That's the thing... I wish I had to hide in a crevice. Usually I would just get in my Seatruck and go about my business. And before I had that, I think I got the stasis rifle way earlier in Below Zero than I did in OG subnautica, so I basically had a get-out-of-jail-free card for all open water encounters.Gas, hiding in a crevice: "Well, this is inconvenient."
Bhamv3, hiding in a crevice: "SHITSHITSHITSHITSHITSHIT"
--Patrick
All I know about Monster Hunter Wilds is there's been some pretty top shelf rule 34 of it lately.
Was having my phone read this out loud to me and was confused because it spoke it as, "Been getting better and more into one hundred four seven this weekend..."Been getting better and more into Civ 7 this weekend.
This MH game had a super long tutorial for sure. Once it’s done, the game is super fun.Monster Hunter Wilds:
The first real monster hunter game I've tried. I've tried a demo here and there in the past but could never get into it.
The control scheme of Monster Hunter is designed for fucking aliens. You need 13 fingers active at all times just to do anything.
Also there's too much talking and story. I don't care about the lore of the wild lands or the lost tribe or the keepers... shut up and let me fight the monster.
You can swap them back to the Felyne languageThis MH game had a super long tutorial for sure. Once it’s done, the game is super fun.
I am super weirded out that my Palico (cat hunting partner) is voice acted now. For as long as I can remember, they would meow and we’d get a subtitle. Now, my buddy chats during our hunts. It’s not right lol.
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Industria was kind of a proof of concept for the game the devs actually wanted to make, which is going to be Industria 2. My honest opinion of the game is that they were too focused on the German Expressionism art angle and completely failed at the actual gameplay angle because EVERYTHING just sucks up ammo so I'm just searching empty rooms for ammo to shoot boring enemies with while searching empty rooms for ammo to... I didn't hate it but the FPS parts just aren't interesting. I'm glad I didn't pay anything for it because I'd have been disappointed if I had.Industria
It's like someone wanted to make Half-Life but survival horror, and I'm a fan of this style of survival horror game, apparently. I hit an area that just hit me with an apparently unending flood of enemies, and I'm out. I don't know if it's because I don't like the genre, but the game design feels dated in a bad way.
The voice acting is good, and I'd like to know where the story goes, but the enemies are boring when they're not obnoxious.
Your quoting me made me realize I've committed one of my common typos, skipping over a "not". I don't usually enjoy survival horror, there's been few games that are an exception, and Industria rubbed me the wrong way for all the usual reasons that suvival horror usually does. Limited saves, random sections where your best option is to run, flashlight batteries that run out faster than the flavor of Fruit Stripe gum, etc.Industria was kind of a proof of concept for the game the devs actually wanted to make, which is going to be Industria 2. My honest opinion of the game is that they were too focused on the German Expressionism art angle and completely failed at the actual gameplay angle because EVERYTHING just sucks up ammo so I'm just searching empty rooms for ammo to shoot boring enemies with while searching empty rooms for ammo to... I didn't hate it but the FPS parts just aren't interesting. I'm glad I didn't pay anything for it because I'd have been disappointed if I had.
Noticing the game combo... I'm assuming you're going through the Amazon Prime Games offerings from Twitch Prime? I'd recommend The Occupation if you've got it. It's a first person investigation/stealth game where you're playing as a reporter trying to uncover the truth behind what happened behind a bombing in a fascist country... and it's actually good at what it's trying to do.
Have you thought of trying some of the player-made levels/mods? I recall playing stuff like Portal: Prelude and the Flash Map Pack a few years ago, and they took ages and made me feel really stupid.Beat Portal again, MAN this game is shorter than I remember, just under 3 hours. TOMORROW-the challenge maps!
Played a few fan made levels in the past, but I'm always down for a challenge, thank you!Have you thought of trying some of the player-made levels/mods? I recall playing stuff like Portal: Prelude and the Flash Map Pack a few years ago, and they took ages and made me feel really stupid.
There's a place called baldur's gate.Still playing and enjoying Stellaris, but the spring sale on Baldur's Gate 3 was too good to pass up, so currently that. This is my first playthrough and I have mostly avoided spoilers, so please do not post any.
Spoiler: it takes place in a fantasy realm. Magic exists.Still playing and enjoying Stellaris, but the spring sale on Baldur's Gate 3 was too good to pass up, so currently that. This is my first playthrough and I have mostly avoided spoilers, so please do not post any.
I will only say this... do not be shy about spending your inspirations on dialog rerolls. They are a pretty easy to come by, as long as your character is acting in line with the origin you picked for them, and the maximum you can stockpile is lower than it should be imo.Still playing and enjoying Stellaris, but the spring sale on Baldur's Gate 3 was too good to pass up, so currently that. This is my first playthrough and I have mostly avoided spoilers, so please do not post any.
Beholder, Magic Missile, and Tasha's Hideous Laughter (that one was weird, they kinda went through an experimental phase)Baldur likes to gatekeep. He says you're not allowed to say you're a fan of his favorite band unless you can name at least three of their albums.
I actually haven't played it either. I should probably play it one of these days.