unless combat.
And that. Without Colony Manager, this would have not been possible. It automated designating animals for hunting, taming, marking excess livestock for slaughter, harvesting trees for lumber according to inventory levels, foraging, and also had a helpful power management module. All according to policies I designate.


#456

PatrThom

PatrThom

It doesn't just end all life on the planet, it converts it to a new asteroid belt 0_o

--Patrick


#457

GasBandit

GasBandit


--Patrick
Pretty much.


#458

Krisken

Krisken

I'll have to take a look later as I lost the thread! Fitting my guy was a crabby bastard.


#459

Adam

Adam

I'll have to take a look later as I lost the thread! Fitting my guy was a crabby bastard.


#460

Dei

Dei

Well, I've had colonies get up into the 20s before, but over 50 right from the start was definitely a challenge. Unfortunately it meant that I couldn't give each individual pawn as much attention as I would have liked, and would have during an ordinary game. For example, apparently at some point @Krisken formed a bond with a tamed boomalope (named Tattletale) and I didn't even notice, so he went for weeks or maybe months getting a -5 mood penalty for not being assigned as that animal's master. Only the squeakiest of wheels ever got any grease, and many colonists were unhappy about one thing or another - usually that nobody had cleaned up dirt and/or blood from their room, or that they were wearing the wrong temperature clothes, etc.[DOUBLEPOST=1502817917,1502817894][/DOUBLEPOST]
And that. Without Colony Manager, this would have not been possible. It automated designating animals for hunting, taming, marking excess livestock for slaughter, harvesting trees for lumber according to inventory levels, foraging, and also had a helpful power management module. All according to policies I designate.
Also you only noticed the boomalope thing because I saw it and alerted you.


#461

GasBandit

GasBandit

Also you only noticed the boomalope thing because I saw it and alerted you.
THANK YOU THAT WILL BE ALL


#462

Dei

Dei

THANK YOU THAT WILL BE ALL
I'M WATCHING YOU GASBANDIT. ALWAYS WATCHING.


#463

GasBandit

GasBandit

I'M WATCHING YOU GASBANDIT. ALWAYS WATCHING.
Then I feel sorry for you :D


#464

Dei

Dei

ecd9b6cf68e92e6034394ccd2f845c92--monsters-inc-movie-monsters-inc-characters.jpg


#465

Krisken

Krisken



#466

Adam

Adam



#467

Null

Null

*insert "Dei is watching you Gasturbate" meme here*


#468

Dei

Dei

+1 for Gasturbate


#469

GasBandit

GasBandit

+1 for Gasturbate
I also must begrudgingly +1 for Gasturbate.


#470

Dave

Dave

You all realize that's what he's going to call his Saturday nights now, right?


#471

GasBandit

GasBandit

You all realize that's what he's going to call his Saturday nights now, right?
Heh, right... yeah... just saturday. Oooonly saturday.


#472

Grytpipe-Thynne

Grytpipe-Thynne

Nice one GB.
I lived!! In the old days when games were played with a Joystick with a push button, I usually got "Game Over" early in the game. Like on the Title Page.


#473

GasBandit

GasBandit

Nice one GB.
I lived!! In the old days when games were played with a Joystick with a push button, I usually got "Game Over" early in the game. Like on the Title Page.
You seemed to have a sensible head on your shoulders. You never went out hunting predatory animals alone at 3 am, for example. I can't say that about everyone else.


#474

mikerc

mikerc

You never went out hunting predatory animals alone at 3 am, for example. I can't say that about everyone else.
*Stops playing Hunter: Call of the Wild* It's not 3 am, and anyway the most recent tracks I found belong to a red fox! Err...*hides trophy* no-one tell Kags about this.


#475

Dei

Dei

WAITWaitwait

@PatrThom got my reference. WHAT IS HAPPENING?!


#476

PatrThom

PatrThom

WAITWaitwait

@PatrThom got my reference. WHAT IS HAPPENING?!
You know, I kill a lot of people get a lot of references.

--Patrick


#477

General Specific

General Specific

Well, that was fun. If you want to do another one sometime, Gas, feel free to use my character again. And, I guess, anyone else who wants to throw a few HMers into their game can use my pawn as well.


#478

GasBandit

GasBandit

Well, that was fun. If you want to do another one sometime, Gas, feel free to use my character again. And, I guess, anyone else who wants to throw a few HMers into their game can use my pawn as well.
Oh, that reminds me! I promised to make the character files available here after the game was over... I'll do that when I get home from work.


#479

Officer_Charon

Officer_Charon

Thank you for the run, Gas! Awesome job, as always!


#480

GasBandit

GasBandit

Alright, here are the pcc files for the Prepare Carefully mod. Unzip this folder in %appdata%\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\PrepareCarefully , and then in the game you should be able to load any colonist you want, or the whole group including the pets and starting supplies by loading the HFH-RW preset.

Attachments



#481

Squidleybits

Squidleybits

So sad :(

Squidley Jr almost made it off the planet.


#482

AshburnerX

AshburnerX

So sad :(

Squidley Jr almost made it off the planet.
I feel a little bad that some folks didn't get off, especially since Ash, in his cryptosleep casket, is basically...



... despite binging through the stash HOW many times? And yet nothing bad happened to him this round.


#483

SpecialKO

SpecialKO

Ash was gonna help them build the ship...but then he got high? :notes:


#484

GasBandit

GasBandit

Ash was gonna help them build the ship...but then he got high? :notes:
He was gonna prepare for our space trip, but then he got high.


#485

AshburnerX

AshburnerX

But somehow I survived AND I KNOW WHY!
Cuz I got high
Cuz I got high
Cuz I got high!

(And yeah, that is Afroman on the couch.)


#486

GasBandit

GasBandit

La-da-dat-dat-dadada....


#487

LittleKagsin

LittleKagsin

YOU SAVED COUNT!!



#488

Emrys

Emrys

Did I get my polar bear?


#489

GasBandit

GasBandit

Did I get my polar bear?
Only bonded animals were put on the ship. You never formed a bond with the polar bear. It was lazy and difficult to train. The polar bear was released with the other animals.


#490

Emrys

Emrys

Only bonded animals were put on the ship. You never formed a bond with the polar bear. It was lazy and difficult to train. The polar bear was released with the other animals.
:cry:


#491

GasBandit

GasBandit

There were hard choices and tearful regrets all around! I had to leave my lover on the planet simply because she got taken in by another faction! I have no idea if those bozos will manage to get her off planet or not!


#492

Dave

Dave

So you both left lovers? I knew she was suspiciously close to that bear.


#493

Krisken

Krisken

So you both left lovers? I knew she was suspiciously close to that bear.
No judgment in an apocalypse.


#494

Gruebeard

Gruebeard

So you both left lovers? I knew she was suspiciously close to that bear.
I feel this is obligatory:

It's a Canadian thing, eh?
PaperbackCoverofBearbyMarianEngel.jpg


#495

jwhouk

jwhouk

Hey, at least I got it to sit up and do tricks!


#496

Emrys

Emrys

Hey, at least I got it to sit up and do tricks!
Meaning that it mauled you? ;)[DOUBLEPOST=1503021375,1503021315][/DOUBLEPOST]
So you both left lovers? I knew she was suspiciously close to that bear.
Quiet, you. Don't make me release the weasels.


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