Just finished Darksiders 2 last night. Was a really fun game, but I felt story-wise it didn't live up to the first one. It ended up feeling way to formulaic and the stakes didn't feel as epic.
It is HAAAAAARD. I'll give a for instance. In one of the dungeons, the switch you need to hit to proceed is hidden behind one of those face tiles and you can just BARELY see it through the eye of the tile. Navi doesn't react to it at all. The only way I was able to find it was to look it up online.Why? I want to know before I look forward to it too much.
If only it was multiplayer co-op!Sleeping Dogs.
First off, the PC port on this thing is amazing. Runs super smooth, looks great, comes with a high resolution texture pack for those that want to put their hardware to good use. The setting and atmosphere is brilliant, the music is amazing, and even though there's really nothing new in the game (it plays like a combination of GTA, Arkham Asylum, and Need for Speed) it does everything so well that I'm just fully entranced.
M'tooI'll be playing the hell out of Fall of Cybertron tomorrow. Me Grimlock pwn Decepticons.
I bought that game for $5 and never got past the 8th hour. It just couldn't draw me in.Finished Brutal Legend. Currently working on The Last Remnant. I am AT LEAST 4 hours into this game and I still have NO fucking idea of what is going on or even how most of the basic systems work. This is bad design, plain and simple.
Quotemander PrimePokemon Conquest: What the fuck? The human warriors/warlords evolve as they get stronger too?
This game is goddamn hilarious.
It handles you with kid gloves for a long while, slowly introducing new gameplay elements as you take over kingdoms, so it can feel like the game takes a while to get going. It's also not terribly challenging. It is a lot of fun though and there's a surprising amount of depth to it outside of battle, such as managing Pokemon for individual warriors/warlords, and then managing those people among your different kingdoms for defense, mining, experience growth. Pokemon have the same defenses and weaknesses as in the main games, which makes this a much more complicated strength vs weakness formula than probably any other tactical RPG. The battles do get a little more challenging as it goes on, especially the kingdom battles (both offense and defense) since they have special rules. You can also "capture" wild Pokemon by linking up with them, evolve your current Pokemon, and warriors/warlords can give their Pokes boosts and items. But as I said, each of those elements is introduced step by step, so you gotta keep taking over kingdoms to get more out of the game.Quotemander Prime
How is the game itself? Worth playing at all? I was thinking of picking it up.
You re WAY too fragile in this game. I have no idea why they didn't institute cover mechanics. It makes it even more frustrating when every other robot from your allies to your enemies are taking cover, but you can't so much as crouch.I'm only on Cliffjumper's chapter, but already Fall of Cybertron is a huge improvement gameplaywise over War for Cybertron.
When Teletran-1 apologized to me for not having any glass-gas, I chuckled. High Moon are definitely Transformer fans.
I just finished it. What a fucking amazing last mission. Just wowzers. Of course the ending is super abrupt and the credits are stills. Really bummed we didn't get to see any of what happens next.You re WAY too fragile in this game. I have no idea why they didn't institute cover mechanics. It makes it even more frustrating when every other robot from your allies to your enemies are taking cover, but you can't so much as crouch.
What I'm really looking forward to is people finishing the main campaign so that the multiplayer isn't a ghost town. For me, that's where it was at with War for Cybertron. They changed the default loadout for scouts and I have to level up before I can get the sniper rifle. I want my long ranged stealth headshots, damn it!
You're a stronger man than I was then.There are just so many things wrong with this game, and yet I KNOW I will finish it.
Yeah, the last mission of Transformers: Fall of Cybertron may be the best final level for an action game, like of all time. I can't think of anything so well done. Mostly non-story spoiler for you, gameplay only.
It has you switching between Autobots and Decepticons fighting aboard the Ark as they rocket towards the portal to Earth. It's, honestly, the most epic last battle stage I've ever played.